Ever since I started playing Exalted back in 1st edition, my group has used the rule of 10's for damage (10 on die counts as 2 successes) rather than using an Exalt's Essence for minimum damage.
What do you guys think about the power differentials between the two rules? The way I see it, minimum damage as Essence super powers fast characters (low speed, low damage, but lots of attacks) and makes having high soak matter a lot less... Rule of 10's on the other hand, makes taking a lot of damage at once much more dangerous and high soak much more useful, and significantly increases the usefulness of the Overwhelming tag on weapons as well as making high damage characters more dangerous.
Input greatly appreciated on this one.
What do you guys think about the power differentials between the two rules? The way I see it, minimum damage as Essence super powers fast characters (low speed, low damage, but lots of attacks) and makes having high soak matter a lot less... Rule of 10's on the other hand, makes taking a lot of damage at once much more dangerous and high soak much more useful, and significantly increases the usefulness of the Overwhelming tag on weapons as well as making high damage characters more dangerous.
Input greatly appreciated on this one.