IndigoBlood
Pursuer of Nightmares
It's just a game, but to the people playing it, it is anything but.
Trapped in a madman's world, thousands of people are forced to become part of Sword Art Online, an MMORPG where suddenly everything is at stake. You die in the game, you die in real life. You reach the top floor, you escape. It's simple.
Or is it?
The game has only just begun, and everything is to play for.
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Welcome!
I'm expecting this RP to go on to great things. The way this works is that we're all new players in the game, just starting out. Myself, and probably Atom, will be Quest-Givers, and so, OOC occasionally before a post we will post info about a quest. These should come up every few days, and when giving them, we will state the number of players that can take part in them. Then, when posting, a character simply has to Quest Claim, which is done by typing:
[QUEST CLAIM]
at the start of a post. I will look out for who is claiming most often and try to make sure that everyone has a fair chance of getting a quest, so if someone is claiming every single quest, I will make sure that someone else has a chance.
I will also be posting a weekly event, which will start on Friday and end on Wednesday. This could be anything, from a dueling tournament to a treasure hunt to a murder mystery. Everyone can take part in the event, but there will be only one winner, as decided by myself sometime from Wed-Fri before the next event starts.
And this brings me on to my favorite part, the ability system.
I've been thinking about this a lot, and I've come to a decision. The ability system is a reward system of sorts that rewards players with abilities, either passive, aggressive, or defensive. When an event is completed, there will be only one winner, and they will be given a choice of three abilities, one from each category. The ability is then permanently added to their character. I will be creating and deciding on abilities, so that there is nothing overpowered or overused like Dual Wield.
There will also be a second RP tab. Note that this is for me to post in only, and all RP'ing will take place in this tab. The second tab will be a weekly newsletter, written on Friday, detailing the previous event winner, the next event, and a summary of everything that has happened in the roleplay in the past week.
That's all for now! Once I've approved your character you're free to go ahead and start posting!
Edit: I forgot to mention, any NPC's can be controlled by anyone, as long as they act rationally and don't do anything completely out of character.
Trapped in a madman's world, thousands of people are forced to become part of Sword Art Online, an MMORPG where suddenly everything is at stake. You die in the game, you die in real life. You reach the top floor, you escape. It's simple.
Or is it?
The game has only just begun, and everything is to play for.
________________________________________________________________________________
Welcome!
I'm expecting this RP to go on to great things. The way this works is that we're all new players in the game, just starting out. Myself, and probably Atom, will be Quest-Givers, and so, OOC occasionally before a post we will post info about a quest. These should come up every few days, and when giving them, we will state the number of players that can take part in them. Then, when posting, a character simply has to Quest Claim, which is done by typing:
[QUEST CLAIM]
at the start of a post. I will look out for who is claiming most often and try to make sure that everyone has a fair chance of getting a quest, so if someone is claiming every single quest, I will make sure that someone else has a chance.
I will also be posting a weekly event, which will start on Friday and end on Wednesday. This could be anything, from a dueling tournament to a treasure hunt to a murder mystery. Everyone can take part in the event, but there will be only one winner, as decided by myself sometime from Wed-Fri before the next event starts.
And this brings me on to my favorite part, the ability system.
I've been thinking about this a lot, and I've come to a decision. The ability system is a reward system of sorts that rewards players with abilities, either passive, aggressive, or defensive. When an event is completed, there will be only one winner, and they will be given a choice of three abilities, one from each category. The ability is then permanently added to their character. I will be creating and deciding on abilities, so that there is nothing overpowered or overused like Dual Wield.
There will also be a second RP tab. Note that this is for me to post in only, and all RP'ing will take place in this tab. The second tab will be a weekly newsletter, written on Friday, detailing the previous event winner, the next event, and a summary of everything that has happened in the roleplay in the past week.
That's all for now! Once I've approved your character you're free to go ahead and start posting!
Edit: I forgot to mention, any NPC's can be controlled by anyone, as long as they act rationally and don't do anything completely out of character.
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