In last week's session one of the PCs killed another by setting off a trap. Whether it was accidental or not is arguable, but the victim most certainly would think it was murder. So I'm looking to bring back his ghost as a vengeful spirit out to splatter the offender.
Problem is, I know very little about the abilities of ghosts, and the core rules seem to be waiting patiently for the Abyssals book to come out before they give much help.
So the question is: how should I stat up the ghost of a Solar? He was an Eclipse divided between social and physical combats for his charms (mostly physical), and had about 110xp under his belt.
I can scrounge up a copy of the 1e abyssals book if it's got some good undead info in there.
Also, how long does something need to be dead before a ghost can form? The Zenith made it to the corpse several hours later, and I want to make sure I'm not juicing the guy by having the ghost still come back.
Problem is, I know very little about the abilities of ghosts, and the core rules seem to be waiting patiently for the Abyssals book to come out before they give much help.
So the question is: how should I stat up the ghost of a Solar? He was an Eclipse divided between social and physical combats for his charms (mostly physical), and had about 110xp under his belt.
I can scrounge up a copy of the 1e abyssals book if it's got some good undead info in there.
Also, how long does something need to be dead before a ghost can form? The Zenith made it to the corpse several hours later, and I want to make sure I'm not juicing the guy by having the ghost still come back.