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Fandom Santana High Character Repository

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Duwang

No Weakness
Player Characters

Non-Player Characters

Character Sheet Template
(A picture of your character)
Name: Last Name, First Name, Middle Initial
Age: American high school students are usually between the ages of 13 and 18. I’d like to keep player characters the same age for the time being for ease of keeping the players together
Appearance: If not using or in addition to a picture.
Personality: It’s okay. I don’t have one either.
History: Include somewhere your character’s reason for going to Santana High; if he/she is a juvenile delinquent, list some of his/her exploits.
Quirk: If applicable, though I don’t know many reasons why you wouldn’t want this outside of for character reasons. Be sure to list strengths, weaknesses, mechanics, and what have you. Or don’t. I don’t mind.
 
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Name: Shanks, Percival, Richard (Goes by Dick)

Age: 16

Appearance:
A punk looking fellah who looks ready to start up a mosh pit or riot based on heavy metal or grunge core music at any moment. Standing 5' 11, 149 lbs, hes rather average in build and frame, hell he doesn't look to strong either. But he does at least look like the kind of fellah to start up trouble, has the aura of a dude whos about to jump you with a couple others just to rough you up or harrass you.

Personality:
And he might harrass you, might, with friendly greetings and maybe asking how you are doing. Despite his appearance hes actually somewhat of a puppy dog, course he doesn't exactly come across that way due to his way of speaking and general demeanor. A misunderstanding is inevitable and generally expected as people generally wish to keep a big distance between him and their possessions. He however is bad at noticing this, playing into the persona he really only knows and kinda keeps getting closer until either the police are called or they get assaulted by pictures of his totally cute new puppy dogs.

This of course tends to lead into many misunderstandings, fights and in general dislike from msot people in general who don't quite like punks with a accent coming up to em.

History:
The reason for him to be coming to this school is simple, his record. Harrassment, indecent exposure (He swears it was just a prank by his buddies who stole his pants), assault x9 (Can't help it with his quirk.), noise violations x4, disturbing the peace through accidental quirk usage (Guy has to take his morning runs damn it), and various minor offences. In truth he was a good kid for most of his life, His father, hero name Octane, was, and still is, his favorite of heroes with his super speed. His mom, being quirkless taught him how to be a kind fellow and how to make friends and speak with strangers as if they were to be one rather than be standoffish like many are.

However, as a late bloomer his quirk's manifestation was... Interesting... In the middle of gym class in grade 6 a strange thing occurred in a group of young boys paired with Dick. A bunch of lazy kids suddenly became practically star athletes of the class, filled with vim and energy, in fact everyone in the room seemed to have an massive increase in energy and performance.

And so did every class afterwards, at least the ones that could be kept in check.

It took three wholes days for his quirk to be finally realized and noticed that the fruity smell was indeed not just a strange new mass produced cologne. In the end, he remained a ever increasingly energetic kid, to much so, and growing into his punk stage and hanging out with the wrong groups lined him up for some stupid stuff. Stuff he regrets but will never forget just how fun they could be. But now hes stuck heading to some backwater school for some... unpleasant dealings that went somewhat wrong, when you kind of bottle and sell your quirk as a stimulant people start to get abit antsy and call you a drug dealer.

Quirk:
Mosh pit, a emitter type quirk that causes his body to exhume a pheromone that induces:
  • rapid heart rate.
  • sweating.
  • heightened senses.
  • rapid breathing.
  • decreased ability to feel pain.
  • increased strength and performance.
  • dilated pupils.
  • feeling jittery or nervous.
In essence, the pheromone forces the body to go into an immediate fight or flight response through flooding their body with adrenaline. While in short term this can be a benefit to those with more physical related abilities, this can be dangerous as the body may proceed to turn it'self apart in it's increased state of activity. This ability only activates however when Dick sweats, in his normal state he only gives off enough that gives almost a effect close to an energy drink.

those effected report his phermones smelling somewhat like "Yea know when yea gotta take a sniff of a fruity soda or energy drink? Kinda like that." The way he reduces the effect on himself is through usage of a respirator mask that he keeps on his person and of course his eventual crash. The crash that one feels after this uplifting aroma is taken away is often very much worse than how you felt before you were affected.

He currently wears a suit that keeps his quirk from manifesting, at least for others.
 
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Name: Fields, Victor, R.
Age: 16
Appearance: Victor isn’t too impressive looking an individual, despite his best attempts to accessorize and utilize whatever smuggled colognes he can. He has a fairly wiry frame that doesn’t look all too developed and his height is an unremarkable 5’8”.
Personality: All and all a sleazy corporate yuppie type. All Victor cares about is his personal image, to which being locked away in an establishment for juvenile establishment has done damage to, and getting as much money as possible. And since his image is already fairly damaged he is much more inclined to going about gaining money in the sleazier fashions.
History: Victor R. Fields was sentenced due to malicious destruction of property, alongside embezzlement of funds and conspircies of price rigging.
Now why Victor R. Fields was caught in these acts is simple, he had a deal with local real-estate brokers who were utilizing Victor’s particular quirk, in that Victor would go to more affluent areas in order to bring prices down, for those who will flip, and for those who chose to stay they would be subject to a conspiracy regarding mold infestation eliminators. Eventually the authorities caught whiff that things were shady and the heads of the operations immediately began squealing to save their hides by putting the blame on the underlings, such as the essential tool that was Victor.

Quirk:
Moldy Midas Touch (Emitter Type) – Victor R. Fields has a very simple ability, involving the transmission of mold and mold-like fungi onto subjects that he personally touches. Despite it being an ability he can toggle on and off via touch, his hands perpetually have a dank smell to them. This ability seems to work better on non-biological objects, at least those that aren’t moving, than non as it can spread quicker and do more damage to say a house than a living individual. Due to his ability Victor R. Fields takes incredible damage from fungicides, even from natural oil fungicides such as rosemary oil.
 
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Name: Twitch, Beatrix
Age: 16
Appearance:
Wearing eccentric and mismatch of clothing in a somewhat punk style, rarely clad in anything overly new with tears and repairs comment place. Standing tall with an athletic build she lacks any particular physical blemishes or scars with the most striking elements of note being both their mismatched eyes as well as a long mane of hair that nearly trails the ground even when secured and bound in a braid.
Personality:
A conflicting girl with great energy, passion and confidence, and even should the later prove their downfall with a frightening speed at times they rarely let such dissuade them. Still, she does have an aggressive streak when triggered, her snapping anger going overboard at times to the point of yelling at inanimate objects with a deep cynicism which strangely can quickly change to laughter. Above all, though they hold great value in personal freedom through their mental stability has raised concerns for a while though seems deeply tied to her creative spark.
History:
A California born teen from a relatively wealthy family with established roots in the area though unfortunately embroiled within the corruption of the city with the kickbacks and selective project approval used to shape the city in the preferred image and unconfirmed ties to more organized criminal elements. She holds no grand vision or altruistic pursuit, just a means to an end to success and freedom, Its been this somewhat selfish desire to escape the world around them to their own idealized one that has fueled her resolve. She is however well-known for commonly trespassing in areas where she should not though fortunately such has become far less common in recent years, or more accurately she has become more proficient in not being caught. Regardless her repeated actions have held a desire for her parents to have them out of the picture for a while and perhaps to curve their wild side and so cast them off to a delinquency school in order to either reform them, or at least save "embarrassment"
Quirk: Gecko Form (Mutant Type) - The user can do pretty much everything a Gecko can of equivalent size, a myriad of connected abilities proving extremely versatile when combined with her advanced physical capabilities.
Other:
 
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Appearance Here
Name: Sanchez, Guillermo, Z.
Age: 16

Personality: A hot-blooded latino stereotype from the mean streets of LA, Sanchez is a fast-talking con man who positively oozes with oily, sweaty bravado. He might talk big about honor, the importance of family, the tenets of the gangster lifestyle, but don't be fooled. When things get tough and it comes down to the wire, Sanchez is a career coward only cares about two things: His reputation, and his next meal.

History: Sanchez comes from a hardworking immigrant family living in downtown Los Angeles, though he hasn't spoken to them in years ever since his father disowned him. Having fallen in with a gang in middle school, he made his keep as a lookout and gofer for the local underboss and made out pretty well for himself, at least until he ended up being arrested on serial dine and dashing charges at a number of high-profile restaurants. In spite of all his bravado, Sanchez was still a dumb kid and broke pretty fast, spilling what little he knew about the gang. In the end, the police gave him two options: Either wear a wire for them, or go to a criminal reform school. Sanchez, knowing that to betray his brothers meant death, immediately chose the latter option. Now, Sanchez wheels and deals inside Santana High's hallowed halls, always looking for an opportunity for a quick meal or a quick buck.

Quirk: Supercharger - Sanchez is possessed of a superhumanly efficient metabolism that allows him to store and rapidly burn massive amounts of calories for incredible boosts to his reflexes and overall speed. Unfortunately, said metabolism also causes him to gain wait extremely easily, causing him to become stonkin' fat whenever he goes without using his powers.
 
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Name: Ferdinand, Nile, R.

Age: 16

Appearance: Nile dresses in a beaten, torn up football jersey, dotted with holes and cuts, with crocodile a tooth necklace and a crocodile head worn like some sort of grotesque hood, as well as black jeans with just as many holes. He has spiked up dark blue hair that's been slightly shaved at the sides, Nile is covered head to toe with rough scales and has razor sharp pointed teeth, clawed hands, slited eyes, and a crocodile tail.

Personality: Nile acts more like a wild animal than teenager, attacking people who get in his personal space, eating raw meat, living completely off instinct, not being very smart outside of hunting and fighting. He mostly acts aggressively toward others, often filling the role of the typical 'bully'. But, he'd never been taught how to act around people, so Nile just goes off what will keep him alive.

History: Nile was abandoned at an extremely young age, left to die due to his slightly scary and deformed appearance, his quirk manifested at birth causing him to look like a strange baby crocodile... Thing. But luckily for him, he found his way to a sewer drain pipe one night, and met his new family of abandoned pet crocodiles in the sewers, some of the large hungry ones made attempts to eat him but were driven off by the largest of the group, this behemoth of a crocodile taught Nile to hunt, and live off fish, small mammals and other animals.

Nile lived in and around the sewer drains outside the city for years, until one day he nearly killed a group of 5 hunters killing and taking the skins of his 'family'. almost eating one of the hunters before he was knocked out and was taken into custody, but with no where else to go he's being sent to this prison of a high school to possibly teach him how humans work.

Quirk: Crocodile.
Nile is basically a human Croc Hybrid. With pointed teeth, immense strength, powerful jaw, great at swimming and all that other Crocodile stuff.
 
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Name: King, Dominick
Age: 16
Appearance: Standing at a little over 5'8", Dominick looks like your model urban youth in how he dresses and presents himself. His face is usually adorned with a smirk, and he tends to lean towards baggier clothes. While a little on the short side, he has a lithe athletic physique which he takes great pride in. His body is accented with a few random scars here and there, a memory of when he was first learning how to use his quirk.

Personality: Shitty Dominick is your typical wisecracking class clown. Always feeling the need to get the last word, and never seeming to know when its time to shut up. As such, his mouth has gotten him into trouble with others on numerous occasions, a fact he seems to almost take pride in. He's never afraid to speak his mind or step up when the time calls for it, often putting him at odds verbally and sometimes physically with others. Which doesn't help since he has a habit of provoking people into fights (not that he minds). You'll rarely ever see him upset however, usually brushing off most situations with a grin and a joke. That isn't to say he doesn't get angry or sad, it just takes a bit to make him snap. Generally though Dominick is a free spirited teen who just does whatever he thinks will be fun or interesting.

History: Dominick grew up happily enough. A single child to your everyday middle class family. Dominick always had a penchant for getting himself into trouble, whether it be at school or doing dangerous stunts with his friends at home -- however it was never anything serious and he usually got away with a light slap on the wrist. Things changed pretty drastically when his father passed away without warning. His mother, now an only parent struggled to provide for them both at home, while at school things quickly spiraled out of control.

Dominick's grades slipped, he became prone to lashing out at everyone around him, and fighting was constant. Whether it be with his own student peers, or even his teachers. It wasn't very long before law enforcement had to get involved to handle his situation. By the time he finally calmed down and caught himself from falling any further, it was already too late. He was now recognized as a juvenile delinquent with a rap sheet a mile long for things such as; underage drinking, possession of a controlled substance, vandalism, property damage, driving without a license, and an extensive list of assault charges his only remaining option was to attend Santana High.

Quirk
Spring-Loaded (Mutant): The muscles, bones, and sinew in Dominick's forearms and calves function similarly to a spring. Allowing the muscles in those areas to compress and build up energy before finally being released with a surprising amount of force. Dominick uses this quirk in a few ways; the most obvious being to increase the strength of his punches as well as the height of his jumps. Thankfully, the spring like nature of these body parts helps immensely in absorbing the force from his own abilities.

The quirk's main limitation is the fact that it's a natural process of Dominick's body, relying on things like his own physical endurance. Like any other muscle, extensive overuse can lead to things like cramping, or extreme muscle fatigue, leaving him potentially vulnerable depending on the situation. This weakness extends to things like temperature, more specifically the cold. Extreme cold forces his muscles to tighten and contract, reducing the range of motion of his quirk and potentially causing injury. Specifically, the risk of severely tearing his muscles or even tendons.
 
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'"Well, ain't that interesting! But, frankly, I don't give much of a shit."

Name
Ingrid, Philomena, M.


Age
Sixteen

Appearance
Philomena is a scary-looking individual, with her zombie-like appearance, eye-bags, pale skin, and all (though, it's quite fitting, considering she's dead inside). Another odd fact about her bodily structure is her pointed ears, which surprisingly, aren't due to her quirk. Her hair is a mid-toned blonde, and styled very messily, with two loose and frazzled strands of hair hanging down each side of her face. She has a split fringe on the left side of her forehead, along with a less obvious, though apparent, fringe on her left side as well. There are a few short strands of hair sticking up on the top of her head, and her hairstyle is finished off with a long and messy ponytail. Philomena has a relatively clear and clean complexion besides the sizeable eye-bags she has, lacking any freckles, moles, birthmarks, or blemishes. Her complexion is 'colored' with a deathly pale, making her appearance look even more deceased. Her facial structure is finished off by a pair of narrow eyes (well, a narrow eye), which is an electric blue color. Her daily attire is quite simple, starting with an evergreen winter coat with pale green fur lining the hood. Underneath it is a black shirt that just barely hangs off her shoulders, which showcase a few jagged scars, most of them on her left shoulder. Her lower attire consists of black skinny jeans with rips lining the sides most prominently, but there are a few on the front, finished off with a pair of short, laced black platform boots. She accessorizes with a pair of black barrettes over the left side of her hair and a chain-link earring, along with a black choker. The last thing to note about the teen's appearance is her many bandages: she sports one over her left eye that crosses the upmost part of her forehead, two crossed in a plus sign formation on her lower right cheek, and two crossed in an 'x' formation on her right hand.

Personality

Philomena is a very cold and cynical person, her life experiences have diminished her faith in humanity, quite literally. She doesn't trust anyone, most of the time only managing to see the bad in people; in her book, if people are kind, it's only for their own benefit. To be straight, she is a very rude and mean person, preferring to be blunt instead of sugarcoating things. Due to her closed-off nature, Philomena is careful not to show any emotion, meaning she rarely ever gets angry or sad. Even if she does get angry, you probably don't wanna be around for it, as due to her penchant to hold things in, she gets extremely angry, breaking things and yelling at anyone who even tries to get near her. Luckily, her anger comes in short, as even in a blind rage, she's competent enough to end her anger as fast as possible. Her sadness isn't as obvious as their anger, as oftentimes she'll just develop a blank stare, and get spaced out quite a lot; the only thing that makes people note her melancholy is that they are much mellower than usual, not snapping and quipping as she usually does. If a person, by some miracle, becomes friends with her, not much changes in her personality besides the fact she doesn't insult the person seriously anymore, more in a playful manner. She also becomes significantly more protective, bringing down anyone who talks down to her friends. She also becomes just a bit more open, actually talking about her issues to the person instead of holding it in. All in all, she's not the most likable person, but she's tolerable.

History

Philomena Milagros Ingrid was born on a cold night on December 4th to Francoise Ingrid. Her father was unknown to her, as he bailed on her and her mother a few days before she was born. As a result of her father's disappearance, Philomena's mother became addicted to alcohol- despite this, Philomena still lived a comfortable life. Her mom had a well-paying job as an insurance agent, and they lived in a nice two-story house- Philomena had toys, food, and everything else a kid wanted. But, when she turned five, her mother's alcoholism got to the point where she'd come to work absolutely wasted, and eventually, her mother was fired from her job. As a result, they were evicted from their home and forced to live in a house their mom's friend owned and had let them stay within a bad neighborhood. When Philomena was seven, she and her mom's house was broken into and her mother was shot during an altercation with the burglar. Despite paramedics' best efforts, her mother was pronounced brain dead at the hospital. Since Philomena's father wasn't able to be traced, she was sent to an orphanage, and that's when her delinquent behavior really picked up. Since Philomena was seven when she was sent away to the orphanage, she started off small with her bad-seed tendencies: she'd destroy tiny things around the orphanage, and in her late childhood (age ten to thirteen), she began to graffiti the orphanage, and worse, began bashing in walls and more. But, the issue that got her sent to the school when she was fourteen was Philomena was a late bloomer with her quirk, and one day, she was in a fight after somebody had stolen from her. She didn't know why she wanted to fight him- it wasn't like her, but she felt enraged. The guy was a brute, and she had no chance, she was so tired and pained, but upon punching the man, Philomena felt energized and painless again, and the man she was fighting had fallen on his knees in pain. That's when Philomena was finally arrested for Assault and Battery, and the counts were added onto based on other testimonies attributed to their other fights and Destruction of Property. Philomena could either go to prison or Sanatana High- and I'm pretty sure you know what she picked.

Quirk
Bestowal
Philomena's quirk allows her to transfer any sensations she's feeling to any individual, emotion or otherwise. Her quirk relies on using receptors in their body which function like suction cups in a way, allowing her to stick her feelings onto another person through transfer. However, if the person has an obstruction like a blood clot where Philomena is trying to transfer their feeling to, it doesn't go through. Likewise, she can only transfer feeling through an open-source, such as a vein. Her quirk usually works best when her victim has an open wound, however. A drawback to her quirk is that if she uses her quirk for too long, she'll begin to absorb the sensations of her target: much like suction cups begin absorbing things after a while. Another issue is that if she suses her quirk to long, she'll lose all sensation in her body. Though a good thing in retrospect, with no senses the girl will have no clue what's going on around her, as she can't feel pain or anything. But, her quirk isn't all drawbacks, as she can't have burnout with it- due to it's simple premise, no complicated actions need to take place in her body to activate the quirk, leaving it with a form of unlimited usage, besides when she depletes to much.


 
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Name: Matthews, Hayley S.
Age: 16
Appearance:
Standing at 4'11 and weighing in at "none of your business", Hayley would be quite easy to miss if it wasn't for her sense of fashion.

Personality:
At first glance Hayley seems nothing more than a greedy, loudmouthed idiot that is incapable of considering the consequences of her actions, and for the most part she is. However a key difference between what she appears to be and what she actually is like, is that she's fully aware of the consequences but she thinks she's clever enough to get away with it. Maybe one day she'll learn that bragging about crimes is a surefire way to get caught, but that day is far off in the future.

History:
Despite being born to a loving family, Hayley never could stay out of trouble. Her parents tried everything they could, other than real punishment, to convince her to change her ways, but not even getting her allowance taken away was enough. She would just find another way to keep her pockets full of cash, typically through thievery. Eventually this path led to her greatest heist, the answers to the finals. It was the perfect plan, she used her powers to sneak in and out of the school after hours and left no trace. Except, of course, for the fact that she sold the answers to everyone in her grade. Naturally the school wanted answers and the other students were eager to spill the beans to keep from being expelled.

Quirk:
Shrinking - Hayley can instantly reduce (and revert) her size to anywhere between her natural height and 3/4ths of an inch. While her strength and durability remain the same no matter her height, her weight is reduced which makes powerful gusts of wind, or simply being flicked, a serious threat. Mysteriously, anything on her person will change sizes with her when she activates her power.
 

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