Deviltigerr
Elder Member
Guess something else to add to that before you spend some credits:
Usually unless stated otherwise your body armor (starting armor) has the following features:
-Cover all locations
-Full Environmental Protection (fully sealed systems, self-contained breathing, immunity to extreme temperatures, radiation, vacuum, diseases and life support system).
-A basic commlink (5 miles range)
-Sensitive visors or eye lenses (offset illumination penalties by 2 and +2 to resist blinding attacks)
Your Huntsman lightweight armor has a minimum of d6 strength requirement so keep it in mind or you will have some penalties (just one attribute to strength to have d6.) It offers +5 armor and +1 toughness but offers no full environmental protection.
Edit:
I guess worth mentioning the following setting rules are in play:
Blood & Guts
Born a Hero: Ignore rank requirement for edges and powers at character creation.
Critical failures
Joker's Wild
Usually unless stated otherwise your body armor (starting armor) has the following features:
-Cover all locations
-Full Environmental Protection (fully sealed systems, self-contained breathing, immunity to extreme temperatures, radiation, vacuum, diseases and life support system).
-A basic commlink (5 miles range)
-Sensitive visors or eye lenses (offset illumination penalties by 2 and +2 to resist blinding attacks)
Your Huntsman lightweight armor has a minimum of d6 strength requirement so keep it in mind or you will have some penalties (just one attribute to strength to have d6.) It offers +5 armor and +1 toughness but offers no full environmental protection.
Edit:
I guess worth mentioning the following setting rules are in play:
Blood & Guts
Born a Hero: Ignore rank requirement for edges and powers at character creation.
Critical failures
Joker's Wild
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