Mnemonsyne
New Member
Since Charles is busy with work things, here's my character. I think I've gotten everything right, but let me know if you find anything that is messed up (creating a character over 2 weeks can make things messed up).
Seppun Shizue
Seppun Shizue
Name: Seppun Shizue
Clan: Imperial
School: Seppun Guardsman 2, Seppun Magistrate 1
Insight Rank: 3
Earth 3
-Stamina 3
-Willpower 3
Water 3
-Strength 3
-Perception 3
Fire 3
-Agility 4
-Intelligence 3
Air 3
-Reflexes 3
-Awareness 3
Void 3
Skills
[X]Battle 2
[X]Defense 5 (armored)
[X]Etiquette 4
[X]Kenjutsu (Katana) 5
[X]Iajutsu 3
[X]Kyujutsu 1
[X]Investigation 3
[ ]Spears 3
[ ]Horsemanship 1
[ ]Athletics 2
[ ]Storytelling (bragging) 1
[ ]Hunting (tracking) 3
[ ]Lore (law) 3
Honor: 4.8
Glory: 3.7
Status: 3.0
Infamy: 0.0
Taint: 0.0
Dojo:
Dojo of the Emperor's Hand (+0.5 status)
School Techniques:
-Seppun Guardsman 1: Never in Darkness
Spend void to reroll any failed honor tests (as many times as you have void to spend). Add honor rank to all attack, damage, and initiative rolls.
-Seppun Guardsman 2: The Clouds Part
During the first round if a skirmish, gain dice equal to your perception to be used on any roll that round. Add your earth to the total to resist disease, poison, and harmful effects from spells.
-Seppun Magistrate 1: Tengoku's Huntsman
Roll additional dice equal to honor rank on all hunting and investigation rolls. You may add your perception rank to the total of all attack rolls.
Mastery Abilities
May add 2xDefense skill to TN to be Hit, unless unaware of an attack or in the Full Attack posture.
Kenjutsu rank 5: you may spend an additional void point on a single damage roll.
Kata:
Advantages
Social Position
Quick
Strength of the Earth (4)
Disadvantages
Bitter Betrothal
True Love
Haunted (2)
Dark Secret: has an illegitimate child (her husband has accepted the child but uses it as blackmail at times) (5)
Equipment
Katana
Wakizashi
Bow and 20 arrows
Yari
No Dachi
Naganata
Heavy Armor
Helm
Emerald Badge of Office
Kimono and sandals
Steed
Traveling Pack
Koku: 20
Mechanics
Base TN to be Hit: 25 unarmored / 35 armored (15 base+10 from 5 defense+10 armor)
Attack Roll with Katana: 9k4+17 (4 from honor/3 from percep/5 from katana/5 from free raise)
- Damage Roll with Katana: 6k2+4
Attack Roll with No Dachi: 9k4+7 (4 from honor/3 from percep)
- Damage Roll with No Dachi: 7k2+4 (add 50% strength rounded down)
Attack Roll with Yari: 6k3+7
- Damage Roll with Yari: 5k2+4 (7k3+4 mounted)
Attack Roll with Naganata: 7k4+7
- Damage Roll with Naganata: 4k3+4
Wounds: (strength of the earth 4 decreases wound penalties by 10)
Healthy (+0) __/6
Nicked (+0) __/12
Grazed (+0) __/18
Hurt (+0) __/24
Injured (+5) __/30
Crippled (+10) __/36
Down (+30) __/42
Out __/57
Experience: 0/66
I think that's everything
Clan: Imperial
School: Seppun Guardsman 2, Seppun Magistrate 1
Insight Rank: 3
Earth 3
-Stamina 3
-Willpower 3
Water 3
-Strength 3
-Perception 3
Fire 3
-Agility 4
-Intelligence 3
Air 3
-Reflexes 3
-Awareness 3
Void 3
Skills
[X]Battle 2
[X]Defense 5 (armored)
[X]Etiquette 4
[X]Kenjutsu (Katana) 5
[X]Iajutsu 3
[X]Kyujutsu 1
[X]Investigation 3
[ ]Spears 3
[ ]Horsemanship 1
[ ]Athletics 2
[ ]Storytelling (bragging) 1
[ ]Hunting (tracking) 3
[ ]Lore (law) 3
Honor: 4.8
Glory: 3.7
Status: 3.0
Infamy: 0.0
Taint: 0.0
Dojo:
Dojo of the Emperor's Hand (+0.5 status)
School Techniques:
-Seppun Guardsman 1: Never in Darkness
Spend void to reroll any failed honor tests (as many times as you have void to spend). Add honor rank to all attack, damage, and initiative rolls.
-Seppun Guardsman 2: The Clouds Part
During the first round if a skirmish, gain dice equal to your perception to be used on any roll that round. Add your earth to the total to resist disease, poison, and harmful effects from spells.
-Seppun Magistrate 1: Tengoku's Huntsman
Roll additional dice equal to honor rank on all hunting and investigation rolls. You may add your perception rank to the total of all attack rolls.
Mastery Abilities
May add 2xDefense skill to TN to be Hit, unless unaware of an attack or in the Full Attack posture.
Kenjutsu rank 5: you may spend an additional void point on a single damage roll.
Kata:
Advantages
Social Position
Quick
Strength of the Earth (4)
Disadvantages
Bitter Betrothal
True Love
Haunted (2)
Dark Secret: has an illegitimate child (her husband has accepted the child but uses it as blackmail at times) (5)
Equipment
Katana
Wakizashi
Bow and 20 arrows
Yari
No Dachi
Naganata
Heavy Armor
Helm
Emerald Badge of Office
Kimono and sandals
Steed
Traveling Pack
Koku: 20
Mechanics
Base TN to be Hit: 25 unarmored / 35 armored (15 base+10 from 5 defense+10 armor)
Attack Roll with Katana: 9k4+17 (4 from honor/3 from percep/5 from katana/5 from free raise)
- Damage Roll with Katana: 6k2+4
Attack Roll with No Dachi: 9k4+7 (4 from honor/3 from percep)
- Damage Roll with No Dachi: 7k2+4 (add 50% strength rounded down)
Attack Roll with Yari: 6k3+7
- Damage Roll with Yari: 5k2+4 (7k3+4 mounted)
Attack Roll with Naganata: 7k4+7
- Damage Roll with Naganata: 4k3+4
Wounds: (strength of the earth 4 decreases wound penalties by 10)
Healthy (+0) __/6
Nicked (+0) __/12
Grazed (+0) __/18
Hurt (+0) __/24
Injured (+5) __/30
Crippled (+10) __/36
Down (+30) __/42
Out __/57
Experience: 0/66
I think that's everything