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Futuristic Synchronicity Characters


Citizen No. 034690769



  • Screen Shot 2018-01-02 at 9.36.27 PM.png NAME: Alexa Day
    KNOWN ALIASES: "Lexi"
    GENDER: Female
    D.O.B: 12/24/2262
    HAIR COLOR: Brown
    EYE COLOR: Brown
    HEIGHT: 5'4
    WEIGHT: 128lbs
    BLOOD TYPE: AB Negative

    WANTED FOR: Theft and Murder

    CONDITIONS: Photographic Memory

    KEEP AN EYE OUT FOR THIS WOMAN. HAS TONS OF INFORMATION USEFUL FOR ENFORCEMENTS.


  • STATS
    Raw Power: 8 (boi you a barbecue)

    Range: 7

    Control: 6

    Versatility: 5

    Deadliness: 7.5

    Registered Abnormality: The Camera of Hell

    Known Abilities: Fire Manipulation

    Known Weaknesses: Water, Generating Fire (She can control it fine, but she can't create it. She'll lose her energy in seconds), hurting her pride.

    Origin: It developed naturally. When she was born, she had this power, but she never really knew about it. Over the years, she learned about her power in odd ways, such as accidentally burning someone to death.


Code by KaiaWolf
 
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Citizen No. 032393000
"Lawful good does not always mean lawful nice"



  • 107e9c4da3515d3971f88d22a5909499--character-reference-character-art.jpg NAME:Colonel Allan Richter
    KNOWN ALIASES: White Knight
    GENDER: Male
    D.O.B: 3/23/2231 (48 yrs old)
    HAIR COLOR: Black
    EYE COLOR: Brown
    HEIGHT:6ft 4in
    WEIGHT:215lbs
    BLOOD TYPE:AB+

    A dedicated Soldier and a true friend of peace. Give him the proper equipment and he will get the job done.

  • The-Rapier.png The Rapier Mech armor- Standing in at 28ft and weighing 6 tons this titan steps into battle with a large reloadable Razor sharp blade the rapier mech is a fast moving heavy hitting mech with decent armor. It possesses no ranged weaponry but at its top speeds can close the gap between it and its target relatively easily.


    3f59e74570f73e45e5122332a90e23e0.png
    The Wolverine Mech Armor- Standing at 24ft and weighing 5 tons this mech steps into the battlefield toting an impressive 4 gun firepower system. A single .60 caliber auto cannon sits at the very top spraying bullets behind and above the machine. While a forward mounted .35mm gatling gun under its chin keeps targets in front of it running for cover. In its hands is a 120mm cannon which fires a stream of massive armor piercing rounds. Finally its right shoulder houses a huge railgun capable of downing most foes. It is not very mobile however.


    639d56ea6a43cbd9ca97113d404f2de2--human-anatomy-mechanical-design.jpg
    The Guardian Mech suit- The big boy of the three armor suits. This mech has massive amounts of armor allowing it to shrug off most damage. In addition it wields a twin 8 barreled 90mm gatling gun on its right hand which can shred tanks and jets like they were tinfoil. Mounted on its left hand is a massive railgun capable of annihilating most everything. Twin lasers mounted on its shoulders shoot most targets down that attack from above.

  • STATS

    Raw Power: 0

    Range: 0

    Control: 0

    Versatility: 0

    Deadliness: 0

    Registered Abnormality: N/A (You see...he's just a man)

    Known Abilities:
    Piloting mechs: Dealing with the strain operating such a machine puts on the body is no small feat. Few have done so as long and none did so as well.

    Hand to hand: able to hold his own against most trained fighters these skills translate into his mechs when he fights.

    Marksman: while not the best shot in the world few have as many confirmed kills bith in and out of his mechs.

    Multilingual- most military officers can speak one or two. Allan being the over achiever he is has learned at least 14 languages in his down time.

    Wartime strategy- Allan looks at everything in life like a mission and is constantly applying strategy to his life. What's more he is good at thinking on his feet and quickly solving problems.

    Command- allan is a great leader able to see the value in others and use them accordingly. He is able to make hard decision and do what must be done regardless of how hard it is.

    Known Weaknesses:

    Clearance: Allan cannot just call down mechs on a whim. He must gain clearance from the central military command.

    Just a man: outside of his mechs allan is a normal human albeit a very skilled and well conditioned one with armor but still a man. He can bleed suffocate and succumb to any death a normal man can.

    Just Nuts and Bolts- Even the mechs are limited as are all machines. Their power can be overcome through a plethora of different ways.

    Origin: Allan Richter was born as a normal boy in a world of abnormalities. Yet he did possess a motivation which never seemed to be able to die. With signed permission from his parents he was able to enlist at only 17. He has spent 20 years in the service 14 of which were spent in the seat of the Mech suits he became famous for. None could match his battle prowess behind the controls of the mechs even in 3v1 simulations he always seemed to come out on top. It wasnt long until he made it into the position of a hero earning the title of white knight due to his duty bound demeanour and his tendency to arrive in giant suits of armor.


Code by KaiaWolf
 
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Citizen No. 109703640
"Get yer hands offa me ya damn dirty Man."


  • fea1f2120c2a377ca78e78163299d5fa--steampunk-artwork-d-illustrations.jpg NAME: Dr. Simon Alduin
    KNOWN ALIASES: Dr.Ape
    GENDER:Male
    D.O.B: 3/29/2222
    HAIR COLOR:Black
    EYE COLOR:Black
    HEIGHT:7ft 6in
    WEIGHT:422lbs
    BLOOD TYPE: Ape

    The worlds leading expert in Both robotics & Engineering...Holy crap thats a big monkey.
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    STATS
    Raw Power: 4 (He has more strength than an average gorilla granting him enough power to lift and throw cars and other small vehicles.)

    Range: 2 (His fighting style is primarily melee but he doesn't fight often.)

    Control: 8 (Simon is a master of his physical form and his skills in hand to hand are sharpened by military training.)

    Versatility: 10 (Given enough time Simon can come up with a solution to any problem with his skills as a scientist.)

    Deadliness: 10 (If he plans and schemes enough simon can tailor make situations to kill his opponents. Not to mention he is a giant gorilla with a mech arm, who designs massive deadly engines of war.)

    Registered Abnormality: Body Change & Hyper intelligence.

    Known Abilities:
    Ape form- Simon Has the body of a genetically enhanced silverback gorilla. His strength is around 10 tons and his agility is beyond even a normal ape.

    Hyper intellect- Simons mind operates at a higher capacity than a normal humans. Where a normal human brain processes information from point A to point B, simons processes points A through X simultaneously. This allows him to solve dozens of problems at once in his head and out think entire think tanks of brilliant scientists alone.

    Cybernetic arm- it may not look like much but simons arm has several tools built into it. In addition it has a few built in self defense weapons.

    Known Weaknesses:
    Flesh and blood- like all beasts and men simon is capable of bleeding, starving, drowning, suffocating, and many other forms of deaths.

    Origin: Born with A hyper developed brain Simon was walking in four weeks, talking in six. His progress continued to grow until the fateful day when he accidentally swapped his body with an ape named Krekko in an experiment. Unfortunately Simon woke up after the panicked ape had ravaged the lab in his body and started a fire which destroyed all records of his experiment and his human body. Afterwards he was conscripted into the military and has spent the past eighteen years designing weapons for both military and heroes alike.

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Code by KaiaWolf
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Citizen No. 008163264




  • ORIGINAL C_No.: 008644096
    NAME: Tobias 'Toby' Yan
    KNOWN ALIASES: 'Toby', 'Ty', 'Tai'
    GENDER: Male
    D.O.B: 22 years, 11 months, 6 days (from Dec. 31st, 2278)
    BLOOD TYPE: AB-
    APPEARANCE:
    H: 5 ft, 7 in
    W: 120 lbs
    B: lean muscle, size 12 shoes, pale-skinned, black wavy hair,
    silver eyes (usually covered with false-coloured contacts),
    pointed jawline, 5 o' clock shadow

    Please see the other tabs for more info. This character is loosely connected to a separate CS...

  • STATS
    Raw Power: 1

    Range: 9.5

    Control: 7.14

    Versatility: 7.0

    Deadliness: 5.5

    Registered Abnormality: not applicable

    Known Abilities: None. Born without abilities (normal human).

    Known Weaknesses: Considered to be a normal human - weaknesses of a defenseless human are assumed by the authorities.

    Biography:
    _Toby was born to a middle-class family living on the east coast, outside the capital (and its influence), without the evolutionary quirks and abilities that were the craze. His mother was a nurse, and his father was a mathematician. Toby's parents enrolled him in private school one year earlier than most of his peers, to give him a head-start, and Toby ended up graduating from 12th grade 2 years early. Due to issues with poor eyesight, Toby was taken to an optometrist for laser eye surgery at the age of 7. With the knowledge given to him by his schooling and his parents, and the need for prescription lenses removes, Toby wanted to live the quiet life working in the private sector - possibly as an computer hardware engineer. He was already working two internships, both of which were directly connected to his specialty. However, life took a turn for the worst.

    While he was out of the house, on a tour of a 4-year college, Toby's parents were murdered. Seeing himself as an inadequately defenseless child, Toby forced himself into self-defense training under the supervision of multiple, seasoned specialists, for one year. When he finally decided that he was capable of defending himself, he had his first augmentation(s) implanted - his remote access shell and EM-vision. Not wanting to loose sight of what they wanted for him, Toby signed up for an IT/Help Desk (telework allowed) position at a a nearby hospital, while remaining as an emancipated minor until he became an independent adult. It was during that time he then received his third and final augmentation - his enhanced optics. All of his augmentations were implanted by private doctors, to ensure the security of the hardware he received. As of now, Toby lives on his own, with no immediate family to speak of.

Code by KaiaWolf
 
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Citizen No. 000007000
“ No one is born a natural you work hard to be good and work harder to be better”


  • 66842140-0440-46C5-8CBE-0075AC18D40B.jpeg NAME:Ace Bern
    KNOWN ALIASES:The Grey Knight
    GENDER:Male
    D.O.B:05/26/2257
    HAIR COLOR:Sandy Brown
    EYE COLOR:Hazel
    HEIGHT:6’0
    WEIGHT:175
    BLOOD TYPE o-

    He is a overly ambitious character whose always has his eye on the top. To be number one and the best at what he does. No matter how hard he challenge he will never give up and keep moving forward.

  • STATS
    Raw Power: 0 ( his ability does not grant him any offense power)

    Range: 10 ( his HUD ability can identify objectives as far as the eye can see or beyond if he is aware of the objectives location )

    Control: 10 ( his HUD activates and deactivates on a whim as easily as one would blink )

    Versatility: 10 ( not just a combat based ability the HUD can apply to nearly any situation in life making it seem as if he is incredibly lucky )

    Deadliness: 0 ( his ability cannot harm another person )

    Registered Abnormality: (Life Hack “HUD”)

    Known Abilities:
    HUD- The HUD is actually an unpowered manifestation of Aces subconscious constantly displays time direction longitude and latitude also able to target any item person location and highlight the most efficient path to achieve or obtain said goal. Can also highlight threats determine between enemy or friendly and proves an imvauble ability when piloting war machines.
    CQC- excel due to rigorous and unmercifully training with Allen. Excellent marksmanship. Fire arms training developed through a childhood of shooting for sport then refined through military training and constant regularly scheduled training sessions.
    Ace Pilot- Ace is currently regarded as the 2nd best pilot in the world. Broke 2 if Allen records in the pilot academy which were target acquisition and accuracy.


    Known Weaknesses:any human can die. HUD cannot allow him to do things that are impossible Inexperienced

    Origin:Never knew his father. Was raised by his mother Emily Bern who told him his father was a brilliant scientist whose ambition got the better of him and he met his end when his lab caught fire. Ace was always aiming high as a kid through sheer tenacity and natural talent he became the youngest ever memeber of the mech knights fresh out of high school at the age of 18. After the two year training program he wound many by gaining a perfect score and breaking a two record set by Allen richter. When he completed his training the higher ups immmediatly decided that he would best serve the country as one of the memebers of the mecha knights, the elite squad led by the white knight.

Code by KaiaWolf
 

Citizen No. 105956730

" Money is my god. Its worth dying for, worth Killing for, and worth going to hell for."

  • 8eacbdcb8ef7bab27012d96308928ba2.jpg NAME: Bobby Bone
    KNOWN ALIASES:The Dead man
    GENDER: Male
    D.O.B:4/20/2213 (66 yrs old. Looks late twenties.)
    HAIR COLOR: Black
    EYE COLOR: Sapphire blue
    HEIGHT:5ft 11in
    WEIGHT:155lbs
    BLOOD TYPE:AB-

    The leader of the Boneyard gang that has taken the city by storm. Currently one of the prime targets for local authorities. This man is on the most wanted list for possible rebel plotting, and nearly every other illegal trade.
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  • STATS
    Raw Power: 0 (Bobby's ability does not grant him additional damage potential.

    Range: 0 (Bobby's power is only within his body)

    Control: 0 (Bobby's ability is passive, always active and cannot be dampened or removed.)

    Versatility: 7 (There's a lot to gain from being unable to die. From faking your death, to kamikaze attacks and many applications in between.)

    Deadliness: 3 (Being unable to die in itself is not deadly but it opens several venues for surprise attacks and such.)

    Registered Abnormality: Immortality

    Known Abilities:

    Regeneration- While it isn't as fast or effective as some other healers it is still present. It allows him to heal from nearly any wound given enough time. Gunshot wounds take a day or so broken bones can take up to three days, severed limbs can either be reattached and heal in a days time or regrow completely in about a week. That is unless he sustains "Fatal" damage. In which case his healing speeds up to the point that even complete destruction is healed within 24 hours of his "death"

    Immortality: Bobby cannot die. He has tried many things as have his adversaries. Though perhaps it is more accurate to say he cannot stay dead. He has been killed several times but each and every time he returns from the dead 24 hours later with all of his wounds healed. Even being completely destroyed doesn't seem to stop him he returns 24 hours later in the exact spot of his demise. In addition since his first death Bobby has been unable to age. Only fatal wounds will leave a scar.

    Known Weaknesses:
    Traps- Being unkillable isn't all good. If he is utterly trapped somewhere he has no option but to wait it out. Which can be a horrible process if he is say at the bottom of the ocean or chained to a wall somewhere.

    Unskilled fighter- Bobby isn't mich of a fighter to be honest. Minimal training in combat can best him. His go to strategy is to shoot a lot of bullets or make a mad dash for the enemy with some kind of weapon.

    His father- The only thing in the world He fears is his father. The mans been dead for nearly half a century but a voice that sounds similar, someone who looks like him, or even a photo of the man is enough to unnerve and upset him causing him to behave highly irrationally.

    Origin: Bobby was born nearly seventy years ago to a Mr. And Mrs. Richard and Maria Bone. His father was a corrupt politician, a Criminal leader and a terrible man who had influence and power in places that made him almost untouchable. Unfortunately his father was a cruel and abusive man who only seemed to love money. For the majority of his early years he was a timid and soft boy, what many would call a coward. However at the age of 21 he discovered his ability when an assassin meant for his father shot and missed hitting bobby in the cheek and blowing his brains out. 24 hours later he awoke with a completely new mentality. Free from his fears bobby killed several cohorts of the man who killed him. This caused a war and when his father found out about it he killed Bobby for the second time in under a week. It was at this point that bobby rose and started the Boneyard gang. At first he started small stealing from his fathers criminal enterprise. Eventually the two had a confrontation and while richard was winning for the most part he wound up dying with Bobby when the two of them fell together off of the skyscraper they fought atop. Bobby came back, Richard did not. After that came a long bloody war with the gangs his father helped establish in the city and even a few enemy's who recognized Bobby as a threat to their reign. It took decades and stunted the early growth of his gang but eventually he made outside connection with several other villains who were promised a part of the spoils of war. When t all came to an end the Boneyard was the last gang standing. In the ten years since then bobby has built a criminal empire by taking the spoils of the gang war. His current wealth and status are his greatest weapons.


Code by KaiaWolf
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