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Fandom 𝑹𝒆𝒕𝒖𝒓𝒏 𝒐𝒇 𝒕𝒉𝒆 𝑺𝒉𝒂𝒅𝒐𝒘 𝑮𝒂𝒎𝒆𝒔 || 𝑪𝑺

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Lilure

𝓛𝓲𝓵𝔂 𝓛𝓸𝓿𝓮𝓼 𝓜𝓾𝓼𝓲𝓬
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It's more important to master the cards you're holding than to complain about the ones your opponent was dealt.





Grimsley
















The Puzzle Solver



Karina.







name

Karina Arden






nicknames

kar-bear






age

17






d.o.b.

June 10






deck

Magicians






aspiration

???

































song name


artist




















01.



visage

















height

170 cm






weight

54 kg






hair c.

Pink






eye c.

Brown






additions

Earrings























02.



psyche









Karina is a kind-hearted and even-tempered girl. When it comes to meeting new people, she always has a friendly smile a the ready, and is easy to make conversations with. Though she can be shy around others, once she falls into a comfortable position of being close to someone, she opens up and reveals some of her other sides, though with no less of a caring hug if they ever need it. She is clever, and this comes through in the form of her obvious hobby; she loves games, riddles and puzzles. Spending time with friends and playing something together is fun for her, and when it comes to a game someone in the group might not know, she's a patient and willing teacher. Losing doesn't bother her; it's more important that the game was fun.

Karina tends to overthink her own abilities. When she's focused on something like Duel Monsters, her plays are unique and innovative. But if she starts thinking about her choices in the matter, she loses focus and second-guesses her every move, often becoming predictable. This is one of her biggest flaws in life in general. She lacks confidence in her own judgement and often gets stacked with decision paralysis; quite the opposite from the relaxed and confident player she is during games. If she could overcome this flaw, then she could truly flourish into not just a successful card player, but a successful person all-around.

Not having many friends growing up, and then experiencing a shift in her circle at the start of high school, Karina values her close relationships deeply. She'd never want to hurt anyone she cares about, and is quick to apologize in the event that she does so on accident. If someone she loves is experiencing a hard time, she's happy to be there for them, and wants to do everything she can to help them through it. Her friends are lucky to have her in their lives, and the ones that matter know this. They can always look to her and see her shining bright.






likes

Duel Monsters, Strawberry Flavor, DDR, Drawing, Cats






dislikes

Coffee, First-Person Shooters, Spicy Food, Strong Smells






fears

Lacking a Calling Forever


















03.



history









Karina's life started with a tragedy; her parents passed away from a car accident when she was still only a baby. Fortunately, some good did come out of the situation; she had two loving grandparents who were ready to take her into their home in a heartbeat. So, she was raised by them, rather than in a more traditional family setting. From the time she was young, Karina loved playings games, a trait shared with her delighted grandfather. They spent a lot of time together, and as her grandfather quickly discovered, Karina was a fast learner and a clever player. Be it cards or dice or board games, if there was a strategy to it, Karina always had one. There were even a few occasions when Karina beat her grandfather in some of their games; when he was actively trying to win. This was always a great source of joy and pride for him.

At school, Karina was a good student who received high marks, though occasionally ran into some troubles. Often, she solved certain problems or questions with unique or interesting answers or methods. This got her into trouble with teachers for failing to use the "proper method," but her grandfather always praised her for her creative thinking. Something he taught her, was that is was hard to be someone with such a big imagination and such bright ideas. He told her not to let her teachers' "small thinking" get to her. So, Karina never saw thinking outside of the box as a bad thing, and came to view it as one of her strengths. Despite her good grades, she had a harder time making friends. As a shy girl, she wasn't the best at approaching people. Often, she tried bonding with her classmates over games, inviting them to visit her grandfather's game shop to play some, but many of the students just weren't interested. Eventually, after a group of kids invited her to play kickball one day (still a game!), she managed to find a group of people to socialize with in her youth, even if they never wanted to play Dice Throne.

For her ninth birthday, an auspicious number according to her grandpa, she received an extra special present; a puzzle. However, this wasn't just any puzzle. Years ago, before she was born, her grandfather was an archaeologist who studied ancient Egypt. During a particular dig, he and some colleagues discovered some sort to underground temple, but a cave collapse trapped them inside. Her grandfather was able to use the miscellaneous supplies the research team had with them to secure the rest of the temple from collapse, and then to successfully excavate a way out. Because of his quick thinking and heroic actions, the head of the research team, a fellow archaeologist working for the Cairo museum, suggested her grandfather take one of the artifacts found in the temple as a memento of the occasion. Her grandfather tried to decline at first, but his colleague insisted, so her grandfather chose an artifact no one expected. Rather than the gold or jewels, he chose a box containing pieces to an unusual puzzle. On her ninth birthday, after years of solving Chinese puzzle boxes, Greek puzzle rings, and Japanese puzzle pagodas, Karina was given this Egyptian puzzle. The one not even her grandfather had been able to solve. Delighted, she got to work on it right away, and spent the next eight years fiddling with it little by little.

When she was ten, a new game came out that changed Karina's life forever. It was called Duel Monsters, a type of card game where opponents summon creatures and use spells in order to gain the upper hand against their opponent. Her grandfather was among one of the first retailers to receive a case of the cards on the day they were released, and he thought the game seemed promising too. In celebration of its release, Karina and her grandfather opened one pack from the first ever booster series, Spell Ruler, each. The first card in Karina's pack was an adorable fiend-type called Kuriboh, and though it was a weak monster, she was delighted with it. Right away, her grandfather suggested she could make it strong with a good strategy, and perhaps the card would bring her good luck. Four cards later, she pulled the Magician of Stellar Insight and the Magician of Ancient Flame back to back, two of the rarest cards in the set. After much excited screaming, Karina went on to build a deck she was proud of, she and her grandfather dueling together and loving every second of it.

As a freshman in high school, Karina ended up drifting away from her childhood friend group as they became less interested in "kid stuff." It was difficult being a loner at first, but Karina met some other students who were new to the school. These people would quickly become her closest friends. They were quick to support her when she tentatively suggested she wanted to start an after-school Duel Monsters club, and they become founding members along with her, even if they didn't know how to play at the time. Now, a month into her junior year of high school, Karina is starting to really grapple with figuring out what she wants to do. However, little does she know, but her life is about to be changed forever.


















04.



gallery


































05.



connections

















character name



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character name



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character name



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06.



miscellaneous

















favorite monster

Kuriboh






residence

Arden Game Shop






whatever

hello




















♡coded by uxie♡
 
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A shield is not enough to protect the most important things. That is why I must also wield a spear.





Candace
















The Nameless Pharaoh



Phira.







full name

???






nicknames

Phira






age

Seemingly 17






d.o.b.

April 21






deck

Warriors






aspiration

To discover her identity

































song name


artist




















01.



visage

















height

170 cm






weight

54 kg






hair c.

Pink






eye c.

Brown






additions

Earrings























02.



psyche









Though Phira lacks her memories, pieces of who she is still shine through clear as day. She's a no-nonsense sort who can come off as abrasive to people who don't know much about her. When she sets her mind to something, she is driven to achieve it and will chase her goal until she obtains it. Even with roadblocks, it's like trying to slow down a train barreling towards you. In a similar vein, Phira isn't one to mince words. She's honest and will tell you her true opinions and feelings if you only ask, even if the truth she speaks might not be the kindest. Despite her harsh reality, honor is important to her, as if loyalty, and the soul of the warrior she once was remains alive and well. If you have need of her, simply call her name and she will brave the battlefield without a second thought. For the sake of her loved one's especially she is a fearsome challenger, and not one to be trifled with.

Like her current host, Phira is clever with an added twist of a cunning strategist. When she engages in battles, be they fought with spear or card, she can somehow "see" the field before her and understand the conceptual strategies and moves that are being made by her opponents. This has led Karina to believe that Phira may have had formal training in stratagem in the past, and might've been a general. Whether this is true or not, Phira isn't sure, but she does value her abilities to come up with counter measures and trounce her opponents even when they're sure she's beaten. Satisfaction in victory always comes readily to her; so much so, though she can't stand to be beaten. Highly competitive, Phira will pull out all the stops to prevent losing, even if the stakes are something as simple as a regular card game.

Despite seeming like she's not the type to care for frivolous matters, Phira is very curious about the modern age. She gets joy out of experiencing new things through Karina, and she was especially delighted when the girl took the time to teach her to play Duel Monsters. Every day seems like a discovery of some kind, between all the gadgets and slang and practices there are to learn about. Even though she's eager to discover her past, and understand why it is she's been released into the present now, part of Phira is having fun taking things day by day and seeing all that there is to see now.






likes

Strategy Books, Gold Jewelry, Karina






dislikes

Haughty Individuals, Noise Pollution






fears

Not Learning Her Identity


















03.



history









This woman's spirit was released when Karina Arden completed the puzzle that contained it. She has no memories of her life, but is assumed to be Egyptian due to the nature of the puzzle. Karina gave her the name "Phira" to use until they discover her true name.

Karina speculates that Phira may have been a general in her past life. This is due to Phira's exceptional skills at Duel Monsters, and her comments that she can "see" the flow of battle in relation to strategies.


















04.



gallery


































05.



connections

















character name



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character name



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.

















character name



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.

















character name



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.





















06.



miscellaneous

















favorite monster

???






residence

Millenium Puzzle




















♡coded by uxie♡
 










  • xander bernadotte












♡design by dreamglow, coded by uxie♡
 

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