TA/ OOC

War- Slowly burns nearby enemies. Burning enemies take extra fire damage.

Famine- Slowly drains Stamina and Mana from nearby enemies.

Pestilence- Poisons nearby enemies. Poisons can not be resisted

Death- Instantly kills nearby foes that are under 20% HP(doesn't work on boss monsters, raid monster and event bosses)

Must be riding for effects to work.
 
War- Slowly burns nearby enemies. Burning enemies take extra fire damage.

Famine- Slowly drains Stamina and Mana from nearby enemies.

Pestilence- Poisons nearby enemies. Poisons can not be resisted

Death- Instantly kills nearby foes that are under 20% HP(doesn't work on boss monsters, raid monster and event bosses)

Must be riding for effects to work.
This is really cool

I can't choose between war and death
 
Life- Slowly recovers HP. Can not be insta-killed.

Abundance- Slowly recovers MP. Rider can see the amount of MP enemies have left.

Spirit- Ampule stamina allows for the rider to weild a two handed weapon in each hand. Tires less easily.

Peace- Deflect 30% of all damage received back to the attacker. Monsters 10+ levels lower than you are less likely to attack.

Effects in place only while riding.
 
Life- Slowly recovers HP. Can not be insta-killed.

Abundance- Slowly recovers MP. Rider can see the amount of MP enemies have left.

Spirit- Ampule stamina allows for the rider to weild a two handed weapon in each hand. Tires less easily.

Peace- Deflect 30% of all damage received back to the attacker. Monsters 10+ levels lower than you are less likely to attack.

Effects in place only while riding.
These are complete game changers
 
The Four horsemen of Apocalypse are all high ranked Dark Knights and the Four horsemen of Salvation are all Holy Lords
 

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