Sei Shonagon
lord of the flies
Second quirk is good and the First quirk makes sense, however, just note that it's a bit similar to one of Heirs ideas
Here's what it says on his doc
oop i didn't check the doc beforehand, my bad.
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Second quirk is good and the First quirk makes sense, however, just note that it's a bit similar to one of Heirs ideas
Here's what it says on his doc
Ah no worries. I did the same mistake in the classic one too (ironically, it was a lightning quirk too.) And that's why my first of is a fire quirk user now. Just be sure to check for close similarities before posting.oop i didn't check the doc beforehand, my bad.
Ooh I wanna hear them
All of them are great and can used.Well Porcupine is your basic animal type mutation where the voiceover for the quick explanation goes "he/she can do basically everything a porcupine does!", that is grow pointed quills over their back that can be jabbed into an enemy with a spiked tail that can be swung too.
"Magic Hat" is taking the classic magic trick of pulling objects out a hat and making a quirk out of it to store and retrieve just about anything that'll fit through a hat as well as some portal physics stuff with them.
"The Guy With The Dragon Tattoo" (because bad references yay) involves having a living 'tattoo' with a dragon design that can be directed to move around on the surface of the skin providing different effects based on where it is, the scales are hard enough to stop a knife wherever it is, can slash with claws when covering the hands etc.
"Sighthacking" has an otherwise blind user 'hacking' into the vision of nearby people to see through them and mess around with what they see too.
Another one I don't have a catchy name for allows for kinetic energy to be absorbed from objects in motion into the hands or feet then released all at once.
Sure just add some weaknesses and your good to goHere are some quirk ideas, though I may not use all of them:
- Being able to copy an ability from any animal by making eye contact with it
- Pain vampirism- being able to sense pain and feed off it to enhance speed, strength, and senses
- Transforming plants into animals that can be controlled by the quirk user
- Vehicle shifting
- Switching two people's minds by touching them at the same time
Sure, that's kinda what I'm doing with Alexis's quirk. 2 modes each with different purposes.How does an adaptive quirk sound? Nothing too bizzare. The user has to think and calculate in order for their quirk to adapt to the one of their opponent.
A forcefield quirk for projectiles being shot at them, a reaction enahncement quirk for fast foes, a power quirk to save people from something heavy, etc.
Of course, they would only have a basic grasp on the quirk since they would be using it for the first time in most cases. Maybe some sort of physical ailment for overuse?
When your biggest nightmares are zombies, pedofilesor clowns.Nightmare - after activating their quirk and looking at someone for 10 seconds the user knows what a person's fears and/or nightmares are and can manifest them onto the users body. For example if someone is afraid of wolves, the users arms and legs would turn into that of a nightmarish version of a wolf. It has a hard time limit of about a minute, but with training it can be extended. Basically it's Suneaters quirk but with nightmares instead of food
Same. I have an idea for one of them but I'm not sure how the other would even look.That feel when ur not sure what your character's nightmare would even be
That could also workYeah the conceptual things are always the hardest ones, being alone forever could just mean that the user starts crying and just has an aura that makes people stay away from them
I'm not in charge but depending on how far it goes seems cool.Wooo hello. I am working on CS, how does this quirk sound?
QUIRK Jellyport
TYPE Emitter
BASIC Pronounced "Jell-a-port", Sachiko can emit a pink see-through slime from her hands. By enveloping herself, others, or objects in this slime completely she can teleport the subject to her desired location.
Plus limitations of course.