KDK
Firerunner
Introduction
Nobody knows why or when the war started, but the nuclear blasts destroyed most of the cities in the world, and radiation was carried by wind and rain...
Those who survived were plagued by radiation and nuclear winter. Common life was destroyed as well as society. Bandits formed groups that scavenge and search abandoned cities for technology and energy... Energy is extremely rare, and technology is composed of simple combined and repaired things. A small group of survivors find blueprints to build a power generator...
Today everything changes...
This is a somewhat quick roleplay where you create a nation starting with mere armored cars and search for technology in many regions and produce your own tanks or robots, and at the same time build a new world. It is "turn based" so everything depends on posts, it also has a economy and weather system.
Economy
Nation Example:
KDK-New Earth Alliance
EECs = 13
EEC production per cycle +2
Tech Level = Scavenged Tech
Attack level = 1
Defense level = 3
Economy level = 3
Weather
Current Weather = Winter
Winter turn influence = +2
Storm turn influence = +4
Clear weather turn influence = 0
Weather cycle
Initial is Winter, its duration is 10 turns, then a Storm happens,it takes 5 turns to vanish then Clear weather starts, its duration is 4 turns then everything resets.
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