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Dice Robotech: Army of the Southern Cross - OOC thread

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Psychie Psychie GunMan2 GunMan2 Sherwood Sherwood

Concerning Miyazaki's loyalties to the GMP, correct me if I'm wrong anyone? This is the first time I've played a Global Military Police officer; it is my impression that while they can and do work with just about all branches of the Army of Southern Cross, they are ultimately loyal to the GMP? I see them a bit like the police in Masamune Shirow's Appleseed and Ghost in the Shell. I also see them a little bit like the James Bond-style espionage agents but without the huge amount of authority provided to, say, 00-agents who had licenses to kill and so forth?

Put another way, if 1st Sgt. Antonia were to say, order Miyazaki to give her GMP-gained information, the GMP's official answer would be, "not without approval from my direct chain in command," which can be seen as a polite way of saying, "not on my watch" and "go to hell" in the same breath.

If I'm playing Miyazaki inaccurately, let me know now while I'm still getting the hang of her, please? Your input is, as always, welcome!
 
I have no complaints with that line of reasoning, but I am not 100% sure as to how Psy will want this handled in her game.
 
Every person has their own level of loyalty to their superior officers and to the squad they are assigned to. Some wouldn't think twice about sticking it to their squad members to get ahead in the GMP ranks, while others will place the good of their squad above the 'chain of command' up the ranks, depending on doing the right thing for the team to get them by. How you read your connection to the officers and NCO's of Anton-17, your squad, and your GMP superiors is entirely up to you, and I am loving the level of role playing being done here by everyone.
 
Thanks for the very complete and liberating answer!

I take it by this answer I'm playing Kitty accurately as a GMP.

I think Kitty is loyal to the GMP for taking her in and initially giving her a future in the ASC. For those reasons alone, she may even see herself as in-debt to them (in terms of Japanese-style honor). Promotions? She doesn't see much benefit in going up the ladder - instead, she'd rather be in the thick of things and she's happy to longer be behind a desk as an information specialist, but out there with 3rd JSOG dealing with these conflicts directly. =)
 
Hey guys! I have a few errands to run, but when I'm done, I'll have an IC post up for everyone later today!
 
That's great, Psychie! Talk about something worth looking forward to! =)
 
And with the scene in the dining hall coming to an end, I will go ahead and give out some xp to boost you guys up to second level!

GunMan2 GunMan2 Leveling up in the Palladium system is very easy. First, each time you go up a level, you add 1d6 to your hit points. Then you get to boost your skill percentages by the smaller number next to your main number. So, for example, a Radio Basic score of 50% +5% goes up to 55%. Then, you get to add your bonuses in for your Martial Art skill's new level. Finally, in this game, with every level boost you get, you add a new skill that starts out at a level one proficiency. If you have any questions at all, please ask and we will help to guide you through the options.

BTW, your guys' new xp total is now at 2,500 points. Great role playing, BTW!
 
Sweet. I like more levels.

Two hit points for my level up.
 
Interesting...Very interesting. So All skills gain this percentage Will it also affect the tank?

And the d6....

never mind Sherwod showed

>.> A six? Now i am worried^^'
 
Good roll, GunMan2! Your tank combat bonuses are all based off of what you can do on foot, so when they go up, so does your tank combat ability. The number of attacks you add to what you can do will go up, but the next boost you get from that is at level 3, I believe.
 
OK good to know. Really need to read more of the palladium books to get it in my head. But ill go and update the sheet
 
Here's an oddball question. Can I bank my skills to be able to buy up another martial art style or are you not wanting to let us do that? If we can, how many skills will it take to get a new technique?
 
Hooray! I only wish WlfSamurai was here to share it with us, but I understand that Real Life Always Comes First, and it's good to know that he's O.K.!

Psychie Psychie Is Kitty aware of Doug's penchant for boxing? If so, she'd like to "hit him up" for that skill if he is inclined to train her?

Please let me know how many hit points she gains and please roll 3d6 for Boxing's S.D.C. bonus?
 
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Here's an oddball question. Can I bank my skills to be able to buy up another martial art style or are you not wanting to let us do that? If we can, how many skills will it take to get a new technique?
Yes, you can. It will take you a total of 3 more skills to be put aside to get a second MA style.
Ok Updated the sheet. Not sure if that is correct.
Cool. I'll take a look. Did you get a new skill or no?
 
And how many Hit Points, please?

GunMan2 GunMan2 We each get one bonus Skill every level.
 
Any idea which way you'd like Chris to go educationally-speaking?
 
No idea at all.

maybe piloting varius mechs or give him some technical skills to help with tank repairs. Or more com based to hack the bad guys
 
And how many Hit Points, please?
Psychie Psychie I kin haz Hit Points, pls?

Will add silly GIF for Hit Points! =)

happy cookie monster GIF by Giffffr
 
Yaaay for Hit Points (and how cool is it that we remembered and posted it near the same time?)!
 

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