Bree
Queen of Broken Hearts
Virtues and Sins have lived together since the dawn of humanity but they wanted different visions. Virtues wanted light and goodness whereas the Sins wanted to toy with humanity and plunge them into Chaos. For years they were at war and finally, the Virtues found a way to imprison them in their own minds, saving humanity. The Sins eventually found a way to communicate and organize their escape without the Virtues knowing. Now, in present day, the Sins are in hiding from the Virtues until they are strong enough to overcome them. The Virtues remain in their palace away from human eye, training and honing their skills for when the Sins show themselves.
But something has changed. The Virtues are now feeling inhumane tendencies that go against everything they believe in. The Sins have found a way to tempt the Virtues with their own corruption. In a dance between enemies, will the Virtues find a way to leave an impression on the Sins? Who will win? Will humanity survive?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
***Rp link, post ONLY when accepted.***
http://rpnation.com/index.php?resources/sins-and-virtues.7/
The Seven Deadly Sins are in a ranking order, as are the Virtues. The first is the one in command and the second would be a Beta of sorts. The corresponding virtue or sin shall be in parenthesis.
The Virtues live in a marble palace in the middle of a valley, far away from civilization but they are in no way prehistoric. The place is very modern and up-to-date.
1. Charity (Greed)~Taken
2. Humility (Pride)~Taken
3. Chastity (Lust)~Taken
4. Diligence (Sloth)~Taken
5. Temperance (Gluttony)~Taken
6. Patience (Wrath)~Taken
7. Kindness (Envy)~Taken
The Sins live in a warehouse set up with a room for each as well as a main room for meetings. It is very cluttered and chaotic with the Sins all in one place and a wide range of items can be found.
1. Lust (Chastity)~Taken
2. Greed (Charity)~Taken
3. Wrath (Patience)~Taken
4. Envy (Kindness)~Taken
5. Pride (Humanity)~Taken
6. Sloth (Diligence)~Taken
7. Gluttony (Temperance)~Taken
Select humans who know of these higher beings have chosen to follow a religious path to reach enlightenment. Sinners follow Sins and Saints follow Virtues. They serve them much like disciples, often doing work or errands. Some humans choose to serve a specific deity the most (Saints are polite to all of the Virtues though and Sinners can disregard the Sins.) Because of this they have developed ONE power that separates them from regular humans, though it is weak. They will all be in one, small town called Roseville, Montana.
Character Sheet:
Virtue/Sin:
Name:
Sin or Virtue?:
Age (13-87):
Gender:
Personality:
Appearance (any pictures or paragraph description):
Opposite Virtue/Sin:
Name of your weapon or skill:
Human:
Name:
Age:
Gender:
Sinner or Saint?:
Personality:
History:
Appearance:
Power:
Other:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battling: Each Sin and Virtue is given a skill or weapon. They are listed below. Each weapon can create a shield that only supports one and can be used for one's self or another. If corresponding weapons clash, the result is neutral. If the nonlethal attack is used to influence a human, only the corresponding nonlethal attack will destroy the influence.
Greed's diamond studded pistol has two types of bullets. Bullets to cause a large amount of physical harm that exceeds the norm as well as diamond studded ones that spark greedy emotions in the target. It can be fired long distances but is useless against Charity's weapon.
Lust's whip has two effects. The first is a physical effect which leaves third degree burns on the target where it touches. The second is a nonphysical attack in which the hit sparks a unsatisfiable desire on the target. Can be undone by Chastity's weapon.
Wrath's mace has two attacks. A physical one that comes form a direct hit from the spikes and, depending on the strength of the attack, may bust the target in flames. The nonphysical one is a non-painful hit that gives the target a bloodthirsty rage. Useless against Patience's weapon.
Sloth's weapon is a string of small, highly potent poison bottles. The two attacks are a physical one where a bottle is thrown at the target and pain is spread from the liquid and/or powder in the bottle and another is where a bottle is thrown and the target becomes lazy and unkempt, often known to pass out. Undone by Diligence's weapon.
Gluttony's gauntlets are used in hand-to-hand combat and gives the user exceptional strength. It's nonphysical attack results in a blow that gives the target a need to consume anything and everything. Powerless against Temperance's weapon.
Pride's ninja stars are thrown at the target, either cutting through the body or creating a large ego form the target. The stars are known to create a burning pain from the cuts or to start fights between others that have been affected. Does not work against Humility's Weapon.
Envy's butterfly knife can cut through anything, including bone and flesh. It may destroy one's beauty by leaving permanent, ugly scars or open wounds. Another attack is a nonlethal hit to a target and creating an envious urge within the target, most of the time causing them to hurt others in order to gain what they are envious of. Powerless against Kindness's weapon.
Charity's two-handed sword is used to cut through anything. It can cause a searing pain along with it's cuts. When using the nonlethal or damaging attack, it causes a charitable love to take over the target. Useless against Greed's weapon.
Patience's bow is used similarly to hand grenades. It's arrows has a small explosion to cause damage or can give the target a calm, patient attitude. Useless against Wrath's weapon.
Diligence's katana can cut through anything and is known to freeze whatever it touches. It's nonlethal attack causes the target to become determined and strong-willed. It is powerless against Sloth's weapon.
Chastity's shield is thrown at it's target. It's edges are sharp and are able to electrocute the target. The shield automatically comes back to Chastity. The non-damaging attack causes the target to become moral-some and truthful to oneself and others. Powerless against Lust's weapon.
Kindness's staff is for blunt attacks and is known to deprive someone of their senses. Besides blunt attacks, it is also used to fill the target with unwavering kindness. Cancelled out by Envy's weapon.
Temperance's hammer is used in close-hand combat. It has exceptional strength, even able to create craters, and can be thrown but does not return to it's user. It is also used to give the target a righteous motivation. Useless against Gluttony.
Humility's throwing daggers are used at long-distances. They cut through anything. Multiple ones can be thrown at a time. Another attack is to give the target a sense of humility and respect. Powerless against Pride's weapon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rules:
~Obey ALL RpN rules.
~No one-liners. Paragraph at minimum. (3-5 lines of text)
~Pg-13. Fade to black when necessary.
~Please be on at least once every other day.
~No Mary Sues, if you are declined please respect that and talk to me to work to get you accepted.
~Be POLITE and RESPECTFUL. Cannot stress that enough ^^
~No god-modding or bunnying. Even sins and virtues are not indestructible. Do not play another's charrie without their permission.
~Try and be grammatical ^^
~Please put your favorite color in your charrie sheet somewhere if you read everything, including your weapon!
Name: Charity
Sin or Virtue?: Virtue
Age (13-87): 18
Gender: Female
Personality: Charity is very kind, soft-spoken woman who takes time to put others before herself. She gives out her smile easily and holds no grudges. Helping people is a favorite hobby of hers which she takes very seriously. Charity goes out of her way to make others, including her fellow Virtues, more comfortable and at ease. When something is serious, she becomes very determined and focused on the problem at hand though Charity does remain conscious of others.
Appearance (any pictures or paragraph description):
Opposite Virtue/Sin: Greed
Name of your weapon or skill: Golden Coeur
Name: Evaris (Greed in Haitian)
Sin or Virtue?: Sin
Age (13-87): 21
Gender: Female
Personality: Evaris is a very possessive woman who refuses to give out any of her things and is known to steal others. She likes to think that everything in the world was made for her and it is often said that she sits on a throne that isn't really there. Everything she does is in best intentions for her and her alone. But because she is greedy does not mean she isn't smart. In fact, this woman is very cunning.
Appearance (any pictures or paragraph description):
Opposite Virtue/Sin: Charity
Name of your weapon or skill: Bling.
But something has changed. The Virtues are now feeling inhumane tendencies that go against everything they believe in. The Sins have found a way to tempt the Virtues with their own corruption. In a dance between enemies, will the Virtues find a way to leave an impression on the Sins? Who will win? Will humanity survive?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
***Rp link, post ONLY when accepted.***
http://rpnation.com/index.php?resources/sins-and-virtues.7/
The Seven Deadly Sins are in a ranking order, as are the Virtues. The first is the one in command and the second would be a Beta of sorts. The corresponding virtue or sin shall be in parenthesis.
The Virtues live in a marble palace in the middle of a valley, far away from civilization but they are in no way prehistoric. The place is very modern and up-to-date.
1. Charity (Greed)~Taken
2. Humility (Pride)~Taken
3. Chastity (Lust)~Taken
4. Diligence (Sloth)~Taken
5. Temperance (Gluttony)~Taken
6. Patience (Wrath)~Taken
7. Kindness (Envy)~Taken
The Sins live in a warehouse set up with a room for each as well as a main room for meetings. It is very cluttered and chaotic with the Sins all in one place and a wide range of items can be found.
1. Lust (Chastity)~Taken
2. Greed (Charity)~Taken
3. Wrath (Patience)~Taken
4. Envy (Kindness)~Taken
5. Pride (Humanity)~Taken
6. Sloth (Diligence)~Taken
7. Gluttony (Temperance)~Taken
Select humans who know of these higher beings have chosen to follow a religious path to reach enlightenment. Sinners follow Sins and Saints follow Virtues. They serve them much like disciples, often doing work or errands. Some humans choose to serve a specific deity the most (Saints are polite to all of the Virtues though and Sinners can disregard the Sins.) Because of this they have developed ONE power that separates them from regular humans, though it is weak. They will all be in one, small town called Roseville, Montana.
Character Sheet:
Virtue/Sin:
Name:
Sin or Virtue?:
Age (13-87):
Gender:
Personality:
Appearance (any pictures or paragraph description):
Opposite Virtue/Sin:
Name of your weapon or skill:
Human:
Name:
Age:
Gender:
Sinner or Saint?:
Personality:
History:
Appearance:
Power:
Other:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Battling: Each Sin and Virtue is given a skill or weapon. They are listed below. Each weapon can create a shield that only supports one and can be used for one's self or another. If corresponding weapons clash, the result is neutral. If the nonlethal attack is used to influence a human, only the corresponding nonlethal attack will destroy the influence.
Wrath's mace has two attacks. A physical one that comes form a direct hit from the spikes and, depending on the strength of the attack, may bust the target in flames. The nonphysical one is a non-painful hit that gives the target a bloodthirsty rage. Useless against Patience's weapon.
Gluttony's gauntlets are used in hand-to-hand combat and gives the user exceptional strength. It's nonphysical attack results in a blow that gives the target a need to consume anything and everything. Powerless against Temperance's weapon.
Pride's ninja stars are thrown at the target, either cutting through the body or creating a large ego form the target. The stars are known to create a burning pain from the cuts or to start fights between others that have been affected. Does not work against Humility's Weapon.
Envy's butterfly knife can cut through anything, including bone and flesh. It may destroy one's beauty by leaving permanent, ugly scars or open wounds. Another attack is a nonlethal hit to a target and creating an envious urge within the target, most of the time causing them to hurt others in order to gain what they are envious of. Powerless against Kindness's weapon.
Temperance's hammer is used in close-hand combat. It has exceptional strength, even able to create craters, and can be thrown but does not return to it's user. It is also used to give the target a righteous motivation. Useless against Gluttony.
Humility's throwing daggers are used at long-distances. They cut through anything. Multiple ones can be thrown at a time. Another attack is to give the target a sense of humility and respect. Powerless against Pride's weapon.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rules:
~Obey ALL RpN rules.
~No one-liners. Paragraph at minimum. (3-5 lines of text)
~Pg-13. Fade to black when necessary.
~Please be on at least once every other day.
~No Mary Sues, if you are declined please respect that and talk to me to work to get you accepted.
~Be POLITE and RESPECTFUL. Cannot stress that enough ^^
~No god-modding or bunnying. Even sins and virtues are not indestructible. Do not play another's charrie without their permission.
~Try and be grammatical ^^
~Please put your favorite color in your charrie sheet somewhere if you read everything, including your weapon!
Name: Charity
Sin or Virtue?: Virtue
Age (13-87): 18
Gender: Female
Personality: Charity is very kind, soft-spoken woman who takes time to put others before herself. She gives out her smile easily and holds no grudges. Helping people is a favorite hobby of hers which she takes very seriously. Charity goes out of her way to make others, including her fellow Virtues, more comfortable and at ease. When something is serious, she becomes very determined and focused on the problem at hand though Charity does remain conscious of others.
Appearance (any pictures or paragraph description):
Opposite Virtue/Sin: Greed
Name of your weapon or skill: Golden Coeur
Name: Evaris (Greed in Haitian)
Sin or Virtue?: Sin
Age (13-87): 21
Gender: Female
Personality: Evaris is a very possessive woman who refuses to give out any of her things and is known to steal others. She likes to think that everything in the world was made for her and it is often said that she sits on a throne that isn't really there. Everything she does is in best intentions for her and her alone. But because she is greedy does not mean she isn't smart. In fact, this woman is very cunning.
Appearance (any pictures or paragraph description):
Opposite Virtue/Sin: Charity
Name of your weapon or skill: Bling.
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