Silver Surfers

Stats for Florence

Name: Florence Yin Niche


Caste: Changing Moon


Attributes: Strength 3 Dexterity 4 (Fav.) Stamina 3 Charisma 4 (Fav.) Manipulation 4 (Fav.) Appearance 5 Perception 2 Intelligence 2 Wits 4 (Fav.)


Abilities: Awareness 3 Dodge 3 Integrity 3 Melee 4 Resistance 1 Thrown 2 Performance 4 (Fav.) Presence 3 Stealth 3 Survival 3 (Fav.)


Specialties: Looking vulnerable and pretty (or pretty vulnerable) 2 (Performance) Dueling 2 (Melee)


Essence 2 Personal 16 Peripheral 38 Willpower 8 Compassion 2 Temperance 4 Conviction 3 Valor 2


Health: Bruised 1 Hurt 2 Wounded 6 Crippled 1 Incapacitated 1 Dying 5


Backgrounds: Artifact 2: Moonsilver Reaper Daiklave Speed 4 Acc +6 Damage +4L PDV +3 Rate 3 Att 5m


Artifact 1 Moonsilver Sling: Speed 5 Acc +3 Damage +4L Rate 2 Range 250 Att 3m


Reputation 2. "The honored"


Heart´s Blood 2 4-10 shapes


Knacks n´ Charms:


Prey´s Skin Disguise


Life of the Hummingbird


Twin-Faced Hero


1st Dexterity, Charisma, Manipulation, Appearance, Wits Excellency


Cobra Hypnotic Method


Finding the Needle´s Eye


Golden Tiger Stance


Wary-Swallow Method


Wind-Dancing Method


Ox-Body Technique


Numbers:


Dodge MDV: 7 Join Combat: 7 Soak: 3B/2L Dodge DV: 5 Move/ Dash: 10


BP (18)


7: Performance (Fav.), Melee to 4 and Thrown to 2 / 3: Manipulation to 4 / 1: Reputation to 2 / 6: Temperance to 4, Conviction to 3 / 1: Willpower to 8
 
Shan Yuang, Stalker of the Waves

Concept: Full Moon Caste Ship's Captain


Spirit Shape: River Dragon (14 Str/3 Dex/12 Sta)


Virtues: Compassion 2, Conviction 2, Valor 3, Temperance 2


Virtue Flaw: Curse of the Lone Wolf


Willpower: 7 (2bp)


Essence: 2 (Personal motes: 16, Peripheral motes: 34, 8 commited to artifacts)


Attributes: Strength 4, Dexterity 4, Stamina 4, Intelligence 3, Perception 4, Wits 3, Charisma 3, Manipulation 2, Appearance 3


Abilities: Athletics 4 (2bp), Awareness 3, Dodge 3, Integrity 2, Melee 4 (2bp), Resistance 2, Sail 4 (2bp), Survival 4 (2bp), Lore 2, Occult 2, Medicine 2


Backgrounds: Artifact 2 (Moonsilver Lamellar), Artifact 2 (Moonsilver Grimcleaver), Heart's Blood 2, Reputation 2 (1bp), Resources 5 (7bp)


Charms: 2nd Strength Exc, 1st Dex Exc, 2nd Sta Exc, 2nd Per Exc, Impressions of Strength- Ogre's Loving Caress (10s count double for damage), Tearing Claw Atemi, Graceful Crane Stance, Relentless Lunar Fury, Bruise Relief Method, Halting the Scarlet Flow, Ox-Body Technique (4 -2 health levels)


Knacks: Towering Beast Form, Quicksilver Second Face, Deadly Beastman Transformation


DBT Form: All physical stats +1 (to 5 dots), add Armored Hide (+4 to Survival rolls and +4B/+4L to soak) and Inexhaustible (suffer no fatigue from any source).


Health Levels: 1 -0 level, 2 -1 levels, 6 -2 levels, 1 -4 level, 1 Incapacitated level


Attacks


Human:
Punch: Speed 5, Accuracy 1, Damage +0B, Defense 2, Rate 3


Kick: Speed 5, Accuracy 0, Damage +3B, Defense -2, Rate 2


Grapple: Speed 6, Accuracy 0, Damage +0B, Defense -, Rate 1


Water Dragon: Bite: Speed 5, Accuracy 5, Damage +14L, Rate 1


Claw: Speed 6, Accuracy 5, Damage +10L, Rate 2


Moonsilver Grimcleaver: Speed 5, Accuracy 4, Damage +12L/4, Defense 2, Rate 2, Attunement 5, Overwhelming


Defenses


Natual Soak:
4B/2L


Lamellar Armor: 9B/7L


Deadly Beastman: 15B/11L
 
Last edited by a moderator:
To add to the background on the first page, Shan's trial was a test of both strength and stamina, requiring him to travel several hundred miles to the site of of a Lunar's burial site to claim the weapon and armor buried with him. Shan had to fight several (figure out creatures later) and then tear his way into the grave building to accomplish his task. (Edit later with name of grimcleaver and armor).
 
So - details on my albatross-martial artist, Nine Winds Wanderer. Give me a couple of days and I'll fill in a bit more detail on his past, his mentor, how he Exalted, how he got his tattoos and his heartstone, but here are most of the relevant stats. Favoured attributes/abilities are in bold. Please do let me know if I've made any stupid mistakes.


I hope it's OK - I made up my own Virtue Flaw, since none of the ones in the MoEP really fit with Wanderer's character. Obviously, I can alter it depending on whether you think it's feasible @Red Shadow Claws.


Name: Nine Winds Wanderer


Concept: Wandering martial arts hero


Motivation: Protect the common folk of the West by teaching them to defend themselves


Caste: Full Moon


Spirit Form: Wandering Albatross





Anima:
Silver-white seabird's wings enfold him, opening slowly and majestically to stretch out above his head


Tell: Golden eyes, like those of a seabird

ATTRIBUTES


Strength 4, Dexterity 5, Stamina 3


Charisma 3, Manipulation 4, Appearance 3


Perception 3, Intelligence 2, Wits 3


ABILITIES
(3 BP)


Athletics 3, Awareness 3, Integrity 3, Martial Arts 5 (2 BP) (Staff fighting +2), Resistance 3


Linguistics 2 (Low Realm, High Realm, Seatongue), Lore 1, Presence 3 (Persuasion +2), Socialise 3, Stealth 2, Survival 3 (1 BP)


VIRTUES, WILLPOWER, ESSENCE
(5 bp)


Compassion 4 (2 bp), Conviction 2, Temperance 3, Valor 2


Willpower 8 (3 bp)


Essence 2


Personal essence: 16/16 (16 total)


Peripheral essence: 29/29 (38 total)


7m commited to attune to artifacts, 2m commited to Treasure as Trash Misdirection applied to his Wrackstaff to make it look like a simple travelling/fighting staff


Health Levels: 0/-1/-1/-2/-2/-4/In


CHARMS (10 BP)


1st Dexterity Excellency


2nd Manipulation Excellency


2nd Stamina Excellency


Bruise-Relief Method


Relentless Lunar Fury


Golden Tiger Stance (5 bp)


Wary Swallow Method (5 bp)


New Friend Aroma


Treasure as Trash Misdirection


KNACKS


Deadly Beastman Transformation


Beast Power Concentration


Internal Form Mastery


SHAPESHIFTING


Spirit Form - Wandering Albatross



(stats based on a combination of Raiton and Strix)


Strength 4, Dexterity 3, Stamina 8, Appearance 2


War Form


Wanderer's War Form is humanoid, powerfully-muscled, with the sleek white head and golden beak of an albatross. Great white wings emerge from his shoulders, allowing him to take to the air.


Mutation: Wings (Abomination); the bird's head is purely cosmetic and doesn't change his stats in any way, so I'm hoping I can have it for free...


Heart's Blood


Wild Dog


Str/Dex/Sta/App: 3/3/3/1


Attacks (Sp/Acc/Dmg/Rate) - Bite: 5/5/4L/1


Tiger Shark


Str/Dex/Sta/App: 6/3/6/1


Attacks (Sp/Acc/Dmg/Rate) - Bite: 5/6/6L/2


River Dragon


Str/Dex/Sta/App: 14/3/12/1


Attacks (Sp/Acc/Dmg/Rate) - Bite: 5/5/14L/1; Claw: 6/5/10L/2


INTIMACIES


+ The memory of his mentor, Seeks-the-Lightning


+ The remote desert island where his manse is located


+ Flying


+ Freedom


- The Immaculate Faith


BACKGROUNDS & PANOPLY


Moonsilver Wrackstaff (artifact ●●, 5m attuned) set with a Stone of Resilient Bamboo (manse ●●●)


Tattoo Breastplate (tattoo artifact ●, 2m attuned)


Heart's Blood ●


COMBAT


Dodge DV: 4


Parry DV, Wrackstaff: 8


Join Battle: 6


Soak (B/L/A) : 7/7/6


Hardness (B/L) : 2/2


Attacks (Speed/Acc/Dmg/Rate)


Wrackstaff (blunt end) : 4/16/15B/3 (2,M,R)


Wrackstaff (piercing end) : 4/15/7L/3 (2,M,P,R)


Dodge MDV: 6


Join Debate: 6






Virtue Flaw: Curse of the Threatened Ptarmigan (Compassion)


When her young are threatened, the mother ptarmigan feigns injury to draw the predator's attention onto her and away from her charges. So must the Steward afflicted by this curse take the suffering of others upon himself. While under the effects of Limit Break, if Nine Winds Wanderer sees the weak, the innocent or the powerless suffering, he must try to take that suffering upon himself. If he sees a slave being beaten, he feels compelled to stand between the master and the slave and take the blow himself. He might be compelled to confess to a crime he didn't commit in order to take the punishment upon himself, or to give up his own food and water in order to take the hunger and thirst of others upon himself. He may use and even initiate violence, but only to defend others and/or to gain the attention of the one inflicting the suffering, never in his own defence.


Partial Control: He may restrict the compulsion to taking on the suffering of those he considers members of his Pack.


Sorry - the backstory got a bit long. I think I enjoyed writing it too much...






So: once, there was a boy.


Not a clever boy, or a rich boy, or a strong boy - just a boy. He lived on an island just east of where the sky melts into the sea, and he learned to read and write, and to fight with his hands and his feet. He learned these things from monks, and when he was old enough, he decided that he, too, wished to become a monk, and teach other boys the things that he had learned. So he got on a ship and sailed east, towards the mountain at the centre of the world, where monks learn to be monks.


Three days out of port, a storm blew up. The ship on which the boy travelled was torn apart by the power and fury of the sea, and the boy was thrown into the heaving waves. So the boy swam. He went on swimming for a long time, until his arms blazed with pain, until his legs felt like stones, until his head and his chest and his belly were full of nothing but pain; pain, and the will to live. A few times, he thought he saw something above the rushing waves, coming slowly closer, but before he reached the land, he sank into darkness.


He awoke at the touch of a cool hand on his brow - a woman's hand, smooth and slender.


"Rise up, my child," the woman said, and the boy found, to his surprise, that his aching limbs moved and he got slowly to his feet. Then he saw that the woman was not, after all, a woman, but a slender young man, his skin glistening with moonlight. The boy looked up, but the sky was dark with cloud. When he looked down again, the man was gone.


The boy survived for some time on that island, eating fruits and nuts, but after a time he began to grow weak. One night, he awoke suddenly to find a pack of wild dogs circling him. He beat at them with a stick and ran, but they followed him, biting and snapping at his heels. He ran and ran, until he came to a rocky promontary overlooking the sea. He looked at the teeth of the dogs, and at the crashing waves below, and made his choice. He ran, and leaped, and fell toward the sea, leaving the wild dogs snarling and growling impotently on the cliff edge.


He fell towards the waves. He fell, and as he fell, silver light burst out around him. There was a moment of strangeness, a terrible wrench as he seemed to leave his stomach behind to fall into the white-capped waves. Then there was no boy, falling into the uncaring sea - only a white bird, soaring upwards.


The white bird sailed many winds, gliding for days on end without stopping to drink or to eat, only hanging in the gentle wind and revelling in the freedom of the skies. Eventually, he felt drawn to land, and he found himself on an island in the far, far West. There, weary and sick with hunger, he was found by a strange, ugly old man.


The old man took him inside, fed him, gave him sweet water, and nursed him back to health. When the boy awoke, the old man smiled, and the boy saw the great, snaggled, yellow tusks in his smile and was sorely afraid. But the old man reassured him. The old man was strange indeed, with his bulging, rippling flesh and traces of bristling fur about his face and shoulders, but he was kind. He taught the boy the truth of what he had become - taught him about Luna's gift, and the responsiblities of a Steward of Creation. When the time came, he taught the boy to hunt, and to drink the heart's blood, and he tattooed him with fine designs of whirling silver, and helped him to choose a new name.


One day, the old man announced that he was dying. He had seen it, he said, in a vision. The taint of corruption upon his flesh had become too great - the silver that bound his form was weakening, and his twisted body was tearing itself apart. So he gave the boy gifts - food and clothing, and his wooden sandals, and his fine old staff... and his home. The old man's home was an ancient place, a circle of worn stones deep in a grove at the centre of the island. He took the boy to its heart, and gave him the stone that lay there - a stone of power, that would give him protection against his enemies and their weapons. Then the old man lay down and died.


The boy mourned him. He wept. He burned the old man's body, as he had been asked to do. Then he gathered up his belongings, whispered a prayer to the waning moon, and leaped into the sky.
 
Last edited by a moderator:

Users who are viewing this thread

Back
Top