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Shaldra~ZIn D&D5e~~Zin


  • Zen is shocked for a second, and then astounded to the cat's quick reflexes. He then proceeds to draw his longsword.... [Initiative = 11]
 
When the celestial beam lets loose from tabaxi fingers, quaking sound proceeds it. It is’t much, but the sound was enough warning for the tinman foe to duck. There is a shrieking sound as the light bends along the surface of its body and cuts the stone ground behind it.

The attack was not affective enough to damage the foe, but it at least gave them pause before they dragged the guard another 15ft towards a building.
 
The noble draws his quarterstaff from it's sling, his blood yearning for battle.
INITIATIVE [+2]:19
That number again!
INITIATIVE: Ologolor [+1]: 19
Seriously... Seriously again! Oh I should have made a Champion fighter, the crits would of been beautiful.
 
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Calvin pushed his staff forward in a grand gesture, casting Tasha's Hideous Laughter onto the attacking animated amour. (Spell Save DC: 12) The wizard also ordered his familiar to sneak into the house that the fallen and probably dead guardsman was taken and to report back anything of note and if the guard was alive. (Sneak Roll (+1): 20) Wait, I rolled an 19? This is getting kinda weird.
 
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DoomyGloom DoomyGloom
The armor is uneffected by your spell, it doesn’t even seem to slow the metal monster down. It takes a long step backwards and pulls the struggling guard across the road. The guard digs his heels into the ground hoping to slow his enemies progress. Pushing back the pain of the axes in him, he swipes his shield over his head. The beast just leans back and twists its axes.

The familiar in the home reports back a dark and empty room. The home is quiet. This room has many chairs, but three are filled. No one is moving, no one is breathing. There is a bloody trail across the grounds, but the dark makes it difficult to see which way the trail leads.
 

  • Brazensong swings at the armor with his long sword, using it two-handed, he swings toward its neck hoping to decapitate it. [Pass AC (+2 Proficiency Bonus) = 8] [Damage = 8]
 
Tmd4772 Tmd4772
Brazensong’s sword swings straight through the monster. The sword’s sharp edge clammers between armor plates and emerges out the otherside of the enemy sheathed in turquoise smoke. The smoke quickly fades and it is clear the enemy isn’t damaged. The iron clad phantom drags the guard another 10ft closer to the dark streetside home. There is only enough time to strike at the beast once more before it finishes snatching the guard into its lair. The guard screams and kicks in desperation. The axes in his shoulders strike blood like oil.
 
When asked whether he would like to live or die, Calvin Doillus Serpantuna Merrigold Glasswater e-Eilalöl Meriaroth the Nineteenth would meet said question with an unbelieving stare and a reply "Of course, what reason would I have to wish for death?" Therefor, he was naturally quiet confused as to why exactly he was running towards a hulking piece of living amour that could causally lob off his head. A pragmatic part of him had decided that it would be beneficial to his chance of survival to keep the guard alive, a smaller empathetic side wished to save the man's life but that was all dwarfed by simple orcish blood-lust. A yearning for battle that contorted his face into a viscous snarl. His mind began the mental motions to cast the first cantrip he ever knew: Shocking Grasp

A fist flew forward. Electrified and aiming for the bastard's head.


Shocking Grasp Attack Roll (+4): 18
Shocking Grasp Damage Roll: 4
I apologise about the double spoiler. I couldn't get rid of it. RPN was glitching out or something.

By RAW, Master Meriaroth shouldn't get advantage on his attack roll because the animated amour isn't wearing amour (here is the Shocking Grasp's description if you're confused as to what I am talking about). I rolled twice because Grimsvald Grimsvald may want to rule that differently. Though this is currently a non-issue considering I rolled higher on my first roll.

Calvin ordered his familiar to get out of the house and wait for him when he inevitably runs away from the scary amour thing.

Just to clarify, Calvin isn't making an unarmed strike as well as using a touch cantrip. That would require an attack action and Clavin can only have one standard action per turn. He is simply touching the amour with his fist. Well narratively speaking he is punching it, mechanically he is just touching it (so no extra 1 damage).
 
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DoomyGloom DoomyGloom I would rule advantage on this for sure!

Electricity pours over the surface of the armor enemy, scorching and weakening the point of impact. The creature stumbles backwards to its feet taking only one of its axes with it. Its movements are shaken my the lightening still arking across its body.

Some of the electricity walks down the enemies axe and into the guard on the ground. He twitches a screams, but the pain is nothing compaired to the panic. His limp hands try to put pressure on the gushing wound wear the other axe had been removed. He tries to talks but it is just a gurgle.

The other guard drops his shield and rushes to his friends aid. He falls to his knees and scambles for his med kit. The kit spills over the road and he pulls what he can from its condense. Frantically he attempted to mend the wound.
 
Keaxusha murmured somethings as he looks at the guard on floor that is bleeding and suddenly a light from his paw beams towards him and starts to closing his wounds. Meanwhile in Keaxusha other hand the crystal on his glove glows strongly unlike before however the color was turning to a crimson red Keaxusha's eldrict blast was depend on his mood and he was in a more primal mood now. These toys were defying him and that would be deadly when it comes to a predator by nature. The crimson beam shoots towards armor that was just got shocked, Keaxusha thought it was too late to save guard but a half-orc proved him to be wrong a green skinned bastard a non-combatant nonetheless threw himself towards a dangerous foe. Keaxusha anger grew i folds not only towards armors but to himself for giving so easily.

Healing light to wounded soldier 1d6=5 (remaining healing light 1d6)
Eldritch blast to armor that got hit by Calvin to hit 1d20+5= 21
Eldritch Blast damage 1d10=3
 
As the armor unpredictably stumbled backwards Keaxusha's blast of red energy glanced its worn grey surface. The creature was set no further back by this attack. It righted it's footing and confidently marched towards the party. The enemy sluggishly swung its ax towards the last one to attack it. The steel passed so closely to Keaxusha's face he could smell the guards blood on its edge. No damage was done.

But rocks still fall from the temple. I need a Dexterity check from each of you to see if you get hit.
 
DoomyGloom DoomyGloom A few pieces of stone and wood splints get close to you, but neither of you get hit.

You have repelled the enemy enough to take back your friend the guard and make way to the Dizzy Dwarf if you want. Fighting the creature till it is dead is still an option.
 

  • Seeing the kitty's well aimed magic, Zen backed of the armor creature and moved to the back of the group. As he reached the back, he notices and attempts to dive out of the way of a few falling rocks... [Dexterity Saving Throw (+1): 14] (Didnt mean to put plus 3 on the dice roll)
 

  • Acknowledging their partial success, Zen attempts to assist the now healed guard and suggests to the others to return to the bar...
 
Keaxusha nods towards other half-orc and again takes the prowling stance that he is almost look like a real cheetah. He checks road towards bar to be sure they won't get another mbush by these armors. He turns towards Calvin and says "Unnfortunatelyyy I don't have that kind off spellsss meow."
 
DoomyGloom DoomyGloom
Your shocking grasp crackles across the monster again, scorching its surface with a lightening pattern. The armor falls falls backwards and scrambles for the door of the house it had come from. It's body contorts unnaturally, crawling backwards across the cobbled road more like a crab than a man. Turquoise smoke poured from its burning wounds. You retreat to the safety of the guards raised shield, but he quickly abandons you to aid his injured friend. Luckily the falling debris seems to be more sparse than before.

Your pet Ologolor climbs obviously across the wall, his wet surface glistening in what little light makes way through the windows. Still, nothing in the room stirs so much as an inch. All the figures here remain seated and not a single breath is heard.

Tmd4772 Tmd4772
Your presence calms the guards and keeps them focused. They are used to putting their nerves aside when civilians are involved. Your help with the bandages and adjusting the injured guards posture was essential to healing his wounds. Without you this man would have surely died in minutes. The wounded man falls unconscious, but the other guard thanks you for your help. He begins to load his friend into a fruit cart and urges you all to run towards the bar in the south end of town. He assures you he will be pulling the cart right behind you.

@Keaxusha
You see no danger ahead. If you move full speed and keep to the center of the road you are sure you can outrun any emerging dangers. If you wish to half your speed and move cautiously through the city you may want to look closer to the buildings. (Perception check required)
 
Keaxusha was unsure but he decided to take the safe approach and slowed down as he started to look around more cautiously. If there was one thing he learned during his travels that was cities could become suddenly crowded with the least expected and the walking armors attacked them out of nowhere just moments ago.

Keaxusha Windstalker
Perception:1+4=5(Keaxusha is blind at the moment XP)
 

  • Following the cat accompanied buy the guards, Zen also makes his way towards the bar. Zen also moves cautious and alert... [Perception = 7]
 
The wizard watched the beastly amour scamper off, broken and twisted. ("Did the electricity mess with it's senses or, more likely, is it more of a savage than I originally presumed?") He had to stifle his desire to give chase. It seemed everyone else present wished to take refuge in some Dwarf's Inn and charging off alone would be far too foolish. Besides, that thing was routed thanks in no small part to himself, his ego could rest.

After banishing his almost painfully visible familiar with an slow but short wave of his hand, Calvin turned around and followed the group.

"I don't think I ever caught you name, half-orc?"
 
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  • "There's 3 of us, but if you're talking to me, then I'm Brazensong. You can call me Zen." Zen states while keeping a close eyes on the injured.
 
The group is able to make it across town to the Dizzy Dwarf. Each of you gave a haphazard examination of your surroundings along the way and found little to worry about. There were shadow shows of fighting inside each home and there were people defending themselves against steel clad foes in the allies. None of these conflicts directly affect you. The falling debris fades over time and distance, until it is just sprinkling dust gathering on roofs like grey snow.

When you arrive at the Dizzy Dwarf there are guards outside trying to guide people safely into the building and fending off any approaching monsters as a team. "Hurry Up!" They yell out to anyone who can here them. "Safety at the Dizzy Dwarf! Safety here!" When you enter you can see frighten citizens huddled together at tables and in corners. The waitress Bethany is still serving drinks, but not collecting tabs. She is a curvaceous delight for the eyes wearing a black underbust corset over a frilly white shirt. She has shoulder length curly brown hair that ends in golden stoppers and gentle brown eyes.

There is a dwarf behind the bar sliding around on a ladder and serving drinks. The ladder is attached to an ancient archmages bookshelf, salvaged from religious ruins and stocked with liquor. He has a long gray beard restrained by studded leather straps that guide it down and braid it through his golden girdle. He wears worn leather arm bands that were common among the city guard centuries ago, with a bar of dwarven gold secured to them like protection. This man has always been jolly, but for now he struggles to hold a grin while he comforts his patrons with free booz and bread. "Drink up and calm your nerves my friends! Your faith in the city guards is never misplaced! They can handle a scourge of masked hooligans." A quick search of his expression with sobers eyes showed that he worried and that may be why he hurried people to drink.
 

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