Role Players' Rift: OoC

I've spent the last couple of days putting the abilities together, they are mostly unchanged but there are some differences. Also some things such as Attack Speed doesn't exist in the turn based combat system so all AS buffs have been changed to Accuracy buffs. 


It should also be noted I'm not the most experienced at D&D combat so there could be some balancing issues that will be fixed as they show up. But if anyone has any qualms or comments feel free to bring them to my attention. 


Tryndamere-


Battle Fury- Successfully hitting an enemy grants Tryndamere a stack of Rage. Every stack of Rage grants Tryndamere +1 DMG. Tryndamere loses all stacks if he does not attack on his turn. 


Bloodlust- If Tryndamere is attacked his next attack deals bonus D4 STR DMG. Tryndamere may activate this ability to lose the passive and heal himself for D4 CON, activation consume all Battle Fury stacks to heal +1 per stack. 


Veigar-


Phenomenal Evil Power- Dealing damage to an opponent grants Veigar a stack of Phenomenal Evil Power, Each stack adds +1 to all Veigars WIS damage. Stacks last until the end of the encounter. 


Baleful Strike- Deals D4 WIS damage to up to 2 targets, successful hits grant +2 stacks of Phenomenal Evil Power.


Diana-


MoonSilver Blade- Every 3 turns Diana's auto attack hits all enemies nearby.


Crescent Strike- Deals D4 WIS DMG to all enemies in an ark to her left. Afflicts them with moonlight.


Talon-


Mercy- Talon does D6 bonus STR DMG enemies who are suffering a crowd control effect.


Rake- Deals D4 STR DMG to up to 3 nearby enemies, slows.


Jarvan- 


Martial Cadence- Jarvans first attack on each enemy of the encounter deals bonus D4 CON DMG.


Dragon Strike- Deals D4 CON DMG to enemies in a line. Pulls Jarvan to his flag.


Evelynn-


Shadow Walk- At the beginning of battle Evelynn gains stealth, while in stealth she cannot be targeted. Attacking causes her to lose stealth. If Evelynn hasn't attacked or been hit in 5 turns she re-enters stealth


Hate Spikes- Deals D4 DEX DMG to the last enemy Evelynn hit. 


Leona


Sunlight- Damaging an enemy with a spell afflicts enemies with sunlight. When an ally hits and enemy with a damaging spell it consumes the mark to deal addition D4 CON DMG. Based on Leonas CON.


Shield of DayBreak- Strikes the opponent with her shield dealing D4 CON DMG and stunning them. 


Ahri-


Essence Theft- Every time Ahri hits an enemy she gains a stack of essence theft. At 9 stacks her next spell heals her for the amount of DMG she inflicts. 


Orb of Deception- Sends out an orb dealing D4 WIS DMG to all enemies in a line. 


Twisted Fate-


Loaded Dice- Killing an enemy grants bonus D6 gold.


Pick a card- hits an enemy with a special card dealing bonus D4 WIS DMG and applying an effect based on selected card


Gold Card- Stuns


Blue Card- Heals D4 WIS


Red Card- Strikes all enemies in an area.


Gangplank


Trial by Fire- Every 3 turns attacking an enemy sets them on fire dealing D4 DMG over the next 2 turns.


Parrley- Deals D4 STR DMG to one enemy. Killing them grants D4 bonus gold.


Ezreal-


Rising spell force- Hitting an enemy with an ability raises Ezreal's accuracy +2 on his next turn for every enemy hit. 


Arcana Shift- Ezreal teleports a short distance. Upon arriving he sends out a homing bolt dealing D4 WIS Damage to the closest enemy. 


Twitch-


Deadly Venom- Basic Attacks and abilities infect the target with a poison. Poison deals D4 STR damage at the end of the turn lasts 2 turns. 


Ambush- Gains invisibility for 2 turns. While invisible Twitch gains +2 DEX and during the turn he exits invisibility he gains +2 Accuracy.


If a enemy dies from Deadly Venom. Twitch may recast Ambush again during that battle. 


Not everyone is on the list because not everyone has told me the ability they wish to begin with. I decided to go a head and post my ideas so far but the others will be added once I know which abilities they want. 


@Sniper @AkumaHunter @NickTonCutter @Playful Heartstrings @Thanatoaster @King-of-the-Freljord @Lycan Queen @queenskully @RatKing  @Denu @Bluebell 
 
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Perhaps for now, I took into account the fact that unlike auto attacks. Abilities will scale with our stats like Strength or Wisdom which increase as we level up. They also have crowd control effects like stuns and slows.


The idea is that our ability get stronger as we level. Like in the game every time we level up we can choose to activate another ability or upgrade one to make it stronger so it seems weak right now but they will become stronger in time, that was my thinking anyways. 
 
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Leona


Sunlight- Damaging an enemy with a spell afflicts enemies with sunlight. When an ally hits and enemy with a damaging spell it consumes the mark to deal addition D4 CON DMG. Based on Leonas CON.


Shield of DayBreak- Strikes the opponent with her shield dealing D4 CON DMG and stunning them. 

Does that mean it's... D4 times Leona's Con dmg(?)


Does the dmg mean that the damage is based on the consitution?
 
Just removed Rumble but in order to keep our number of battle party members even, allowed in another who was interested.


 Also I think that's what he means @Bluebell but I'm not an expert. I'll have him confirm when he gets home. Twisted Fate wasn't very clear about what abilities scaled off what so I will make sure he corrects this.


Welcome @Y'Shaarj please pick a champion :)  


Also the plot will move very soon, once everyone is done reacting to Veigar's out burst. 
 
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Oh hey, more new people, yay! I'll react to Viegar, I just wanted to let other people who hadn't been able to make their second post have room to respond haha.


Welcome, @Y'Shaarj!
 
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Wtf is the stuff like charisma and stuff?


Also, can I be Thresh? or does it have to be a 'good guy.'? 
 
Wtf is the stuff like charisma and stuff?


Also, can I be Thresh? or does it have to be a 'good guy.'? 

There's a dice-rolling system in this, and your stats affect rolls. Also, you don't have to be a good guy, per se, but like, you should probably choose someone who'd have a reason to stop the Void from presumably killing everyone. Example, I'm not playing my bro Mordekaiser because he'd just sorta laugh and wait to raise everyone as undead.
 
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Sorry for the rather short and kinda low quality post this time around, I'm back at school and I'm still trying to get used to being here and also having an RP to keep up with now (it's been a really long time)  :/  I'm a bit disappointed by it, but I said I'd post today so I wanted to get something up!
 
Uhhh... I'm not sure when I will really be able to post. Busy weekend for me. Buuut I'm sure that I will have a post by Monday night.
 
Wtf is the stuff like charisma and stuff?


Also, can I be Thresh? or does it have to be a 'good guy.'? 



Pretty much what Thanatoaster said, you can be thresh if you can find away to make that work with the group, but we have something interesting planned for the shadow isle that might be more fun if he was there.
 
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Pretty much what Thanatoaster said, you can be thresh if you can find away to make that work with the group, but we have something interesting planned for the shadow isle that might be more fun if he was there.

Welp, then I'll just use another champion until the shadow isles stuff. Thresh would probably be pissed anyways.


'Hey, those innocent people are MINE to kill and torment!!! Stupid void thingies'
 
Posted! I wanted to make something longer but, exams are approaching so, I made a quick short one. Though, that is my usual posting length.
 
Plot is moving forward tomorrow night so anyone else who wishes to post something/reply to something please do it by then. 
 
Plot is moving forward tomorrow night so anyone else who wishes to post something/reply to something please do it by then. 

I'll be posting one last thing then before tomorrow when I can, was wanting to let everyone have their words so I'll get my response to everyone done. 
 
Can somebody give me an overview with all the stats and how they affect the rolls? ._.
 
Can somebody give me an overview with all the stats and how they affect the rolls? ._.



I'll give a basic overview. There's a conversation on page 8 I believe of how certain rolls work against others and how the base stats work to boost or take away from rolls, it's specifically on dexterity vs perception if you're curious.


Charisma is related to social skills, anything from diplomacy, haggling with a shop keeper, or using beauty to sway people's opinions.


Perception is usually how good a character is at being aware of what's around around them, the higher perception the better a character is at detecting traps or things that would have otherwise been unseen.


Intelligence is for crafting things and other knowledge based things


Wisdom is for all things relating to magic


Constitution dictates how durable a character is or in other word it affects their base health.


Strength is how strong your character is


Dexterity I'm almost certain has to do with stuff like agility and stealth.
 
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