Kloudy
The Lore Savant
Interested~ Just saw that someone might be making a CS for the security officer, so I get it if you're closing the check up.
Alternatively, I noticed the roles don't mention a navigations officer. A crewmember to handle cartography, communications and perform administrative logistics for the captain on the bridge could be very useful. I imagine they would also cooperate with the science officer in using technology to explore new locations, with the security officer to assist coordinating combat operations and of course with the captain to relay information and directives.
I was hoping to tack on a political expertise to the character I'd make as well, allowing them to help advise the captain/others on more diplomatic missions. I'm even willing to play as an on-ship AI if it makes too many head-officers/divisions.
If this is changing too much, I understand. Awesome concept, would love to be involved~
Alternatively, I noticed the roles don't mention a navigations officer. A crewmember to handle cartography, communications and perform administrative logistics for the captain on the bridge could be very useful. I imagine they would also cooperate with the science officer in using technology to explore new locations, with the security officer to assist coordinating combat operations and of course with the captain to relay information and directives.
I was hoping to tack on a political expertise to the character I'd make as well, allowing them to help advise the captain/others on more diplomatic missions. I'm even willing to play as an on-ship AI if it makes too many head-officers/divisions.
If this is changing too much, I understand. Awesome concept, would love to be involved~