EmperorNorton1
Senior Member
Alright everyone! So
Eonivar
and I have been talking, and we’ve decided…. Ellis and Priya are going to be romantically involved!!!
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EmperorNorton1 Heya Alex! If you are referring to your character's +12% I.Q. modifier, the answer is yes! =)hey Purr ! When you made my skills, the ones that you already have on there, did you include the +12 one time bonus in the skill scores? thank you very much.
Epiphany Here's one - I believe Esbilon asked how far north the vampires from the Vampire Kingdoms have gotten in your game? If I had to hazard a guess, I'd say Mexico, maybe to the southern Texas border at farthest (due to Lone Star's presence)? But that's just memory talking. What is true for your game?Time has been even more scarce than I expected for a holiday weekend. That said, I'll start going through sheets tomorrow and start working out arcs to plan for. I'll also see about establishing a first post this week, showing King Creed's speech and set you guys up for a starting point.
Anyone need any help? Any questions I've missed?
now, I dont have that, but ellis does have the Professional Restoration and Recognize Authenticity OCC skills as an fyi.Appraise Goods Skill
seems like my historian and your seer are likley to have worked together before? just a connection idea if you'd be willing to pull on that thread.minor Tolkeen authority in such matters of archaeological digs, history, adventuring hooks, and the like.
Yes, I saw this. =)now, I dont have that, but ellis does have the Professional Restoration and Recognize Authenticity OCC skills as an fyi.
Sounds fantastic to me, but I like little seeds like these to be approved by the one managing the garden before they get watered into something more. The last thing I want to do is add something that might conflict with something Pips has going on behind the Game Master screen. =)seems like my historian and your seer are likley to have worked together before? just a connection idea if you'd be willing to pull on that thread.
Did we ever end up picking one of these? I think that will have quite a large effect on the context of prior relationships.Some thoughts (and on my phone so they won't be long ones).
Option #1: No preexisting group. Most everyone groups up because they catch sight of each other, remembering fighting beside each other in the future, and notice everyone else is looking at everyone else too. Presumably leading someone to say "hey, is it just me?".
1.a. Hook for Chan Chan: her Grey Seer temporal senses are tingling, she overhears enough to investigate and the party doesn't turn down the extra help (who says no to a dragon?)
Option #2: Preexisting group. Everyone was already an adventuring party way back in the day. We'll need to work out what the unifying thread is, since the war won't formally start for a few years.
2.a. what happened to Chan Chan?
2.b. Hook for Mind Melter: they were spying two years prior to 101 PA, perhaps being a 'member' was a point of access and an excuse to be in Tolkeen?
Option#3: You're all members of the Unkillables, an A-Team like group of elite troubleshooters, fighters, scouts, wizards, and whatever else the client needs. There's half a dozen other members and the group is led by "The Colonel" Jason Armitage, a man rumored to be the only survivor of the nuclear strike on Seattle hundreds of years ago, a man who now can't age and can't ever die (allegedly). No longer allegedly, though, as your group watched him finally die after taking a direct hit from tank cannon fire for what might have been the 100th time 5 minutes before the hospital was destroyed.
3.a. Hook for Mind Melter: basically the same as 2, except less suspicious and with generally more access to the Tolkeen campaign itself, as the Unkillables were well liked in the city having operated out of there and willing to defend the city for decades prior to 101 PA.
Okay, that didn't end up being short after all.
Yeah, that was always part of the plan I wrote out a timeline in Jeanne-Marie's background tab which has her in Tolkeen starting 99 PA (that's flexible by 1-2 years if there's a reason to change it).Esbilon I was thinking your character may have already been planted at Tolkeen about the time of the speech, as a long term undercover operative.
Excellent point, Esbilon, and thanks for the reminder! I am for Option #3 followed by Option #1.Did we ever end up picking one of these? I think that will have quite a large effect on the context of prior relationships.
Esbilon "Complicated?" Sure. But I'm also finding the whole idea intriguing and a cool RP challenge to be met. Reading your Backstory 2.0, I like the details you've provided, but... (here come my favorite two words in RPing)... what if your character wasn't a good guy at all through Pips's Future That Was, but the nemesis of the party, sent to hound them, hit them with CS forces until something happens along the line that makes him break with the CS wholly and join the very people he's been sent to kill. Perhaps they, on their own, aid the Empress somehow in some big way? She seems to be the focus of his loyalty after all.Which I totally want to have too! The whole being a spy the first time around just makes it a tad more complicated.
I guess that is the question, were you discovered later in the war? And upon discovery did you change sides, and prove yourself to the Tolkeen side before the end?I'm just a bit concerned about the whole "sorry guys, I used to be a spy, but I'm on your side - our side - now. I swear!" talk. Though I suppose that happened in the Future That Was, so we wouldn't actually have to have that awkward conversation IC...
I'm pretty nervous about being the ex-nemesis of the party. That *really* requires the stamp of approval from every single other PC and is not something I think I could decide on my own. That said, it *is* an interesting twist to things.Esbilon "Complicated?" Sure. But I'm also finding the whole idea intriguing and a cool RP challenge to be met. Reading your Backstory 2.0, I like the details you've provided, but... (here come my favorite two words in RPing)... what if your character wasn't a good guy at all through Pips's Future That Was, but the nemesis of the party, sent to hound them, hit them with CS forces until something happens along the line that makes him break with the CS wholly and join the very people he's been sent to kill. Perhaps they, on their own, aid the Empress somehow in some big way? She seems to be the focus of his loyalty after all.
What do you think?
I hadn't actually planned on being discovered, but that's partly because I'm overly averse to having my characters lose. I was more thinking in the vein of turning on my own and approaching Tolkeen's leadership, maybe through Priya actually. She seems like the approachable, forgiving type who could also get a message to the council or whoever else needs it.I guess that is the question, were you discovered later in the war? And upon discovery did you change sides, and prove yourself to the Tolkeen side before the end?
I don't think I like this approach because party members can quite reasonably come to the conclusion that he only changed sides to save his own bacon ("Oh, I'm really a good guy now that you've caught me."). If instead, he comes willingly over to the party's side over something that they have done that has personally touched him (Empress), then I find that a whole lot easier to digest.I guess that is the question, were you discovered later in the war? And upon discovery did you change sides, and prove yourself to the Tolkeen side before the end?
I'm pretty nervous about being the ex-nemesis of the party. That *really* requires the stamp of approval from every single other PC and is not something I think I could decide on my own. That said, it *is* an interesting twist to things.
Dann, having someone who actualy understands all the lore is pretty important to playing a historian charictar. Chan-Chan is very welcome to fill/share the role!Alex says, "Hey! I wanted to be the historian! Chan-Chan is stepping on my PCs toes!"
YOU are a trip, Alex! Thanks for your blessing! =)my favorite dance move is trip.