Revising the Seasons of Creation

While metrologicaly your system makes more sense in creation weather is not an aspect of heating differentials and evaporation rates' date=' weather is determined by the spirits gods and elementals, suitable bribes can ensure that your open air party will have fine weather, or that your rivals will be rained out. Regardless of season.[/quote']
Of course, and diseases aren't caused by microorganisms, and matter isn't made of atomic elements, etc, etc. So what?


So much in Creation resembles our world, even though the laws of physics are different. Why would the Solars create a system of seasons with harsh, jarring transitions in climate?


So what if the other system gives a better crop yield: You argued yourself that this is more based on the whim of spirits and elementals than anything else. There are a bazillion magical and spiritual ways to get an abundance of food. It doesn't need to rely on a chaotic calendar.


Also, canonically, "winter" is the season of Water. How does that make sense? It doesn't. The writers were trying to shoehorn our climate changes into their fucked up calendar.
 
Because harsh jarring climatic changes are not a problem if plants and animals are designed to expect them (they are) and if people can predict them and know when to get there woolen underwear out of mothballs. When the Bureaucracies where working properly the average peasant farmer would know to lay out his long underwear before going to bed during calibration because over the next 5 days its going to go from summer to winter.


Shepherds know that if you shear your sheep during descending fire they will be dead by resplendent air, so they don’t shear during descending fire.


In arias prone to frost you ensure your full harvest is complete before calibration because on the first day of ascending air you /will/ see frost.


The rapid change in climate may be annoying to people, it will also probably concentrate the death of animals due to seasonal variation at the beginning of each season, but these will still only be the weakest animals.


For farmers in the real world the loses of productivity come not from expected changes in the weather but from unexpected ones. a late rain or an early frost can destroy a farmers crop. As I understand the weather system of creation it was created with the assumption that the Bureaucracies would hold, and the weather would change at the specified times.


For the purpose of farming, if you assume the farmers know the seasons as well as farmers in RL do you have a far longer growing period, especially across the blessed isle and the east. This is what the system designers wanted to create.


Edward
 
Equally unsatisfied with the canonical progression of seasons I also created my own. It goes Earth, Wood, Fire, Water, Air. It was primarily because Air is associated by cold and Fire by hot and I wanted winter and summer to be just that and also evenly spaced in the year. I don't want summer and winter to directly follow each other, because it just feels wrong.


Earth I placed at the beginning of the year as a season of weather that was like the different regions. So Earth season in the north was ice cold, but quiet and not very windy and Earth in the west will see a lot of steadily falling rain.


And yes, the Solars designed the weather and all that, but it works just as fine with an other order than that presented in the book, which is a typical example of a half-assed White Wolf brainfart. The Blessed Isle and the East will typically grow a different crop each season that is planted in the beginning of the ascending month and harvested at the end of the descending month. South and north will have a couple of harvests and west will have a lot of fish. There ya go.


I like your system too Flagg. It's nice that you don't have Fire and Water right next to each other, which have always bothered me in my own system. It's nice and symmetric and orderly. Like a system designed by savants and scientists would be.
 
Half assed brain fart?


ookay


ever thought that the jarring nature of it was DELIBERATE?


that it was put there to create more drama


that the in char reason was that mad first age solars figured that it was the easiest way to increase crop harvest


that it is an example of first age insanity?
 
Half assed brain fart?
ookay


ever thought that the jarring nature of it was DELIBERATE?


that it was put there to create more drama


that the in char reason was that mad first age solars figured that it was the easiest way to increase crop harvest


that it is an example of first age insanity?
Or... White Wolf didn't think about it when they placed them in the order they're in now...


Look, none of us really know why they are how they are, and frankly... who gives a flying fart-rocket?


If you wanna change em' change em'.  Honestly my money is on that there is no canon reason for them being that way, sure they may have thought up something after fans asked why they didn't seem to make sense but in the past WW has made far to many errors in canon, publishing, spelling, and consistency in their products for me to place much faith in them.  That's why I just take it all with a grain of salt, use what I like, change what I don't.
 
I dodge most of the inconsistencies by assuming that the "elemental" seasons were invented after the Usurpation by the terrestrials, and the First Age used a totally different labeling system for the seasons. I further assume that the current names of the elemental seasons are just arbitrary labels, having nothing to do with climate. Not canonical, but fuck it.
 

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