TA/ OOC

Attack Rune
  • Cost (Int*3) MP to create
  • Increases the damage output (Player level)%
  • Can be grafted to a weapon or piece of armor

Fire Rune
  • Cost (Int*4) MP to create
  • Adds fire damage output by (Player level)% or fire resistance by (Player level/2)%
  • Output on weapons and resistance on armor
Do these runes, like these, increase the amount of damage a player deals from any source, or just damage done with the specifically runed weapon? Also, how does this interaction work for spells casted using these runed weapons?
 
Do these runes, like these, increase the amount of damage a player deals from any source, or just damage done with the specifically runed weapon? Also, how does this interaction work for spells casted using these runed weapons?
it's damage with the runed weapon
 

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