MagicPocket
EMT Extraordinaire
As all of Panem sit in suspense theres only one thing that could cause this kind of attention. Before each District stands the Escort, sent from the Capital, dressed in their flamboyant costumes. Despite the shape of their hairstyle, the luster of their skin, artificial curves of their bodies, one thing is the same about all of them. Cameras are surrounding them, capturing the event, and broadcasting the footage across all of Panem to capture the reaction of its people as each and every Escort pulls out two slips of paper. Each slip contains a name, the name of a boy and a girl. Each name is not alike, but they all have something in common. Each of those names belong to a person, and every single person will end up in a grand tournament, a fight to the death, until there is only one victor.
We call that tournament, The Hunger Games. You are now chosen for the 86th Annual Hunger Games. May the odds be ever in your favor…
The 86th Annual Hunger Games link to role-play :: Click Here
(For future reference, here is the map of the arena, though the role-play will be starting somewhere between the characters getting off the train or maybe after the parade.)
(Also, characters in the books, such as the Tributes will not exist. However, for the sake of convenience, because crazy imaginative names are so hard to come by, we will keep character such as mentors, stylists, that sort of thing. But I will have names to call mentors and such during the role-play for reference, but only for mentors that no one has claimed, that sort of thing.)
View attachment 8776
Rules and Restrictions!
Skelly
Full Name:
Age: (12 - 18) (20 - 50)
Role: (Male/Female District # Tribute) (District # Mentor)
Personality: (In sentence form please, or you can combine all of the information into one big story if you prefer)
Background: (Essay length or short and sweet, I just want an idea of where and what your character came from)
Skills: (See rule 2. Character may be proficient at one weapon and may have some knowledge of other weapons. Not required for mentors)
Weaknesses: (Keep it realistic. No one's character is perfect. Remember rule 2. Not required for mentors)
[Fear] : (Please PM this to me. No kittens or boogey monsters. Can be people, things, ideas, etc.)
Token: (Within reason)
Other: (Anything else that needs to be said. How do you want to plan their death - early or after some development)
Appearance: (Rule 6. also keep it realistic and relative to the age. Include height and eye colour. Optional: Markings, scars, tattoos, birthmarks, and so forth)
My Characters
Name: Kitinger Renfroux (ren-fro)
Age: 17
Role: Female Tribute District 2
Story:
Even though it was technically illegal, Kitinger was being trained since the day she was born to compete in the Hunger Games. All her life, she had known the event to be a place of respect. She grew up in a family of proud, hard-working craftsmen from District 2. If you were to be chose to become a Tribute it was a great honor, but in her family it was an unsaid rule that the oldest child would volunteer and hold that responsibility with pride.
Ever since she could remember she had been a warrior, brave and fearless. While most little girls would squeal and run from other little boys chasing them holding out worms skewered on sticks, she'd pick up the things and chase the boys around. In terms of her childhood, she was a rebel, head-strong and defiant. She grew up taking pride in her scars, even if she did get them in practice, to her they were a mark of strength and superiority.
Though she was born second to oldest child, separated by a year of age. Kitinger knew she would do a better job as the head of the family. And so the battle ensued. After many years of competing and outdoing one another, and though there was only a year's age difference between them, Kitinger lapsed that difference and surpassed it; she took over her older sister's responsibilities, born talent making out stronger than born-right. When the Reaping finally came around, after years of training and fighting within her own blood, at the age of seventeen years old, she volunteered herself. She is ready, even eager for what is to come. After attacking those of her own blood, she would have a thought of reluctance to go at anyone with less than one hundred percent of her power. Kitinger is cunning and always suspicious, always calculating, and never puts all of her trust in one place.
Skills: She has a general knowledge of most weapons. She can throw knives and spears with varying accuracy, though her passion is for the tradition and finesse of the sword. She professes in wielding all variations. In close combat she prefers to fight with her hands, though she is comfortable with a blade in her hands, she is not partial to the dependency one might make with a weapon to do her fighting for her. And while she can kill a person with her hands, she can kill just as easily with her hands if not quicker. She may be an excellent in swordsmanship, but tends to not put her trust in anything but herself.
Weaknesses: She has a hard time putting her trust in things. Sometimes Kitinger can be something of a perfectionist, she tries to plan for every detail but comes out frustrated when things turn up unlike what she expects, and has a tendency to spread herself too thin.
Token: A small silver square stud earring. If one were close enough, they would fine that there was a tiny granite hammer and spear inlaid into the metal. The earring is passed along to the head child of her family to the next, traditionally placed in the harder cartilage of the upper ear.
Other: Despite her emmense distrust in anyone but herself, Kitinger has opened herself to the possibility of alliances and their benefits, she plans to make them soon and gather up the knowledge of her competitors.
Appearance: She is 5'9 and a half, muscular. Dark ash-brown hair down to her shoulder blades. Grayish/pale hazel brown eyes.
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~ ~ ~ ~ ~ ~
Name: Baron Leer
Age: 17
Role: Male Tribute District 4
Story:
Baron Leer has always been a good-natured boy, caring and considerate. He is humble and reserved. Though he often enjoys laughing and joking and talking, and in general enjoying the company of others, no one really knows the real him. Baron is the main When his name off that slip of paper, he was as good as condemned. At first he is not very confident, though he has to win for his family and hopes to utilize of all the opportunities he can get to give him even the slightest advantages Reluctantly he realizes that the only way he will able succeed in this new environment is to become a murdering savage. Although this thought makes his stomach turn in disgust he knows its the only way to survive, he's seen it on the television ever since he was small. He is protective of those he loves and will do what it takes to become the victor of this year's Hunger Games.
Skills: He is charismatic and diplomatic. Baron is physically quite strong and knows how to use that to his advantage. Expert on knots, trapping, swimming, climbing that sort of thing. But when it comes to using weapons, he has almost zero experience, aside from maybe a net and trident.
Weaknesses: When it comes to weaponry, he has almost no experience. His survival skills are basic, he is not an expert, but he has always had to provide for his family. In that way he can be almost too loyal.
Token: A flat band of woven leather he wears around his upper arm between his bicep and tricep. Special to him because it was made for him by his younger brother.
Other: None
Appearance: Tall at 6'4, impressive build of dense muscle and tan from day after day in the sun pulling in nets and rigging sails on the ships. Dark reddish-brown hair with light caramel colored eyes, and freckles sprinkled across the bridge of his nose and cheeks and across chest, back, and broad shoulders.
View attachment 9316
~ ~ ~ ~ ~ ~
Name: Magnus Fairfax
Age: 29
Role: District 4 Mentor
Personality: Since then he has watched twenty two of his student die in front of cameras of the arena. He is somewhat of a broken man, never quite getting over the trauma. Despite that he has a steely resolve to the best he can to prepare his Tributes for what is ultimately war, and while they are out there to help them he can, as indirect as it is. He admires courage and passion.
Other: It has been some time since the district has seen a victor, eleven years which, for their district, is less than acceptable. There is pressure for a victor and soon. Also, Magnus was a Career Tribute during his time in the Games.
Appearance: Grown man, 6'0. He has gained weight since his days in the arena, but its not too much, with a wiry frame, and dark bags permanently set under his eyes.
View attachment 9297
~ ~ ~ ~ ~ ~
Full Name: Hale Pax
Age: 12
Role: Male District 9 Tribute
Story:
Originally Hale was from a very large family, he is the youngest of six brothers and sisters. He was what you would say "the runt of the litter". When his parents sent him to the community home he knew it was because he was just a mistake, that with him there his parents couldn't possibly support that number of children. But he accepted his fate, he wants to blame his parents for his bitter childhood growing up in the community but cannot bring himself to it because somehow he understands. However this is what has made him grow hard and indifferent to the world. At the age of nine he ran away from his community home and tried to go back to his real home. He ran all of the ten miles and didn't stop until he made it there, not sure if the Peacemakers would capture him and if they did if they would punish him. When he was there he peered through the windows and watched his former family for an indefinite amount of time, that is until his birthmother finally spotted him. Hale expected a tearful reunion, his mother crying saying she had missed him. But when the reunion did happen, he was surprised. His mother greeted him with anger, saying he was selfish and only thinking of himself, that if he was caught she and her family would have been punished for his violation. She told him to get away from her house and her family and never come back again, and admitting to him his worse fears, making him let go of the one thing that gave him hope. Sure he might have been a mistake, but perhaps his parents had no choice, that they hadn't wanted to give him away. Hale was devastated. He ran half of the way back home before collapsing into the ground and sobbing his heart out.
He was found by a Peacemaker sometime in the night. Hale thought he was a goner for sure. An underage orphaned child out pasted curfue with no adult, run away from the government provided home. However, seeing the state he was in and finding out the truth, the Peacemaker granted him an allowance, but took him back to the community home. After getting the full story out of the small boy, the Peacemaker was impressed at his stamina and how far the boy could run in just that short about of time. The man set him up with a job, at the age of nine, Hale was running along with the trains as they departed the station, with their load of grain, and do various tasks before the engine picked up speed. Now that he was picked for the Games, he knows he has nothing left to live for, he knows he will die.
Skills: He is a fast runner, nimble, and agile. He is detached and distant, he would be willing to kill without hesitation.
Weaknesses: Hale is relatively small for his age, on the short side. No prior knowledge of survival or weapons. Almost impulsive and reckless.
Token: None, he has nothing he wishes to bring with him, nor does he have anything.
Other: None
Appearance: 4'11, short for his age. Strawberry blonde hair, sky blue eyes, pale skin, sprinkle of freckles across cheeks.
View attachment 9292
~ ~ ~ ~ ~ ~
Full Name: Jett Garinger
Age: 15
Role: Male District 5 Tribute
Personality: Patient, paranoid, determined. That is the easiest way to describe him. He in ingeniously smart and quick witted, and because of that he is somewhat arrogant. He reserves himself unless he deems the person acceptable to speak to as if he figures they have something useful to say. He doesn't give much thought in what other people's personal opinions of him are as long as they don't attract too much attention to him, other than that he speaks his mind--though most of the time, it comes off as rude to other people, though he views it as pointing out the otherwise obvious truth. Jett is best at solving puzzles, things that require an immense time of dedication and concentration. He doesn't think outside the box, but outside the three-dimensional polyhedron that is his mind.
Background: Not is known about him, he has so far lived an inconspicuous life. He is very conspiretory against the Capitol and wishes nothing more than to see it reduced down into a pile of rubble and ash.
Skills: He is quick on his feet, agile--nimble and as quick as a jackrabbit. Slower metabolism, meaning his food stays with him longer. Excels at climbing and maneuvering through difficult terrain. Finds greatest use in dual hooked swords. He is also a schmoozer--when he wants to be--and clever as a fox.
Weaknesses: He can run but he knows he is not quite as fast as some of the other tributes. His build consists of dene compact muscle with little body fat, he would be at high risk of starvation in the arena because he has little fat reserves.
Token: A necklace made for him by an unknown source. Consisting of three upside down bronze-gold stacked on top of each other with a simple chain necklace.
Other: None
Appearance: 6'2 Lithe, lean frame, wiry. Straight unruly black hair, short but in a grown-out short.
View attachment 9321
View attachment 9318
Line Up
District One
((There are enough characters signed-up, so I'm going to 'close' sign-ups -- unless you plan on killing your character early on or something.))
We call that tournament, The Hunger Games. You are now chosen for the 86th Annual Hunger Games. May the odds be ever in your favor…
The 86th Annual Hunger Games link to role-play :: Click Here
(For future reference, here is the map of the arena, though the role-play will be starting somewhere between the characters getting off the train or maybe after the parade.)
(Also, characters in the books, such as the Tributes will not exist. However, for the sake of convenience, because crazy imaginative names are so hard to come by, we will keep character such as mentors, stylists, that sort of thing. But I will have names to call mentors and such during the role-play for reference, but only for mentors that no one has claimed, that sort of thing.)
View attachment 8776
Rules and Restrictions!
- I know this looks like a lot to read, but it is necessary that you do.
- As always, no god-modding. Its a simple one that is abused easily. Due to the nature of the role-play it shall be even harder.
- No killing other characters without the permission of the owner of said character.
- This will be Semi-Literate. I don't expect an essay paper, just on paragraph; minimum of five sentences with fair spelling and grammar skills--the way I see it, English is most people's first language and still we abuse it. I do understand if you have writer's block or the role-play is slow, that's the exception. Just please don't make a habit of it.
- Please also have read the book(s)--you don't have to have read all of them---or watched the movie or have knowledge about the Hunger Games.
- No anime pictures. Also please refrain from having a Katana unless your character is of Asian decent (I find that to be cliche).
- You may have up to three characters. I personally suggest you have two. That way, realistically, one is able to die and we don't just have one huge stalemate. If you have multiple characters; one, you may not have two from the same district; and two, please make sure you are up to the task and are able to post at least a paragraph for each; three, this one in particular is not a character rule, in your sign-up post answer the following question, so I know you read and understand the rules. Is Katniss a potato? You also have the ability to play a mentor.
- Your character may have enemies, but do not be intentionally rude to the owners and all that.
- Please be somewhat active. You don't have to post every single day, but if someone is waiting on your post please don't take a week. I understand our lives get hectic at times, and if they do, care to tell us before you disappear.
- Don't have your character jump around all the time. Be realistic with the time ratio. For example, don't have your character on one side of the arena gathering food or something in one post, then have them battling another character on the other side of the arena in the next. I have seen this happen many times and it is one of my many pet peeves. Be responsible with the time. I will make sure days don't drag out too long and do periodic time skips and spawn events if its going slow. To do what I can to make sure the story continues.
- I think thats it with the rules! Wow! Still interested? The sign-up is below!
Skelly
Full Name:
Age: (12 - 18) (20 - 50)
Role: (Male/Female District # Tribute) (District # Mentor)
Personality: (In sentence form please, or you can combine all of the information into one big story if you prefer)
Background: (Essay length or short and sweet, I just want an idea of where and what your character came from)
Skills: (See rule 2. Character may be proficient at one weapon and may have some knowledge of other weapons. Not required for mentors)
Weaknesses: (Keep it realistic. No one's character is perfect. Remember rule 2. Not required for mentors)
[Fear] : (Please PM this to me. No kittens or boogey monsters. Can be people, things, ideas, etc.)
Token: (Within reason)
Other: (Anything else that needs to be said. How do you want to plan their death - early or after some development)
Appearance: (Rule 6. also keep it realistic and relative to the age. Include height and eye colour. Optional: Markings, scars, tattoos, birthmarks, and so forth)
My Characters
Name: Kitinger Renfroux (ren-fro)
Age: 17
Role: Female Tribute District 2
Story:
Even though it was technically illegal, Kitinger was being trained since the day she was born to compete in the Hunger Games. All her life, she had known the event to be a place of respect. She grew up in a family of proud, hard-working craftsmen from District 2. If you were to be chose to become a Tribute it was a great honor, but in her family it was an unsaid rule that the oldest child would volunteer and hold that responsibility with pride.
Ever since she could remember she had been a warrior, brave and fearless. While most little girls would squeal and run from other little boys chasing them holding out worms skewered on sticks, she'd pick up the things and chase the boys around. In terms of her childhood, she was a rebel, head-strong and defiant. She grew up taking pride in her scars, even if she did get them in practice, to her they were a mark of strength and superiority.
Though she was born second to oldest child, separated by a year of age. Kitinger knew she would do a better job as the head of the family. And so the battle ensued. After many years of competing and outdoing one another, and though there was only a year's age difference between them, Kitinger lapsed that difference and surpassed it; she took over her older sister's responsibilities, born talent making out stronger than born-right. When the Reaping finally came around, after years of training and fighting within her own blood, at the age of seventeen years old, she volunteered herself. She is ready, even eager for what is to come. After attacking those of her own blood, she would have a thought of reluctance to go at anyone with less than one hundred percent of her power. Kitinger is cunning and always suspicious, always calculating, and never puts all of her trust in one place.
Skills: She has a general knowledge of most weapons. She can throw knives and spears with varying accuracy, though her passion is for the tradition and finesse of the sword. She professes in wielding all variations. In close combat she prefers to fight with her hands, though she is comfortable with a blade in her hands, she is not partial to the dependency one might make with a weapon to do her fighting for her. And while she can kill a person with her hands, she can kill just as easily with her hands if not quicker. She may be an excellent in swordsmanship, but tends to not put her trust in anything but herself.
Weaknesses: She has a hard time putting her trust in things. Sometimes Kitinger can be something of a perfectionist, she tries to plan for every detail but comes out frustrated when things turn up unlike what she expects, and has a tendency to spread herself too thin.
Token: A small silver square stud earring. If one were close enough, they would fine that there was a tiny granite hammer and spear inlaid into the metal. The earring is passed along to the head child of her family to the next, traditionally placed in the harder cartilage of the upper ear.
Other: Despite her emmense distrust in anyone but herself, Kitinger has opened herself to the possibility of alliances and their benefits, she plans to make them soon and gather up the knowledge of her competitors.
Appearance: She is 5'9 and a half, muscular. Dark ash-brown hair down to her shoulder blades. Grayish/pale hazel brown eyes.
View attachment 8773
~ ~ ~ ~ ~ ~
Name: Baron Leer
Age: 17
Role: Male Tribute District 4
Story:
Baron Leer has always been a good-natured boy, caring and considerate. He is humble and reserved. Though he often enjoys laughing and joking and talking, and in general enjoying the company of others, no one really knows the real him. Baron is the main When his name off that slip of paper, he was as good as condemned. At first he is not very confident, though he has to win for his family and hopes to utilize of all the opportunities he can get to give him even the slightest advantages Reluctantly he realizes that the only way he will able succeed in this new environment is to become a murdering savage. Although this thought makes his stomach turn in disgust he knows its the only way to survive, he's seen it on the television ever since he was small. He is protective of those he loves and will do what it takes to become the victor of this year's Hunger Games.
Skills: He is charismatic and diplomatic. Baron is physically quite strong and knows how to use that to his advantage. Expert on knots, trapping, swimming, climbing that sort of thing. But when it comes to using weapons, he has almost zero experience, aside from maybe a net and trident.
Weaknesses: When it comes to weaponry, he has almost no experience. His survival skills are basic, he is not an expert, but he has always had to provide for his family. In that way he can be almost too loyal.
Token: A flat band of woven leather he wears around his upper arm between his bicep and tricep. Special to him because it was made for him by his younger brother.
Other: None
Appearance: Tall at 6'4, impressive build of dense muscle and tan from day after day in the sun pulling in nets and rigging sails on the ships. Dark reddish-brown hair with light caramel colored eyes, and freckles sprinkled across the bridge of his nose and cheeks and across chest, back, and broad shoulders.
View attachment 9316
~ ~ ~ ~ ~ ~
Name: Magnus Fairfax
Age: 29
Role: District 4 Mentor
Personality: Since then he has watched twenty two of his student die in front of cameras of the arena. He is somewhat of a broken man, never quite getting over the trauma. Despite that he has a steely resolve to the best he can to prepare his Tributes for what is ultimately war, and while they are out there to help them he can, as indirect as it is. He admires courage and passion.
Other: It has been some time since the district has seen a victor, eleven years which, for their district, is less than acceptable. There is pressure for a victor and soon. Also, Magnus was a Career Tribute during his time in the Games.
Appearance: Grown man, 6'0. He has gained weight since his days in the arena, but its not too much, with a wiry frame, and dark bags permanently set under his eyes.
View attachment 9297
~ ~ ~ ~ ~ ~
Full Name: Hale Pax
Age: 12
Role: Male District 9 Tribute
Story:
Originally Hale was from a very large family, he is the youngest of six brothers and sisters. He was what you would say "the runt of the litter". When his parents sent him to the community home he knew it was because he was just a mistake, that with him there his parents couldn't possibly support that number of children. But he accepted his fate, he wants to blame his parents for his bitter childhood growing up in the community but cannot bring himself to it because somehow he understands. However this is what has made him grow hard and indifferent to the world. At the age of nine he ran away from his community home and tried to go back to his real home. He ran all of the ten miles and didn't stop until he made it there, not sure if the Peacemakers would capture him and if they did if they would punish him. When he was there he peered through the windows and watched his former family for an indefinite amount of time, that is until his birthmother finally spotted him. Hale expected a tearful reunion, his mother crying saying she had missed him. But when the reunion did happen, he was surprised. His mother greeted him with anger, saying he was selfish and only thinking of himself, that if he was caught she and her family would have been punished for his violation. She told him to get away from her house and her family and never come back again, and admitting to him his worse fears, making him let go of the one thing that gave him hope. Sure he might have been a mistake, but perhaps his parents had no choice, that they hadn't wanted to give him away. Hale was devastated. He ran half of the way back home before collapsing into the ground and sobbing his heart out.
He was found by a Peacemaker sometime in the night. Hale thought he was a goner for sure. An underage orphaned child out pasted curfue with no adult, run away from the government provided home. However, seeing the state he was in and finding out the truth, the Peacemaker granted him an allowance, but took him back to the community home. After getting the full story out of the small boy, the Peacemaker was impressed at his stamina and how far the boy could run in just that short about of time. The man set him up with a job, at the age of nine, Hale was running along with the trains as they departed the station, with their load of grain, and do various tasks before the engine picked up speed. Now that he was picked for the Games, he knows he has nothing left to live for, he knows he will die.
Skills: He is a fast runner, nimble, and agile. He is detached and distant, he would be willing to kill without hesitation.
Weaknesses: Hale is relatively small for his age, on the short side. No prior knowledge of survival or weapons. Almost impulsive and reckless.
Token: None, he has nothing he wishes to bring with him, nor does he have anything.
Other: None
Appearance: 4'11, short for his age. Strawberry blonde hair, sky blue eyes, pale skin, sprinkle of freckles across cheeks.
View attachment 9292
~ ~ ~ ~ ~ ~
Full Name: Jett Garinger
Age: 15
Role: Male District 5 Tribute
Personality: Patient, paranoid, determined. That is the easiest way to describe him. He in ingeniously smart and quick witted, and because of that he is somewhat arrogant. He reserves himself unless he deems the person acceptable to speak to as if he figures they have something useful to say. He doesn't give much thought in what other people's personal opinions of him are as long as they don't attract too much attention to him, other than that he speaks his mind--though most of the time, it comes off as rude to other people, though he views it as pointing out the otherwise obvious truth. Jett is best at solving puzzles, things that require an immense time of dedication and concentration. He doesn't think outside the box, but outside the three-dimensional polyhedron that is his mind.
Background: Not is known about him, he has so far lived an inconspicuous life. He is very conspiretory against the Capitol and wishes nothing more than to see it reduced down into a pile of rubble and ash.
Skills: He is quick on his feet, agile--nimble and as quick as a jackrabbit. Slower metabolism, meaning his food stays with him longer. Excels at climbing and maneuvering through difficult terrain. Finds greatest use in dual hooked swords. He is also a schmoozer--when he wants to be--and clever as a fox.
Weaknesses: He can run but he knows he is not quite as fast as some of the other tributes. His build consists of dene compact muscle with little body fat, he would be at high risk of starvation in the arena because he has little fat reserves.
Token: A necklace made for him by an unknown source. Consisting of three upside down bronze-gold stacked on top of each other with a simple chain necklace.
Other: None
Appearance: 6'2 Lithe, lean frame, wiry. Straight unruly black hair, short but in a grown-out short.
View attachment 9321
View attachment 9318
Line Up
District One
- Castle Steve Johnson
- Diamond Fabulo
- Darius Smith
- Kitinger Renfroux
- Gabriel Basil Tohorme
- Taima Watt
- Baron Leer
- Sterling Kole Sparra
- Magnus Fairfax - Mentor
- Jett Garinger
- Sylvia Lovelace
- Pitch Kink
- Aria Everheart
- Fortis Zonama
- Girl
- Bradley Vaas
- Ariana Darkkin
- Narra Grundy - Mentor
- Hale Pax
- Girl
- Gambilio Frithus
- Girl
- Jack Ripper
- Thalia Hallwell
- Kai Revouuse
- Joclynn Sariix
((There are enough characters signed-up, so I'm going to 'close' sign-ups -- unless you plan on killing your character early on or something.))