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Dice Rifts Adventure - Characters

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OOC
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Psychie

Princess Psychie
Character Creation Rules to come.

All dice rolls will be made in the OOC thread, unless you request that I do it for you with my own dice. Dice rolls for stats add an extra 1d6 and drop the lowest. On a 3d6, results of a 16-18 get an extra d6 added on. If that extra d6 is a '6', you add another d6 for a possible total of 30. On 2d6 rolls, the extra die is awarded on 11-12. On a 1d6, it is on a 6.

Reroll 1's.

As you level up, everyone gets to add one new skill per level starting at a level 1 proficiency. Also, you can add one to any of your attributes, to a max of +3.

Advanced Martial Arts from Ninjas and Superspies are allowed at the cost of one skill past HtH Marital Arts or HtH Commando.

We are going to have characters start at level 3.

Also, we are going to be using Action Points. You get 5 + 1/2 your current level to use to add to any roll you wish.
 
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  • IMG_0212.jpeg Name: Raven
    Race: Atlantean
    Clan: Bagh-Dach
    Age: 121
    Gender: Male
    Alignment: Principled

    Attributes
    Iq: 28 - +14% to Skills, +6 to Perception - +2 for level increase
    Me: 30 - +7 to Save vs. Mental Attack
    Ma: 19 - 55% Trust/Intimidate
    Ps: 40 - +25 to Damage
    Pp: 28 +7 to Strike, Parry and Dodge
    Pe: 29 - +7 to Save vs. Magic
    Pb: 20 - +1 for level increase
    Spd: 35 - 23 Mph Running Speed

    Augmented Strength Power Punch: 2d4 MD
    With Tattoo: Inflicts 6d6 S.D.C. on a restrained punch, 5d6 M.D. on a full strength punch, or 1D6x 10 M.D. on a power punch (counts as two melee attacks).

    Level: 4
    Class: Cyber Knight
    MDC from Bio-Enhancement: 125
    Invulnerabity Tattoo MDC: 300
    Psi-Shield MDC: 80
    Body Armor MDC: 70

    Power Matrix PPE: 40
    PPE: 65
    ISP: 85
    Psi Sword Mega Damage: 4d6 MD

    Action Points: 7

    Combat Bonuses
    Number of Attacks: 7
    Strike: +8
    Parry: +9 / +11 (Sixth Sense)
    Dodge: +9 / +12 (Sixth Sense)
    Roll With Punch: +3
    Initiative: +2 / +8 (Sixth Sense)
    Perception: +6
    Critical Strike on a Natural 20
    Critical Strike From Behind

 
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  • Name: Xinyi (Any Pronouns)
    R.C.C./O.C.C: Chiang-Ku Dragon
    Level: 4
    Exp: 10,001
    Alignment: Scrupulous
    Horror Factor in dragon form: 9

    Attributes
    IQ: 30
    ME: 25
    MA: 28 94% Trust/Intimidate
    PS: 27
    PP: 23
    PE: 17
    PB: 10
    Spd: 16

    Background:
    Xinyi was born a few years ago, their egg had been carefully tended and watched in a sacred monetary high in the mountains of Tibet at the nexus of a ley line. Xinyi's egg had been dormant since pre-rifts times and kept secret. They were raised in the monastery, taught skills and magic by the masters of that place. Xinyi always had the option to leave since they were born. After a few years, they decided to step into the portal and experience the world.

    Xinyi, true to their name, is a joyful, optimistic, and happy soul. They are incredibly intelligent and observant and somewhat naive as they are still very, very young.

    Most of the time they keep the form of a dark skinned non-binary person with with long white hair, light silver eyes, and sparkly golden freckles that cover their face and body. This form has an average build and height. Maybe 5'6" usually and about 140 lbs. They have a very charming presence about them. They do have other forms they have taken in the past. They wear simple hooded robes that are a mix of colors such as light grey, silver, light brown, and light gold. They always have a hint of color about them some where every day that changes...sometimes a streak of color in their hair, or their freckles are a different color, or eyes are a striking color.

 

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  • "My new chibi-form! Cute and cuddly, right? Just how Inari wanted us Kitsune to be I bet!" Cute Kitsune by Zozoark at Fur Affinity dot com.png (Image credit: Zozoark at Fur Affinity.net) Name: "Snowfall"
    R.C.C./O.C.C.: Fox Spirit (Mystic China, pg. 85)/Tattooed Voyager (Secrets of the Atlanteans, pg. 70).
    Occupation: Messenger for Inari, Japanese God of Food, Rice, Prosperity, and Foxes.
    Concept: Lively Japanese Kitsune, mystic healer via Chi Mastery, and Tattooed Voyager (minus the traveling magic) who likes people, places, and things from all over the Megaverse!
    Level: 4th
    XP:
    Action Points: 7/7.

    "Hey! I'm Snowfall. Welcome my little gallery! Fox Spirits? We're not humans at all but immortal animal spirits that can take on multiple forms. Talk about nifty, huh?
    "Helloooooo, Megaverse! Have I got a message for you!"
    Asian Fellow Smiling on Pinterest.jpg
    (Image credit: Pinterest.com)

    "Here I am in my fox form. Wait. Is that a Rift I'm looking at? I love Rifts! Whooo! Time to go see and jump into it! You never know what's on the other side!
    For-Your-Images-dot-comdlertchairit180100004.jpg
    (Image credit: ForYourImages.com)

    "This here's a nice video of Red Foxes in action (courtesy of the Smithsonian)!


    "We Fox Spirits (or Kitsune if you like our Japanese name) can change to a single human form. We can alter the age of that form too, so when I want to appear young I can look like this...
    Chinese-Boy-Painting-at-PaintingValley-dot-com.jpg
    (Image credit: Pinterest.com)

    "...or as old as this! What? You think delivering messages across the Megaverse to dangerous dragons doesn't age you a little?
    thomas-chamberlain-keen-artist-man-old-elder-wise-master-asi.jpg
    (Image credit: goodfon.ru)

    "We Kitsune can also transform into invisible nimbuses of pure positive energy! I'd give you a picture of that, but hey like I said, it's invisible... *poof* =)

    "Here's what I used to look like during Japan's feudal era. Just look at that handsome grin!
    White Kitsune from Pinterest-dot-co-dot-uk.jpg
    (Image credit: Blizzard.com)

    "Thanks for visiting! See you around!"

    Alignment: Scrupulous (Kitsune do not see morality the same way humans do. Sometimes he leans toward Principled; other times, Unprincipled).
    Disposition: Wise, youthful, spirited, fun-loving, good-natured, curious, and respectful of all life. On his yin side, he can be kind-hearted, patient, and compassionate even with evil creatures. On his yang side, he can be daring and brave, willing to risk himself while fighting unfairly if it means succeeding toward the greater good.
    Age: About 753 years old, (entered the universe during Japan's Feudal age).
    Gender: Male
    Appearance: Short, handsome, fit. Dresses classy. Carries himself in a humble, easygoing manner.
    Height (in human form): 5 feet, 0 inches (152 cm).
    Weight (in human form): 98 pounds (44.5 kg)
    Hair: When young, long, black, and wild. When old, winter-white with medium-sized well-kept beard.
    Eyes: Luminous brown, "nice," with an ageless quality to them.
    Other features: There is a wiry leanness to him. His short stature makes it easy to underestimate him. His tattoos (always within easy touching reach) are true works of art, colorful and breathtaking.

    I.Q. 30 (+15% to all Skills/+8 to Perception)
    M.E. 25 (+5 to Saving Throws vs. psychic attack, +8 vs. insanity)
    M.A. 24 (80% chance to trust or intimidate)
    P.S. 26 (+9 to damage. Supernatural - Inflicts 5d6 S.D.C. on a restrained punch, 3D6 M.D. on a full strength punch, or 6D6 M.D. on a power punch (counts as two melee attacks - can carry 1,500 lbs./680 kg. and lift 3,000 lbs./1,360 kg. Can hurl maximum carry weight 30 feet.)
    P.P. 31 (+8 to Strike, Parry, and Dodge.)
    P.E. 27 (Supernatural - +22% to Saving Throws vs. coma/death, +6 to Saving Throws vs. Poison, Pain, and Magic.)
    P.B. 21 (55% to charm or impress.)
    Spd 27 (approximately 18.5 miles/30 kilometers per hour.)

    M.D.C.: 156
    P.P.E.: 262 + 40
    kept in Power Matrix Tattoo.
    Chi/I.S.P.: 148 in Chi form. 132 (-16) in Fox form. 108 (-40) in Human form.

    Combat Modifiers
    Perception +8
    Initiative +2
    Attacks per Round: 7
    Strike +8
    Damage +11
    Automatic Body Flip/Throw +11
    Automatic Lock (Finger, Wrist, or Elbow) +8
    Automatic Parry +12
    Automatic Dodge +14/+17 (in Fox Form)
    Roll +12
    Maintain Balance +8
    Breakfall +11
    Disarm +9
    Save vs. Magic +10
    Save vs. Pain +11
    Horror Factor Saving Throws +4
    I.Q. 30 (30 - Maxed roll in Character Creation)
    M.E. 27 (23 from Dice) (+4 Aikido)
    M.A. 24 (21 from Dice) (+3 2nd-4th level per Psychie; maxed)
    P.S. 26 (19 from Dice) (+1 Acrobatics) (+2 Boxing) (+2 Gymnastics) (+2 Wrestling)
    P.P. 31 (27 from Dice) (+1 Acrobatics) (+2 Aikido) (+1 Gymnastics)
    P.E. 27 (22 from Dice) (+1 Acrobatics) (+2 Gymnastics) (+1 Running) (+1 Wrestling)
    P.B. 21 (17 from Dice) (+4 from Fox Spirit)
    Spd 27 (12 from Dice) (+6 from Fox Spirit level advancement) (+9 Running)

    Combat Math
    M.D.C.: 156 (+40 Base Voyager) (+17 for level advancement) (110 from Tattoos [11 per tattoo above the 6th)
    P.P.E.: 256 (+100 Voyager) (+40 [10 per level]) (+6 per every non-Dimensional tattoo[11]) (+10 for every Dimension tattoo/Heroes Unlimited Power-turned-Dimension Tattoo) [5])
    Chi/I.S.P.: 148 (+71 Fox Spirit) (Double Existing Chi at 1st Aikido. 71 * 2 = 142) (+6 total from level advancement in Fox Spirit)

    Perception +8 (+8 I.Q.)
    Initiative +2 (+2 P.P.)
    Attacks per Round: 7 (+3 Aikido) (+1 Boxing) (+3 Fox Spirit)
    Strike +8 (+8 P.P.)
    Damage +12 (+12 P.S.)
    Automatic Body Flip/Throw: +11 (+3 Aikido) (+8 P.P.)
    Automatic Lock +8 (+8 P.P.)
    Automatic Parry +12 (+8 from P.P.) (+2 Aikido) (+2 Boxing)
    Automatic Dodge +14/+17 in Fox form (+8 from P.P.) (+2 Fox Spirit) (+2 Aikido) (+2 Boxing) [+3 in Fox form]
    Roll +12 (+2 Acrobatics) (+2 Aikido) (+1 Boxing) (+3 Fox Spirit) (+3 Gymnastics) (+1 Wrestling)
    Maintain Balance +8 (+8 P.P.)
    Breakfall +11 (+3 Aikido) (+8 P.P.)
    Disarm +9 (+1 Aikido) (+8 P.P.)
    Save vs. Magic +9 (+8 P.E.)
    Save vs. Pain +9 (+8 P.E.)
    Bonus to Horror Factor Saving Throws: +1 (+1 Fox Spirit)
 
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  • Name: Takuma
    Race: Human (Full conversion cyborg)
    Class: Ninja (Borg)
    Age:17
    Aliment

    Iq: 18 - +4% to all Skills
    Me: 22
    Ma: 14
    Ps: 24 - Robotic
    Pp: 26 +6 to Strike, Parry and Dodge
    Pe: NA
    Pb: 16
    Spd: 132

    M.D.C. by Location for a Full Conversion Cyborg :
    Hands (2) - 33 M.D.C. each
    Forearms (2) - 33 M.D.C. each
    Upper Arms (2) - 47 M.D.C. each
    Feet (2) - 13 M.D.C. each
    Legs ( 2 ) - 60 M.D.C. each
    Head - 60 M.D.C.
    Main Body - 200 M.D.C.

    Level: 4
    Xp:

    Combat Stats
    Number of Attacks: 4
    Strike: +6
    Parry: +8
    Dodge: +8
    Roll with Punch: +5
    Roll with impact +2
    Roll with fall +2
    Initiative: +1
    Perception: +2


 
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IMG_0214.jpeg

Sylvie is a wood sprite, and despite her tiny size of just six inches tall, she has a very large personality. Quite mischievous, she had taken a liking to Raven and spends much of her time flitting about around the Cyber Knight.
 

  • Name Thea Morris
    Race: Human Werewolf
    Age:27
    Gender: woman
    Alignment: Scrupulous
    IMG_3576.png
    (Height: 5'9. Weight: "none of your damn business!" body type: muscular, but lean.)
    (You know how when Clark Kent takes off his glasses and he becomes Superman and no one can tell the difference?)
    Level: 4
    XP:
    Class: Superhero

    SDC:37
    HP: 73 (+2d6 each level)
    MDC: 710 (Slurpy number!!!)
    (Don’t forget level bonuses!)
    Attributes
    I.Q. 23
    M.E. 15
    M.A. 20
    P.S. 20
    P.P.15
    P.E. 20
    P.B.15
    Spd. 19

    P.P.E: 70
    I.Q. 10
    M.E. 20
    M.A. 15
    P.S. 28
    P.P.22
    P.E. 28
    P.B. 15
    (HORROR FACTOR: 12)
    Spd. 50
    [ /Spoiler]
 

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  • iu
    Name: He-Who-Seeks-Wisdom-From-Fools
    Race: Mastadonoid
    Class: Mystic Kuznya (4)
    Age: 31
    Gender: Male
    Alignment: Principled

    Attributes
    IQ 9
    ME 15
    MA 14
    PS 62
    PP 22 (+3)
    PE 26
    PB 4
    Spd 34

    MDC 40
    MDC 21
    SDC: 55 (3d6)
    PPE 86
    CHI:5

    Combat Bonuses
    Number of Attacks:
    Strike:
    Parry:
    Dodge:
    Roll With Punch:
    Initiative:
    Perception:
    Jump Distance: 20 Feet vertical or horizontal.



 
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