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Fandom Star Wars: Dedication [CS]

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20191124_045105.jpgNAME: Talannia / Amatiel
TITLE: Darth Razarač
SPECIES: Human
FACTION: One Sith, Unafiliated
CLASSIFICATION: Sith Lord/Lady (Marauder), Wanderer
TIER: Knight


COMBAT STYLE: Form IV (Ataru), Form V (Djem So), Form VII (Juyo), Tràkata
Specializing in taking on many opponents at once Amatiel throws herself into the middle of a crowd, often using the Ataru style to close the distance before switching to Juyo form to use her massive blade to cut through swathes of bodies at once and even entire sections of ships, making her something of a one-woman-arm. However she is no slouch when it comes to single combat either. Even with such an unwieldy weapon she can fight proficiently in close quarters with Tràkata by turning the blade on and off as needed, avoiding obstacles that would otherwise get in the way, allowing her to fight in much tighter quarters than the weapon would normally allow, and keeping her opponent guessing as to when the blade's coming out. It is important to note however that she forgoes almost all defense with the blade, preferring to go all out attack and let her force abilities protect her. In the rare case where she feels the need to defend herself she'll switch to Djem So style, allowing her to stay on the offensive even while defending. However at the base of everything she does is still Juyo, a form that she is indisputably a master of.


WEAPONS: One might be forgiven for thinking that the plain, black with a red stripe down its length, rod hanging from Amatiel's back might be a small double bladed lightsaber, it's 1 1/2 foot length being about the right size for one. That is, until she turns it on and the nearly 10 foot long plasma beam pops out.

Amatiel wields a great lightsaber (aka: lightclub or greatsaber) made of Mandalorian iron, with a refined phobium emitter and vibration lens to create a highly disruptive beam, and a modified handle to better fit a normal sized person's hands. Her blade also possesses a duel phase emitter, allowing her to shift the blade's length between its classic 10 feet and a more manageable 6 feet. The handle is still significantly heavier than most lightsabers and that, combined with its unwieldy length, makes it a very difficult weapon to wield. In addition, Amatiel's greatsaber requires 5 kyber crystals to make up for the lack of room for the usual one that projects such a long blade; Upari, Sigil, and Opila crystals to increase the blade's pure cutting power; a Hurrikain crystal to tear through shields and defenses; and one rather unusual crystal of unknown origins.

For whatever reason Amatiel possesses a force bond with this crystal despite her connection to the darkside and it seems to respond emphatically to her, shifting and changing with her mental state. When angry the crystal may cause her blade to become unstable, more tearing through rather cutting what it strikes. Or when feeling focused, the crystal may cause the blade to condense into a finer beam, allowing for more precise blows. I addition Amatiel can always feel this crystal's location and should they be separated it will always manage to find its way back to her, though not always with the lightsaber it was supposed to be in. This crystal is also responsible for the color of her blade and changes as she draws closer or further from either side of the Force. Currently her blade is a faded red, as if it were turning grey.


ARMOR/CLOTHING: Amatiel isn't too picky when it comes to clothes, willing to wear just about anything as long as it covers most her body, though she does have a red scarf that you can almost never find her without. She forgoes any form of armor, preferring the mobility she gains without it.


PERSONALITY: Darth Razarač was known to be sadistic warmonger. Indoctrinated into the Rule of One at a young age, the One Sith was the closest thing to a family that she ever knew. She was a serious battle junkie relished every opportunity she got to have her blade in her hand, whether it was challenging someone who looked strong, being sent out into a battlefield to wreak havoc, or even simply slaughtering groups of defenseless people. Outside of the battlefield she was always looking for something fun or exciting to do. She was loud and rambunctious but a surprisingly good natured person, willing to just laugh off insult and inconveniences as they just made the day more interesting, and would even let off attempts on her life, depending on how they tried to kill her, claiming "Just part of being Sith!" or "That was fun! Let's do it again sometime!" If she was in an especially good mood she might even be helpful and assist a youngling or apprentice that seemed to be struggling with something. However the longer she went without a fight or something exciting happening the more subdued and grumpy she got, almost sulking as fighting was one of the few thing that could get her blood pumping. When she got in this mood it was best to avoid her as she became vicious, tripping younglings just for a quick chuckle, provoking those around her to get them to fight her, and lashing violently out at anyone who upset her.

However after her amnesiac period, having seen and lived a completely different lifestyle than the one she grew up in, the girl no longer knows what to believe in, or even who she really is anymore. Is she Razarač, the Sith Lady who found pleasure in violence? Or is she Amatiel, the amnesiac village girl who enjoyed a peaceful life? All that she was certain of was that she could not find happiness with the One Sith. Now she's just a conflicted soul, simply trying to find herself. She has trouble opening up to others despite how much she wants companionship and has trouble bringing herself to trust others. And while she can still be a little energetic at times, Amatiel is a much quieter and more dour person now than she used to be, no longer getting the same thrills from action as she once did. She's a little quick to try to solve her problems with violence rather than words, but when her emotions flare up or a battle gets too heated then the vicious, battle obsessed side of her that was Darth Razarač starts to peek through.


TRAITS: Across most of her body, save for her face, can be found the black tattoos that most members of the One Sith have. However she tends to wear long clothes and gloves in an attempt to keep them covered up, though she avoids robes and the like. She also has a red scarf that it's rare to find her without. When bored she tends to fiddle with with either the scarf or a ring on her finger, gold with red gems embedded within, that seems to have a small amount of dark energy. And occasionally she can be caught talking to herself, or someone she calls Skära, when she thinks no one is listening,


SKILLS:
- Greatsaber mastery
- Form VII mastery
- Zero gravity movement
- Piloting (small fighters, boarding vessels, and drop pods)
- Dueling
- Anti-squadron combat
- Acrobatics & Athletics


FORCE POWERS:
While Amatiel is was as proficient in most areas of the Force as any other Sith Lord/Jedi Master, save mind effecting powers with which she kinda sucks, she does have a few powers that she is especially good with. Her current state of self-confusion and doubt however has weakened her abilities, some more than others.

Enhance Abilities & Fury
Amatiel can use the force to enhance her own physical abilities in the middle of combat, allowing for bursts of speed and strength. Channeling into the Dark Side with Fury she can further enhance her abilities in a berserk rage.

Tutaminis
More than just excelling at this, one might say this is her specialty. Amatiel coats her entire body in film of force to deflect, dissipate, and absorb energy from both energy attacks and force abilities. She has mastered this ability to such a degree that she can keep it active with little focus, shrugging off blaster bolts, draining the batteries of machines, and even parrying lightsaber blades with her bare hands. She then redirects the absorbed energy into either keeping this power active since it takes a lot of stamina to maintain or bolstering her other force abilities. She relies almost exclusively on this power for defense rather than her saber skills.

Shaterpoint

Breath Control

Alter Damage

While initially designed to reduce the damage of a lightsaber, Amatiel has leaned how to invert the effects to instead enhance the destructive power of her weapon.

Amplify Blade
A unique power that truly sets her apart from any other, Amatiel is able to expand the destructive area of her blade beyond what it should be capable of, extending its already enormous length and leaving slashes several times the blade's initial width. In her current state however at best she can extend the blade maybe a foot or two and maybe double its width.

Force Blade
Another unique power, Amatiel is able to expel the energy from her saber and launch it at her enemies, flinging blades of plasma through the air. This power requires a lot of energy and focus to preform so she can not be using any other Force powers at the time and can not use it in rapid succession. Currently however Amatiel is unable to use this power effectively, or even really at all, as she can't seem to focus the energy enough to throw or, when she does, it simply dissipates the moment it leaves her saber.

Where she learned these powers or how they work in the first place is a mystery; whether they're an advanced form of Force Weapon or her inverted Alter Damage, some kind of meld of the two powers, or if she's simply manipulating and/or creating the excess energy by herself? Either way the truth and origin of this power is a secret she guards jealously.


BIO/HISTORY:
Born into the New Sith Order, Darth Razarač was once considered the strongest saber fighter in the One Sith, though she never was given the title of Hand. That's because she was no assassin, she was a one woman army. Any soldier who heard her name on the battlefield would sooner turn and run than face the slaughter they knew was coming as she was said to cut her way through entire battalions on her own. Rumors even claimed she once tore apart a Union Dreadnought with nothing but her enormous lightsaber during the Battle of Gerrenthum, rode the wreckage to the planet surface, fought her way though the capital city alone, and killed the planet's governor, winning the battle. Whether these claims are true or not no one wants to find out as her blade would surely be the last thing they ever saw.

However after a failed assault on the planet Dantooine, Darth Razarač vanished. A whole year passed and she was presumed dead, until she was found living quietly in a small village on the planet under the name Amatiel, having forgotten everything. The Sith dragged her back, destroying the town, and forcing her memories to return. But the experience had changed her. She couldn't go on mindlessly killing like she used to, memories of those happy families constantly springing to mind when on missions. And when her loss of conviction started getting her demoted and abused by her sith "family" she really began to question the meaning of family and the happiness it was supposed to bring and if this was really where she was supposed to belong. So when news of Darth Krayt's death reached the One Sith she took advantage of the chaos to steal a ship and escape.

Fight for Apprenticeship (Age: 12)

Her first memories are of a lightsaber in her hands. Like most in the New Sith Order, Amatiel (known as Talannia then) was trained from birth under the tenets of the Rule of One and was raised to view the One Sith as something of a family. As a child she excelled in saber training but had little patience for force training and would often sneak out of it (and got beaten later for it) to go hang out in the saber training hall. At the age of twelve she became eager to start her real training, to become an apprentice under an actual master and officially join the ranks of the Sith. However because of her lack of diligence towards force training no master would take her in, believing her to be a waste of time, and instead considering making her a basic soldier. Indigent and impatient, Talannia decide to try and prove her worth, stealing a lightsaber and sneaking on board a ship departing for a raid on an Alliance Remnant outpost.

Unfortunately the Alliance forces were ready for them, their soldiers already in position, defenses powered on, and even had 3 Jedi Knights and a Master inside. The battlefield became chaos and before Talannia even knew what was happening her ship was shot out of the sky and crashed near the outpost. Luckily she had managed to get through with a only a few scrapes and bruises, but the same could not be said for the troopers that had been on board nor her borrowed lightsaber, so she grabbed one of the guns that were no longer being used and made for the compound, slipping inside though a small vent.

Using her small size to her advantage, Talannia crept through the building mostly unnoticed, taking out the isolated soldiers that either noticed her or that she managed to get the drop on, until she made her way to the compound defense's control room where just outside she found three Sith Knights locked in combat with a massive Houk Jedi. Outclassed and overpowered in every way, the Jedi Master tore through the Sith with his lightclub and when Talannia raised her gun to shoot, just as the last Sith was struck down, the Jedi spun around and used the force to pull the gun from her hand. But as he raised his massive blade to cut her down he froze, as he realized that he was facing a child.

It was at this moment that Talannia had her first experience with Shaterpoint. She saw what seemed to be glowing cracks around the base of his thumb and some innate feeling telling her that that she needed to hurt that, but no longer having any weapon she needed a different approach. So while the Master's guard was dropped, conflicted as to what he should do, Talannia thought back to what few classes she had been a part of, reached out with the force and tugged on the cracks. There was a pop as his thumb, which had been dislocated a few month prior, was yanked out of its socket and his blade fell from his hand, which the girl immediately lunged for.

Not long after the compound's defense went down, giving the Sith forces the advantage they needed to end the battle. When the forces went to the control room to investigate they found the slain Houk Master outside, nearly cut in half across his chest, and Talannia inside, exhausted and struggling to carry the massive weapon that she had used to demolish all the machinery in the room, a massive grin on her face.

Now whether the youngling's victory over a Jedi master was a testament to her skills or simply the result of pure luck, Talannia's efforts paid off as a Sith Marauder by the name of Darth Antagor took an interest in her and decided to take her on as his apprentice. He decided to forgo the usual orthodox lightsaber training and instead taught her to use the greatsaber that she had take as a trophy from the Master she defeated, and to use the force to further enhance her combat abilities. He was a cruel teacher though, often striking her with lightning when she messed something up or throwing her into fight against lethal training droids or vicious beast for "practical training".
Tomb of Skära (Age: 14)

After several years of this (her coming to hate him more with each one) Darth Antagor decided to send her on a mission. To join an excavation team to investigate a recently discovered tomb below the surface of Ossus and retrieve any artifacts she might find, especially if it was the Halocron of Skära, an ancient dark force user who was said to have been able create energy blades long before the existence of lightsabers and even played a part in creating the earliest versions of them. Begrudgingly she joined up with the team, not in the least bit excited to explore a dusty old ruin on a history field-trip, but it didn't take long to discover that they had not been the first ones to find the place, most of the rooms and containers having been opened and emptied long ago. Discouraged the team pushed into the main burial room to realize that they also weren't the only ones in the tomb as a team of Jedi were standing over the sarcophagus, a Sith Holocron in their hands. It didn't take long for the two sides to start fighting, to her relief and excitement, and Talannia found herself squaring off against an Echani girl around her age. Much to her surprise the padawan didn't seem all that tripped up over her unconventional weapon, something that had won Talannia several fights against older and more experienced apprentices, and not only was holding her own but was actually giving her a challenge, a fact that brought the young Sith great joy and drove her to fight harder, to see how far she and this girl could push each other. They were so engrossed in their own fight that they didn't notice when one of the other combatants accidentally damage a supporting pillar that caused the room to start collapsing. Even as the others escaped or were crushed by falling debris the two girls were too focused on the fight, too focused on each other, to notice anything happening around them and when they finally did notice the room had already finished collapsing, leaving only a small area around the sarcophagus, the Holocron, and them untouched.

Too exhausted to keep fighting at this point, both girls collapsed to the floor for a breather and to gather their strength. After a minute Talannia got bored and decided to strike up a conversation with the girl. She didn't get much of anywhere at first, the Jedi padawan probably cautious about talking to a Sith, but eventually she managed to get through her shell, learning that her name was Kittani Niktano. They chatted for a bit before Talannia found enough strength to stand up first, but rather than finishing her off as Kittani was afraid she would and probably should have, she decided that she had come to like the Echani girl and would much rather let her live and get a chance to fight her again. Plus finding a way out of the collapsed tomb would be easier with an extra set of hands. She jokingly offered that if she needed to take a nap for a little bit that there was a perfectly good sarcophagus right there, then after checking the coffin and finding it empty except for the Holocron decided to prove her point and hop in, only to be caught by surprise when the bottom collapsed and dumped her into a hidden passage. A minute later the recovered Kittani climbed down with her, they collected the Holocron, and the two set off to investigate.

She lost track of how long the had been walking for, han our at least, but eventually the passage opened up into a single room. Another burial chamber, smaller the the one they had fought in but far more ornate, and had been undisturbed for millennia until then.

This was Skära's true burial chamber.

The walls were covered in carvings in an ancient language neither of them could read and reliefs depicting a blindfolded woman in several scenes. In one she could be seen on her knees, reaching out to accept a blade of fire from a man, then turning to offer the same blade to another as he and several others with the blade fought a strange enemy who wielded the same weapons. The enemy's number diminished until there were none and there was celebration, but the woman and the men she had armed now all had black gems embedded in their chests.

On the next wall there was another war like the first, but this time the blindfolded woman and those black gems in their hearts raised their flaming blades against people just like them who wielded normal swords and had white gems in their chests. Many on both sides fell but as the scene continued and those with the flaming blades fell, the woman began to lower her sword more and more until no more black gems remained and her head hung low, her own gem now grey.

The next wall depicted the blindfolded woman, grey jeweled, staring down at the flaming blade in her hands. Then the blade was next to her as she held another one in her hand with a slightly different shape. Then that one, along with a third different one, was also by her side and a fourth was in her hands. This continued for some time until finally, surrounded by discarded blades, she held in her hands a sword and a box, connected together by a rope, with rays of light radiating from the blade. And her gem was white as snow.

In the final mural the blindfolded woman was depicted alone with sword in hand, sometimes wielding the flaming blade sometimes the one of light, but without any gem in her chest. In one scene she was shown cutting through a pillar with ease. In another her blade had seemed to have grown in size, though the handle remained the same. In the third she was bending the blade between her hands. In the forth she shown swinging her blade while a second blade flew through the air. And finally the woman stood an arm outstretched as a blade that had no handle floated above her hand.

Lining the walls were urns, boxes, and chest, the containers filled with what might have once been clothes, papers so aged they fell apart in their hands, and several Forcesaber and Protosaber prototypes that were weathered far beyond any use. In the single sarcophagus that lay in the center of the room however they found a skeleton, any clothes it had once been wearing long turned to dust except oddly for a blindfold tied around its skull, a broken Forcesaber with a clear crystal set inside, a protosaber with no crystal, a gold ring embedded with small red gems, and a couple of other relics. For some reason Talannia felt drawn to the ring and the crystal and before she even knew what she was doing had already slipped the ring on her finger and pocketed the crystal. She and Kittani then collected the rest of the relics and, after a bit of searching, found another passage leading out and up.

The walked for a very long time, always climbing up a seemingly endless hallway. Neither of them had any supplies with the, their gear having been buried. Every so often they would find what seemed to be a store room along the way. While they were able to find sanitary water any food had long gone bad, though once they manage to catch a rat like creature and cook it using their lightsabers, but it was not enough to fill their bellies for long. And when they needed to sleep they would use one of these rooms, huddling together in their cloaks for warmth. They traveled for what must have been days before the finally reached the end, tired and starving as they pushed open the doors and tumbled out onto Ossus' surface. They lay there for some time before Talannia pulled out her communicator and called for a pickup.

When a ship arrived finally arrived some time later the Sith on board, some of them being surviving members of the excavation team, asked how she managed to get out. When she turned to point out the doors she discovered they were gone, seemingly having closed themselves and vanished. On top of that something in the back of her mind told her that she should keep quiet about secret chamber, so she instead she told them that she didn't know. That the last thing she remembered was the ceiling collapsing and then she woke up here with the Holocron, the sabers and relics, and Kittani; though upon bringing the exhausted Jedi Padawan to their attention the Sith drew their blades and stalked towards her. As a Sith herself she should have just let it happen, Kittani was a Jedi, her sworn enemy,
[MTBA]
Rise of Darth Razarač (Age: 21)
TBA
Battle of Dantooine (Age: 23)
TBA
Birth of Amatiel (Age: 24)
TBA
Escape From the One Sith (Age: 25)
TBA
 
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NAME: Bedae Tiwari "The Blue Haze"
SPECIES: Twi'Lek
FACTION: Independent
CLASSIFICATION: Professional Coruscanti Swoop Racer and Gambler
Tier: Mundane

APPEARANCE:
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COMBAT STYLE: Bedae "Blue Haze" Tiwari doesn't fight if he can help it, except when he is forced into bar room brawls.

WEAPONS: Wits, and a bit of luck.

ARMOR/CLOTHING: Some white racing impact armor protects Tiwari from dangerous swoop crashes.

PERSONALITY and HISTORY: "The Blue Haze" is a prideful bastard, to put it lightly. He enjoys whoring, drinking, and driving fast. Tiwari's girlfriend and several friends died from Sith crackdowns in lower districts of coruscant. Since the incident, Tiwari is very aware of his own mortality but buys into varying levels of escapism in drinking, drugs, and racing. Tiwari used to have higher aspirations to be a wealthy Coruscanti banker, but has since set himself to rely upon the adrenaline of the race track. Enjoying art and finer things, Tiwari wishes he could join the upper-echelons of higher Coruscanti society, or receive invitations to join rich folk in higher societal parties and events. Tiwari's father taught him how to pick pocket, swoop race and how to win people over. Tiwari fancies himself a gentlemen after his father. Tiwari still appreciates getting drinks with his dear ol' dad, but regrets his inability to have the life his parents dreamed of for him, to the point of feeling guilty over his habits and lifestyle. Tiwari seems to win an inordinate amount when gambling, and pushes his luck to the limit often. Tiwari is a piloting school drop out, but can outrace the best of them. Impressionable and passionate, at the advent of a new age for the galaxy, Tiwari is aiming for the stars.

TRAITS: Tiwari uses beta-blockers and amphetamines to increase his performance on the race track and in the pilot's seat. As a rule, Tiwari begins laughing uncontrollably the faster he goes, especially when high on amphetamines which is often.

SKILLS: Flying Ace, Smooth Talker, Winning Smile, Charismatic, Gambler

FORCE POWERS: Latent Force Luck, Untapped

The Blue Haze taking first in the City of Spires Race on Coruscant
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NAME: Cid Moonrunner
SPECIES: Human
FACTION: N/A
CLASSIFICATION: Starship Captain
TIER: Apprentice


APPEARANCE:
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COMBAT STYLE: Underhanded, shoot first kind of style. A typical galactic gunslinger, nothing special but nothing to be scoffed at either.

WEAPONS: X-8 Night Sniper. A blaster pistol with a computerized scope and option for silent operation. Modified power pack to give the blasts some extra punch, with a larger tibanna gass storage to make up for the extra energy use.

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ARMOR/CLOTHING:
Simple brown flight jacket and breeches. Has a plastoid black stormtrooper cuirass stored in his ship should he ever need it.

PERSONALITY:
A pretty down to Couscant fellow with no dreams of galactic conquest or ambitions of being a hero. A fairly greedy fellow, always trying to push a few extra credits from jobs. But that isnt to say he isn't without a heart. While he doesnt set out to do good, he has trouble just letting bad things happen to people. Though is willing to work for anybody who has the credits to pay. And as far as he is concerned, the legality of it is irrelevant.

A common trait one might witness in him, is exasperation. Seeing his two crew members, you would understand. But despite how grumbling he is about them... he wouldn't trade them for anything.

TRAITS: Brown haired, blue eyed. Has grown himself a nice beard, having giving up on shaving a year ago. Has scared and calloused hands from all his time working on his own ship.


SKILLS: Piloting, advanced starship maneuvers, negation, navigation, marksmanship, starship engineering, some robotic engineering, minor hand to hand combat

FORCE POWERS: N/A Untested, could be force sensitive, might not be.

BIO/HISTORY:
Almost it took was one butthole puckering ride to lose everything. All his savings, his home, his contacts, everything. A transport gone wrong, he was landed in hot water with pirates, his ship was damaged but he managed a jump to hyperspace.

It, wasnt, however, until he reached his destination that he realized how much damage was actually done. The hyperdrive took damage, which caused the relativistic shielding to malfunction... a miracle that he had even made it out of hyperspace. Albeit 48 years late, despite him having only traveled in it for an hour.

Almost having a heart attack then and there, realizing that any number of hyperspace horror stories could have happened. And that, well... he lost everything.

But let it never be said that hutts were not forgiving creatures. Be it pity or bemusement, his client laughed it off the situation and paid half for the cargo despite its untimely arrival. After all, the galaxy was full of pilots, but it was the lucky ones that were the most coveted.

An overhaul of his ship, a bit of rest to get the man caught up to speed. And the Captain was sent right back off to work.

This was a couple years ago. And you know what... it wasnt that bad. War time was great for business. Sure he had to start over, but he hadnt left behind anything that he missed.
 
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NAME:Zalrian
SPECIES:Human
FACTION: Ebon Legion
CLASSIFICATION: Sith Warrior
TIER:Apprentice


APPEARANCE: Tall, with bright green eyes(when not having Sith eyes) and dark brown hair. Scarred slightly from war and battle he has endured.

COMBAT STYLE: Fights with a overwhelming string of attacks, mostly avoids going on the defensive,always eager to get in the first blows and continue to pressure his opponent. Trained in the basics of all 7 forms as is typical, he is an expert in forms 5 and 7. He also has the capability of wielding 2 lightsabers at once or a double bladed lightsaber, though he prefers a single blade.

WEAPONS: Wields a Single Bladed Red Lightsaber with a slightly extended Grip. It appears a second lightsaber could attatch to the back half of the hilt. He also has a small vibroblade(about the size of a dagger) hidden at all times, as a backup.

ARMOR/CLOTHING:Wears Lightweight Black Armor with Armor plates located on His upper body. Wears a Dark Sith Robe over his armor, shedding it during combat.

PERSONALITY: A disturbed and troubled mind, Zalrian generally likes to make people suffer. He doesn't enjoy making friends, and is really only focused on how to help himself. If he thought he could, he would probably try to destroy a Sith Warlord and take over his faction, but he knows he can't. He wants to "punish" the people of his home planet for generally siding with the rebellion due to them considering the Sith and the empire "cowardly". Views the Jedi as weak and easily able to be defeated. Thinking, it is only a matter of time. He believes the main threats are the First Sith who he doesn't actually hate, he simply believes the Ebon Legion is his best bet at being on the winning side.

TRAITS: He is charismatic and frequently likes to talk his way out of situations he can't handle. However, he will slay his opponents or kill his issues away if he believes he can and it is a better option.


SKILLS:
Lightsaber Wielding
Dual Lightsaber Wielding
Double Bladed Lightsaber Wielding
Negotiating/Bartering
Flying Ships
Stealth
Hand to Hand Combat
Survival/Hunting


FORCE POWERS:Force Lightning,Force Choke,Force Push/Pull, Force Jump, Force Speed, Force Healing, Mind Trick,Telekinesis

BIO/HISTORY: Born on Pamarthe in an unknown year to even himself, Zalrian was a warrior from his early life. His father would always take him out hunting, from his early boyhood. Later on in his life he would be trained by his father, who was a pilot in the Empire, to fly a ship. Later on, he would learn of his force abilities after an encounter with a Jedi Rogue who told him. He wouldn't use these powers for good however, finding the Sith and joining up with them, basically becoming an enforcer on his own planet considering their alignment to the rebellion. He would fight on Pamarthe for many years until the collapse of Krayt's Sith Empire where he would eventually acquire for himself a ship, do some research, and find out which group of Sith Warlords he would align with. He is currently flying about the galaxy, looking for members of the Ebon Legion.Screenshot_20191125-164807_Samsung Internet.jpg
 
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NAME: Nu-Huan, Darth Non
SPECIES: Pureblooded Sith
FACTION: Sith
CLASSIFICATION: Sith Lord, NPC
TIER: Mundane
FORCE POWERS: Severed

APPEARANCE:
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NAME: Chaf'oka'nuruodo (Fokan)
SPECIES: Chiss
FACTION: Independent, Outcast from the Jedi, Exile from the Chiss Ascendancy
CLASSIFICATION: Gray Force User
TIER: Knight


APPEARANCE: 5'11
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COMBAT STYLE: Fokan uses a mixture of Tràkata and Dun Möch when she fights with her blade, taunting enemies so they lose their focus, quickly activating and deactivating her blade to get past their guard so that she wins the battle without a long drawn out fight, which she would almost be certain to lose. Relying on Deception and manipulation for the close range, and ultimately relying on her Force powers at longer distances or to escape.

WEAPONS: A rather basic light saber constructed when Fokan became a Jedi Knight, but over time when she separated from the Order she swapped out the kyber crystal with an orange synthetic crystal created with Darkside meditation, and creating a modified hilt with a quick activator making it easier to turn the blade on and off when she needs it to.

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and so she doesn't get marked as a Force user if she wants to be in stealth, she has a DL-18 Blaster

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ARMOR/CLOTHING: She wears the Uniform of the Chiss Ascendancy (Pictured Above), below the white fabric houses a thin web of armor plates that can protect from a couple blaster shots before needing repairs. The White suit, looking almost imperial in nature if not for the badge of the Chiss Ascendancy, is a rather formal attire of an Admiral despite her having no such ranking.

PERSONALITY: Fokan is an extremely Pragmatic and Logical in nature, to many this can come off as cold and callous, and her bouts of rage don't help dissuade these thoughts of her as a seemingly evil individual. She is obsessed with power and is extremely competitive, she will do anything to win and gain the means to win, to her the ends always justify the means. Fokan does have an egotistical streak to her for her obvious reason of heritage and what she sees as the blessing of the force putting her above many others. Her main goal however is to amass enough power to go back to the Ascendancy and take what she views is her rightful place as it's ruler, and punish all those who had exiled her.

TRAITS: A Specific Trait that marks Fokan is a Grey flecks of hair color, She also walks in a very rigid and controlled manner. Everything about her seems to shout uptight when she does them with an astounding amount of efficiency, grace, and discipline. Everything is methodical almost to the point of obsessive compulsion with doing everything in the most efficient way possible.


SKILLS: Fokan is a great and natural born pilot, is a decent practical duelist, she is rather athletic and agile, she also harbors an affinity for manipulating people around her as it brings her enjoyment and she has gotten more skilled at it as time has gone by.

FORCE POWERS:
Telekinesis:
One of the core force skills taught by the jedi, Fokan is capable of choking, pulling, pushing, griping, crushing, rending, throwing, levitating and even briefly flying with the force, as telekinesis is one of the more useful and practical force abilities it is the one she is the most proficient in, opting in stead to focus on this instead of the more abstract skills.
Force Illusion:
A relatively new ability that she has taken on, she is rather unskilled in it's use only able to conjure small or simplistic illusions in one's mind, often just trying to conjure a fear to shake someone's concentration like a creature or bug. Complex illusions such as people or large objects are hard for her to conjure.
Telepathy/Comprehend Speech
Can on a basic level communicate with other force users especially one she seems to know rather well, getting across basic concepts to them, she is also able to understand all forms of speech.
Precognition
Is able to sense things in the future and can even have vague visions when meditating.
Force Stasis
Fokan is able to for a very short period of time cause an individual or target to freeze and stop moving.
Force Empathy
A Core Jedi skill Fokan has found some use of, she can sense other's intentions and emotions.
Force Jump
Another core skill taught to Fokan, she doesn't use it very often and finds it to be kind of unnecessary.
Force Stealth
The Jedi taught Fokan how to obscure her connection to the force from others, and even to obscure the type of force she uses.
Force Sight
Fokan has the basic Jedi ability to see using the force.
Farseeing
Able to sense things from a great distance, this ability let's Fokan know when something is occurring, a disturbance in the force or even a familiar presence.
Drain Knowledge
Fokan Had discovered through a Sith Holocron, she discovered how to forcefully extract information or even full memories from a subject's mind.


BIO/HISTORY: Bred and Borne to the Houses of both Chaf and Nuruodo, in order for the two houses to merge and in hopes that they would produce a child worthy enough even to become an Aristocra and help lead the people of the Chiss Ascendancy. Because of this they had begun to raise her accordingly, in her first 5 years she was combat trained, and taught discipline, etiquette, strategy and distilled an inherent pride in their child. She had always seemed gifted one step ahead of everyone, but one day she performed a very basic force push in her combat training and almost immediately her parent's and their house summoned the Jedi Order and convinced them to take and train her. She seemed happy to receive this training and was grateful her parents would allow her to do this. So away she went to train under her Jedi Master Xo'ryln Shuhrai, a Kel Dor who had 2 other apprentices of varying talent and skill both older than her.

Fokan quickly grew up and with that she quickly picked up her master's teachings especially those of a more practical and physical nature, preferring Telekinesis and Empathy, she found fun stirring up trouble among the locals where ever she went. Of course she did this in secret as she knew that it was not in the Order's code for them to meddle with people or to even put them into possible danger as she did. Within 10 years she became his star pupil, and despite being the youngest of the 3 she appeared the oldest and often people had mistook her as such. She found great enjoyment in being a Jedi, and took it as a competition, always trying to out perform the pupils of her master, even going so far as earning her Knightship earlier than most when she was 22, she was the first of her Xo'ryln Shuhrai's Padawans to do so and with that she felt a deep sense of pride and accomplishment.

For about 4 years Fokan traveled the galaxy keeping peace on behest of the Jedi, but something in her kept drawing her towards her childhood home on Csilla and the parents she barely remembered. She returned home to the Ascendancy to find her parents she had missed her life with them, and knew that she was destined to rule the Ascendancy. When Fokan returned at first it seemed as though everyone were treating her with respect but as more time passed the veil wore thinner and thinner as she felt their true intentions and opinions about her. through her own curiosity and snooping she discovered that her parents had not given her to the Jedi for any reason other than to get rid of their impure child. In confronting her parents about this they didn't even deny, telling her what she was, impure, unfit and disgusting telling her that she should leave. Rage over took Fokan, swimming in the sting of rejection and realizing that her life was a lie, she reached out with her pain and hatred and crushed her Parents' throats killing them.

The Ascendancy captured her and held her at a trial for her murders of some of their most prominent members, in that trail was compounded in Fokan a sense of abandonment and resentment for the Chiss. In her trail she stated that she should be the one judging them for how they would willingly turn aside someone like her in favor of people who would throw away their own child for having force sensitivity. The trail had found her guilty and exiled her with threat of death if she every returned to the Ascendancy, she was branded a murderer a traitor and above all Unworthy to even be Chiss. With that she was put in a small shuttle with a planned destination, the ship barreled through hyperspace to crash land on Coruscant, a fate that relegated her to extreme poverty under many layers of city in the dark where she would dwell for over a year trying to get back and if it were not for a found friend and an eventual lover, Ashepcragic, who helped her rise out of the darkness of both the city-planet and how to control her own darkness.

With her new found ally she had gone back to her old master to question him about the ways of the Dark and why they were forbidden, but she was swiftly met with backlash as he sensed the new darkness within her and they clashed, using cunning and a quick hand she was able to kill her Master before fleeing the order in search of knowledge of the Dark side. Traveling with Ash, they discovered an abandoned sith temple that had a holocron intact, this Holocron taught Fokan how to pull thoughts and information out of the min of any person no matter their willingness to do so, but rather more importantly it spoke of a specific skill which the Chiss woman has recently become obsessed with trying to find and unravel, Sith Alchemy, now after years of wandering at the age of 31 Fokan is after the power of Sith Alchemy, something she believes could help her take back her birthright and make her powerful enough to do whatever she would desire.

EXTRA: Kazellis-Class light Freighter

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NAME: Bob
SPECIES: IG 86
FACTION: Unafiliated, but swears fealty to Cid.
CLASSIFICATION: Technically assassin droid
TIER: Knight


APPEARANCE: IG-assassin_negtd.jpg

COMBAT STYLE: Shoot first and then shoot a second, third and fourth time.
Also, grenades.

WEAPONS: The E-11 blaster rifle combined lethal firepower with impressive range and a versatile design. Featuring three power settings; lethal, stun, and sting, the rifle proved useful for a variety of combat situations. An advanced cooling system resulted in the blaster's superior performance, especially useful for its fully automatic fire setting. The E-11 also included a telescopic range-finding sight and a folding three-position stock, which could convert the blaster into a full-length rifle and could be modified to house a glowrod Its standard issue power cells carried energy for 200 shots however the rifle could also be loaded with plasma cartridges that could last for more than 500 shots.
Bob carries two of these at all times and an ample supply of power cells.
E-11_blaster_rifle_DICE.png


The DLT-19D heavy blaster rifle was a long-range heavy blaster rifle and a variant of the DLT-19 heavy blaster rifle featuring a scope and two underbarrel devices, one of which was a glowrod.

DLT-19D_BF2.png

ARMOR/CLOTHING: Tough reinforced skeletal structure capable of withstanding blaster strikes and vibroblades, but lightsabers pose a much larger threat.

PERSONALITY: Odd. Quirky. Whimsical. Deadly with a quip. Bob is not one to shy away from a conversation due to solely being bored a good portion of the time. Loves a rowdy bar and the chaotic energy that comes from shoving a large array of different personalities into one room and then adding in alcohol.
Often times he will pretend to do a jedi mind trick by waving his hand very obviously and then speaking a ludicrous demand. He does this with the utmost seriousness to confuse the target even more so.
Loves to crack a joke often times at the most inopportune times.
Heavily protective of Cid, but often says he's just waiting on the chance to be the one that kills him.

TRAITS: Highly talkative. Tall in stature at 6 foot and 5 inches. Always has his blasters strapped to him, and a bandolier of grenades around his chest.

SKILLS: Impervious to mind control.
Deadly with a blaster and a well aimed grenade. Can filibuster any conversation.
Can plug into Glory and take control of all functions of the ship including targeting and utilizing the hyper drive.
360° field of vision as well as infrared vision.
Also has the ability to magnify his vision much the same way as using a binocular.
Magnetic feet. Once activated no force ability known to jedi or sith can move him save from literally cutting his feet off or by-passing his circuitry physically which deactivates the magnets. Obviously needs a magnetic flooring to be used.

IG-86 sentinel droids were similar in appearance to the earlier IG-series droids such as the IG lancer combat droid and later models such as the IG-88 assassin droid. Considered to be some of the deadliest droids in the galaxy, they were more intelligent and agile than standard battle droids, able to think logically and creatively. They were capable assassins working individually or in groups.

FORCE POWERS: N/A

BIO/HISTORY: Where does the story of an assassin droid begin?
In the factory? Upon first activation of his cerebral cortex? His first contractual kill?
Life after construction of the IG 86 assassin droid was much like every other assasssin in the galaxy.
If you asked Bob it all began when he had the happenstance of running into Cid.

Cid was not a target nor was there a contract out on him ( at least as far as Bob knew ) but the galaxy aligned near perfectly and the duo somehow became a thing.
Cid did not wipe Bob's memory which was a great asset to be in possession of which allowed for Bob to retain his deadly proficiency with a blaster and benefit from his stellar personality.

PET:Nexu2.jpg

Meet Toaster the baby Nexu. How might an assassin droid come into possession of a baby Nexu? Well, kill the original owner and you get stuck with the after math of raising a baby, female Nexu. The two have since become inseparable. Bob is tasked with the protection and guidance of Toaster and it's a job he takes very seriously.
 
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" Could it be, a Jedi in my midst? To think
that i'd meet another one in the actual flesh."

~ Dezmund 'Dezzi' Niktano ~

NAME:
Dezmund 'Dez' Aztovska

SPECIES:
Echani

AGE:
21

FACTION:
None (At the moment.)

CLASSIFICATION:
Vagabond.

TIER:
Mundane - Apart from being 'decently' equipped; Dezmund still has a significant lack of combat training,
his combative styles were not always practiced in a practical situation. (In other words, they were
primarily self-taught.)


COMBATIVE STYLE: (Least to Greatest)
Amateur quick shot - Throughout the galactic search for his sister, Kittani; Dezmund has learned
to survive in the harsh environments of several planets and the unspeakable horrors that come with
them with the assistance of his DE-10. Although these 'horrors' were of a rather small-stature and were relatively easy to
dispose of with his aim, typically these were pests such as Borgle Bats, Bog rats, and similar kinds of creatures! However, if
he were caught in an altercation with something more dangerous, for example, a Rancor or a Krykna? If that were the case, his skills
with a blaster would prove insignificant.

Echani Martial Arts - Originating from his home planet, Eshan; Echani Martial Arts was extraordinarily popular and was considerably
unavoidable when Dezmund was flourishing as a young boy. Not only did most of the inhabitants on Eshan require it as a form of
self-defense but it was almost expected of them and understandably so as it was deeply ingrained in their culture; Dezmund was
no exception to this rule either! Although hesitant at learning this as a child, he soon found it to be rather useful when faced to
face with an unruly adversary, even if not the greatest at this art, Dezmund still considers this to be his greatest line of defense/offense.

WEAPON(S):
DE-10 Blaster Pistol (Unscoped)
Description: "A Mandalorian's favorite weapon, or at least one of them! I can now see
why they have a certain fondness for this type of Blaster Pistol; The pristine silver finish
manages to give it a stylish yet intimidating look while still remaining as a devastating
weapon when used against someone! I just wish they weren't so damn heavy."

johan-sjostrom-3.jpg

(Further Info: Acquired from a morally questionable merchant; this uniquely
custom-made DE-10 Blaster Pistol was said to be found off a Mandalorian corpse on Dagobah, it's
uncertain of how they met their unfortunate end but what is known is that they kept their blaster in
relatively good condition. )


Kittani's Vibro-Knife
Description: "As much as i'd like for this to transform itself into an amazing lightsaber,
I would be lying if I said that this Vibro-knife hasn't been there for me in tough situations.
Albeit, never used against a person or any other living creature for that matter it's pretty
useful as a tool."

58a6329f651118003d9c2ad99d7a52674035cfd4_hq.jpg

(Further information: Unlike his DE-10 this piece of equipment was acquired from his sister,
Kittani; it's suspected that she no longer had a viable use for this once she had gotten a
lightsaber, instead of simply pawning it off, however, Kittani instead gave it to Dezmund as
a gift. )


ARMOR/CLOTHING:
157468352692766175.png

Minor description: "Not exactly the kind of garments you'll find on a place like Muunilinst but
they'll do!"
Outfitted with a pair of desert-colored khakis, steel-toed boots, and a long-sleeved
jacket that's topped off with several other articles of clothing/equipment (mainly supply pouches
that carry ammunition and survival supplies); Dezmund generally keeps his attire fairly basic,
normally wearing something that'll be ideal for both colder and warmer environments.


PERSONALITY:
Where to begin? Other than the fact that he's sociable even around people he's never met? It wouldn't
be all too surprising to see Dezmund starting up random conversations with people he's never met,
mainly because he found them interesting, a habit of his that originally started off in the orphanage at
a young age considering the tedious routine the days had played, this being one of the only ways to keep
things mildly interesting.

Determination had also been a strong quality of Dezmunds, perhaps a trait that was given to him by
his sister. If it weren't for this perseverance of his, it's doubtful that he would've even been able to
to begin his search for Kittani, let alone survive on his own! Such tenacity has allowed him to endure
many hardships while training, dangerous encounters with wildlife and unfriendly faces would have not
been possible if it weren't for this.

Aside from his sociability and willingness to keep moving forward, there is a multitude of characteristics
that one can point out about him! Surprisingly, Dezmund does enjoy solitude from time to time; a trait
that he learned from watching Kittani and the Jedi when they were meditating, although only utilizing
this practice when under stress.

Nevertheless, there are many things to be learned about his disposition; interacting with him or
observing him is the only way to gain more insight into his identity.

TRAITS:
- Always finding himself wandering about the lands, Desmund is not one to be held down to
a normal lifestyle! Exploration isn't only a hobby but a way of life in his eyes, it's extremely
rare for him to settle down somewhere; even in the most dangerous of scenarios such as having a
price on his head.

- Tries to maintain a healthy lifestyle, rarely partaking in things such as smoking or avidly
consuming alcohol. (He'll still have a drink now and again.) It's typical to find him doing something
active but not too strenuous, it'll usually involve him just walking around from place to place so
he can keep his energy up.

- There are no distinctive physical traits about him other than he is in relatively good shape
because of his constant travels; only a few notable things about him would have to be the
few scrapes/cuts he's gotten from his less than favorable encounters with the wildlife and harsh
terrain.

SKILLS:
Meditation practitioner, Outdoor Survivalist, Expert fisherman,
Experienced martial artist (Hand to Hand), Seasoned navigator,
And basic linguist.

FORCE POWERS: (Least to Greatest)
Desmund shows a sensibility to the force but hasn't seemed to grasp that
idea; perhaps if someone were to show him the way of the Force he'd be
able to tap into the mysterious energy and also proficiently use it, at least
with the assistance of a knowledgable mentor.

BIO/HISTORY:
- Life at the Orphanage. -
He'd never knew who his real parents were; not that it had concerned him much since he had his
sister to fall back on for motivational/emotional support. Both him and Kittani had spent a fair bit
of their earliest youth growing up at an orphanage on Eshan; along with all the other misfits who
weren't exactly fortunate enough to have a supporting family. Things weren't too bad as luck would
have it; Kittani's presence was more than enough to keep him motivated throughout the entire
experience there, serving as an inspiring role model for Desmund who she instructed from right and
wrong, she'd also provide him with friendship; keeping his spirits high when nobody else would care
to bother.

Life at this institution was respectable to say the least; caretakers did their best to keep all the children
preoccupied with all sorts of entertaining activities, furthermore showing them enough compassion
to make the younglings feel loved until they'd find themselves in the sympathetic arms of those who
they can truly call family; still, Desmund periodically found himself desiring more; aspiring that one day
he and Kittani could have a supporting mother and father. It mattered little of their appearance; he just
wanted him and Kittani to be adopted into a household they could call their own, a decision that he'd
soon come to regret as the one fateful day had come.

- Adoption / Teenage years. -
An early afternoon, one like all the others or so he thought. Lunchtime had just been recently
concluded at the orphanage and Desmund beginning to get himself ready for another 'busy' day of
nothingness, at least until he discovered that he and his sister were being sporadically observed by a
peculiar couple wandering about the facility; normally he'd be excited at the notion of being adopted but
something seemed off, it almost felt like he was being evaluated, same with his sister who couldn't help
but get the same impression from these authoritative-looking figures. Unsurprisingly, it turned out that these
two were going to adopt them, except it wasn't to nurture them like normal parents; alternatively utilizing them
as their own little laborers.

As expected; living as a child 'slave' wasn't the most pleasing of circumstances! Once the adoption papers were signed and
they'd promptly moved out of the orphanage and into their rickety two-story shack they would now call their 'abode', Dezmund
and Kittani immediately assumed the roles as subservient assistances to their guardians, abiding by the rules and regulations of
their strict household and at the same time doing anything that was expected of them without fuss. These tasks typically involved
ordinary chores: mopping up dirt-speckled floors, cleaning certain areas of the house, and tidying anything inside the house that
looked out of order; still, due to them being moved out to a sizable farmland, these back-breaking errands turned out to be even
more burdensome as they were soon required to look after the many acres these two had. Exhausting as this was, refusing their
keepers wasn't achievable unless they were looking to be physically beaten as a result.

Albeit this wasn't all that was expected of them, whether it be a result of their step-parents having a firm traditional Eshan background
or for their own personal greed in high hopes they could use their 'son' for monetary gain; Dezmund was submitted into learning and practicing
the accustomed Echani Martial Arts, an avocation he didn't foresee himself getting into but not having any other choice to do so. In spite of
learning valuable techniques that now effectively serve him in his adulthood, it became increasingly difficult as a child to keep up with this
strenuous lifestyle; passing out became common because of this and so did beatings. Fatigued and fed up with their maltreatment they
decided to flee, escaping from their home at nightfall and running into the nearby woodlands where they were finally free from their
torment at last.

- Rescued by a fabled Jedi -
After their escape, Dezmund and Kittani had traversed through the dense forest for a period of time before finding themselves lost;
having nowhere to go and already exhausted they decided to settle down and recuperate, alas this would only last for an hour until
they were discovered and abruptly ambushed by a horrendous creature; a Kell Dragon whose startling presence came as a surprise,
nearly snapping down on him and Kittani with its enormous maw. Obviously unskilled to deal with such a dangerous adversary, they
decided to make a break for it, zig-zagging in between trees to evade its clutches and overall trying to lose the beastly creature by
carefully maneuvering through a heavy thicket.

However, their efforts were in vain as the Kell Dragon seemed to shrug off the obstacles before it and soon enough had cornered its
prey between its massive body and an unpassable cliff side. Their fate was would've almost been sealed if it weren't for some
unanticipated help from a Jedi who had been, at the time, drifting through the woods and had just so happened to have heard the
pleas of the two younglings. Before the monstrosity could sink its serrated teeth into the two teenagers, the Jedi was able to stimulate
their lightsaber and sever through the belly of the beast, killing it in a gruesome yet swift action. After slaying the Kell Dragon, the Jedi
had approached the children and asked them why they'd been roaming around in such a dangerous place at night, to which they replied,
describing what had happened in full.

Surprisingly instead of turning them away or bringing them back to their former household where they'd most likely be brutalized
for their treacherous actions, this Jedi had given them a place to stay; denying such a humble offer would've been foolish as they
were lost and had nowhere to go, so rather than declining they happily accepted the Jedi's proposal; following him back out of the
gloomy forest and to his cozy dwelling where they would now temporarily reside.

- Living with a Jedi / Kittani's disappearance. -
The first few days with this man were considerably strange, especially when experiencing such benevolence from the Jedi who had
rescued them. Unlike their former happenings with the ones who were tasked with raising them, this individual sought nothing in
return for his actions; not only this, but he actually volunteered to help teach Kittani and her little brother valuable skills as they were
raising them, even going as far as introducing Dezmund's sister to Jedi apprenticeship training under his guidance; promising to also
train Dezmund after Kittani had become well-versed in the ways of the Jedi.

Watching Kittani's rigorous training was somewhat inspiring to Dezmund, he'd come across a couple of Jedi when training under
the Echani martial arts, however, these gatherings were quite routine and mundane; many of them being there to undergo teachings
of the Echani martial arts as to help improve and expand on their vast array of skills. Only when one was teaching his sister was he able
to see the true feats of a Jedi, including their remarkable proficiency with a lightsaber! It didn't take long for Dezmund to find himself
enthralled by this, he started to view them as miracle-workers; being able to flawlessly display such talent and also demonstrate
a significant amount of discipline towards their practice.

As the years passed, Dezmund's desire to become alike one of these 'mythical' people had become almost insatiable; he'd even
attempt to rehearse some of the exercises that his sister was being taught; believing that it would come useful for him once the
Jedi Master had finished with Kittani's training and went onto him, an opportunity that would not be achieved due to the unforeseeable
events to come. Upon the graduation of becoming and assuming the rank of 'Padawan', Kittani was given a final task that would help
establish her new grading; this had involved the perilous job of procuring a Sith holocron, a device typically containing sensitive information
about the Sith and their ominous ways.

On account of how unsafe this mission was, Dezmund had no other choice to then to await the 'impending' return of Kittani and the
Jedi; regrettably their supposed return had not happened. Days, months, and even years had passed as Dezmund patiently expected
their arrival; this idle waiting of his had even gone to the point of the Jedi's food storage being utterly drained and Dezmund having to
resort to fishing as a means to keep himself sustained.

- Adulthood / Searching for Kittani.-
Ages had long passed the moment of Kittani and the Jedi's departure, it'd become apparent to Dezmund that a return was no longer
viable and he was now becoming concerned with the safety of his sister. Having reached a certain maturity and believing himself to be
confident; Dezmund promptly gathered his belongings and commenced his pursuit for the two, journeying from location to location in
the exhausting search for Kittani.

These adventures of his proved little in finding his sister or the Jedi, only scarce clues of there whereabouts have been provided; the
trail of breadcrumbs only leading him to the planet of Tattooine, leading him to the important indication of Kittani's disappearance
happening somewhere on the planet of Ossus, this very place supposedly containing the Sith Holocron that they'd been looking for.

OTHER:
Likes:
- Jedi (Aspires to be heroic like them.)
- Exploration. (Desmund has a knack for adventure.)
- Fishing. (Finds it soothing / Had it as his former career.)
- Meditation. (Eases the mind.)
- Friends/Family. (Only thing he's got.)
- Domesticated creatures. (Lovable things, aren't they?)


Dislikes:
- Sith/Criminals. (Thinks they're the root of the Galaxy's troubles.)
- Hostile creatures. (Self-explanatory.)
- Those who hurt his loved ones. ("I will not allow for Kittani to be harmed.")
- Insufferable personalities. (Ones that go out of their way to be rude.)
- Insects. ("They're kind of gross, no offense to the insectoids out there!")


Languages:
- Galactic Basic.
- Mando'a.
- Huttese.
- Bocce.

Homeplanet:
Eshan

Orientation:
Straight

RELATIONSHIPS:
Allied Factions:

None

Enemy Factions:
None

Enemies:
None

Acquaintances/Friends/Family:
Kittani Niktano - Sister

(Description: One of his few surviving relatives, Kittani is the
only sister of Desmund and was often seen as his childhood 'idol'
when growing up.

Their relationship was quite average, very
stereotypical for a brother and sister, they were very loving
and protecting of each other.

As of right now, Desmund's main priority is to discover the
whereabouts of Kitanni; preparing for his journey and making
sure that she's safe is the only thing that currently matters to him. )


ACTIVITY LOG:
Currently:

(What is he doing right now?) On Tattooine (Mos Eisley),
Dezmund is stationed at one of the Catinas that are close
to the docking-ports; biding his time with a drink before
continuing with his exhausting search.

List of Events: (Beginning to End.)
(Sequence of happenings throughout his journey.)

- Haven't hearing any word from his beloved sister after her
departure to the Tomb of Skära, Dezmund decides to retrace
his sibling's steps; following their tracks in hopes of confirming
Kittani's safety.

- Eventually stumbles across a spaceliner traveling to Tattooine,
winds up hitching a ride and finding himself traveling from town
to town, picking up any piece of information leading to the location
of his sister. (Ultimately figuring out that Kittani had gone to another

planet.)

- Sooner or later, Dezmund is shown touring through the thoroughfare
of Mos Eisley. Fatigue beginning to show itself in as he trudges his way around,
he chooses to take a break at one of the cantinas nearby; preparing for his

next voyage to one of the distant planets that's rumored to be containing
his sister.

(NOTICE: THIS CHARACTER SHEET IS BOUND TO CHANGE DURING THE STORY'S PROGRESSION; PERSONALITIES, SKILLS, WEAPONS, AND SO ON WILL BE SUBJECTED TO REVISION.)
 
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Name: Kaid Jerkous

Species: Human

Age: 24

Faction: Sith Warlords/New Separatist Union

Classification: Sith assassin

Tier: Knight

Appearance:

travis-wright-jawbone-sith-final-cropped.jpg
Kaid's status as a headhunter is solidified by his constant excursions to worlds with rampant and often dangerous big game, Felucia being counted as one of his favorites. He often takes trophies from particularly spectacular beasts. despite having to once wear animal bones on his face to conceal his identity he almost never wears the trophies he takes. He is well defined and muscular from his training, and shows of his physique when engaging in practice duels by practicing bare chested.

Height: 6'2

Weight: 205 lbs.

Hair: Brown

Eyes: Brown
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Combat style: Kaid was taught Shii-cho, like all sith younglings, but his patience with the basic pattern wore thin rather quickly and he essentially shirked the other defense oriented forms until he discovered Ataru, it was the perfect form of overwhelming offense and he mastered the form rather quickly, after that he discovered Juyo, the form of ferocity, and even accessed the advanced version, Vapaad. His fighting style combines the agile, lightning fast movements of Ataru with raw strength of Vapaad. His combination form results in a fighting style that is extremely brutal and effective in obliterating an opponents defenses and his enemy themselves. Although not as effective in a group fight, his speed and power allow him to swiftly cut down an opponent and move to the next. Kaid had studied Mou Kei from multiple sith holocrons, against his masters wishes, and reserves his personal technique for One Sith opponents. His Sai Tok and Sai Cha moves were used against opponents who had angered him significantly enough to warrant a finishing move. He prefers going straight for the kill instead of the maiming techniques that jedi and more unprofessional sith use.

Weapons: Kaid uses a standard lightsaber with a heftier hilt made of beskar for housing an amped power supply and for better blade control. His use of form IV and form VII have given him the knowledge of how to angle his strikes to where to break an opponents guard the best.

His saber carries a dark crimson Khyber crystal as well as an amped power cell. His Kyber crystal fractured and is cracked, creating an unstable blade. The amped power cell makes the blade even brighter than a usual lightsaber, unintentionally bringing attention to him, but also drawing an opponents eyes to the blade.

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Kaid is not averse to using various tools like blasters or explosives for his various assignments as a headhunter, but he prefers using his lightsaber unless specifications require discretion or stealth.

Armor/clothes: Kaid usually wears a short sleeved sith tunic while not undercover, along with fabric pants and a cloak, he wears armor made of a beskar and cortosis alloy which comprises of a chest plate, pauldrons, greaves, and bracers.

Personality: Kaid is rather stoic for a Sith. He stays cool, calm, and collected almost always has a response for any problem he is given. His calculating nature comes from his background in infiltration and assassination. Kaid's relative self control masks his connection to the dark side, it would be almost impossible to detect him unless the force sensitive in question had extreme perception. He has a dry sense of humor, and even tries to have fun sometimes despite having to keep up the appearance of a sith. When he is sufficiently angered, or faced with a difficult problem. He becomes much more like a sith, ruthless and fueled by his hatred and repressed rage.

Traits: Great mind for improvised weapons as well as a skilled hand to hand fighter. He has many small scars and burn marks on his upper arms from training with a firesaber before being able to better control the energy flares. Despises mandalorians like nothing else, he will often steal helmets or other armor parts after killing a mandalorian. The only thing Kaid hates more than mandalorians is the One Sith, often moving to kill a member whenever he is given the opportunity.

Skills:
Infiltration
Espionage
Piloting
Marksmanship
Lightsaber fighting
Assassination

Force powers:
Kaid has expertise in most standard force abilities like telekinesis and using force lighting, but he has discovered multiple erratic abilities he possesses.

Sith Fury: He ceases suppressing his emotions and channels the dark side without regulation, the result is a flood of subdued anger and rage being used at once. It boosts his physical strength tremendously, but he blindly attacks anything in sight, and as a result of using extreme amounts of power from the dark side it usually puts him into a delirious state after the affects have ended.

Force torture: He can reach out to a targets nervous system and control it to create the illusion of extreme pain without actually hurting them. He can use this as an interrogation technique as well as a fighting strategy.

Force numb: Able to channel the force through his body to all but numb the pain an injury could cause. This ability when used in conjunction with his aggressive fighting style is dangerous to himself, as he is unable to perceive the amount of damage his body has taken.

Bio: Kaid was born on Dantooine to two loving parents and had a normal life after the galactic civil between the empire and the new republic. His parents had the same fears as any family during a war, but Dantooine was remote and had little strategic value. The war concluded, and like his parents predicted it would never come to Dantooine. He became an accomplished shot, and hunted from time to time.

When he was 9, Kaid received news that the emporer had been killed and supplanted by a sith lord. And Dantooine technically fell with the empires borders. Eventually the government in exile, the Fel empire made Dantooine its capital world. One day the sith from the new sith empire invaded Dantooine to try to conquer it. The sith forces were repelled by the Fel empire, not before they had completely Razed Kaids town, he was the only survivor of the attack, his parents were missing and his home was gone, Kaid was alone. This event deeply scarred him and set him down the path of the dark side. After staying in one of the larger towns on Dantooine as a orphan, his hatred for the one sith consumed him each day, until a cloaked figure offered to give train him as a warrior, sensing the latent power of the force and the dark side growing in the boy.

Kaid was taken under his master, a human named Layne Hastur and trained abroad, eventually settling upon the dead world of Scarif as there would be no one from the One Sith who would be interested in a backwater rock that was devoid of life. Kaid learned from his Master how to control his anger and bend it to his will, Kaid considered Layne to be a father figure, after his family had disappeared. And despite the Sith being known for there callous nature, Layne raised the boy as best he could.

There was another reason that they chose Scarif as there hideout. The dark side permeated the planet after the death star fired upon it. Whenever he meditated on the planet he would see flashes of the past from the experience of someone from the battle, the hatred, rage, anger, and terror that was a result of the battle and turbo laser being fired. After 2 years, his master revealed that he in fact, was a sith, but resisted the One Sith and had a group of other like minded with who were planning to resist Darth Krayt.

Kaid's training continued and he advanced under Layne, becoming stronger and deadlier with a light saber. Another Sith with an apprentice had linked up with Layne and Kaid. The apprentice and Kaid became quick friends and eventually he became emotionally invested in her, despite never acting on his feelings. Once when they had moved to an outer rim world, Kaid had worked as a bounty hunter with his master, and the other two sith had accompanied them. The job was a setup and they had been ambushed by a group of mandalorians. In the ensuing skirmish the other apprentice was mortally wounded, sending Kaid into a berserker fury, running through multiple mandalorians. Layne could sense the dark side flowing through Kaid as he hacked through the mercenaries. Layne capitalized on Kaid's emotional state and took him to craft a lightsaber. Layne had Kaid create a saber crystal on the former imperial control tower on Scarif's surface. Kaid sat and meditated for three days, using the his rage and grief to power the crystal in the blast furnace used to create his saber crystal. Layne had underestimated Kaid's inner turmoil and how the girls death had affected him, and before Layne could stop him Kaid had cracked the crystal by pouring to much force power into iy. 7 years later he hadn't been formally knighted by his master but he was more than a match for another sith or jedi. With Darth Krayt's death and the One Sith empire crumbling, Layne and Kaid presented themselves to Darth Zen, to help her destroy the one sith empire and dominate the galaxy as the new rulers.

Starship: The Cutlass
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The Cutlass is Kaid's personal ship, disguised as a seemingly unassuming bounty hunter ship, the Cutlass greater stealth capabilities, but is really only meant for infiltrations.
 
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NAME: Kittani Niktano
SPECIES: Echani
FACTION: Sith
CLASSIFICATION: Sith Warrior, NPC
TIER: Knight

APPEARANCE:
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NAME: Kaproxa
SPECIES: Zabrak
FACTION: New Separatist Union
CLASSIFICATION: Sith Lord, Apprentice of Darth Zen
TIER: Apprentice/Knight

APPEARANCE:
Kaproxa.jpg

Red skin with black tattoos covering the body. Red eyes. A multitude of horns on his head. He stands at 6’0” with a lithe, toned build.

COMBAT STYLE:
Due to him favoring the rapid blows of his saberstaff as well as unleashing his rage, Kaproxa heavily relies on Juyo. He also incorporates Ataru into his fighting. His style is marked by closing down and finishing his opponent rapidly, bashing their defense until ut cracks. His style is exhausting, so fights that drag on usually results in him switching to using his power with the force or fleeing.
When fighting he uses his unleashed fury as a source of power and strength. Skilled and composed fighters may gain an upper edge because of this.

WEAPONS:
A saberstaff with red crystals, separate crystals meaning the blades can be ignited independently.

kaproxa lightsaber.jpg

ARMOR/CLOTHING:
Black robes over a black tabard and undertunic with black leather details. On his right arm he wears a multi-tool bracelet which includes functions such as holocommunications and a scanner.

PERSONALITY:
Kaproxa is a vicious and cruel man. He is relentless, merciless and won’t stop at anything to get what he wants. He admires individuals powerful in the force. He can be very reckless and laughs in the face of danger.
Kaproxa used to look up to his brother, but he doesn’t appreciate Karkonthan’s new lack of savagery.
Arrogance and overconfidence defines him. He will often underestimate his opponents.

TRAITS:
Kaproxa is volatile, up to the point where it can be a danger to work with him if you let him down and haven’t earned his respect. He is easily thrown into a fit of rage, where he’ll be lacking reason.

SKILLS:
Strong Force Lightning

Skilled pilot

Significantly high potential in the Force

Regenerative abilities. Kaproxa regenerates after injuries in an accelerated rate, making him recover from injuries faster than most.

FORCE POWERS:
Kaproxa is a highly powerful force user with immense potential in the dark sideRaptid is adept with telekinetic abilities such as Force Choke, Push and Pull. He frequently throws his lightsabers and controls them with ease. He has varying degrees of expertise with most of the common force abilities.

BIO/HISTORY:
Brother of Darth Raptid, Kaproxa was the youngest of the three Zabrak brothers to crash on Korriban. Ever since the death of his parents he has been the victim of abuse and tragedy. While his two brothers were taken on by Lords with relatively lenient views, Kaproxa’s master was a power-hungry brute. His training of Kaproxa was relentless, handing out punishments for failing him in the form of mental and physical abuse.

He was very close with his older brother, Karakhun, which made his betrayal heartbreaking for him. The betrayal sent him into the abyss, truly engulfing him in darkness, a darkness he hasn’t come out of.
His master, although a cynical and vile man, was the closest he had to a father. Their relationship was complicated. Kaproxa both loved him and hated him at the same time. He despised him for the abuse, but wanted nothing more than his affirmation. The relationship shaped him into the person he is today. The cruel and cynical lord who will stop at nothing to achieve more power.
When his master sent a new apprentice, just in the wake of the New Separatist Union breaking off, he was devastated once again. The older brother he still had, his closest friend and role model, was now a traitor to the One Sith. He had nowhere to turn within the order, nothing to lose. Surviving the attempt at assassination and killing his rival, he decided to confront his master.
His master called it a test of power, he claimed that if Kaproxa had died he didn’t deserve to be his apprentice anyway. When commanded to kneel to his master, he complied, but ran his saberstaff through his heart when he approached.
Kaproxa would then contact his brother and rejoin him in the New Separatist Union as the apprentice of Darth Zen.
 
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NAME: Evora Amata

SPECIES: Zeltron

FACTION: N/A

CLASSIFICATION: Starship Co-pilot and crewmember (Resplendent Glory)

TIER: Apprentice

APPEARANCE:
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165cm


COMBAT STYLE: Charm, subterfuge and sabotage. Evora isn’t one to be the aggressor or take the route of violence when there’s clearly other avenues of approach. Her main role is to position herself under noses and act as the “in” for the rest of the crew or the wild card if the need arises. Not being made is the goal but, if caught she’s more likely to try and talk her way out or stall until an evasive opportunity presents itself. If it doesn’t her methods a bit more centered around getting the upper hand somehow. While being decently capable of fighting she generally lacks the physical predisposition and stature for hand to hand combat. This makes her more likely to evade and retreat to a position where she can draw or find a weapon. Evora prefers smaller energy weapons; handguns, sub machine guns, small rifles. Small to make them wieldy for her and energy to mitigate recoil. Her aim can be considered above average especially given the fact she wouldn’t use them if she could.


WEAPONS: Standard issue DC-17 stolen from an old, republic supply cache. All other weapons are circumstantial and either taken from the Resplendent Glory’s armory or bought/stolen on the job.


ARMOR/CLOTHING: No armor unless absolutely necessary. Evora tends to be scantily clad more often than not, as manifestation of her hedonistic disposition as a Zeltron. Clothes change as often as she pleases and that tends to be often. Especially since Cid is liable to jettison her excesses of clothes.



PERSONALITY: Hedonistic to a point approaching decadence at times, often requiring a firm hand to keep her on any sort of track; essentially the poster party girl. Her mien is easily described as playful and beatific. Attitude wise, she can get sarcastic, flippant and impulsive as well as being a bit unorganized. On the brighter side, Evora has a mischievous and coquettish energy that some may consider immature.

Traces of her behavioral programming under the Zygerrians riddle her personality. She’s even more of a pleaser than a Zeltron would be and can be shut down and brought to a comportment of much more deference if you know where to press. Having had developed a form of Stockholm syndrome she found an outlet for it on-board the Resplendent Glory.

All this being said, how you perceive her will have a lot to do with her perception of you and her intents. She’s very good at what she does.


TRAITS:

A lot of revealing clothes and purple colors.

Some scarring from a life gone by

Bubbly and carefree demeanor

Reputation for being prone to bouts gluttony and debauchery

Adulation towards Cid (though he hardly gets any of that directly)



SKILLS:

Basic lock picking/door cracking- Just good enough to get into bad situations

Crude acrobatics- An agility that comes from a natural predisposition as opposed to training

Adequate marksmanship- It’s not much but it gets the job done

Silver tongued- Knows just what to say and how to say it

Mole and Saboteur- Master of hiding in plain sight and causing problems

Emotional telepath- Literally knows how you feel

Weaponized pheromones- Will have you living la vida loca

Adept pilot- Better pilot than some

Jack crewman- Can perform most jobs and tasks around the ship, more or less competently



FORCE POWERS: N/A



BIO/HISTORY: The somewhat cliché story of a runaway. Born to two, more or less, loving Zeltron parents on the planet of Zeltros. As normally the case in their self-indulgent and depraved society, her parents grew apart and left her to her own devices at a young age. Evora became exposed the Zeltron culture and intergalactic lechers early in life and the experiences she collected began to shape her as a person. Her behavior and habits held no consequence on Zeltros as it was the norm on party planet. She’d be in adolescence when she’d find herself in a predicament entirely of her environment’s design.

Being entirely unconcerned with caution she agreed to join a bounty hunter on a pleasure trip to Bespin. However, men like that tend to make enemies. Their ship was attacked as they made their way to the planet. The attackers boarded, killed the bounty hunter and took the ship and all its contents as spoils. All of its contents. The voyage took several days and when they arrived, they weren’t on Bespin. She’s tried to forget what happened on that ship and will likely never tell anyone about any of it in detail. The doors opened to Zygerria. Throughout her torment, she’d overheard the makings of a transaction as she eavesdropped from the utility closet she had been kept in. Evora knew very well why they were there.

The Zygerrians were well-known slavers, even after the crackdowns. They made their business selling their own or other subjugated but were also known to buy for personal use. Evora was inspected in a way that made their intents with her painfully obvious. The transaction was made, and she was taken to a palace. It’d be this palace she would live out the next 10 years in soul rending subjugation. In the first year they crushed her spirit. Escape attempts were met with brutal force. Next came her will. That one only lasted almost two and took the most abuse in order to give them the plasticity they were after. Finally, her resolve shaped to their preferences. This was easy, given her age and natural proclivities as a Zeltron she reacted “well” to operant conditioning. Prime servility was achieved in only several months.

Evora lived in this state of obsequiousness until she was once again victim of a raid. Being transported as cargo to a villa on Coruscant as preparation for her masters’ diplomatic trip. The transport ship was taken by piracy and a smuggler was hired to items of interest made it past checkpoints and to Kashyyyk where the transfer would be made. When the deal went belly up this smuggler found himself with a lot of unwanted and stolen goods and no payment.

This smuggler was none other than Cid Moonrunner and he was none too pleased about having been gypped his pay. He decided on selling what he could, keeping what he liked and dumping what he didn’t. Initially, Evora had made it onto the latter most category. Cid couldn’t bring himself to sell her back into slavery, but, wasn’t very keen on keeping her either. At least, not at first. Not trusting her out of his sight and feeling just the slightest bit responsible for her, he took her with him on most of his dealings; trying to get the stolen goods out of his hair but not at a total loss.

During this time, they grew on each other (much to Cid’s chagrin). Evora’s conditioning and propensity for intense emotion made her almost immediately fall for her savior and essentially new keeper. Cid wasn’t nearly as passionate and could be more aptly described as tolerant and a little too compassionate to just leave her alone in her state. She’d no doubt be vulnerable to abuse. He settled on putting her to work for her room and board so long as he had a mind to keep her around.

Time went on and the two grew closer, Evora recovered some of her former self and shifted the focus of her devotion to the Resplendent Glory and her captain. Cid grew to trust and even like Evora, in all her quirk and eccentricity. He made sure to make use of her and she was glad for it. It wouldn’t be long before he named her a partner in crime and the two became inseparable.
 
NAME: Darth Corvus
SPECIES: Human
FACTION: One Sith
CLASSIFICATION: Sith Lord, NPC
TIER: Master

APPEARANCE:
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NAME: Ava Scythil
SPECIES: Nelvaanian
FACTION: Sith
CLASSIFICATION: Sith Assassin
TIER: Tier 2, Apprentice


APPEARANCE:
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COMBAT STYLE: Trained in the usage of Form I, Form II and Form IV.
Ava is heavily reliant upon Form II and Form IV, expecting to take her opponents by surprise through acrobatics, aggression and close combat. Trained to be an assassin, her tactics are reliant upon surprise, attacking isolated singular targets, or attacking and defeating numerous targets swiftly before they can react. Due to her specialization in aggressive combat, she lacks the ability to defend herself, particularly against volleys of blaster fire or against numerous lightsaber-wielding opponents.

WEAPONS: Wielding dual lightsabers with synthetic lightsaber crystals, her weapons have the iconic red glow of any Sith. They're undecorated and simplistic, lacking the markings or more rugged appearance other lightsaber hilts have. Given it's incredibly basic and shiny appearance, it's possible these may be her first lightsabers, a new set recently created, or perhaps she seldom ever uses them.

ARMOR/CLOTHING: Dressed in a long grey cloak, she wears a red cloth around her shoulders which acts as her hood, as well as a crimson chestpiece made of sturdy layers of leather to protect her from blunt force. She also wears a long red tabard with black lines around the edge. Ava seldom wears actual armor due to her more speedy and aggressive style of combat, believing more in flexibility over defense. She also wears a belt tightly around her waist where she keeps her lightsaber.

PERSONALITY: Having spent much of her youth learning how to be an effective Sith, Ava has committed her whole life to the dark side of the force. She is motivated by her hate, suffers from greed, jealous of those with more power and fearful of failure. Despite her never-ending emotions, she is cautious with her life, choosing submission in front of those more powerful and cowardly stray from conflict with those who could threaten her life. Though her planning never ends, constantly plotting, waiting, and preparing to betray those around her.

TRAITS: She has the iconic black eyes and white pupils of any Nelvaanian, including their lupine-like appearance and long black hair. She has a noticeable black tattoo on top of her nose/snout, black marks toward the back of her cheeks.

SKILLS: Skilled in the art of one-on-one dueling, sneaking around unaware opponents and using agility and flexibility to get around various obstacles, or keeping herself hidden.

FORCE POWERS: Ava's usage of the force is primarily in assistance of herself against opponents, as seen in Form IV. She is also skilled in the usage of Telekinesis, using it to pull, push, or move objects out of the way, and as well as pushing her opponents, though a force-sensitive will find it easy to block such attacks.

BIO/HISTORY: She had been swiftly abducted from the planet Nelvaan when she was a child, the outdoors, her past- they became irrelevant swiftly. The dark hallways and red lighting that surrounded her perpetually were- at first -like a prison. Her knowledge of the galaxy was limited, her capacity to tap into the force untouched and her innocence made her unable to kill. To any other Sith, she may had been killed for her weakness- but Darth Non had seen potential in such a vulnerable creature. Over the course of two decades she had not only changed as a person, but had been forced to evolve in the face of failure. Life became defined by all that the Sith provided in their code, emotion became a weapon, wielded effectively and ceaselessly and through all that pain and failure, she had learned how to effectively eliminate anyone who opposed the Darth Non. Molded by him and turned into an effective agent for him to use, Ava is a precise scalpel that strikes from the shadows where others could not, or when any other option was simply too risky.

As the galaxy begins to change, Ava believes she can influence things in her favor, to become something far more powerful then anyone before her- naturally, these are delusions empowered by her emotion. And as delusions come face-to-face with reality, the result will be unpredictable, will she realize there is more to life then her own pursuit for power, maybe she'll become too fearful of the responsibility and quickly fall back into submission to someone more powerful, or will she die dedicated to her own selfish cause? Time will tell.
 
NAME:
Agen Gaan
Age:
20
SPECIES:
Zabrak/Dathomirian
FACTION:
Former Nightbrother
Former Sith Apprentice
Force Wardens
CLASSIFICATION:
Acolyte Paladin
Apprentice to Eberron Akios HighSanguinaryPriest HighSanguinaryPriest
TIER:
Apprentice
APPEARANCE:
C4C3FB88-1D7E-4AC9-B8EA-F96CE967BC6F.jpeg
Do to the being taken, trained, and enslaved by the sith, Agen's eyes are constantly red as if they were irritated. However his moral compass is in the middle.
COMBAT STYLE:
Agen is natural combatant skilled in both armed and unarmed combat. Training with the Warden's he's learned to use a mixture of lightsaber combat styles, like Form IV,V, and VII. He also perfectly ties in his force abilities with his combat, to keep things interesting. When he's in a 1v1 combat, he's an aggressive fighter trying to stay on the offensive. He knows how to utilize stealth and patience when it's best needed.

WEAPONS:
Black Lightsaber
2C9857DE-04DE-4E0B-9352-3A56E1D3A0D5.jpeg
Agen's lightsaber were forged during his time with the wardens. He uses a specific crystal to make his saber unique in own way. He uses a ghostfire crystal making the lightsaber silent, dim, and transparent. Ghostfire crystals also had the property that they would produce afterimages that followed the wielder's motions, causing a target to become disoriented.
Blood-Eater
9E4BA09A-9F37-48F5-B9A2-80E514EC3CDC.jpeg
During his time with the sith, Agen was gifted with a sith sword created by a sith alchemist. The sword allows Agen to truly use force lightning as if a sith would. It’s red glow comes from the blood of its victims.
ARMOR/CLOTHING:
8D8851C7-7663-4366-B6E6-F9FCB6F55A3D.jpeg
PERSONALITY:
Agen is known to be mostly calm and collected, with a hiding rage within his heart. He sometimes wonders what his life would be like with his friends and the Nightbrothers, but since his "abduction", he's been wanting nothing else but to knock the Sith down a notch. If it wasn't for the Wardens, Agen would've been with the Sith killing innocents around the world, or with the Jedi being stiffs. He feels like Warden's are some calling the Force had led him to. He wants to raise in the ranks, and even surpass his Master and everyone else. He loves a good laugh and to fly. Though Agen's heart belongs in the battle, and if he was to die fighting, it'll be a happy death,.

TRAITS:
Agen has many scars all over his body from his time as a Nightbrother. Most are cuts. He's proud of them, and always welcomes more.

SKILLS:
He speaks Zabraki, Galactic Basic, and understands Binary( meaning droids).
Battle Strategy
Combat
Flight (Fair)
Meditation
Balance between both aspects of the force
Stealth
FORCE POWERS:
Force Cloak
Telekinesis
Force Jump
Force Sight
Force Speed
Mind Persuasion *lesser to Mind trick*
Force Lightning *mainly uses it like a taser, can be used as regular but not consecutively*
Saber Throw
Slow
BIO/HISTORY:
Agen was once a Nightbrother living on Dathomir. There, when he wasn't training for fighting with his brothers, he spent his time teaching himself the ways of the force. The Nightsisters sought to use Agen as a weapon against any enemies. For awhile it worked, until the sith came. They finally got word of him and sent people after him. They killed and killed until he finally gave himself up. At the age of 16 Agen was taken to a Sith master where he was force to start his training in the darkside. As much as he tried to stay neutral, some of the darkside still corructed him. As shown in his eyes. Though before there was anymore corruption the Warden's came. At first they were there to take down the Sith base and Master, it was only the force that lead them to Agen. He was 17, nearly 18, wounded and chained in a cell as punishment for striking his master. There was anger and suffering in his eyes, yet there also was a spark of life and retribution. The Warden's took Agen, and helped him recover from his wounds and trauma from the Sith. After a few months with them, Agen was somewhat his normal self. He joined the Warden's ranks as an acolyte, under the teachings of Warden Paladin Eberron Akios.
Ship:
47A8E881-78CA-4BB8-A877-B14AADDFAD55.jpeg
The Talon is her name. A gift from the Mandalorians after helping them with a successful mission. Sunlight engines, shields, and blasters included.​
 
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WIP

NAME
: Cain Sulestra
SPECIES: Human
FACTION: Jedi
CLASSIFICATION: Jedi Guardian/Consular
TIER: Master


APPEARANCE: Resized_20191216_151912.jpeg

Resized_5a53e4eb4285f_thumb900.jpeg

COMBAT STYLE: Mastery of Soresu, Makashi, and Juyo. Often heavily relying on defense and wearing his opponent down before even thinking of going on the offensive.

WEAPONS: Two standard lightsabers that have vented hilts to allow for extended periods of usage without overheating and burning out.
One is fueled by a green kyber crystal and the other is a blue crystal to indicate studying and adhering to both the Jedi Guardian and Consular roles.

ARMOR/CLOTHING: Brown Jedi robes and leather boots with a semi-hard sole.

PERSONALITY: Once a tortured soul that harbored hatred for himself and the world Cain now finds himself quiet and contemplative and has a resolute nature. Not one to shy away from conversation, but also not one to start a conversation, either. He finds joy in letting others start talking because it allows for a better rebuttal.
Where manipulation once dwelled now diplomacy lives. Not a cold individual by any means, but solidarity is a preferred state of being to allow for meditation on the force. Strict adherence to the Jedi code is at his core.

TRAITS: A thick, heavy beard adorns his face and occasionally one might spy remnants of food lost within it.
His face has various small scares and singed patches of skin due to a life lived in combat. Often will speak and move his hands and arms while talking.


SKILLS:
Battle tactician
Cook
Wordsmith
Lightsaber master/instructor
Seamstress
Beastmaster
Hand to hand combat

FORCE POWERS:
Battle meditation
Force push/pull
Force jump
Force dash
Force speed
Force choke
Shatterpoint
Force lightning
Telepathy
Foresight
Force manipulation
Art of the small
Tutaminis

BIO/HISTORY: WIP
 
NAME: Kaiser Centurus
SPECIES: Human
FACTION: The Ebon Legion
CLASSIFICATION: Lead Engineer. NPC
TIER: Mundane in fighting, but Master in intellect.

APPEARANCE:01-leonardo-da-vinci-book-talk.ngsversion.1509769828670.adapt.1900.1.jpg
 

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