gatherer818
One Thousand Club
So I've been considering whether or not to bother using the Ultimate Campaign system that allows players to own homes and businesses in a town. Since Sandpoint will be a major part of the campaign, there's an argument to be made that allowing players to invest treasure and time into the city - and gain ongoing benefits for doing so - could enrich the campaign significantly. On the other hand, I don't know exactly how much downtime the AP intends to give you, or how long your absences from Sandpoint might be when you must leave for a while. Additionally, this is meant to be a learning game for the newer players and the extra rules could overwhelm.
If you have no clue what I'm talking about, and would like to before you chime in, the rules can be found here: http://www.d20pfsrd.com/gamemastering/other-rules/downtime
While I'm setting the thread up as a poll, I'd strongly prefer you state your reasons for your vote, yea or nay, in a post so I can make an informed decision as to whether or not to implement the system. A clear majority will decide the matter automatically, but a split decision (3-2, say) will be more influenced by the why's and why not's.
If you have no clue what I'm talking about, and would like to before you chime in, the rules can be found here: http://www.d20pfsrd.com/gamemastering/other-rules/downtime
While I'm setting the thread up as a poll, I'd strongly prefer you state your reasons for your vote, yea or nay, in a post so I can make an informed decision as to whether or not to implement the system. A clear majority will decide the matter automatically, but a split decision (3-2, say) will be more influenced by the why's and why not's.