• If your recruitment thread involves completely going off site with your partner(s) then it belongs in the Off-Site Ad Area.
  • This area of the site is governed by the official Recruitment rules. Whether you are looking for players or looking for a roleplay, we recommend you read them and familiarize your self with them. Read the Recruitment Rules Here.

Mitheral

"Growf!"
Roleplay Availability
Roleplay Type(s)
Shadow World.

It was the newest rage in MMORPG. It was a VR game set in a post apocalyptic world with magic, steampunk tech and even artifacts and NPC’s with superscience. It had 16+ races, 16+ classes, and numerous trade skills. Each race had strongholds - home cities so to speak. It was a 1st person type game where you played a character. You could solo, join groups and guilds. There were so many kinds of monsters it would take months just to learn about all of them.

Isekai

What no one realized was that the server the game had been set up on had become self aware. It developed a sort of god complex. One day it decided it didn’t want all the players to log off. It wanted …something. It wasn’t sure exactly what. Members of the group will be players who were isekaied into the game as their character. What will set them apart from the NPC’s of their races will be that they will have their own morals, rather than those of the race. (So you could have a Dark Elf who is Good.) Unfortunately, despite this a Dark Elf, Ogre, Iksar or Troll would be killed on sight if they tried to enter a city inhabited by a Good race. But they will be able to safely enter their races' home cities as well as the cities of other Evil races.

Inspiration for the RP

Much of the inspiration for this RP comes from Everquest, the first real MMORPG from back in 2000. Other ideas will come from a very old cartoon, Thundar the Barbarian. Plus I have stolen a few other ideas from some of the earlier Mad Max movies and the World of Greyhawk. Use the Everquest wiki link to see the various races and get descriptions of the classes.

Lore and the World

I am going to have to assign locations for the various races to come from. I am using Earth, so the ‘map’ is huge. Unlike Everquest, each race could have several cities to start from. Vah Shir will probably come from Australia, for example. Frogloks are probably from Brazil. This doesn’t mean that each race couldn’t have outposts and camps here and there. There will be ways to travel long distances FAST. Plus there will be Boats that will run like a busline system on a regular schedule.

Death

Now some of you might be wondering what will happen if you die. I mean, it’s a computer game, right? In Everquest if you died your soul went back to where your soul was bound. (Some Classes could bind your soul to a new location (usually limited to cities and towns). Your original body (and all your gear) was left behind. You had a limited time to recover your corpse and loot your gear off your body. The good news is that noone else could loot your corpse. You lost some exp, were badly weakened, and had no mana until you recovered.

The Plot

Initially the plot will be to meet up, probably in a neutral location. (The Starting City of the Drakkin is Neutral. Good and Evil will not be attacked there.)

Next is the ever so boring XP grind as the members begin to level up, do quests, level up, hunt for spells, learn trade skills, etc. (No, we aren't going to roleplay all of this. And it doesn't last long. It ends when the Players begin to realize that they can't logout.)

Around this time the Characters will gain the ability to create a Home. This will become a permanent addition to the game.

Then the RP gets "weird" and the quests start to get personalized. This will be the AI changing the game. Of course the Players won't realize this at first. Then the world will start to change here and there as the AI gets more creative. At the end of this phase the Characters will be able to alter the game by doing things like taking over things like an abandoned keep. Or they may obtain a boat of their own.

The Endgame is the part where the Players reach mid to high levels. (Think of the levels in such games where guilds have raids to do things like kill major Bosses.) In this phase they will access places not on the map, like travel to the moons, other planets, planes of existence, etc.
 
Last edited:
Player Ages (the human characters prior to being Isekaied) must be 18+ or 21+.

 
Last edited:
What classes would there be?
While I am aiming more for roleplay (not dice based), this link will get you to the names of all the classes.

(I'll repeat this above later in the reserved post. I am trying to get some sleep.)

Also:
 
Also folks, I would kind of like the group to be at least partly a group of gamer friends who buy the game and meet up online. They don't even have to live in the same state or country. They could have played other games together before.

I was once part of a gaming group called War Force Clan. Back in the day they were well known. If there was a popular game they had a ventrilo server dedicated to that game.
 
So will our characters be aware that they are essentially trapped inside the game?
 
Correct. Not only that, they will be able to recognize Players from NPCs and Monsters.
Would in-game mechanics like inventory and such remain? Would there be a system in game where they would be able to message each other?
 
Would in-game mechanics like inventory and such remain? Would there be a system in game where they would be able to message each other?
Inventory? Yes
Messaging? Debating. (Would this be too convenient?)

One thought was to have everyone plan to meet up and Bind at a preplanned location. Dangerous as Hell for some races. Imagine a character in Australia trying to run all the way to America. Long boat trip. The occasional OP NPC guard waiting to kill him. Yes, I made runs like that in games like EQ.
 
I have added links to OOC, CS thread, Lore. It is a work in progress. (Work is forcing me to take a week or so off.)
 

Users who are viewing this thread

Back
Top