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Fantasy Seeking a Third for an Epic Roleplay

Chaotic Poem

New Member
Roleplay Availability
I am currently recruiting for a roleplay.
Roleplay Type(s)
  1. One on One
  2. Group
Seeking a Third for an Epic Roleplay

Hello everyone,

This is a unique request. I co-created a large-scale, group roleplay—an ambitious story that demands creativity, dedication, and imagination. Initially, we had a third collaborator, but they weren’t up to the challenge.
We are now looking for our third.




The Story

Long ago, the High King and Queen ruled over a land united—where sea, earth, and sky swore fealty to a single throne. But their reign faded into legend, and the realm fractured into three:

Norshire, the ocean kingdom, where hardy seafarers hunt the waves for fish and seal fur.
Terrowen, the land of rolling plains and deep forests, where farmers till the earth and hunters stalk the wilds.
[Blank], the mountain stronghold, where miners carve precious gems and metals from the stone, and warriors stand unshaken against the sky’s wrath.

For years, the kingdoms stood apart, their alliances fleeting, their rivalries deep. Yet one fateful night, three souls—one from each land—awoke from the same dream. A voice, ageless and knowing, whispered of a ruin long forgotten, a place where history still lingered: The Castle of the Lost Crown.

Drawn by forces beyond their understanding, they journeyed across the fractured lands, meeting beneath the crumbling banners of the ancient High Court.

It was there that destiny bound them. A Seer, veiled in mist and mystery, revealed their purpose: to reclaim the elements their lands had forsaken.

To Norshire’s chosen, the ocean’s call surged in their veins, bending tides and storms to their will.
Terrowen’s champion became one with the land, shaping earth and root as if nature itself obeyed her command.
And [Blank]’s heir, the child of the peaks, danced with the wind, wielding the sky’s breath as both blade and shield.

But power alone would not mend what was broken. The Seer spoke of a looming darkness, an ancient force stirring beneath the surface of the world. If the three could not master their gifts, if they could not stand together—the land, the sea, and the sky would fall into ruin.

And so they set forth, not as rulers, nor as rivals, but as a Covenant—sworn to heal a land that had long since forgotten what it meant to be whole.




What We’re Looking For

This is more than just a roleplay—it’s an expansive, long-term story that requires a third writer to take on the role of Wind. We need more than just a character; we need a creative mind willing to help shape the world we’ve envisioned.

This is an audition. We can’t accept everyone, so please don’t be discouraged if you aren’t selected (especially if we roleplay together elsewhere).




What to Expect

1. Create a Character
– Yes, before being accepted. This demonstrates your dedication and ability to develop a compelling figure who fits within our world.

2. If Your Character is Approved – You’ll move to the next stage: writing a response to our pre-written prologues. These introductions will test your writing style, creativity, and ability to immerse yourself in the story.




About Your Character

• Gender:
Any (this is not a romance-driven story).
• Background: You will craft their entire backstory, including their village, country, and culture—their society depends on you.
• Powers: Wind-based abilities only.
• Animal Shift: Choose wisely. After reviewing the existing characters, your choice should complement or elevate what we’ve already created. Your character can is the only one who can shift into this other animal form.

We are looking for someone who matches our energy, creativity, and passion—or better yet, pushes it even further.

If this challenge excites you, we’d love to see what you can bring to the table!
 

Character Sheet

Basics

Character Name:
Nickname:
Meaning of Name:
Reason for Nickname:
Race:


Physical Appearance

Age:
How old does s/he appear:
Eye Color:
Glasses or Contacts:
Hair Color:
Style:
Weight:
Height:
Type of body/build:
Skin Tone:
Shape of Face:
Distinguishing Marks:
Freckles:
Moles:
Predominant Feature:
Health issues:


Favorites

Favorite Color:
Least Favorite Color:
Favorite Music:
Least Favorite Music:
Food:
Literature:
Expressions:
Mode of Transportation:
Daredevil or Cautious:


Habits of Character

Drinks:
Mostly What:
When and how much:
Drugs:
Mostly What:
When and how much:
How does s/he spend a rainy day:


Background

Hometown:
First Memory:
Most important childhood event that still affects them:
Education:
Religion:
Why?:
Finances:


Family

Mother:
Relationship with her:
Father:
Relationship with him:
Siblings:
Extended Family:
Relationship with them:


Attitude

Most at ease when:
Ill at ease when:
Priorities:
Philosophy:
How they feel about themselves:
If granted one wish, what would it be:


Personality

Greatest Strength:
Greatest Weakness:
Soft Spot:
Is this soft spot obvious to others:
Biggest Vulnerability:


Traits

Optimist or Pessimist:
Why:
Introvert or Extrovert:
Why:
Drives and Motivation:
Talents:
Extremely skilled at:
Extremely unskilled at:
Good characteristics:
Character Flaws:
Mannerisms:
Peculiarities:
Biggest Regret:
Minor Regrets:
Darkest Secret:
Does anyone else know?:


-----------------------------------------------------

Animal Shapeshift

Describe your animal—species, and looks, we are looking for an animal around the size of a horse, keeping the abilities connected to wind:


-----------------------------------------------------

Powers of the Wind

Power 1
Early stages:
Mid-Tier:
Mastery:


Power 2
Early stages:
Mid-Tier:
Mastery:


Power 3
Early stages:
Mid-Tier:
Mastery:


Power 4
Early stages:
Mid-Tier:
Mastery:


Power 5
Early stages:
Mid-Tier:
Mastery:


-----------------------------------------------------

Brief Description of Your Town and Country
(*Can be refined later—just need to see that you can create one!*)

 
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❂ The Awakening ❂


The three characters, separated by their nations’ borders, each receive a sign from Mercer Castellanos. This moment marks their awakening—powers igniting within them. Yet, unaware of these abilities or their significance, they go about their lives until that night.

In their dreams, Mercer summons them. His message is clear: travel to the Castle of the Lost Crown. With no knowledge of each other but driven by fate, they each set out on their journey, reaching the castle by the season’s first snowfall.


❂ The Training ❂


Winter is harsh, yet within the Castle, warmth lingers. Under Mercer’s guidance, the three learn to harness their powers and shifting abilities. They soon discover they are no ordinary warriors—they transform into legendary beasts of their homelands, creatures thought to exist only in myth.

Their powers align with the elements:
⤖ Wind – (Your character)
⤖ Earth – (Me)
⤖ Water – (Other developer)

As the season wanes, so does their time of peace. A dire warning reaches the Covenant. A force of Fire is rising, one Mercer has foreseen.


❂ The Trials ❂


The three must embark on a perilous journey, each returning to their homelands to rally their people.
They travel together first to Terrowen, the Earth kingdom, then to Norshire, the realm of Water, and finally to the domain of Wind.

With diplomacy, strength, and unwavering resolve, they must convince their rulers to stand against an unknown but devastating enemy. Through battle and sacrifice, they earn the trust of their nations and lead them back to where it all began—The Castle of the Lost Crown.



❂ The Final Battle ❂


The enemy is here. Fire rises to consume the world. But this time, the three are not alone. Kingdoms once divided now stand united, their banners flying as one.

The last war begins.



Please message me with any questions or concerns! If anything is unclear, ask before putting in work!
 

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