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Rifts Adventure IC

OOC
Here
Characters
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Lore
Here
Putting Forgy Forgy on a delay so we can move on.

Purr Purr is now up.

21 - Gole [4] delay
19 - Gradicus [5] <====
18 - Altarian 2 on foot [6] armor damaged/talisman active
18 - Altarian 3 on foot [4] talisman active
17 - Garran [5]
16 - Terra [5]
16 - Shaona [2]
15 - Slaver [6] seriously damaged
12 - Altarian 6 [4]
 
SexyStonerRoleplaygal SexyStonerRoleplaygal

Darkness is what you are first aware of, followed by the pain you are suffering from the blow to your head. You are lying on your side on a hard metal surface, your hands and feet are bound in heavy chains and a gag in your mouth. Memories of the sudden appearance of the Slaver and its minions flash though your mind, followed by the realization that obviously you have been captured. Right now, though, you are feeling quite helpless.

For many hours you sit in the dark, wondering what fate await you once you get to your destination. You can feel the distinct sensation of being on a boat of some kind, giving you a hint that you are traveling off to the Island of Atlantis, for what purpose you cannot say.

There is no way to tell just how long you have been locked and chained up, but eventually the throbbing pain in your head fades at about the same time that the ship you are on comes to a stop. More time passes. If only your hands were free, you could at least cast some magic to free yourself! But your captor obviously knows that you have magic powers, and has incapacitated you accordingly.

Finally you can hear voices and the sounds of footsteps. Someone is coming. You can make out at least three sets of voices out there, and it sounds like they are speaking English.

What do you do?
 
fps-girl-jpg.574750

Character Name:Malice
Location: Unknown Ship
Wearing: Image above
Tagged: Open(anyone available)


Gagged or vocalization possible?
Malice shook her head a few times trying to gather herself, The pain was momentarily overwhelming she would rub her head against her own arm shoulder whatever she could reach trying to dull the throbbing inside her head. Once she had regained her senses she would studiously look around to analyze her situation and the environment, Possibly locate something recognizable, perhaps something that might give her a clue who was running the ship, and even better possibilities why she was imprisoned upon said ship. Once she was satisfied with her scan of her surroundings her attention adverted to her bindings, She studied them long and hard,
Are your hands bound in front or back?
Then she would try to manage getting to her feet. Her focus now was on her current situation and trying to devise a solution. She will take her time studying any other occupants she may catch a glimpse of in the process of trying to formulate a masterful escape! Malice despite being a bit of the impatient type was smart and new when to hold out and bide her time until something fool proof could be plotted thoroughly. This time Time may not be on her side so she took no more time than required.
I'll make a more detailed post on her actions after some elaborating! and just edit this post adding to it instead of making another post unless you prefer the former!
 

Combat Attributes
Perception +2 (more when fighting Vampires)
Initiative +2 (+6 when using sword)
Strike +13 (+16 with one sword, +17 with two. +4 with "Dragonfire" Flamethrower, M-160 Ion Rifle, and Stun Gun. +2 with NG-SE9 Laser Pistol).
Parry +11 (+12 with Tattoo-Magic shield) (+14 with swords)
Dodge +11
Roll +6 (Automatic Roll and Breakfall from Zanji)
Save vs. Magic +7
Horror Factor Saving Throws (+4 to save from Undead Slayer)
Horror Factor 13 (Awe. 12 from Atlantean, +1 from Heritage)
Attacks per Round: 6 (+1 additional attack per melee round when fighting supernatural evil from Undead Slayer; +1 additional attack from Weapon Mastery - Sword when using swords)

Damage by Weapon Type
Summertime (Katana) - 1D4x10 M.D. + 4D6 M.D. + 5 M.D. (double damage versus supernatural evil creatures)
Wintertime (Wakizashi) - 3D6 M.D. + 4D6 M.D. + 5 M.D. (double damage versus supernatural evil creatures)
TW Force Cannon - 1D6x10+10. Range: 2,000 feet.
"Dragonfire" Flamethrower - 1D6x10 M.D. to everything within 100 feet. Enemies are -3 to Dodge. Can "sweep" 10 foot wide by 100 foot corridor; costs three attacks.
M-160 Ion Rifle - 1D6x10 M.D. (15/30 shots remaining in E-clip). Range: 2,000 feet.
Stun Gun (blaster) - Victims are dazed, -10 to strike, parry, and dodge for 2D4 melees. Save vs. Toxins negates.
NG-SE9 laser pistol - 3D4+3 M.D. Range: 1,000 feet.
Silver-plated gladius - 2d6 S.D.C. + P.S. bonus + 4 S.D.C.
SIlver-plated knife - 1d6 S.D.C. + P.S. bonus + 4 S.D.C.

The OOC version of this post goes (I hope) like this.
1. Gradicus shoots at the Slaver again with his Ion Rifle.
2. Smoochie shoots at the Slaver with her particle beam cannon.
3. Gradicus "moves out of cover" we'll say... =)

She glances over to Gradicus, silently asking for help or insight.

Over the chaos and loudness of the battle, Gradicus kept his head down and turned to Shaona with a big grin on his face. "Shaona! Do meet my friend Smoochie!"

"Know if they'll be ready to go soon? Saw a few more groups out there, rest will be up and on the way as well." And then - back to Pink. A hit by her, one of Shaona's thumbs points upwards in response and coincidentally at her as well. "She's summoned, right? Atlantean?"

Firing off another burst at the Slaver with his M-160 Ion Rifle, he ducked back down under cover and yelled over the mega-damage ruckus. "Only the stars know! There has been no word!" Gradicus chuckled at Shaona's second question. "Aye and nay! Smoochie is one of my tattoo-friends, modeled lovingly after the best Anti-Monster I ever knew!" He tapped her likeness on his chest. The tattoo was breathtaking in its lifelikeness, created by a born artisan or an old master or both. Gradicus, having the Atlantean blood of Clan Marciniszyn, could bear nothing less upon his person, for in his family, art was far, far more than a mere profession or form of entertainment - it was an everlasting way of life and the beloved mother of many a dream born into reality - expressiveness in its ultimate form. At least for the artisan, if not for the beholder.

Smoochie nodded eagerly. "Me Smoochie! You 'SHA-oh-nah?'" She gaped with a kindhearted, yet cracked expression at the green-haired techno-wizard. After Shaona's reply, Smoochie let off another optic-aimed blast at the Slaver, but as she did, her mad eyes took notice of something new - there was a true Anti-Monster in the battle! Her mouth dropped and her cybernetics went momentarily haywire as she saw Gole. But she saw more than just another Anti-Monster...

...she saw a man! And what a man!! He was just a big, burly hunk-a-Anti-Monster-beefcake!!

Smoochie instantly flew into a panic. She began making gurgling sounds while excitedly checking to see if her hair was all right (she was bald) and if her makeup was in order (she wore none). She turned to Shaona, being the only other woman present. Unable to verbalize her emotions, Smoochie wildly pantomimed as if to ask Shaona, "Oh, do I look O.K.?! Please tell me I look O.K.!!"

One more look at Gole revealed yet another realization - Gole was in melee with the very Slaver they had been firing on! This manly Anti-Monster! He had to be an ally of Gradicus - he just had to be! Here he was in the anti-magic nebula thrashing away at the enemy! Just what was a hot-pink, muscle-bound brute of a girl to do?!

Smoochie went with her first instinct - throw something dangerous at the Slaver! With a grunt, she grabbed the nearest thing and chucked it with all of her supernatural might straight at the Splugorth! Then, satisfied, she allowed herself a moment of relaxation, for she had certainly done good just now! She turned to Shaona and pleasantly patted the human on the shoulder, all the while nodding confidently. Then she turned to Gradicus and patted him on the shoulder...

...except Gradicus was not there.

Smoochie looked about frantically! Where had her best friend gone?! He was just there! Had he turned invisible?! Her answer came from a surprised yowl far ahead between her and the Slaver.

"Yaaaaaaaaaawhoawhoawhoaaaaaaow!!"

It was Gradicus! She had hurled Gradicus at the Slaver! Smoochie's hands slapped against her cheeks as she gawked in astonishment and horror! She jumped up beside Shaona and let out a scream across the battlefield that sounded very much like this.

Thinking of you Captain Hesperus Captain Hesperus ! =)


One moment, the young gladiator was firing away and yelling to Shaona. The next thing he knew he was soaring headlong and helplessly at the Slaver, the new Anti-Monster, and... the Anti-Magic Cloud spell! Gradicus felt if he hit that, it would likely cause all kinds of havoc to his magic! As he flew through the air, teeth clenched, mind whirling, he thought crazily! What do I do?! What do I-- Wait! Blazing Comet!

At the last possible instant, Gradicus called upon his active Blazing Comet tattoo and, with the agility of a Cosmo Knight, he hooked his body into a 90-degree turn away from the cloud and toward safety! He looked back to Shaona and Smoochie and yelled reassuringly, "It's all right, Smoochie! Gradicus is all right! O.K.? Gradicus is--"

BONNNNG!!

Young people, especially of the male variety, often do not think too far ahead of their own plans. That is a quality most often reserved for more experienced and wiser people. And so Gradicus learned the sound a True Atlantean Undead Slayer protected by force-fields makes when he flies into and bounces off the bulkhead of a mega-damage warship...

He could only do one thing as he ricocheted off the vessel - Gradicus face-palmed. =)


full

Image credit: Atlantean by Chuck Walton)
STATUS Location: Raising havoc at the sea-base!
Statblock: Self-M.D.C. (306/306) Self-P.P.E. (25/262). Power Matrix (20/40 P.P.E. remaining). Talisman (78/100 M.D. 0/3 daily uses remaining). Blazing Comet (Mach 4 for 4 hours. 10/80 M.D.). Smoochie (460/500 M.D. for 4 hours).

 
Inside the ship

Malice manages to struggle her way to her feet, even if it is not easy with your hands chained up behind your back. The gag in your mouth feels like it is little more than a rag tied around your mouth to keep you from being able to cast your spells. Slowly shifting about the dark room, your eyes adapt to the lack of light to let you see that you are in a small cell, roughly six by four feet in size. Shuffling towards the door, you are brought up short by another chain attached to the back wall that is keeping you from getting any closer than a foot from the door.

Your sense of nearby Ley Lines gives you the sense that the nearest one is several miles away from your current position.

Your shuffling about has made some noise from the chain sliding about on the floor, and it seems that the figures outside your cell has heard you. Once more you hear a voice speaking in English.

"I heard something in here. Quick, check that cell."

"Its locked. I can't open it."

"I got it." Heavy footsteps can be heard outside your cell, then the sound of tearing metal and the door to your cell is ripped off its hinges. In the dim light, you see three figures carrying flashlights. One appears to be a Dog Boy, the second looks like some sort of hulking ogre, and the third figure in the doorway looks human. All three are wearing MDC armor and are heavily armed.

He shines his light on you, and says, "Here. I found one!"

The Dog Boy sniffs the air. "Careful, Eric. She reeks of magic."

"No worries, but thanks for the warning." He walks into your cell and says, "Relax. I'm here to help. Just stay calm and I'll get you out of here." First, he undoes the gag, then steps past you to get to your hands. "Don't move." A quick snapping sound can be heard, and now your hands are free, quickly followed by your feet. You may be mistaken, but you think that this human broke your heavy chains with his hands. Perhaps he is some kind of Borg?

You are now free.

Eric steps out into the corridor and slaps the back of the ogre. "Keep searching. There may be more people trapped down here." Turning to look at you, he says, "I'm Eric. Eric Foss. This handsome fellow is Groll, and the Dog Boy is Toby. You are not our prisoner, but there are still some minions of the Slavers in this ship that we are working to clear out, and it would be safest for you to stick with us for now."



Outside at the Docks

Thanks to your Mega Damage force fields, Gradicus doesn't take any personal damage when he slams into the side of the ship; the only injury is to your ego. You might have left a dent in the armor of the ship, though!

Smoochie is now out of actions.

Altarian 2 is out of actions

Altarian 3 raises up her rifle and fires at the wildly flying Gradicus, but her attack misses.

Garran spins his staff about and tries to smash the Slaver, but the nimble monster dodges out of the way.

Psychie Psychie is up

21 - Gole [4] delay
19 - Gradicus [6]
18 - Altarian 2 on foot [6] armor damaged/talisman active
18 - Altarian 3 on foot [5] talisman active
17 - Garran [6]
16 - Terra [5] <====
16 - Shaona [2]
15 - Slaver [7] seriously damaged
12 - Altarian 6 [4]
 
Terra backpedals towards her two Automations, knowing that soon this fight will spill out from the Anti-Magic Cloud, and she wants to have her toys ready to go. In the meantime, she aims a blast from her shotgun at Altarian 2.
MDC: 430 / 400
PPE: 109 / 23
Powers Active: Flight, Invulnerability, Impervious to Energy, Altarian Slaver Shield x2 left

Number of Attacks: 6
Strike: +9
Parry: +9
Dodge: +9
Roll: +9
Initiative: +4
Perception: +5, +1 vs Vampires and the Undead
Horror Factor: +5 to Save, +2 vs dragons
Critical Strike on a natural 19-20
Critical Strike from behind
Damage: +1

When Piloting Automations:
Number of Attacks: 8 / 1
Strike: +5 (+7 with Sword)
Parry: +6 (+8 with Sword)
Dodge: +2
Roll: +2
Initiative: +5
Damage: +1

Baby
MDC: 500 / 372
PPE: 120 / 100
Starfire Pulse Cannon: 8 / 3 shots, 2d6x10 MD

Junior
MDC: 500 / 469
PPE: 120 / 100
 
Terra's blast hits the blind woman square in the chest, but her mystic talisman protects her from harm. You are now out of actions.

Silanon Silanon is up
Forgy Forgy are you there?

21 - Gole [4] delay
19 - Gradicus [6]
18 - Altarian 2 on foot [6] armor damaged/talisman active/damaged
18 - Altarian 3 on foot [5] talisman active
17 - Garran [6]
16 - Terra [6]
16 - Shaona [2] <====
15 - Slaver [7] seriously damaged
12 - Altarian 6 [4]
 
The sudden display of raw strength - hell of a way to avoid further question, that much is certain. Ouch. Nothing that would stop the slayer, most likely, others have tried even harder; but still. In a sudden act of unwitting self-preservance, Shaona steps sideways to escape Smoochie's reach, just in case that more projectiles are needed; only then does she grab her gun once more, firing a burst at the blind woman in the back (Altarian 6) - not much point in opening fire into the ongoing melee.

Smoochie... and she'd thought she had an uncommon name... did a decent job at pronouncing hers as well, quite an impressive mental feat in comparison to other recent decisions. She glances over, eyes her once more - modeled after a friend, he'd said, before his sudden departure. Must have left quite an impression, that one; not bad for one of her kind. Probably worth a few more questions, once they've left this mess behind; might still take a while, however, as both sides do not intend to back down. The technowizard spits out, then does her best to ease concerns.

"He'll be fine - Smoochie."

Do summoned creatures need reassurance? Who knows... there's some sort of mind underneath the pink surface, so it's probably worth the attempt. The friend of a friend, and all that - more like the tattoo of a friend, but those subtle differences will have to wait. People to shoot, people to protect, and certain kinds of throws to be avoided. Not much time for philosophy, with hostile reinforcements on their way.
 
Critical Strike! The blast catches your target square in her chest at just the right point to cut deep into her armor, killing her instantly.

At this point, the Slaver manages to maneuver its way out of the Anti-Magic Zone and it activates its mystical Armor of Ithan force field, giving it some more defense against the forces arrayed against it.

Altarian 3 targets Smoochie with a shot from her rifle. The summoned construct takes another 24 points of MDC damage, since she is not able to dodge out of the way.

Forgy Forgy is still on delay
I believe that Purr Purr is out of actions
Silanon Silanon is up again

21 - Gole [4] delay
19 - Gradicus [6]
18 - Altarian 2 on foot [6] armor damaged/talisman active/damaged
18 - Altarian 3 on foot [6] talisman active
17 - Garran [6]
16 - Terra [6]
16 - Shaona [3] <====
15 - Slaver [8] seriously damaged
 
Just a quick bump. Purr Purr is able to act against the Slaver, since you get extra attacks against Creatures of Darkness and with your swords, now that the Slaver is out of the Anti-Magic Cloud. Also, Silanon Silanon is up with Shaona. Finally SexyStonerRoleplaygal SexyStonerRoleplaygal can act inside the ship.
 
fps-girl-jpg.574750

Character Name:Malice
Location: Unknown Ship
Wearing: Image above
Tagged: Open


"Here to help you say? And I was hoping someone was going to be stupid enough to release me after keeping me prisoner here.." Malice said with a smirk, one her hands were unbound she brought them out in front of her and shook them a bit. "That feels so much better... now.. where was I? Oh yes.. "By the Gods what the FUCK is going on... why was I brought here in the first place.. and by who?" She asked curiously. Looking around curiously before speaking up. "Any chance you folks stumbled across the belongings of the people they were holding here?" She asked inquisitively with a sharp and almost commanding tone.

Malice took a few moments to study her surroundings now as she stepped out of the cell. "Stay with you for safety? Never had an armed escort before, nice change of pace.. I am usually the armed escort!" She teased with a snicker. She then would then give those she had met a quick once over examining them for signs of magical enchantments of any sort. Those like her can never be too careful when meeting new people.. It's hard enough to trust people you know let alone trusting a stranger or in this case a group of strangers.

Malice quickly dusted herself off ridding her attire of dust that had collected. "Got anything to drink? A bit famished.." She asked with a slight nod of her head and a chuckle. "Malice, Just Malice.." She said to Eric the only one to have introduced himself. "Your friends Shy? Bashful? Cat got their tongue? Tongue get cut out?" She jested as she sighed. "Well any way... let's roll then!" She said and would fall in tow taking up the rear keeping her hands free in case her magic were needed.
 
Inside the ship

Groll lets out a loud snort of laughter, and Toby, the Dog Boy, lets his tongue roll out of his mouth in amusement. Toby stays quiet, but the ogre says, "You have a fire in your belly, little girl, and a smart mouth. I like your spunk. C'mon, lets go before we are all locked up or worse."

Eric laughs. "Malice?" He shrugs. "Whatever works for you. To answer some of your questions, we are currently stuck on the Isle of Atlantis, and are trying to get the hell out of here before we are all captured or killed. This is a Splurgoth Slaver ship that my friends and I are in the process of clearing the bad guys out of, and as soon as we can get the engines started and everyone on board, we are going to run like hell back to the mainland of North America. You are more than welcome to come along for the ride, since it looks like you were taken prisoner and were going to be on the slave market soon enough."

Groll looks you over, and rumbles out, "Unless you are bulletproof like Eric, you'll need some armor to keep you alive. I don't think that there are any others down here, so lets make our way back up and find an armory to get Spunky here some armor and a weapon, if you want one, that is."

With that, they start off setting a brisk pace, looking around for any danger, keeping you in the middle of the group unless you make an effort to push yourself into the lead or lag behind.

Using your Recognize Enchantments tells you a lot. Of the three, Toby is the least magical of the group, with no magic on him at all. Groll has a Techno Wizard enhanced rifle, and his armor also shows that it has been worked on to be enchanted to boost his strength, speed and damage resistance. But when you look over at Eric, he practically glows with mystic energy, but it is coming from him, not any talisman or item he's carrying. His body seems to be soaking up the ambient magic around him like a sponge. It does not seem to be trying to drain you or limit how much PPE you can sense in the environment.

Approaching a corner, Toby lets out a slight 'yip' and skids to a stop. Groll looks down at him, and asks, "What is it, little buddy?"

"I smell trouble from up ahead. Watch out!" With his warning, everyone is able to dive out of the way of a series of energy bolts that come flying down the hall. "Shit! More minions! Get em!"

Initiative roll, please!
 
Inside the Ship

With the first blast of the energy weapons coming from around the corner, Eric breaks into a sprint and bolts around at top speed, charging the unknown foes with a loud rebel yell. He certainly seems to be enjoying himself as he rushes into battle.

From your position on the other side of the corner, you can hear the sounds of more blaster fire, but you don't know what effect it had, or even if it hits its target without looking around the wall.

SexyStonerRoleplaygal SexyStonerRoleplaygal is now up

Initiative order:
18 - Eric [1]
15 - Bad Guy 1 [1]
13 - Malice <====
10 - Bad Guy 2
8 - Groll
6 - Toby
 
Malice sighed pulling herself back to an upright position and dusting herself off once again. "Well fuck it seems like someone sent us a welcoming or rather an unwelcoming committee!" She chuckled softly.
Going to expend 10 PPE to cast Energy shield! (Energy Field/60ft/4melees PLE/10 PPE/ +60 MDC Armor Rating 4)


She waved her hands around in a few simple patterns as she uttered some mysterious language
Language used to cast=Russian
a large globe of radiance surrounded those with in her spells reach. She looked at the others, one to the next. "You're welcome. Now.. If that isn't enough... then let me just assist a bit more then! Just got to give me a minute.. to evaluate the situation more." Malice chuckled rolling her eyes a bit.

She pondered briefly. "If one of you guys could get eyes on what's around that corner, It'd be a huge help before I waste any of my magic needlessly!" She said with a nod of affirmation. "Analyze and relay please! It would be highly appreciate!"
 
Groll nods in thanks for the energy field and pokes his head around the corner. As he levels his heavy rifle, he says, "Two guys in armor, looking all scary like. Kinda like they are some kind of demons or somethin', one with a rifle and one with a flaming sword in his hand."

Toby jumps out with his own rifle and fires. "They don't smell bad enough to be demons! But they are magical!"

Eric is currently going toe to toe with the guy with the flaming sword, dishing out a good bit of punishment with his powerful blows.

Bad Guy 1 has the rifle, and he is firing at Groll. The big ogre ducks back out of the line of fire behind the wall.

Initiative order:
18 - Eric [2]
15 - Bad Guy 1 [2] lightly damaged
13 - Malice [1] <====
10 - Bad Guy 2 [1] lightly damaged
8 - Groll [2]
6 - Toby [1]
 
Malice smirked and gave a nod.
Casting Armor of Ithan on herself! Armor of Ithan = Touch/ 10 PPE/ 4 melees PLE/ 10 MDC armor PLE.
With that being done She would move to position herself able to peer around the corner long enough to pin point the location of the hostiles. Once she was confident enough in her own deductions she would hurl a blast of fire at the hostiles! Both Bad guy 1 and 2.
After Armor of Ithan and 2 fire blasts that leaves malice with 2 attacks which I'd like to hold for defensive actions! Fireblast = 50ft/instant/8 PPE per totaling 16 PPE expending a total of 36 PPE of her 219 total PPE

Malice would wait and watch for the outcome of her attacks in a defensive stance in case she needed to roll jump or fall prone or some other evasive action if it were to be needed!

It's a +9 to each of those attacks! I do not know how to add pluses using this dice method I do apologize
 
Last edited:
Your Armor of Ithan spell is your action on attack #2. You can throw a fireball on your next action/attack. But at least you are armored now!

Bad Guy 2 swings his sword at Eric, but the big man manages to parry the attack with his forearm.

Groll keeps himself behind as much cover as he can manage, and fires on Bad Guy 1. He dives to the side, but the ogre manages to track on him and does even more damage to the armor of the humanoid figure.

Toby also fires his rifle at Bad Guy 1, scoring a solid hit.

Back around to the top, Eric punches Bad Guy 2 in the gut, lifting him up off of the floor from the force of the power punch. His armor is cracked and is in very bad shape.

Bad Guy 1 shoots Groll, but the energy field you cast protects him from damage.

Initiative order:
18 - Eric [4]
15 - Bad Guy 1 with gun [4] moderately damaged
13 - Malice [2] <====
10 - Bad Guy 2 with sword [2] heavily damaged
8 - Groll [3]
6 - Toby [2]
 
Your fireball aimed at BG1 hits, but the second one misses its mark. Go ahead and roll your damage, please.
 
The fire blast on BG1 scorches the armor even more, and between Groll and Toby, the three of you take it out.

Eric manages to pummel the man with the sword to the ground, and he knocks the flaming sword from his outstretched hand. Eric looks hurt, but as you watch, his wounds are quickly healing.

Toby reaches down and snags the rifle from the hands of the one man and offers it up to you. "Don't know if you know how to use this, but its yours if you want." He then reaches down to the fallen man and yanks his belt off, and you can see that there are two ammo pouches and a pistol in a holster and the Dog Boy sends it your way.

Do you take the offered weapons?
 

Combat Attributes
Perception +2 (more when fighting Vampires)
Initiative +2 (+6 when using sword)
Strike +13 (+16 with one sword, +17 with two. +4 with "Dragonfire" Flamethrower, M-160 Ion Rifle, and Stun Gun. +2 with NG-SE9 Laser Pistol).
Parry +11 (+12 with Tattoo-Magic shield) (+14 with swords)
Dodge +11
Roll +6 (Automatic Roll and Breakfall from Zanji)
Save vs. Magic +7
Horror Factor Saving Throws (+4 to save from Undead Slayer)
Horror Factor 13 (Awe. 12 from Atlantean, +1 from Heritage)
Attacks per Round: 6 (+1 additional attack per melee round when fighting supernatural evil from Undead Slayer; +1 additional attack from Weapon Mastery - Sword when using swords)

Damage by Weapon Type
Summertime (Katana) - 1D4x10 M.D. + 4D6 M.D. + 5 M.D. (double damage versus supernatural evil creatures)
Wintertime (Wakizashi) - 3D6 M.D. + 4D6 M.D. + 5 M.D. (double damage versus supernatural evil creatures)
TW Force Cannon - 1D6x10+10. Range: 2,000 feet.
"Dragonfire" Flamethrower - 1D6x10 M.D. to everything within 100 feet. Enemies are -3 to Dodge. Can "sweep" 10 foot wide by 100 foot corridor; costs three attacks.
M-160 Ion Rifle - 1D6x10 M.D. (15/30 shots remaining in E-clip). Range: 2,000 feet.
Stun Gun (blaster) - Victims are dazed, -10 to strike, parry, and dodge for 2D4 melees. Save vs. Toxins negates.
NG-SE9 laser pistol - 3D4+3 M.D. Range: 1,000 feet.
Silver-plated gladius - 2d6 S.D.C. + P.S. bonus + 4 S.D.C.
SIlver-plated knife - 1d6 S.D.C. + P.S. bonus + 4 S.D.C.

Gradicus felt dumb for bouncing off of the vessel, but he was grateful he had not done worse. Slinging his ion rifle, Gradicus drew Summertime and Wintertime together and blazed at the Splugorth with terrific speed and force!

Never before had his daisho tasted Splugorth! It was high time this changed!

Action #7 - Secure his M-160 Ion Rifle
Final action for Round 1 - Paired weapon strike using his daisho against the Splugorth (well, it's protective spell anyway). =)


full

Image credit: Atlantean by Chuck Walton)
STATUS Location: Raising havoc at the sea-base!
Statblock: Self-M.D.C. (306/306) Self-P.P.E. (25/262). Power Matrix (20/40 P.P.E. remaining). Talisman (78/100 M.D. 0/3 daily uses remaining). Blazing Comet (Mach 4 for 4 hours. 10/80 M.D.). Smoochie (460/500 M.D. for 4 hours).

 
With lightning speed, Gradicus strikes! The Slaver swings its staff in an attempt to block the twin blades, but the Atlantian is just a wee bit faster, and the sword strike is successful! The shield is still holding, but you have weakened it.

Silanon Silanon is up

21 - Gole [4] delay
19 - Gradicus [7]
18 - Altarian 2 on foot [6] armor damaged/talisman active/damaged
18 - Altarian 3 on foot [6] talisman active
17 - Garran [6]
16 - Terra [6]
16 - Shaona [3] <====
15 - Slaver [8] seriously damaged
 
The rifle is a:

K-E4 Plasma Ejector
A heavy energy weapon inspired by designs from the people at Northern Gun. Like most of their weapons, the K-E4 is a bit heavy and has below average range capability. Comes equipped with telescopic sight; can be fitted with any optic system.
Weight: 12 Ibs (5.4 kg)
Mega-Damage: 6D6 M.D.
Rate of Fire: Standard, see Modern Weapon Proficiency Section.
Maximum Effective Range: 2000 feet (610 m)
Payload: 20 shots standard clip or 30 shots long E-Clip.
Market Price: 60,000 credits. Good availability
It has 3 Long E-Clips

And the pistol is a TW Starfire Pistol

The Starfire pistol is a sleek, elegant weapon designed to appeal to the wealthy more than your typical mercenary. Despite this, the weapon has become very popular.
Weight: 2 lbs.
Mega Damage: 3d6 MD per energy bolt
Rate of Fire: Single shots only
Effective Range: 1000 feet
Payload: 12 shots per PPE Clip
Bonus: +1 to Strike
Black Market Cost: 80,000 credits

It has 2 PPE Clips
 
Shaona, tw

As the last foe within the cloud goes down, paying the price for disregarding cover, the technowizard is already on the move, her feet carrying her towards the water. A short call for Smoochie to follow, perhaps, as the fight hopefully reaches its final moments - likely best to rejoin the others, just like the slayer, before something can show up to prevent that from happening. A few shots rattle away towards one of the Altarians, the one further away from her fighting companions. then, her boots once more leave the ground underneath, and her magic carries her through the air. Needless to say, she keeps her distance from the magical cloud, or her escape would be a short one, ending within the black waters underneath.

I want to move towards the ship in flying fashion - shots should aim for Altarian 2 or 3, whoever is the better target when you don't want to gun down your allies. First roll is to hit, forgot to add that.
 
The Slaver is in sorry shape, but it is still fighting. With Shaona's attack, it manages to dodge out of the way, avoiding any harm.

In response, the vile creature raises up a forearm mounted blaster and fires at Gradicus. It will hit unless you dodge.

Purr Purr needs to declare a defense, and Silanon Silanon is up again.
Another call out for Forgy Forgy . Soon I'll be writing you off if I don't hear from you.

21 - Gole [4] delay
19 - Gradicus [7]
18 - Altarian 2 on foot [6] armor damaged/talisman active/damaged
18 - Altarian 3 on foot [6] talisman active
17 - Garran [6]
16 - Terra [6]
16 - Shaona [4] <====
15 - Slaver [10] seriously damaged
 

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