Bacon is fluffy
Wut'n th'name of davy jonez lockr is uh sall-add?
Mind elaborating on this one?People who make weaknesses that ARENT WEAKNESSES to counterbalance the strangths of their character
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Mind elaborating on this one?People who make weaknesses that ARENT WEAKNESSES to counterbalance the strangths of their character
People who make weaknesses that ARENT WEAKNESSES to counterbalance the strangths of their character
People who make weaknesses that ARENT WEAKNESSES to counterbalance the strangths of their character
does a Nocturnal Illusionist who can see in the dark but gets very dizzy in bright light count as a weakness that isn't a weakness? because low light imaging is a sensory benefit that has built in weaknesses.
i'd argue the bull headed, stubborn and aggressive warrior who happens to be strong and hardy but very foolish doesn't get to truly count making bad tactical decisions as a weakness if they are strong and hardy enough to fight just fine, regardless of those poor tactical decisions.
i mean sure, the mage with a childish body has the physical weakness of a childish body hindering their ability to perform physical feats long term is a valid weakness. but the blind old man who can pick up vibrations in the ground and air with his whole body really doesn't get to call their blindness a weakness when it matters, because they literally are compensated with a sense that is more powerful than sight for the purpose of combat. which the character is built for
but the paladin can't really consider their code of conduct a weakness, because most paladins have amazing defenses and the lack of mobility in all that armor would be more of a weakness than the code of conduct.
things that i have seen:
-Character gets super agility at the cost of being physically weak. it doesnt matter though because their super agility prevents them from getting hit and allows them to apply force at just the right spot so as to not have to use as much strength.
-Character gets schnazzy mind powers that let them understand everyone at the cost of being "Socially awkward". doesnt matter though because they always know just the right thing to do and how to be awkward with it.
-Character wears near indestructible armor at cost of not being stealthy.
daylight sensetivity is only a weakness if you have to go outside in daylight frequently. the magical childs lack of strength is only a weakness if the child doesnt get to use magic for everything theyd otherwise have to use strength for.
in short- weaknesses should come across often enough that they actually prevent a character from doing something in the roleplay. otherwise its a minor annoyance like - my barbarian gets a runny nose when he rages.
When I ask for weaknesses I stress that the weakness must be something an opponent can use for defense in a fight. Being shy is not something your opponent can exploit.
Being dehabilitated by loud noises is
Shy Fighter: "Uhm-...Senpai...I can't swing my sword w-without e-exposing my body..." *blushes*
Murderous Murderer: "Mwahahaha take this!" *swings sword*
Shy Fighter: "KYAAAA~~~! DON'T LOOK AT MEE~~~!!" *runs away crying*
Senpai: *Facepalm* *stabs murderer up de butt*
Nah. Being shy is pretty good for your flight or flight response. Especially if senpai is there to protect you. But probably not for fighting.
Edit: This is all a joke. Don't take it seriously. I don't anime.
That just makes me mad, honestly. How rude.Whenever I see a summary like this, I have to fight the urge to tell them to write a book instead of an RP. It's no fun being in a group when there's one clearly superior character.This is an exaggeration. I don't have anything against school roleplays, I swear.
Controlling other character's actions. This includes telling someone exactly what their character sees, as opposed to simply stating what was there to see.
This sounds like a clear overstatement of the problem. If I may ask, what situation was someone telling you what your characters had to perceive? My initial thought is that they're simply concerns over consistency. You don't want someone to claim there's a elephant in a room if there's actually just a dog. Unless the person mistaking the dog for an elephant has a specific reason for the gross misperception on their part.the point of a character who can hijack other people's nervous systems is that they can specifically control what the hijacked characters perceive.
This sounds like a clear overstatement of the problem. If I may ask, what situation was someone telling you what your characters had to perceive? My initial thought is that they're simply concerns over consistency. You don't want someone to claim there's a elephant in a room if there's actually just a dog. Unless the person mistaking the dog for an elephant has a specific reason for the gross misperception on their part.
Hell no. If I walk into a room and it's green, then you walk into a room say it's blue. I'd call you out for that. Barring illusions, which is not part of my normal rp repertoire. I'm asking why I should allow someone to change the integrity of the story and write the wrong information about the environment? There's a difference between percieving different stimuli due to different focus: Family walks into a room. Bobby likes the toy train, mom gets giddy for the fireplace and dad is drawn to the beer. And writing the wrong info.However, If that room is stated by the gm to be green and you post and say it's blue, why should anyone put up with your bullcrap?i wouldn't normally like roleplayers dictating the actions and perception of characters belonging to other roleplayers,
Hell no. If I walk into a room and it's green, then you walk into a room say it's blue. I'd call you out for that. Barring illusions, which is not part of my normal rp repertoire. I'm asking why I should allow someone to change the integrity of the story and write the wrong information about the environment? There's a difference between percieving different stimuli due to different focus: Family walks into a room. Bobby likes the toy train, mom gets giddy for the fireplace and dad is drawn to the beer. And writing the wrong info.However, If that room is stated by the gm to be green and you post and say it's blue, why should anyone put up with your bullcrap?
As for the rest of the post, I genuinely don't know what it has to do with my question. Unless you went on a tangent about different pet peeves of yours.
Bugs me when a CS lists a characters sexual orientation but never their romantic orientation. I hate to be the LBGTQA+ nazi but this is a very important difference, as romantic and sexual orientation are completely different things. Sexual orientation determines who someone wants to... well 'do it' with. While romantic orientation determines who you will develop an emotional romantic attachment to. Someone could be say for the sake of example an Aromatic Hetrosexual. They don't care about having romance with anyone, but seek out and enjoy sex with someone of the opposite sex as them. Likewise you could have a Heteroromantic Asexual, someone who enjoys romance (dates, hugs, kisses, cuddling) with the opposite gender, but doesn't care about sex with anyone.
IMO since this is a PG-13 site, we should really more be concerned with the romantic orientations since the big bad mods will come n' get us if we write about anyone getting to second base or beyond. I've taken any CS with 'sexual orientation' to mean romantic orientation, and just assumed it to be a bit of ignorance on the part of some people. While it's somewhat forgivable to someone outside the LGBT community. (I myself am a proud Aromatic Asexual). * I suppose I should be thankful that people are at least making the effort to be inclusive to characters of other orientations and including a slot for orientation and not simply assuming every character is a Hetroromanic Hetrosexual.
This kind of thing can be a huge trigger for some people. I'm not triggered, I swear. This is a pet peeve of mine, not a dealbreaker.
*I'm not claiming to be an expert on this stuff or anything. Just voicing an opinion from what I know.