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Not necessarily. Â In the Player's Guide there are a couple of Merits that are based on mortal essence masterery, and if i recall, there is no mention to gaining an extra point in permenant Essence a la when one Exalts, so in theory, the character could still have some kind of potential to continue, maybe as a side plot by both player and ST, while the player gets into a new character.ImaginalDisc said:About that essence 1...
All exalted are essence 2+. If the Rune reduces you to essence 0, you die. If it reduces you to essence 1, the results are unclear, but since unexalted mortals are essence 1, it's logicl to suppose that reducing you to essence 1 would mean that your shad has moved on, as you are now an insufficent vessel. In other words, I think the character should be retired.
Not really, if you're at essence 1, you're just at a low, low level... you can STILL be exalted, but be at essence 1, say a newly exalted can have essence 1, but usually they pop up to 2 if not 3 -fast-. I believe, in the Dragonblooded book, where they had rules on -young- exalted DBs, they gave the option of essence 1, but allowing it to be increased with graduation if they hadn't already gotten up to 2 by xp.ImaginalDisc said:About that essence 1...
All exalted are essence 2+. If the Rune reduces you to essence 0, you die. If it reduces you to essence 1, the results are unclear, but since unexalted mortals are essence 1, it's logicl to suppose that reducing you to essence 1 would mean that your shad has moved on, as you are now an insufficent vessel. In other words, I think the character should be retired.
Who did you kill?BurningPalm said:Many STs would kill for a player like that. I know I have.
Sacrificed my firstborn. Stupid gods didn't send me any decent player though.Relic said:Who did you kill?
Sure he can. Why wouldn't he? The sorceror who cast the spell can never use it again, but the victim can get nobbled by the next Solar Circle sorceror he happens across.well he knows he can never have that spell used on him again hes got that goin for him
It can be used only once' date=' it almost does as much damage to the caster as it does to the target and, in my opinion, it is a real waste of experience. Â I mean, if you are going to learn a Solar Circle Spell, something I never let my characters do without much soul-searching, why would you learn that one?[/quote']
RoSH works best as an equalizer for low level Adamant Circle initiates. If you're still rather pathetic in the abilities and attributes department, or are rather specalized (or a combination of the two) you're not doing all that much damage to yourself compared to what you'll be dumping on someone who has a number of stats in the 6-8 range.
As such, it makes a good spell to have (and hopefully never use) if you plan to be dealing with major Gods, Deathlords, Third Circle Demons, etc. Anyone who is really powerful, and has Measure the Wind, basicly. Infact, I'd be tempted to say that it makes a truely excellent *first* spell from the Adamant Circle, as this will allow an otherwise 'puny' young Solar to realistically expect to be treated fairly by such beings.
Just make sure you never actually use it.