TA/ OOC

I think there may need to be a restriction about city killing otherwise you could grief low lvls in cities
There are already things in place for that. Plus there isn't much benefit to kill people in cities when you can just wait for them to leave.
 
Alright then what is it?
Fencer: Chance mechanic removed from parrying when using rapier, purely reflexive (must be wielding rapier and ONLY rapier, no shield)
- Dance of Blades: Agility doubled for 30 sec, attack speed increased 1.5x
- Lunge: Stab directly for the heart for triple damage but only usable on humanoid targets/can be completely negated by a block or parry

Requirements: Win 10 duels.
 
Fencer: Chance mechanic removed from parrying when using rapier, purely reflexive (must be wielding rapier and ONLY rapier, no shield)
- Dance of Blades: Agility doubled for 30 sec, attack speed increased 1.5x
- Lunge: Stab directly for the heart for triple damage but only usable on humanoid targets/can be completely negated by a block or parry

Requirements: Win 10 duels.
Hmmm.......................................................................................................................................................... I like this idea
 
I wouldn't be surprised by that
Watchman: Improved eyesight, can see greater distances
- Detect: Force unstealth all stealthed players within (Player lvl)/2 meter radius (Caution!: Will also unstealth allies.)
- Deadeye: Bows (player lvl)*10% more accurate for one shot (one day cooldown) (Rangers only)
- Track: Locations of creatures are revealed when footprints are discovered

Requirement: Reach the highest point on the map.
 
Watchman: Improved eyesight, can see greater distances
- Detect: Force unstealth all stealthed players within (Player lvl)/2 meter radius (Caution!: Will also unstealth allies.)
- Deadeye: Bows (player lvl)*10% more accurate for one shot (one day cooldown) (Rangers only)
- Track: Locations of creatures are revealed when footprints are discovered

Requirement: Reach the highest point on the map.
Good but just so it is clear, can you define what would be considered the highest point on the map?
 
Enforcer: Feared thug. NPC shops give you a discount of STR + (fame/100) / (Player Level)% out of fear of you.
- Assault: You can beat a player up without guard intervention (as long as you don't kill them)

Requirements: 20 Player Kills, must be aligned with a player killing guild.

(This one is mostly for bandits so there can be future conflicts)
 
Enforcer: Feared thug. NPC shops give you a discount of STR + (fame/100) / (Player Level)% out of fear of you.
- Assault: You can beat a player up without guard intervention (as long as you don't kill them)

Requirements: 20 Player Kills, must be aligned with a player killing guild.

(This one is mostly for bandits so there can be future conflicts)
Hmmmmm........ that works I was trying o come up with something like this but could never get it to work right. I am a bit confused on the formula but we can get to that later really.
 
Brute: Dodge Chance and movement speed cut in half, health doubled
- Charge: Charge into an enemy like a bull, dealing STR*2 damage.
- Heavyweight: Harder for enemies to knock you off of your feet.

Requirement: Take 100,000 points of damage while wearing heavy armor.
 
Brute: Dodge Chance and movement speed cut in half, health doubled
- Charge: Charge into an enemy like a bull, dealing STR*2 damage.
- Heavyweight: Harder for enemies to knock you off of your feet.

Requirement: Take 100,000 points of damage while wearing heavy armor.
Good
 
Spelunker: Better results from looting in dungeons (results may vary)
- Night vision: See in the dark for (Player level) seconds.
- Scaling: You can climb up and down steep rock faces.

Requirements: Explore three caves and/or dungeons not part of the main questline
 
Spy: Get contracts from nobles to steal information about other nobles. Pay depends on difficulty of job and importance of target.

Requirements: Must be a class capable of the 'Stealth' ability, must join the Brotherhood of Espionage (if you can find it), must have fame below 1000.
 

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