DemonKitten
Handler of Souls, Destroyer of Hearts
I am looking for assistance in this creation. Perhaps someone who is experienced in creating a dice system or something similar.
I am also looking for interest, though this will not be made until after I finish finals. With that note, let us begin.
S.A. ACADEMY
The Backstory
30 years back, the war of the nations started. You knew it would come, everyone did, but no one seemed to understand the consequences. The war dragged on and each nation turned to dark means to defeat the others. (At this time nuclear warfare was no longer an effective way). They looked towards super soldiers. Orphanages began lending out children to adoptive parents who, instead of providing a loving home, experimented and tortured the children. Demons, Devils, or whatever you want to call them were summoned for war tactics or to weaken the enemy, but it just ended up weakening both sides. The demonic creatures saw the weakness and desperation in their eyes and took over the lost humans taking their women and their humanity. Angels, weakened by the growing influence of the demonic creatures, were ripped from heaven and used for research, rapped, and tortured. This went on for years to the point that God is just a sad tale of the good ole days and Angels are a cruel hope that parents give to children.
The Present
It is now 30 years later. What is done is done and the scars are left all over the world. The war is no longer against each other, but against the devils that now rule this world. Many humans that still hold humanity hide and keep their head down. There are not many safe havens for the good of heart, but there are still good of heart and that is why S.A. Academy was built.
The Academy
S.A. academy was built for the sole purpose of bring together the cursed and hopeless children whose lives were altered by the greed of the adults around them. The Creator is only known as SA and no one knows much else. Some like to believe that the academy was built by the remaining Angels that could not stand to abandon their charges. Others think that it is a devil’s trick to lure these powerful humans into their hands. There are even some that believe that they are mere humans trying to fix the horrors they have caused.
The Academy provides the means of a greater education which is not provided anywhere now and days. Also, safety, a place to sleep, and support from peers and the mysterious teachers that reside there. There are normal classes, but they are slim compared to the classes built to make students into the best they can be. Students do not choose their schedules, they are picked based on the students’ personality and abilities or what is deemed the best route.
“But how do they know anything about me?” Ah, that is the question isn’t it? Why, they have been watching you, all of you since the day you turned into something. They have prepared for this day that you would be gathered here and stand at the doorsteps of the great S.A. Academy or as outsiders like to call it “The Society of Angels.”
Welcome to year one.
Normal Classes
Each of these classes are meant to build on a skill. If you want to be in a certain class, your student must fit the criteria.
• Creative Writing (not only helps to keep students not stressed, but provides creativity in planning, writing scenarios and becoming a strategist)
• History (This is required by all students to prevent a repeat of the mistakes of our past. Mainly studies the mistakes of war)
• Art (A way to calm the mind as well as develop the ability to put onto paper mental pictures)
• Math (Helps to create fast processing students that can determine things in a blink of an eye and provide measurements, solutions, and numerical problems if came across)
• Speech (Builds leaders with the ability to command those around them with pretty words. English goes in here)
• Psychology (Develops manipulators, empathetic, and students that can read weakness)
• Sciences (This is a broad category, but these students are meant to learn to develop weapons and ways to channel abilities, esc)
Unique Classes
These classes are chosen by your abilities and powers. (More may be added)
• Basics of Healing (For those with more of a feathery touch)
• Arts of the Elements (Elemental based powers)
• Animorphtology (For those with a beast inside)
• Stamina and Endurance Training a.k.a SET (The P.E. of S.A.)
• Black Arts (Those with darkness in their veins)
• Mixology (Poison or perhaps a healing remedy?)
• Close Combat Class (For those that are more up close and personal)
• Ranger or Distance Fighting (not the strongest and need some far away training)
• Weapon Sorting (This class last only for a while and ends once you find your muse)
Factions
At night, when all are asleep the students come out to play. Perhaps to test out their new found freedom or to test out their strength, all students are required to show up at the Gathering of Angels. It takes place in the far back gardens of the campus where a blazing fire seems to always burn on qu. No one knows who started this or brought this forth, they just know they were all drawn to it the first night. There are two Factions that you may join that will help you excel through the ranks of S.A. Before we get into that, you must be taught about this Gathering of Angels.
GATHERING OF ANGELS
Is a time to test your strength and gain notice through battles of wits, strength, speed, and skill. There are many different battles, all very dangerous and all leaving you sore (for better) or dead (For worse). These battles are done in turn. Two fighters are randomly chosen, depending on where you scanned your faction card, for the rest to watch as they battle. The most likes a player gets for their post determines the winner. Dices will be used or some form of a system to keep things fair. (Once I find out how).
FACTION CARDS
These are cards that are placed on lanyards around your neck. They are life pieces and losing them equals death. You get one once you join a faction and it shows your faction on your card. The card keeps track of your wins/loses in each category and is sent to a larger system that keeps track of who is raining champ in what areas. Since I am the GM, which would be me that keeps track of the numbers.
The Light Faction
Those that choose this side are usually are those that try to fight without death and believe there is hope in the future. They have faith in the system and fight their hardest because they believe they are doing what is right. It doesn’t matter what your powers are or who your parent is as long as you fight with a conscious.
The Dark Faction
Not very positive thinkers. Fight mainly for survival and believe that this Academy is just a stepping stone for worse to come. They usually fight only for themselves believing that they, as a group, are more important than this human nation that created them and caused them this pain. They have no faith in the future.
Starting Plot
At the beginning, the plot will be to come to terms with where you are, join a faction, and become powerful in the areas that you desire. This will test your skills as a roleplayer and your ability to adapt to whatever is thrown at you. No longer are you in control of your characters fate, but a random role or decision system.
I am also looking for interest, though this will not be made until after I finish finals. With that note, let us begin.
S.A. ACADEMY
The Backstory
30 years back, the war of the nations started. You knew it would come, everyone did, but no one seemed to understand the consequences. The war dragged on and each nation turned to dark means to defeat the others. (At this time nuclear warfare was no longer an effective way). They looked towards super soldiers. Orphanages began lending out children to adoptive parents who, instead of providing a loving home, experimented and tortured the children. Demons, Devils, or whatever you want to call them were summoned for war tactics or to weaken the enemy, but it just ended up weakening both sides. The demonic creatures saw the weakness and desperation in their eyes and took over the lost humans taking their women and their humanity. Angels, weakened by the growing influence of the demonic creatures, were ripped from heaven and used for research, rapped, and tortured. This went on for years to the point that God is just a sad tale of the good ole days and Angels are a cruel hope that parents give to children.
The Present
It is now 30 years later. What is done is done and the scars are left all over the world. The war is no longer against each other, but against the devils that now rule this world. Many humans that still hold humanity hide and keep their head down. There are not many safe havens for the good of heart, but there are still good of heart and that is why S.A. Academy was built.
The Academy
S.A. academy was built for the sole purpose of bring together the cursed and hopeless children whose lives were altered by the greed of the adults around them. The Creator is only known as SA and no one knows much else. Some like to believe that the academy was built by the remaining Angels that could not stand to abandon their charges. Others think that it is a devil’s trick to lure these powerful humans into their hands. There are even some that believe that they are mere humans trying to fix the horrors they have caused.
The Academy provides the means of a greater education which is not provided anywhere now and days. Also, safety, a place to sleep, and support from peers and the mysterious teachers that reside there. There are normal classes, but they are slim compared to the classes built to make students into the best they can be. Students do not choose their schedules, they are picked based on the students’ personality and abilities or what is deemed the best route.
“But how do they know anything about me?” Ah, that is the question isn’t it? Why, they have been watching you, all of you since the day you turned into something. They have prepared for this day that you would be gathered here and stand at the doorsteps of the great S.A. Academy or as outsiders like to call it “The Society of Angels.”
Welcome to year one.
Normal Classes
Each of these classes are meant to build on a skill. If you want to be in a certain class, your student must fit the criteria.
• Creative Writing (not only helps to keep students not stressed, but provides creativity in planning, writing scenarios and becoming a strategist)
• History (This is required by all students to prevent a repeat of the mistakes of our past. Mainly studies the mistakes of war)
• Art (A way to calm the mind as well as develop the ability to put onto paper mental pictures)
• Math (Helps to create fast processing students that can determine things in a blink of an eye and provide measurements, solutions, and numerical problems if came across)
• Speech (Builds leaders with the ability to command those around them with pretty words. English goes in here)
• Psychology (Develops manipulators, empathetic, and students that can read weakness)
• Sciences (This is a broad category, but these students are meant to learn to develop weapons and ways to channel abilities, esc)
Unique Classes
These classes are chosen by your abilities and powers. (More may be added)
• Basics of Healing (For those with more of a feathery touch)
• Arts of the Elements (Elemental based powers)
• Animorphtology (For those with a beast inside)
• Stamina and Endurance Training a.k.a SET (The P.E. of S.A.)
• Black Arts (Those with darkness in their veins)
• Mixology (Poison or perhaps a healing remedy?)
• Close Combat Class (For those that are more up close and personal)
• Ranger or Distance Fighting (not the strongest and need some far away training)
• Weapon Sorting (This class last only for a while and ends once you find your muse)
Factions
At night, when all are asleep the students come out to play. Perhaps to test out their new found freedom or to test out their strength, all students are required to show up at the Gathering of Angels. It takes place in the far back gardens of the campus where a blazing fire seems to always burn on qu. No one knows who started this or brought this forth, they just know they were all drawn to it the first night. There are two Factions that you may join that will help you excel through the ranks of S.A. Before we get into that, you must be taught about this Gathering of Angels.
GATHERING OF ANGELS
Is a time to test your strength and gain notice through battles of wits, strength, speed, and skill. There are many different battles, all very dangerous and all leaving you sore (for better) or dead (For worse). These battles are done in turn. Two fighters are randomly chosen, depending on where you scanned your faction card, for the rest to watch as they battle. The most likes a player gets for their post determines the winner. Dices will be used or some form of a system to keep things fair. (Once I find out how).
FACTION CARDS
These are cards that are placed on lanyards around your neck. They are life pieces and losing them equals death. You get one once you join a faction and it shows your faction on your card. The card keeps track of your wins/loses in each category and is sent to a larger system that keeps track of who is raining champ in what areas. Since I am the GM, which would be me that keeps track of the numbers.
The Light Faction
Those that choose this side are usually are those that try to fight without death and believe there is hope in the future. They have faith in the system and fight their hardest because they believe they are doing what is right. It doesn’t matter what your powers are or who your parent is as long as you fight with a conscious.
The Dark Faction
Not very positive thinkers. Fight mainly for survival and believe that this Academy is just a stepping stone for worse to come. They usually fight only for themselves believing that they, as a group, are more important than this human nation that created them and caused them this pain. They have no faith in the future.
Starting Plot
At the beginning, the plot will be to come to terms with where you are, join a faction, and become powerful in the areas that you desire. This will test your skills as a roleplayer and your ability to adapt to whatever is thrown at you. No longer are you in control of your characters fate, but a random role or decision system.