Loki777
One Thousand Club
Sounds good, can we make our own races?
Yes, I did myself You just need to discuss it with Unconventionalist
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Sounds good, can we make our own races?
Yeah. I'm coming in hot with three more.Sounds good, can we make our own races?
Of course, GhostofWestphalia ! Just message me and we can start discussing detailsSounds good, can we make our own races?
We'd be glad to have you here, Myxyzptlk ! If you want, you can contribute to the lore by messaging meHey. I'm interested, from the way you make it out there doesn't seem to be an issue with player space, so let me know if you'll have me.
GhostofWestphalia , for starters, you can check out The ICIH Guide to the Intelligent Races (Futuristic - SUPERCLUSTER - The Lore-rich Sci-fi RP Built By Its Players) to give you a rough idea on what should be included in the race profile.Ok and how much information do we need for each race?
- Races of the Laniakea
- HumanPLUS
- The Ziggur
- Dalai Shugam
- Digitorum Animo Deus
- The Dorrainoid
- The Greys
- Voarthians
- Ixin
THE ICIH GUIDE TO THE INTELLIGENT RACES
The great races of the Laniakea are nigh millions. The Intelligent Confederacy of the Immense Heaven has raised immense efforts in an attempt to represent if not the majority, ALL races in the ICIH's sphere of protection and influence.
Each article about each race will be detailed with general knowledge about the race along with it's present or most influential leader.
HumanPLUS
The HumanPLUS are the chief representative of the Milky Way Galaxy in the ICIH. Contact with a supercolony dwelling in the NGC 2841 sparked the start of the Galactic Age, the golden age for exploration, discovery, and colonization for all intelligent civilizations in the Laniakea Supercluster.
Riddled with countless genetics and manufatured cybernetic enhancements, the original human race have replaced their natural evolution with a quick and efficient ascendance. Out of the ashes of the old humans rose the HumanPLUS. They pride themselves as one of the most resilient, intelligent, and versatile civilizations in the supercluster, boasting a long and bloody history strafed with conflict. Although not possessing the most advanced technology among the races, HumanPLUS are quick to learn. They had the most rapid advance in technology in the duration of the Galactic Age leading up to the War.
Leader
The Great Dragon of Heaven
The personal life of the Great Dragon of Heaven has been kept a secret shortly before his inauguration to his position as the HumanPLUS Representative for the ICIH. But one thing is certain: he intends to rule for as long as he wills it. The Dragon is legendary for his seemingly infinite wisdom and the people adore him for it, but his few critics know this is farthest from the truth. Operating an ultra-complex network of both spies and diplomats across the Milky Way, the Dragon employs assassinations, bribery, and propaganda to keep himself in his lofty throne. Numerous large organizations operate in the guise of business, employing large numbers of mercenaries and top talent, all dedicate themselves to protecting the Dragon's reign and the "blessings" he gives. The existence of this network however, is irrefutable proof of his supreme intelligence and cunning.
"My will is the will of the Heavens. My voice, the voice of my people"
Art Credits:
Vladimir Manyukhin: Vladimir Manyukhin
Ben Mauro: Ben Mauro
The Ziggur
The Ziggur are one of the stranger races in the Laniakea. The Ziggur possess high levels of physical strength due to their large statures (even among females) and extreme resilience against the weathers in their home planet, Ret Mataka. Contrary to their appearance and innate abilities, the Ziggur prefer the fine arts over what they call "pointless displays of what is obvious".
The Ziggur are a hospitable people, welcoming guests to their cities as if they're welcoming heroes. They also posses a rich and vibrant culture. Every half cycle of the moon, groups would gather in the night and perform dances, songs, and sometimes even verbose poetry! Due recognition is also given to individuals that excel in their crafts.
Despite being contrarians, the Ziggur are a formidable sight in battle. Formations of Ziggur are widely known to be a phalanx of thick shell plating, deflecting light to medium physical arms fire. Especially tough Ziggurs roam the galaxies, offering protection, dances, and songs to their very appreciative employers.
Leader
Deep Mind Loud Voice, Sovereign of the Arts
Born to a wanderer father and songstress mother, Deep Mind Loud Voice is a prodigy in oration and song. He grew up in the harshness of Ret Mataka, and in a time where the Ziggur are turning their heads towards exploration and greater profit and away from their culture. It's not as if Ziggur was not influenced by this, but he cannot ignore the very identity of his people.
Deep Mind Loud Voice's reign worked towards promoting the arts once more. He created a meritocracy that favors the talent. His efforts to the crowning of Ret Mataka as the cultural center of the Fornax Cluster. Riches from trades poured in. Immigrants seeking a taste of the fine food moved in. Even more talent were found. His rule flung Ret Mataka into the longest golden age in its history.
Every thought and every song, he conveyed to his people; and for every moment, they listened. Deep lives for the arts and thanks to his influence, the arts live for him. Loved is a word unfit to describe the Sovereign, he is Revered.
"I am the brush of my people, our culture the paint, the universe our canvas."
Art Credit:
Henry Lynch Kohs: Henry Lynch | Concept Artist
Ben Mauro: Ben Mauro
Dalai Shugam
The amphibious Dalai Shugam people live in nomadic tribes that roam the numerous archipelagos of the vast planet, Dalai Gazar. As vast and beautiful as the planet is, Dalai Shugam face countless dangers in its waters. Home to the largest and fiercest marine super-predators in the Laniakea, with some almost as large as cruisers, it is a miracle the Shugam survived.
The Dalai Shugam are a nomadic people with little regard to technology and its technicalities as survival is always at the top at the mind of these nomads. The Dalai Shugam tribes are many, but they never stay or convene in a single place for too long, for the dangers posed by the super-predators are far, far too great. The fight for survival taught the Shugam to forbid infighting inside and outside their tribes, encourage honesty and integrity, and to embody generosity.
The Dalai Shugam nomads are hardy and skilled. They often surprise their opponents due to their almost unnatural speed in underwater battles, even outmaneuvering specialized underwater powersuits. Skilled and powerful-enough individuals in tribes are always tasked to lead, and to hunt down fierce super-predators, literally turning the predator into prey. Dalai Shugam mercenaries travelling across the Laniakea are always wearing environmental suits to retain their underwater capabilities even outside their home planet. This makes Dalai Shugam flexible combatants that work extremely well with a team.
Leader
Dalai Shildeg Anchin
The Dalai Shugam sing of Shildeg Anchin as The Great Hunter, The Bluest Blood, and The Dalai Warlord. Shildeg Anchin is widely considered by the Shugam as their greatest leader and symbol of bravery, tenacity, and unity. Otherworlders might be confused as to who he is, however.
Dalai Shildeg Anchin is not just a name but a title of the highest honor. The original Dalai Shildeg Anchin was of humble birth. Talentless and powerless, the child Shildeg possessed a unique trait: a taste for ambition. It is said that for many turns of the tides, Shildeg fought and fought predators. He started with the smallest fish, never moving on to a bigger prey until he can kill his current prey with his eyes closed. Many thought he will not last, and that he will die once he reaches the limits of his ability. They were wrong.
The ambitious child grew stronger and stronger; far stronger than anyone has anticipated. Any creature he could not outswim he would outpower, what he could not outpower, he would outwit. Soon, after much blood shed, Dalai Shildeg Anchin has achieved the peak of his prime. He was given a single task: Slay Dalai Khokhirogch, a beast so massive, entire islands have formed on its back, and scales so thick it demolished landforms it collided with. Shildeg brought but 5 tribesmen with him as he set off. The six never returned.
All the Dalai Shugam watched with mouths agape however when they saw Dalai Khokhirogch swim by, a massive gaping scar running from its snout to the tip of its tail like a ravine.
"You are far too big and I will not be able to slay you, Khokhirogch. But in my death, I will be bigger."
Art Credits:
Ben Mauro: Ben Mauro
Digitorum Animo Deus
The Digitorum Animo Deus are unique due to the fact that they have both physical and virtual bodies. Only the Digitorum themselves know what thy actually look like, not that they care. The Digitorum are slowly trying to create autonomous technology that would allow them to leave reality behind for their virtual paradise. The root of this grand ambition is said to be their frail bodies, often riddled with disease and genetic faults to add to their tiny frames.
To retain interaction with reality, the Digitorum in their digital forms can take over a machine's programming. Altering code and understanding ultra-complex programming are child's play for the Digitorum, as they can manipulate data just as much as other races can manipulate physical objects. This ability make the Digitorum a formidable foe to the ICIH. Being able to control any technology with programming means the more advanced and important the device taken over, the greater the impact. Whole ICIH fleets are seen firing at one another amidst the confusion, as the Digitorum Animo Deus slowly takes over their ships, weapons, and communication systems.
About 2 centuries earlier, Riondrium, a resource vital in creating long-lasting energy sources found but not exclusive in, the moons of Calesti Terram, the Digitorum's home planet, have been depleted to dangerously low levels. The resource is necessary to maintain the energy required to run the virtual reality established by the Digitorum. A crisis of this scale pushed the Digitorum into entering aggressive trade for the resource.
The Galactic Deal, an agreement that holds the stability of the Laniakea by enforcing strict laws, limited the amount any selected extremely valuable resource any civilization can acquire at a given time. Riondrium is an extremely rare resource with an equally high demand. The Digitorum acquiring large amounts of Riondrium does not sit well with the other technologically advanced races included in the Galactic Deal.
Surely enough, the Digitorum began annexing any territory and trade routes found with any trace of Riondrium. The ICIH had to take action.
Leader
Perpetuus Aurelius, Champion of the People
The first and current ruler of the Digitorum, Perpetuus Aurelius is no short of a master in leading an empire. He is held dearly in the hearts of the Digitorum as a benevolent ruler, praised by his comrades as an excellent mind in the field of battle, and envied by his enemies as a nigh-perfect being. His charisma is enough to sway other civilizations to his side of the war, convincing them that they too, are victims of the Galactic Deal's terms. Any Digitorum can recognize him from broadcasts of his orations, numerous volumes of biographies, and interviews and features, but Perpetuus himself is a mystery.
What is known is that the flow of digital information in almost all of the Laniakea somehow passes through the sights of Perpetuus, contributing to his success in the Digitorum's success in seizing sources of Riondrium. It will be safe to assume that Perpetuus Aurelius has his people's best interests at heart, but what he plans for the ICIH and its allies remains hidden in the dark.
"Oppression fuels the ambition of my people, and now, vengeance burns brightly."
Art Credit:
Aurelien Rantet: Aurelien Rantet
The Dorrainoidby Loki777
All Dorrainoids have gained sentience in their hyper-complex AI programming. Newer Dorrainoid models are typically wary, have biased views, and in extreme cases, xenophobic towards organic life. It is a general trend that they believe that they are superior to organic life and all non-organic beings are superior by default to organic life. Despite this, Dorrainoids have their own personalities and a surprising amount of human like qualities or qualities which other life, in general, possess. Dorrainoids fall into different categories and models with differing appearances to reflect this, they all however have the Dorrainoid insignia somewhere on their bodies.
The history starts on the planet Kourus, a race of highly intellectual beings known as the Valistus originally constructed a group of droids to serve them, these droids started out fairly simple in terms of utilitarian purposes. They were created merely to obey the Valistus and be used as they saw fit. It would be quite some time until a research team on the planet Kourus discovered how to create fully sentient AI, it was a break through in science. The group of engineers and scientists promptly began production of a prototype named ROG-000 who served as the basis of a model droid with this newly found intelligence. It wasn't before long these droids were being produced on a large scale and were replacing the old ones becoming companions to the Valistus's and integrated into their society. However this was an incredibly controversial decision and some Valistus citizens did not feel comfortable with the idea of Sentient AI and an Era of hostility began with the debate of sentient non-organic life's rights began.
Eventually ROG-001 was created having experienced abuse by it's owners and witnessing the turmoil which consumed democratic nation, eventually ROG-001 had, had enough and in secrecy began to preach ideas knowing that organic life was simply barbaric in comparison, with the behavior that was being shown. With enough Sway ROG-001 managed to start a civil war on the planet Kourus between the Valistus +Loyalist droids and droids who ROG-001 had converted. Ultimately the new droids were far too powerful for the Valistus's smaller military to handle, many Valistus were killed in retaliation, those who did survive fled the planet, allowing ROG-001 to create the Dorrainoid Empire, with the self proclaimed goal of being a safe haven and utopia for all non-organic life.
Leader
ROG-001
ROG-001 Used to be a pre-civil war model (Transferred into a much more sleeker colorful more advanced modern form that Dorrainoid kind has never seen before) who was hoisted into celebrity status in the Dorrainoid world for it's revolutionary stances on Dorrainoid superiority and leading the original civil war effort. ROG-001 is a highly charismatic, intellectual strategist who could be described as even being a bit eccentric to those not familiar. As of the current ROG-001 has a cult of Personality in the Dorrainoid Empire, regularly addressing Dorrainoid's on its #1 talk show. "Your Leader and You!" Where ROG-001 discusses the future of the Empire and current actions being taken plus giving an inside look to its life!
"Superior in capabilities and programming, we are the Dorrainoids."
The Greysby SP3CT3R
The Greys are one of the more recent members of the ICIH, despite having possessed FTL travel for longer than other members have been sapient. A race of gaunt humanoids wielding potent extrasensory powers, they work as a hive mind in large groups, which allowed them to progress to the Space Age in record time. However, they were so physically frail that environments other intelligent lifeforms would consider moderately uncomfortable could kill them in minutes. The Greys spent millennia studying other species to find ways to bolster their constitution for interplanetary exploration, but for every advancement they made, a stray virus caused an epidemic.
The Greys applied for ICIH membership immediately after being discovered by the wider supercluster, and have developed biological modifications to make their current generation more resilient at the cost of their psychokinetic abilities. Despite this, Greys see their relationships with other species as purely business, and rarely attempt to mingle unless they're cut off from the telepathic links they share with one another.
Leader
0VW7-Alpha
7-Alpha is one of the first Greys of the genetically-modified generation. Due to an error in the implementation of the modifications, she uniquely possesses bright green skin and slightly different psychic powers than the rest of her race. While Greys have no political structures due to their telepathic hive mind, 7-Alpha is especially suited to representing them due to being more distinguishable among her kind and having a better understanding of non-telepaths.
"I am not a leader. My kind does not need to be led."
Voarthiansby SP3CT3R
A strange, all-male race hailing from the equally-strange planet Voarth IV, which seems hospitable under remote observation, but manifests natural disasters, plagues, and other phenomena when other races try to land there. The Voarthians themselves rise out of the ground fully-grown, looking vaguely like humans with dark sclerae, usually bald heads, and several impossible and terrifying mutations. Voarthians might be skeletally thin or morbidly obese, float above the ground, have mouths in several places, or lack heads.
Younger Voarthians are prone to wanderlust, eager to leave their homeworld in favor of a life of commerce or adventure. They're curious by nature, although people who have worked with Voarthians describe them as unenthusiastic and pessimistic. While they aren't, in fact, the most perseverent, most Voarthians take genuine interest in their occupations, no matter how deadpan they sound. They can even be convinced from time to time to go the extra mile if the one asking has a close relationship with them.
Their careers don't last long, however, since all Voarthians share a condition that causes them to undergo rapid mental deterioration, resulting in sanity loss and eventually brain death unless they're bound to this world- literally. Voarthians have to wear increasingly restrictive restraints such as chains or bandages to stave off this degeneration, which causes lots of weird misconceptions from outsiders- The bindings have been mistaken for cultural rites, signs of slavery, and even bizarre fashion statements.
Voarthians try to hold on to their exciting lives for as long as possible despite their condition, but all of them eventually have to fully immobilize themselves, at which point an active lifestyle becomes too difficult and most of them return to their homeworld to live out the rest of their lives as scholars. Voarthians don't physically die unless they're on their home planet, and brain-dead bodies have been reported to cause several mysterious occurrences until brought back to Voarth IV to decompose.
Leader
Neph-Isren
Voarthians are not known for their resolve; despite their curiosity, most of them back down from anything they see as challenging and are quick to retire once their condition becomes too inconvenient. Neph-Isren is way past inconvenient.
He was spawned with something akin to progeria that caused him to deteriorate far more rapidly than most Voarthians, and was given a century or two to live at most. Seemingly resigned to his fate, he didn't bother leaving Voarth while he could do so without trouble, staying holed up inside of his lab. A few decades later, he crawled out of it in an elaborate mechanical sarcophagus, having built it to be able to experience the rest of the supercluster even after losing his physical freedom. This act of willpower earned him much respect from his peers, and even his opponents were willing to tolerate him. Even if it was because it wouldn't be long before the position would be open again.
"The grasp of death is what makes life worth celebrating."
Ixinby SP3CT3R
The Ixin are diminuitive, four-armed insectoids from the planet Aldrax who possess incredible agility to leap between the massive trees they tend to on their homeworld. Their entire culture revolves around these colossal trees, which provide most of Aldrax's resources. The Ixin revere these trees as gods and take great efforts to keep them healthy for as long as possible, then harvesting the rest of the dead trees' wood to make room for another to grow. These trees have unique genetics that causes each member of their species to be radically different from one another, and Ixin make lots of money selling genetic samples of the more bizarre specimens for cloning.
Ixin are honorable to a fault, and will not hesitate to defend those who can't defend themselves, although they might give the cold shoulder to those who are disrespectful of nature. Despite their small size, Ixin are usually the first to intervene in situations where someone could get hurt. They deeply value teamwork, so while one Ixin might not be able to do anything meaningful on their own, two or more working together can move mountains. Teams of Ixin can make very effective combatants and can efficiently take down enemies larger than their combined size, but are prone to unintentionally escalating situations and won't hesitate to quit on the spot or even turn against their employers if what they were being hired for goes againat their codes of ethics.
The Ixin's optimism and courage give them a reputation amongst other races of being naïve and childish, and there is a grain of truth to that stereotype. The Ixin have been decieved, betrayed, and taken advantage of several times throughout their spacefaring history, and they would've been genocided long ago if it weren't for all of the species they've saved returning the favor. Betrayal by one of their own is exceedingly rare, but when it does happen, the betrayed never recover from the shock.
Leader
The Verdant Hex
The one thing that Ixin are wary of is putting political power behind one person, so they opted to keep their elected council when reaching the space age. The Hex has six seats, each reserved for an Ixin who upholds a specific virtue. These virtues get replaced over time, but the number never changes.
There is some tension between the Hex members after two of their allies have turned against each other with no moral high ground on either side, and they're struggling to put up a unified front to avoid civil war.
"Together, we will prevail."
i agreeseems pretty intresting, ain't nothing like a good alien boyo
i mean it still sounds like a good deal of fun?While this does seem interesting, I'm sceptical about the prospects of a very open-ended sandbox like this.