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Fandom RWBY - Beacon Academy: AotWF

StarrySkyofLostSouls

Reach for the stars
@StarrySkyofLostSouls, please edit this post to include the character/sign-up information.


~*Character Sheet*~


Name:


Age:


Race:


Physical Description: (anime photos are encouraged)


Background: (at least 1 paragraph)


Personality: (at least 1 paragraph)


Skills and Talents:


Combat Ability:


Weapon:


Ethics:


Goals:


Liked = Accepted.


~~~~~~~~~~~~~~~~~~~~~~~~~~


Name: Argyros Fteró


Age: 18


Race: Bat Faunus (Western Barbastelle)


Physical Description: (anime photos are encouraged)


Argyros has short white-silver hair with pale red eyes, however his eyes cannot see anything but he knows his way around. He is roughly 5'0 and gets very defensive when you point out his height because he knows he is short but doesn't like when others mention it. He tends to wear fluffy collared jackets because it reminds him of the creature who's features he has.


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Background: Argyros grew up in a small home, with many brothers and sisters, all who were older then him except Ivory who is the baby of their family. Everyone contributes and tries to help out around the house and getting odd jobs to help pay for the house and to pay for food since it's hard to find places who accept fauni or allow fauni to buy their product. Eventually after practicing and training, Argyros was accepted into Beacon Academy, he hopes to do his family proud, he hopes to make his sister happy.


Personality: Argyros is basically a ball of anger and grumpiness especially if you ever mention his height. He only gets along with a select few, and those few are quite rare, one of them is his mother and his little sister, Ivory. With his semblance, he can tell where someone's eyes are so that way he can glare up at them angrily because everyone is taller then him. He is stubborn, hot headed and tends to rush into things without really any concern of his wellbeing.


Skills and Talents:


Argyros is very small therefore he is very agile and lithe, he is light on his feet and can maneuver pretty quickly in the treetops and on the ground. He actually loves painting despite not being able to see what he is painting.


Combat Ability:


Semblance:


"Vision of the Mind Eye"


His semblance is related to sound and vibrations. The larger the grimm, the stronger his attacks are. The smaller the grimm, his attacks are on par with the grimms. It also allows him to see what others can't, it allows him to feel, sense and figure out a certain grimm's weakness after forcing it and getting it to attack him.


Weapon:


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This is the chain that holds his Sais together, which he promptly named his sais, Shizue and Shiori. They are his partners in every fight and he knows he can always rely on them when he can't rely on his partner in combat.


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Ethics: Argyros is a very good student and usually focuses on his studies, unless someone makes fun of his height or faunus heritage, it's then, that he loses focus and starts to kick ass because he hates when people mention his height or pick on him because of that or his heritage.


Goals: "I just want to become the best that I can, and I know I can if I work hard."


--------------------------------------


Name: Ebony Corbeau


Age: 18


Race: Human


Physical Description: (anime photos are encouraged)


Ebony is quite tall compared to many, she is roughly 6'1 and has long black hair and falls in waves down her back and is laced with black feathers, why, no one really knows but she has a pet raven so it's possible she collected his baby feathers and put them in her hair, she also has soft grey eyes that seem to darken to a storm grey when she's angry or fighting.


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Background: Ebony doesn't really know much about where she is from since she never really knew her parents. They died when she was rather young so she went to live with her uncle in Mistral. She has only just returned to Vale, so that she can attend Beacon Academy and do her old school proud. She also wants to make her uncle proud since he is the only family she has left that is alive and wasn't killed or died. She hopes to do the best and has no quarrels with Fauni, she actually respects and admires them and tries to help them when she can without wounding their pride.


Personality: Ebony is a quiet and calm individual who always has a plan regardless of the situation. She likes to be alone but is alright when around others that she is comfortable with, which would be her teammates or others who share similar interests as her. She is kind of like a shadow and tends to appear and disappear unless you are actually looking for her or paying attention to her. She mostly tries to keep out of the spot light.


Skills and Talents: Ebony is a good cook, and loves to sit under trees when reading or studying. It helps calm her and helps her focus. She also tends to meditate as well in her free time or can be found training in the arena.


Combat Ability:


Semblance:


"Dark Rift"


Her semblance is related to darkness and being able to travel through dark portals that she can make with the help of dust, however she can only travel so far since she is still learning her limits. She can also opens up rifts under people or grimm to send them away for a short time so that if her team needs a moment to recover they can.


Weapon:


Her fans can combine together to make her bow staff and then her bow staff can be folded and changed into an AK 47 when combined with the parts of her razor fans. Her weapon is know as Dākucherīburossamu.


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Ethics: She is a very focused and hard working student, she always puts her studies before having fun. She always makes sure her work is done because allowing herself to have a break and relax.


Goals: "To get stronger so that I may protect the people I care about."


--------------------------------------


Name: Ambre Sienaerde


Race: Owl Faunus


Physical Description:
(a picture and short physical description)


Ambre has long brown hair that ends at the small of her back, she has multiple feathers laced in her hair as well as silver-white bangs. She has what most people consider, large childish eyes, despite her eyes being yellow and having seen more things then most can imagine. She use to have lovely brown and white speckled wings before she cut them off because she couldn't deal with all the pain and torment they caused for her as a child especially in a place where Fauni were oppressed and constantly looked down upon; Especially Avian fauni. She's roughly 5'2 and doesn't let her height give her a disadvantage.


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Background:


Ambre never really knew her parents, since the day she was born and first opened her eyes, all she had ever seen was red and white. She grew up on the streets of Vale and was put in whatever foster homes would accept her, but no one wanted a tiny little owl faunus. The kids at the foster home weren't very kind either. She was often bullied, abused, picked on and pushed around by mostly all the other kids at the foster home, even some of the other fauni picked on her. The owner of the foster home and it's employees mostly turned a blind eye to this since they didn't care. She eventually couldn't take it anymore and cut off her wings. She tends to try to avoid contact with any fauni she comes across because of her past and tries to avoid humans as much as well.


Personality: Ambre is very quiet, distant and tends to be a bit cold towards others, but that's because of what happened to her in her past, and talking to people, means trusting them, and forming a connection with them and she doesn't trust anyone but herself because that's what she learned is that she can't trust anyone but herself in life. She is however very observant of other people but sometimes can be quite oblivious to people's interest in her since she doesn't think she's all that interesting and would rather be a wall flower.


Skills and Talents:



Ambre surprisingly knows how to play the piano very well and also knows how to sing but she would probably kill you if you ever mention it to her. She is an avid reader and can often be found reading or studying the stars at night since night time is her favourite time since she loves to go on walks in the middle of the night because it calms her nerves since she hates being inside sometimes because it makes her feel claustrophobic.


Combat Ability: (must include physical strengths along with semblance)


She is very agile and stealthy, she is almost silent whenever she walks, or approaches


Semblance:


"Dancer of the Wind", her semblance usually activates whenever she's in a fight or is about to go into battle, the wind will start to move and listen to her command so long as it has to do with controlling her lances. Her semblance also would have been related to her ability to fly but since she no longer has wings she can't use her semblance for that but she does glide and move around like she is dancing on the wind.


Weapon:


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Melee Weapon: She carries three of theses in her case bag on her back.


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Long range Weapon: Her lances all collapse and fit together to form a FN SCAR.


She manages to summon and control her lances with the help of her semblance and her weapons each have their own separate names despite all looking the same aside from roman numericals engraved in the handles along with their names in french. The first one is known as Liberté, the second one Ciel and the third one is called Vol. When they form together into her Scar, they come together to say "Vol Libre dans le Ciel"


Ethics: Ambre is always focused on her studies and really has no interest in interact with others unless it's forced upon her by the teachers.


Goals: "To just become the best I can be... I don't need someone else's help with that..."
 
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  • Name: Kassidy Johnson


    Age: 16


    Gender: Female


    Race: Kangaroo faunus


    Physical Description:


    1395210340_bo17.jpg



    Wavy Brown hair coupled with bright blue eyes make her a cutie pie, but most people can't see past her weight. She is very heavyset and has generous curves, making most people steer clear of her fearing that she'll slow them down. She's actually at a healthy weight for a growing kangaroo faunus, but nobody knows that. She stands at roughly 6 feet 5 inches tall, and weighing around 190 pounds, she is always seen wearing a cowboy hat that perfectly conceals her massive kangaroo ears.


    Background: She was raised relatively normally for a faunus.


    Personality: Happy and fun-loving and not afraid of who she is. She loves to make others smile, and does her best to do those things.


    Skills and Talents:


    She loves to dance and is not afraid to shake it.


    Combat Ability:


    While she isn't exactly agile or stealthy, she is a powerhouse simply because of her size. Imagine an angry kangaroo charging you. Now add a few dozen pounds and make it 6 feet tall. Kind of intimidating.


    Semblance:


    Hop of The Wind


    She has an uncanny ability to move unbelievably fast when the time calls for it. She can be one place to all the way across the city in ten seconds flat. Also, her ability to jump unbelievable heights making fighting aerial foes easier.


    Weapon:


    A double barrel shotgun with an inner lining of copper


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    Become two huge hunting knives.


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    Ethics: She loves to do manual labor and actually hates being idle and doing nothing. It just feels wrong to her.


    Goals: "I want to protect people even if they hate me for who I am! I won't let anyone be harmed if I can help it!"


 
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Marble




  • Name: Alabaster Stone


    Sex: Male


    Age: 17


    Species: Human


 
Name:


Ignian Argentum


Age:



17


Gender:



Male


Appearance:



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Height - 5'10"


Weight - 160 Lbs


Race:



Human


Backstory:



Ignian was born into a line of prestigious Hunters and Huntresses known as the House Metallis, a clan which has lived on for many centuries. Born under the bloodline of Argentum, he was granted the family weapon. A deck of cards known as the Magicae. Ignian was strictly trained to live up to his family name and legacy of the House. Due to his status, Ignian was easily accepted into Beacon Academy, with a heavy burden on top of it.


Personality & Ethics:



Ignian is practically a bookworm and a know-it-all. He keeps his face affixed in a book, even in battle, which some may find reckless, but not him. He's somehow able to know what's going on in his surroundings that he's able to read and fight at the same time. Ignian rarely puts down his book, but when he does, that's when he becomes serious about what he's doing. The burden of making his family proud and the way he was raised also affected him. He has a hard time talking to others, and his sense of humor is almost non-existent, meaning it'll take some time for him to understand a joke. Ignian also refuses to show weakness, so people might not understand why he's not sad in a time of mourning.


Skills & Talents:


Ignian is extremely talented with throwing weapons, like knives and shuriken, but he prefers throwing cards due to the style of his weapons. He can also multitask pretty well as he can read a book while fighting and not miss a beat.


Combat Ability:


Ignian is really versatile when it comes to fighting, darting in and out of his opponent's attack range as he can use his semblance to place his cards on the palms of his hands and use them for close combat as well as throw them for distance fighting.


Weapon:



Magicae: Ignian carries a special deck of cards known as the Magicae, each card being virtually indestructible and imbued with powdered Dust during their creation. Ignian uses his telekinesis to control the cards and bend them to his will, which causes the Dust inside each card to activate and reveal the card's true potential.


Aura Color:



Silver


Semblance:



Telekinesis: Ignian has the ability to levitate multiple objects at once without physical contact.


Goal:


To follow in his family's footsteps and carry on the legacy of his bloodline.
 
Name: Saphir (Sa-fear)"Sphinx" Leone


Age: 17


Gender: Male


Species: Faunis (Lion/owl mix breed)


Appearance: Saphir has lion's ears and a tail that match his bright golden hair, and while his ears are easily hidden in his crazy hair his tail is often stuffed down his pant leg. His wing however are a different story. Having inherited them from his Owl faun is mother, he has many other traits passed on from her. Most are internal and deal more with his demeanor and reflective personality but the physical traits that snow are his brilliant white wings black marking on the tips. The wings are alway hidden under a cloak as Saphir finds his patience tested when he has to answer questions and deal with added prejudice.
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Semblance:


Dominance: Essentially the aura equivalent of an adrenaline rush, Dominance is an ability that boost Saphir's amount and control of his aura. He can manipulate it how he likes channeling it through everything from his sword to his body. When channeling his aura through his sword it evolves as well as in its entirety (including the gun on the guard) growing in size and sharpness it is often used to clear an area quickly as that is what it is most useful for.r


Weapon: Vindictus and Sanctuary (Nicknamed the archangel of storms)


Vindictus (Called Angel at this point): (Before aura enhancement. The pistol guard seen here is Sanctuary before Saphir's semblance use enhances it.)
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Vindictus: (After Aura enhancement)


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Sanctuary: (after aura enhancement)


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A large sword that has a removable pistol on the guard. This pistol while part of Vindictus is called Sanctuary. There is a trigger connected to the handle of the blade that will send a signal into the gun itself so that Saphir can fire it without actually removing the gun from the blade. The sword does use dust in certain attacks utilizing both wind and lightning dust the blade will conjure a small storm around itself which Saphir manipulates to his will. Sanctuary will shoot bullets consisting purely of electrified and pressurized air that are more effective than typical bullets. The bullets work like those shot from a rail gun punching holes in the target that will grow due to the wind the bullet picks up.


Bio: Born into a family of traditionally Proud lion Faunis, Saphir and his parent have always been considered outcasts. Originally for his father breaking tradition and marrying a non-lion and in fact owl woman. Then it was compounded when they had the audacity to "sully" the bloodline by actually bearing a child. From the very start Saphir outshines expectations, being the first known halfbreed Faunis to actually survive. He did more than that Pugh as his life progressed, growing beautifully as his genetic code somehow adapted and adjusted beautifully to allow for both his lion and owl blood to benefit him. With a set of bright white snow owl wings and the tail and ears of a lion Saphir makes a dazzling and fearsome impression when not hiding his features under cloaks hat or other such clothing. Saphir was eventually permitted (although begrudgingly) to learn to fight among his numerous cousins with the aspiration to become a hunter. After years and years of training and developing his incredible strength Ssephir has proved himself to his clan and has won over the elder who arranged for him to take the Beacon entry exam. Passing in the highest margin he has gained entry and is currently traveling eagerly to his new home.


Personality: Saphir is a very quiet and self-aware young man, who only breaks away from that when angered or when using dominance as the protective and demanding nature within breaks out. Saphir also has a deep burning rage that while well handled can still boil over when Saphir is stressed causing him to say and do things he doesn't mean.


Ethics: Saphir has had to deal with discrimination his whole life and honestly he has grown from it, spreading kindness and joy he works to make the world a more equal place.


Goal: "My goal is to make the world better, in anyway I can."


(Let me know if the images are working or not)
 
Name: Onyx Chambers


Age: 18


Race: Human


Physical Description: Onyx is a medium build guy who is about 5'10". He has bright red eyes and shadow black hair.


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(Outfit: The outer jacket is Pure Black with red outlines.)


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Background: Onyx grew up in Vale during the transition of the White Fang. Unlike other who preferred to pick on the Faunus in the neighborhood, Onyx made friends with them. He helped his Faunus friends make protest signs and stuff and even went to a few wearing fake ears to hide his humanity. That's when things got violent. His Faunus friends started joining the organized attacks out foreword by the White Fang, and Onyx wanted no part of it. He managed to stop a few from continuing to fight, but many stayed to fight for whatever freedom the White Fang wanted.


A few years later Onyx was inside a shop when an attack occurred. At this time he was studying at Signal Academy, and already had his weapon created. He fought back against the group of White Fang, making sure they were not killed. Afterwards he was asked why he didn't kill them... He never answered.


As of late Onyx has been trying to get his hands on any information on the white fang that he can. This is so he can find a way to stop them... And more importantly a way to stop his former friends.


Personality: Onyx is a rather chill dude who is nearly impossible to surprise. (You'll at most get a raised eyebrow) He likes to have fun and tease people, but never goes to the point of bullying. Likes to be sarcastic. He can make friends with most of the people he meets.


Skills and Talents: Onyx is a jack of all trades but master of none. He can do whatever he puts his mind to, but he never masters anything. Except combat.


Combat Ability: Onyx is skilled is dual wielding his weaponry, due to the nature of his weapon. He always has one held blade pointed forward while the other blade, or sheath, is held backwards. Prefers to alternate between both weapons when fighting instead of using one to strike and one to block.


Semblance: Spirit of Flames


•Onyx's semblance allows him to infuse flames into his weapon, without the use of dust. The flames do not light other humans on fire, as its nature only burns those with evil intentions in there heart. If he spars with someone "pure" the fire will only add to the attacks strength.


Weapon: Obsidian Dirge


•Combined Sword:


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•Sword: (Doubles as a chain sword)


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•Rifle Sheath:


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•Rifle Sheath (Gun mode):


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Ethics: Onyx prefers to procrastinate when it comes to school work and other things. Preferring to speed through things last minute and enjoy the time he should be spending on his work. He is fully devoted to combat.


Goals: "For fun and freedom Is what I say. To enjoy life and to free those in trouble"


Sent from my iPhone using Tapatalk
 
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Name: Sparrow Highlander


Age: 17


Race: Faunus (cross fox)


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Physical description: petite, no feminine curves or highlights, so sometimes confused for a young boy. 5'4


Background: born into a clan that was all about fighting, kicking out any who were too weak, even family. Was abandoned by parents, thinking she was a abnormality with her different coloured eyes and her smallness (even as a baby) would result in weakness. Was raised in a orphanage for most of her life, until she was adopted (along with her adoptive brother from said orphanage) by a man named Simon, who was a retired doctor, but also knew how to fight. He saw something in the two young children, so he trained them and gave them their own weapons.


Later, he talked to a few people and managed to get the two into the entrance exams. She passed with flying colours.


Personality: quiet mostly, unless you make her angry. If angered, she can fight with both a sharp tongue and a sharp blade, and has some pretty, uh, creative insults. Is secretly very into high danger situations and challenges. Most insults don't bother her, but if someone mentions her eyes, well, she might get pretty loud. Even if it's a compliment, she hates when people notice or comment on them.


Skills and talents: Speed and agility, good at closer range attacks. Not so good with plans, or following orders. Assassination, good at sneaking up on targets and hiding.


Combat ability:


semblance, "Fading Black"


This ability allows her to completely silence herself. Breath heartbeat, both fade and she melts into the shadows. Might Cloud the targets senses, sometimes making them hear things that aren't there if paranoid or have a weaker mind. Good for assassination purposes. If used in full gear, it will last about 4 minutes, if only in partial use, it will last about 7 minutes. Takes 8 or more minutes to recharge, depending on how much damage she's taken.


Weapon:


Large spear, also known as a Highlander spear. Length Can be adjusted, and folds down so it can easily be strapped onto her back. Affectionately called Dusk.


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Ethnics:


Goals: Only to get stronger, and to show everyone that she isn't a bad omen or a monster.


Name: Arthur Chales


Age: 18


Race: human


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Physical description: Not too tall, at 5'6. A little thin, but still strong.


Background: Not really sure where he came from originally, just that he found a way to a orphanage in a small town where he met his best friend, Sparrow. Adopted by Simon when he was 9, and was trained with Sparrow until he came to the academy.


Personality: happy-go-lucky, let's things do whatever and doesn't feel the need to change everything or be in control. Sometimes a little scatterbrained, but is still quite smart.


Skills and talents: Good at long range attacks and barriers, he isn't the fastest so his fighting style relies more on defence than agility. Knows a lot about different chemical reactions and how to create specific types of formulas.


Combat ability: Semblance, "Roar of the Beast"


He is able to alter the force his alchemy using his weapon tech plus his mind, so it can be either very low damage or higher. His semblance allows him to use all elements at once, creating something like a roar, which is very loud and can be extremely destructive.


Weapon: Alchemiter, a large weapon that attaches to his left arm and uses Dust to produce elemental attacks.


There's six attacks so far,


-fire formula 1, Inferno formula 2


-ice formula 1, Cocytus formula 2


-volt formula 1, Thor formula 2


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Ethnics:


Goals: To find out where he came from, and to do that he needs to get stronger and become a hunter.
 
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BlueFox3411 said:
Name: Sparrow Highlander
Age: 15


Race: Faunus (cross fox)


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Physical description: petite, no feminine curves or highlights, so sometimes confused for a young boy. 5'4


Background: born into a clan that was all about fighting, kicking out any who were too weak, even family. Was abandoned by parents, thinking she was a abnormality with her different coloured eyes and her smallness (even as a baby) would result in weakness. Was raised in a orphanage for most of her life, until she was adopted (along with her adoptive brother from said orphanage) by a man named Simon, who was a retired doctor, but also knew how to fight. He saw something in the two young children, so he trained them and gave them their own weapons.


Later, he talked to a few people and managed to get the two into the entrance exams. She passed with flying colours.


Personality: quiet mostly, unless you make her angry. If angered, she can fight with both a sharp tongue and a sharp blade, and has some pretty, uh, creative insults. Is secretly very into high danger situations and challenges. Most insults don't bother her, but if someone mentions her eyes, well, she might get pretty loud. Even if it's a compliment, she hates when people notice or comment on them.


Skills and talents: Speed and agility, good at closer range attacks. Not so good with plans, or following orders. Assassination, good at sneaking up on targets and hiding.


Combat ability:


semblance, "Fading Black"


This ability allows her to completely silence herself. Breath heartbeat, both fade and she melts into the shadows. Might Cloud the targets senses, sometimes making them hear things that aren't there if paranoid or have a weaker mind. Good for assassination purposes. If used in full gear, it will last about 4 minutes, if only in partial use, it will last about 7 minutes. Takes 8 or more minutes to recharge, depending on how much damage she's taken.


Weapon:


Large spear, also known as a Highlander spear. Length Can be adjusted, and folds down so it can easily be strapped onto her back. Affectionately called Dusk.


069cccdc71f4ac9ce9abf446c828aa8c.jpg



Ethnics:


Goals: Only to get stronger, and to show everyone that she isn't a bad omen or a monster.


Name: Arthur Chales


Age: 17


Race: human


01e206b2b9f1fcdb6c6b6193ed981fd7.jpg



Physical description: Not too tall, at 5'6. A little thin, but still strong.


Background: Not really sure where he came from originally, just that he found a way to a orphanage in a small town where he met his best friend, Sparrow. Adopted by Simon when he was 9, and was trained with Sparrow until he came to the academy.


Personality: happy-go-lucky, let's things do whatever and doesn't feel the need to change everything or be in control. Sometimes a little scatterbrained, but is still quite smart.


Skills and talents: Good at long range attacks and barriers, he isn't the fastest so his fighting style relies more on defence than agility. Knows a lot about different chemical reactions and how to create specific types of formulas.


Combat ability: Semblance, "Roar of the Beast"


He is able to alter the force his alchemy using his weapon tech plus his mind, so it can be either very low damage or higher. His semblance allows him to use all elements at once, creating something like a roar, which is very loud and can be extremely destructive.


Weapon: Alchemiter, a large weapon that attaches to his left arm and uses Dust to produce elemental attacks.


There's six attacks so far,


-fire formula 1, Inferno formula 2


-ice formula 1, Cocytus formula 2


-volt formula 1, Thor formula 2


7f68fcea665dc602f9c8a24289156e43.jpg



Ethnics:


Goals: To find out where he came from, and to do that he needs to get stronger and become a hunter.
Sparrow needs to be older...
 
Name: Lazuli Karay


Age: 16 with a week until her birthday.


Race: Human.


Physical Description:
latest
A milk chocolate skin tone, coupled with piercing, minty green eyes and stark white hair, usually tied into a past-the-rear length braid, give a fairly exotic appearance to the visage of Lazuli. She stands at a miniscule four five inches imperial, and weighs in in between seventy five to eighty five pounds. She often braids feathers into her hair, and has an odd, and somewhat disturbing set of 'jewelry', which are feathers along the backs of her hands, and across the tops and backs of her lower arms that have had the quills somehow embedded into her skin. The understanding of this is not entirely known but believed to be part of her semblance and she admits that it is incredibly painful to do.


This trait often leads to initial confusion as to her species when meeting new people, unless she has them covered with sleeves.


Background: While her birth parents are unknown, Lazuli's adopted mother, a crow Faunus, has raised her since she was three. Found in the wooded areas outside of a Faunus isolationist community, initially the human avoiding species was willing to skip past the young girl and leave her to the wilds. Despite this there was one in the group, a young mother who had just lost a six year old girl to the same ursa they were out hunting just days earlier, couldn't bring herself to leave the child, and despite the protests chose instead to adopt her, name her, and raise her amongst them as one of their own.


This mother was Rouliette, and she would become Lazuli's caretaker and best friend as she raised the child to understand that while yes, she was different, that was no reason to fear or hate anyone. Taking this message to heart, Lazuli grew up amongst the other Faunus children without many issues while even the initially disproving community could see that the hatred they received from humans was a taught trait, and not something inherent to the species.


As Lazuli grew, learning to fight, hunt and live alongside everyone else she became skilled in combat with a spear, and quickly learned to use speed to her advantage, attacking multiple enemies and leaving the larger brutes to the stronger types.


It would be at fourteen, nine years after being taken in, that a lone Faunus, unknown to the community, would come wandering into the community, wounded and unable to form coherent sentences. Unsure of who he was, but unwilling to leave a fellow Faunus unaided, Rouliette, being a skilled physician, along with Lazuli, began to try to treat him. As they performed their work a group of human soldiers, tracking a wanted Faunus terrorist, arrived on the outskirts of the community, and through a lethal misunderstanding began an assault on the community.


By the time the chaos ended Lazuli was the only member of the community left alive, surrounded in a raven black aura that made her impervious to harm. The few remaining soldiers, unsure of what to make of the human they had found, and had to fight, took her back and surrendered her to the government. The eight months consisted of selective human introduction to Lazuli, but primarily Faunus only contact as they attempted to make reparations and aid in the healing of the the young girl's mind and emotions.


Slowly opening back up to the world, Lazuli went through a slow reintegration project that was only just considered a success when she was sixteen years an two months old. Despite the troubles she'd face in the past two years, the officials in charge of her finally deemed her reliable and trustworthy enough to be allowed back into society un supervised. Despite this, they had submitted her to Beacon Academy in hopes that the school, and it's mixed racial students would both give her a direction in life and proof that she needn't hate humans.


Lazuli, despite being a few weeks younger than most applicants, passed her entrance test with relatively high marks and was accepted, though told that they would be keeping an eye on her, and reminded to keep her temper in check.


At some point during on of her loosely supervised trips into the city she lost her tail, and when she re-appeared she had embedded feathers into her arms, similar to the ones that had naturally grown in her mother's hair. These, however, are not part of her body and if broken or ripped out, she replaces them.


Personality:
Quiet and withdrawn most of the time, Lazuli gravitates toward members of the Faunus species more often than not, and is generally paranoid when amongst humans, often to the extent that she won't turn her back on them. When not on edge Lazuli is often seen with a somewhat peaceful expression, especially when up higher of looking down from tall windows. Overall she is friendly, but soft spoken and friendly. She has a caring personality and tends to attempt to be non confrontational. She tends to keep her ears covered with headphones often playing music similar to chillstep and the like.


Despite all this, she has trouble maintaining her temper when frustrated, and will lash out when in the presence of those who would mock, belittle or bully the Faunus, and often refuses to recognise herself as human. She also does not respond well to those who openly talk down to her, regardless of species, and becomes insulted when people assume she can't do things herself.


While she can get riled up about large groups, such as the whole of the human species, she often doesn't find herself hating singular individuals, finding it unfair and too much of a hassle to hate everyone individually.


She also suffers from brief periods of depression and sorrow, and struggles with her identity at times, not always knowing whether to place herself amongst humans, as she is one, or Faunus, as she was raised as one.


Skills and Talents:

  • Semblance: Lazuli's semblance is seemingly rare and not well understood by anyone other than her, as she does not practise it often. It is actually a powerful healing force that can weave skin and tissue back together, and repair broken bone. Despite the strength of this semblance it is incredibly taxing upon her physical stamina to use, and overuse will lead to intense sweating, muscle fatigue, dehydration, nosebleeds and even unconsciousness if pushed hard enough.
  • Size Matters Little: When angry or chastising someone, it's very easy for Lazuli's size to seemingly reverse itself for those on the receiving end. The people who have experienced this claim that while they know they are taller, and nothing physically changes, they suddenly feel emotionally less secure and confrontational, as if being stood over by a disapproving parent.


Combat Ability: Lazuli excels with speed and agility. Her flowing, airy steps and leaps carry her from enemy to enemy, and while she may not score a killing blow on the first strike, she will carry on to further enemies and eventually be back to strike again. Her weakness is actually dealing with singular large powerful enemies, such as ursas. She uses the confusion of multiple enemies to throw her prey off guard to lose their focus in the crowd, but when there are no enemies about to throw off her adversaries attentions, she often will accidentally leave herself open, and due to her stature a single blow can send her flying when compared to most others.


Weapon:
rick3a.jpg
A simple metal and hardwood glaive. No technology needed in Lazuli's eyes. It's about four feet long(Imperial).


It used to be longer, but she broke the rest of the haft off over the head of one who noted her weapon was short. @Alad V


Ethics: Death happens. It was something hammered into her mind by Rouliette. When lives are on the line, and the people you care for are in trouble, it is your duty to protect them, no matter what. Despite her dislike for humans, this teaching even covers them. Regardless, Lazuli tends to be less caring about the losses humans encounter, and is openly more hostile to them, all while caring more for Faunus and being less willing to harm them. Furthermore, she thoroughly dislikes the military and the police, often being reminded of the men that came and destroyed her home and killed her friends and family. She doesn't wholly agree with the White Fang, but doesn;t disagree with the idea that humans as a whole often seem to think that anything and everything is theirs.


Goals: Lazuli wishes to find peace. She's still haunted by her past, and she wants to find her place in a world that seems to want to divide the lines of Faunus and Human so boldly and blatantly.
 
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Goliath's Sister




  • Name: Shannon Viridian.


    Sex: Female.


    Age: Seventeen.


    Species: Rhino Faunus.


 
Name: Mark Anderson


Age: 17


Race: half cat (cat sharp teeth), half human


Physical Description: he stands at 6`7", with pure white hair as shown in the pic.
assassin.jpg



Background: at birth, he was raised as a marksman and swordsman since his first birthday, learning from the best snipers and mastering all forms of karate and swordsplay until he was 16. Then for a year, he learned how to fight grim, and learned all he could. But he felt like he could take on a horde before he learned how to beat grim. He had his arm from his elbow down biten escaping a brute Grim, replaced with a steel replacement. He then became emotionless, and cruel.


Personality: Rare to show any emotion, cruel, and bada**, he likes to observe people before helping them, and will never be able to stop being sarcastic, but at times he'll be super serious. He hates the kindness of others, but will sometimes accept it.


Skills and Talents: unbeatable swordsman or marksman,but his karate is like an B+. He has amazing accuracy and agility, and his speed is faster then a snake grim. Hus attacks are deadly, humans, white fang, animals, grim, can all be killed in less than three hits.


Semblance: a special one that can terrorize any human, grim, animal, that looks into his eyes, which he activates at will but at times it will start on its own.


Combat Ability: Silent, deadly, and skillful, his deep quick attacks leave a signature poison, that Will cause internal organ failure if he pushes a button on his blade.


Weapon:


An energy blade with inbuilt grapling hook and poison injctuures.


HF_Broad_Sword_by_HCMissile.jpg



And a sniper rifle, with an infa red scope and red laser and assault rifle.


64903-2.jpg



Ethics: he just wants peace, its been battle all his life. He never has had apeaceful momment in his life. But he cant do that, battle is a part of him,


Goals: peace, and to become stronger, thats all he wants.He has never had a peaceful day in his life.
 
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Kuroko said:
Name: Mark Anderson
Age: 17


Race: half cat (cat sharp teeth), half human


Physical Description: he stands at 6`7", with pure white hair as shown in the pic.
assassin.jpg



Background: at birth, he was raised as a marksman and swordsman since his first birthday, learning from the best snipers and mastering all forms of karate and swordsplay until he was 16. Then for a year, he learned how to fight grim, and learned all he could. But he felt like he could take on a horde before he learned how to beat grim. He had his arm from his elbow down biten escaping a brute Grim, replaced with a steel replacement. He then became emotionless, and cruel.


Personality: Rare to show any emotion, cruel, and bada**, he likes to observe people before helping them, and will never be able to stop being sarcastic, but at times he'll be super serious. He hates the kindness of others, but will sometimes accept it.


Skills and Talents: unbeatable swordsman or marksman,but his karate is like an B+. He has amazing accuracy and agility, and his speed is faster then a snake grim. Hus attacks are deadly, humans, white fang, animals, grim, can all be killed in less than three hits.


Semblance: a special one that can terrorize any human, grim, animal, that looks into his eyes, which he activates at will but at times it will start on its own.


Combat Ability: Silent, deadly, and skillful, his deep quick attacks leave a signature poison, that Will cause internal organ failure if he pushes a button on his blade.


Weapon:


An energy blade with inbuilt grapling hook and poison injctuures.


HF_Broad_Sword_by_HCMissile.jpg



And a sniper rifle, with an infa red scope and red laser and assault rifle.


64903-2.jpg



Ethics: he just wants peace, its been battle all his life. He never has had apeaceful momment in his life. But he cant do that, battle is a part of him,


Goals: peace, and to become stronger, thats all he wants.He has never had a peaceful day in his life.
you need to rework this, as i have realized i can't allow such an over powered character run amuck in my rp.. since i had not just Alad bring it up but one of the others as well...
 
BishopOfKings said:
I feel like it isn't my place to say this, but I do feel that Kuroko should put a bit more detail into his posts.
Sent from my iPhone using Tapatalk
I mentioned that when i deleted his posts and notified him.
 
I'm looking to join this rp, and I'm working on a character now. You guys still acceptin?
 
And do you have a plan for team forming, or is it just us conferring with each other?


Either one works for me, personally, though us sorting it out amongst ourselves allows us to attempt to mix and match characters to optimise story and in depth intractability, though setting teams would make us work harder as players to make us think out of the box to interact with characters we didn't think we'd be around.


Either one is enticing =P
 
[QUOTE="Veirrianna Valentine]And do you have a plan for team forming, or is it just us conferring with each other?
Either one works for me, personally, though us sorting it out amongst ourselves allows us to attempt to mix and match characters to optimise story and in depth intractability, though setting teams would make us work harder as players to make us think out of the box to interact with characters we didn't think we'd be around.


Either one is enticing =P

[/QUOTE]
Let's all move the none character sheet stuff to the ooc? and we need to get passed the partner teaming first.
 

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