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Sol Reborn

If it's De-De, well, i know where there are some dueturium synthesizer's just sitting there, innit
 
I have large railguns defending my capitol and military cities. Seems easy to me.
 
Then I'll make offensive spaceships, it makes no matter to me. Or i could starve your people out by capturing any landborne resources you have
 
Then I'll make offensive spaceships, it makes no matter to me. Or i could starve your people out by capturing any landborne resources you have
I mean, that's assuming you have the resources for that. But you're on the Moon. So you can only get at the one aging deut synthesizer. Still important but.
 
It also collects water. Tell me, where do you get water and food from, hm? And i can also launch a missile at your shipyard if necessary
 
It also collects water. Tell me, where do you get water and food from, hm? And i can also launch a missile at your shipyard if necessary
Well they'll probably have a year's worth of food and water and such. But after that they can just trade with the other colonies.
 
And what if i twisted the hands of the other colonies to prevent you from getting food and water
 
You can force their hand by withholding things of high value
 
Yeah but a nation that live solely on spaceships and has 3000 people isnt likely to have either
 
Why... pray tell.. alb.. would other colonies listen to you? Colonies in the belt listen to me because some of them are screwed without me.

On the moon and mars, they have choice.
 
We do need to know what techs are really possible and how efficient colonial production systems are though. We also need to know travel times.
 
We do need to know what techs are really possible and how efficient colonial production systems are though. We also need to know travel times.
Well, on the Moon and Mars, finding water should be perhaps difficult but no real problem. Food will be an issue everywhere because you have no soil to grow plants in, except maybe artificial gardens. Even then, hydroponics is your best bet. I read an Asimov story where the people grew yeast cultures and then synthesized the yeast into imitation steak, vegetables, fish, etc. That might be something viable.

On asteroids, water shouldn't be that hard to find either. They could haul in a particularly icy asteroid or small comet and have water for years. Food is even more challenging there though because of the lack of less sunlight. Same goes for Outer Sol colonies.

The big problem will probably be H3 for fusion. The Moon probably has richer than usual H3 deposits in the regolith, but even then not that much. Its likely that H3 mining is piggy-backed off ore mining on the Moon. But the Moon might be able to produce it's own H3. Mars and the Belt, on the other hand, are going to be short on Helium-3 and are going to need someone to collect it for them from the Outer Solar System. Europa actually has a strategic place for H3 extraction, as it is an Outer Sol moon.

Ores for construction are plentiful. What will definitely be at a premium will be any rare earth elements like neodymium (used in supermagnets) and indium (used in supercomputers). While rare earths might be more common in the Solar System than on Earth, they would still likely be pretty rare and at a premium given how reliant certain technologies are on supercomputers and high-strength magnets. But I can't exactly leave out the idea of someone hitting the motherlode and finding like 10 EUs of neodymium on an asteroid.

As for travel times, I've stipulated that the average Spacer ship takes half a day to go from Earth orbit to the Moon, six months from the Moon to Mars, and eight months from Mars to the Belt or Jovian orbit. To travel all the way to, say Uranus would probably be a year and a half or more. I based this on current travel times and the logical advancements in propulsion over 100 years. This also doesn't account for any time a ship might have to wait for certain planets to get into alignment and this also assumes that they use gravitational slingshotting whenever possible.
 
"On asteroids, water shouldn't be that hard to find either." While that is very true, Ceres has an underground ocean so water-wise.. I'm set

Also you will find more then enough (for our needs) of rare elements (for the most part) in asteroids, most of which are in my belt. The problem with our green rock is its size, it brought all the iron, iron loving and other heavy elements down to the core. We can only thank asteroids that hit us for giving us more of 'em.

While there will be plenty enough of those basic materials on the moon and mars.. would you really want to open massive open cast mines to build your mega structures like space elevators. I know I wouldn't be happy with someone altering the moon so drastically, mars is a different story but still you don't want to disfigure the world your terraforming quite so much.

As for the final point of travel times, that seems pretty reasonable. However we currently seem to be doing posts that are days or even only hours long. Pretty much makes covering such distances in RP plot time, infinite. I'm not concerned but I can see it making other people quit at some point
 
Basically I see the Spacers having a few strategic chokepoints that they must gain control of and hold, those being the H3 trade between the rest of Sol and Mars (where most of human civilization is located now). It would also help to outperform at least most other civs in both metal manufacture and refining, and have a distinctive upperhand in H3 collection. They're also going to have to make sure their shipyard gets up and running fast and producing ships (currently they have no means of manufacturing the components for ships, they can just assemble them). That will help them keep the more aggressive civs out of the space race by intimidation or just outright orbital bombardment.
 
With talk like that I can imagine the Spacers quickly becoming the unofficially designated antagonists of the RP that everyone gangs up on and destroys for the greater good.
 
Well, my railguns are always ready to take out a space-based antagonist
 

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