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RaynaFon RaynaFon I have an idea for a weapons system if I do a spiritual successor. I could use it for that fantasy RP I planned to do but never finished tho, whatcha think?
 
Idk, what weapon system?
It would be a modular weapon system, where most weapons are made of parts. There'd be one for ranged weapons, one for melee weapons, and one for magic weapons. For example, here's how the melee weapon would work:

1. Weapon Type: Determines core weapon stats and primary attack
2. Handle: Determines secondary stats and two special nonmagical abilities
3. Weapon material: Determines how pronounced stats are, and which stats are pronounced
4. Rune: Not required; weapons with one of these can be blessed or cursed with a magical inclination and one special magical ability.

Each part adds a word in the weapon name. Example: Lordly Old Rapier of Cinder

Lordly: Handle
Old: Material
Rapier: Weapon type
Cinder: Rune

Basically, a random weapon generating system.
 
It would be a modular weapon system, where most weapons are made of parts. There'd be one for ranged weapons, one for melee weapons, and one for magic weapons. For example, here's how the melee weapon would work:

1. Weapon Type: Determines core weapon stats and primary attack
2. Handle: Determines secondary stats and two special nonmagical abilities
3. Weapon material: Determines how pronounced stats are, and which stats are pronounced
4. Rune: Not required; weapons with one of these can be blessed or cursed with a magical inclination and one special magical ability.

Each part adds a word in the weapon name. Example: Lordly Old Rapier of Cinder

Lordly: Handle
Old: Material
Rapier: Weapon type
Cinder: Rune

Basically, a random weapon generating system.
I see. Seen like a pain to keep track of tho :p
 
I see. Seen like a pain to keep track of tho :p
Well, the beauty of this system is you can just come up with about 20 of each part (except for runes, which would probably get 50-100) and you can get about 400-800k possible weapons, and you'd only really have to record weapon names and a parts directory, since you can determine the stats from the name that way.
 
Well, the beauty of this system is you can just come up with about 20 of each part (except for runes, which would probably get 50-100) and you can get about 400-800k possible weapons, and you'd only really have to record weapon names and a parts directory, since you can determine the stats from the name that way.
I'm reading this and even think that is a lot to right down. But I like this
 
I'm good but never could do that
Sounds bad to do tho XD
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