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Fantasy Strife [CS]

Literally Batman

World's Greatest Detective
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In the world of Aeternum, harmony is rare to find. The many disagreeing notions make it impossible to form a country of united people, for the people are always so sharply divided. For many years, Aeternum was a bloody war of 'every man for themselves.' Most people just created weapons and just charged into bloody battle. A few formed tribes, but very few tribes were formed because of the sheer strife of the land.

Eventually, a philosopher named Yidda, who claims to have seen the undead, urged everybody to stop the fighting. He said those who died in the Rampant War (as it came to be known) were angry at them. He proposed them form, not countries, but city-states, large metropolitan areas where people didn't have to live in harmony, but could at least live together to protect them. Each city-state would be ruled by a leader who's job was to make sure the opposing conflicts in the city were to be balanced. The people were not thrilled about living in tightly packed areas, but it was better than death. They agreed to Yidda's suggestion and created city-states.

With the creation of city-states and the end of the war, many people began investigations into sciences and the workings of the world. In their studies, they found magic. Magic was something that was passed down through families, and allowed them to perform things that were not human. These revelations shocked the people of all the city-states. Soon, people began to realize they were, in fact, the magicians- for magic requires knowledge of magic to use. These families of magicians began to 'take over' their respective city-states in a way, for no man would ever argue with a man of magic. These families of magic- dubbed 'houses', also began to quickly reproduce, because magic could only be transferred by heredity. Despite these increases, only one in 50 or so people would be born with magic.

Enter the city-state of Cosmopolis. Cosmopolis had always been divided, of course, for every city state in Aeternum was. But this division was furthered by the take-over of 3 magic families- the Ves, the Imper, and the Sacramenta.

The Ves House's magic was of the elements. Every Ves was born with the power to control elements- some could release blazes from their hands, some could make water bend to their will, some could control the ground beneath them, and some could release bolts of lightning from their fingertips. The Ves came to control the industry of Cosmopolis- the factories and craftsmen all worked for the Ves.

The Imper House's magic was of the mind and spirit. The House of Imper's magic was the magic of the will, forcing them to use their brains to control and manipulate their surroundings. The most common ability in the House of Imper is telekinesis, the ability to move objects, but there are many more, including illusions, projection, animal taming, and much more. The Imper came to control the intellectual quotient of Cosmopolis- the libraries, the courts, the apothecaries, the laboratories- and because of the magnitude of these jobs became incredibly rich. Imper also has ties to the government.

Lastly, the Sacramenta House's magic was of the arcane. Arcane meaning "unknown to few," the Sacramenta House's magic is very mysterious, but that is what makes it deadly. While the other magics revolve around the manipulation of what is around them, the Sacramenta House draws its magic from the source of all magic- the arcane. This allows them to manipulate magic energies, see the future, summon strange beasts to Aeternum, animating inanimate objects, and, mostly oddly, bestow magic upon a non-magical person (only temporarily, however.) The Sacramenta's odd magic lead for it to control only magic shops and psychic houses, causing them to become the most poor of the three Houses (though still living above the poor non-magical people.)

The House's feuds have led to loss of life in the past, angering the governor of Cosmopolis, Dux. However, hard times will soon fall upon Cosmopolis as the other city-states begin to work in harmony and expand. Will the houses of Cosmopolis rise to the challenge, or will they crumble?

That decision is up to you.

Wow, Batman, that was long. I don't want to read that, what is this?
-in world of Aeternum, harmony is rare, so for a long time there was a giant battle royale of people fighting because they hated each other
-"First Magician" philosopher guy Yidda convinces everybody to lay down arms and form city-states
-now in city-states and not fighting, magic is discovered and is found to run in families
-These families, called Houses, begin to expand and take over the city, though only 1/50 of the population of a given city-state is born a magician
-In Cosmopolis, a pretty OK city-state, there are 3 magic houses- Ves, Imper, and Sacramenta
-Ves people control the elements and run industries in Cosmopolis- they're pretty well off
-Imper control mind magic and run intellectual things in Cosmopolis- super rich
-Sacramenta does spooky voodoo-y magic and runs magic stuff- not rich, but they don't live on the streets
-Other city-states approaching, will they unite etc etc etc


FORM!



Name:


Nickname/Alias:


Age: 17


Gender:


House/Loyalty:

Appearance:

Personality:


Backstory:

Relationships: (can be filled out after others submit their cses)


Magic:



Weapon:


Other:

 
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Damian Flagro Ves


Nickname/Alias: Dame, Crimson Saint


Age: 17


Gender: Male


House/Loyalty: Hot-headed heir of the House of Ves


Personality: Damian has been considered an unsuitable successor to the House of Ves's industrial power. Damian is hot-headed, brash, and resolute in his actions. Damian is very cocky and is also very competitive, a troublemaker who's more than willing to break out the magic when need be. He's defiant towards authority, including his own family and the town authorities, who relentlessly try to silence the enmity between the Houses.


Damian is, though, a compassionate person, a caring individual who hates seeing others get too hurt. He's very protective and selfless towards his friends and family, willing to put his life at risk to help others. However, his robust personality covers this up, making him seem like a jackass rather often.


Damian is a flirt who can't resist sweet-talking any nearby girls.


Thanks to his father's pushing, Damian is a firm believer that the House of Ves is the most powerful house in Cosmopolis. He doesn't have any problems making sparks fly with members of the other Houses, though.


Backstory: Damian was the first child born to the family of Ves. As such, he was the designated heir to the House of Ves's massive industrial business. He didn't fit in well with his family- he was a jerk to his relatives and in school was always in trouble. The House of Ves condemned his actions, saying he should be removed from his future position as a heir. However, that would be against tradition, so the House simply decided to attempt to mold him into an ideal executive- an ideal that failed miserably.


What Damian lacked in manners, he covered in strength. Damian was the best at every sport he did in school, and his magical abilities were surprisingly controlled at a young age. Damian also surprised the House when he came out as an excellent singer and released several albums.


Damian has since been pulled out of school, like most Magicians his age in the 3 Houses, to be educated by his family. As such, he is given many opportunities to go out- and start chaos.


Relationships: n/a


Magic: Damian's magical ability is called Flagrancy. Flagrancy allows him to ignite and manipulate fires at ease. Damian has incredible control of Flagrancy, and is an excellent manipulator of fire.



Weapon: Damian carries a switchblade for when his fire can't cut it.

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Other: -His albums are called Flame of Love and Spark of Life, respectively.

-His favorite sport is football (soccer).

-He's had multiple girlfriends in the past, one from the Imper house, but is currently single.

-He's a reader of the popular fantasy novel Darkened Dawn, which he hates admitting because it's a 'nerd novel.'
 

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Name: Mariko Murasaki Imper


Nickname/Alias: Mark, Wild Card


Age: 17


Gender: Male


House/Loyalty: Heroic and sarcastic heir of Imper


Personality: Mariko is one of the kinds of Impers that don't just act high and stuck up, but try and act like a normal human being at the same time. He is VERY intelligent, but tries to care about everything good (and that means not just in his houses opinion, though he tries to uphold their legacy), though he is slightly sarcastic from time. He is also very heroic, wanting to help those in need for help, anytime he can, making his actions very unpredictable, hence his alias.


Backstory: When he was born, Mariko was not meant to be the heir of the emensouly rich Imper House. But when his grades and smarts showed, more than his immediate family voted for his position changed. He then became feelings with other kids at school and began trying to have a looser opinion, as well as having sarcasm rubbed on him from this kids.

Relationships: Other Houses (Negative)


Magic: Telekineses, and slight telepathy (uses knowledge plus very slight telepathy to predict entities next move, not always right most of time)



Weapon:
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Other:
Tries every chance he gets to convince someone about his idea of a machine that could show things depending on someone's input, and play games on it. So far, no one beloved in him.
Literally Batman Literally Batman
 
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WIP
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Name:
Pandora Lauren Sacramenta


Nickname/Alias:
Pan, Living Armory

Age:
17


Gender:
Female

House/Loyalty:
Stubborn and Fearless Heir of Sacramenta

Personality:


Backstory:


Relationships: (can be filled out after others submit their cses)


Magic:
Weapon Animation, Storage Magic

Weapon:


Other:
 

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