Play Dumb
K0mori
Servant Supreme
1. Play Dumb - "I dunno," you quip, "I figured dressing like you're on your way to a funeral every day would tip someone off."
Corrinth lets out a single, long, sarcastic laugh that sounds something like a donkey braying. Iona, meanwhile, tries to hide a smile.
"Yeah, good one," Corrinth admits. ...Look," she says, dropping her feet from the seat beside her with a thump before leaning forward to rest her elbows on her knees and looking on you more intensely, the way she did when you met for the first time. "I know you're deeply uncomfortable with the idea that things are preordained, or that your soul is bound to the same eternal plane as the Eldest, or whatever it is that makes you so reluctant to accept reality, but just because I can't control you, doesn't mean you're the one in control."
A moment of silence passes through as you process what's been said to you. As quickly as Corrinth's deathly serious demeanor and spiteful, bloodthirsty grin appears, it fades, and she sinks back into the dining chair with another quiet snicker. "So, if she really wants you, she'll send others to get you. It's only a matter of time."
"So why are you helping me?" you ask, growing frustrated. "If you're so sure everything is going to play out the way you think it will, then why bother being nice to me? Giving me clothing and money for a place to sleep?"
Corrinth's smile disappears, and a look of remorse appears. "...I'm sorry I was rough with you when we met," she says, suddenly. "I got carried away... But I never wanted to hurt you, Agranne. I think that Syrith wanted me to find you so that I could help you on the journey she's planned for you, and, well... vinegar and honey, and all that..." she trails off.
Iona finally speaks up: "Agranne," she says with an almost motherly, but still matter-of-fact tone, "my daughter is worried about you. She might not be the best with words, but I think she might actually just like you as a person."
1. Accept Kindness - You remember how Corrinth first tried to offer you bandages for your feet, tried to discourage you from wasting any more time in the woods, and how she felt such genuine relief that you hadn't killed her - not for her own sake, but for yours - as you would have been stranded there, potentially to die of thirst or exposure. In fact, if not for the coven, you would have been caught in Zuklanar and would be dead by now. If this is all part of Syrith's plan for you, perhaps you can humor it. "...Thank you," you say, watching Corrinth's reaction carefully. She seems stressed, again, on your behalf. "How does one... join... the coven?" you slowly ask.
2. Cut Ties - "I'm the same person I was two days ago," you reply, sadly and brutally honest toward Iona's assessment. "The truth is that Corrinth wouldn't have cared about me at all if I wasn't a hexblood. It's a stretch to even call us friends." You watch for Corrinth's reaction, and see bitter disappointment fall over her. "...I'm going to go to the stables, to see if I can find Jakom. If any more of your sisters cross my path, I'll figure it out," you tell her.