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Restoration


Having finished his cigarette, David throws the butt to the ground and proceeds to enter the tent. He stops half way to the gate after observing the security near it. "See to it that we are granted access. Let them know that I am seeing the Colonel." He says to Haines as they make their approach. Satisfied with the overall picture, David takes a closer look around the base to take note of things such as the condition of the troops, morale and the equipment they are being supplied with.
 
[You assume correct. Also, I'm sorry for making it seem like the "command post" was larger than it is. It sort-of just looks like this, in the form of a single tent amongst the others in the camp; http://www.outdoorventure.com/img/mgpts_large_tan_sm.gif ]


You see Guardsmen around the camp wearing mismatched and mostly unkempt uniforms, and having a wide range of weapons slung on their backs or kept on their hips. Many of them were conversing with each other, but most have stopped to observe you your entourage, while occasionally turning back to chat amongst themselves. You see that there are several crates of rations being unloaded from some trucks, showing that there is adequate food to go around. Supplies were easily brought in using the road connection to the highway.


Haines finishes talking to the sergeant guarding the outside the tent, and waves for you to come inside. "He'll be seeing you, sir."
 
[Well, the whole camp should be considered a CP. Essentially, a Command Post should look like a collection of tents, crates and such, as it is the HQ of the entire battalion. It is not just a tent from where the Commanding Officers gives out his orders to the rest of the Companies. It is much more than that. A proper Command Post is the brains of the battalion, handling reserves, managing supplies, receiving regimental attack orders, delivering recon information to Company commanders and many more important functions (they're all listed on that link I gave you). Anyway, I imagined the CP looking something like this. http://www.drash.com/userfiles/Image/Newsletters/TOCFEST2008b.jpg]


"Good." David says loudly as he makes his approach towards the tent. He nods to the guards. before making his entrance. "Thank you boys." Once inside, he looks around, trying to spot the Colonel and at the same time, take a note of the equipment they have inside.
 
[Ah, I see. In that case, the entirety of the camp is the command post. I was just referring to the Lt. Colonel's tent.]


After stepping inside the tent, you see that there is radio communications equipment set up, as well as a field telephone. There are various maps laid out on top of a table, with basic strategic markers on them. Two men wearing dress fatigues and crusher caps are sitting around, one wearing a headset, likely being the radio operator, while the other simply remains by the phone, wearing a casual leather jacket over his uniform. Both turn around and salute you as you walk in, before the Lieutenant Colonel Perry enters. He is a lanky ex-military man with graying hair and a stubble, who is wearing a dress uniform with various patches. He immediately smiles upon seeing you, showing his bleached teeth. "Welcome, Mister Marshall. Have a seat over here," he says, walking into another section of the tent.
 
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"Ah, Wesley, I see you have been doing a good job over here." He says following him to the other section. "How have you been holding up?" David always tried to maintain a friendly attitude towards his companions. Even those entirely dependent of him. But earlier, when he greeted the man, he didn't address him by rank. He simply greeted him by name, as if reminding Wesley that he owed his rank to none other than the man who appointed him in the first place. It was a subtle cue, but nonetheless David knew it will mean something in the long run.
 
After closing the tent flap, Wesley walked over to a nearby table and pulled out two chairs from it, sitting himself down on one and gesturing for you to take the seat next to him. He folds his hands on the stainless steel surface of the table as he gives his reply. "Things've been going smoothly so far," he says. "We'll easily be able to take this town; it's practically deserted. Though, I've reason to believe there are a few looters operating around here, who have been sneaking into the other zone; the TRQA have a lot of holes in their security line. But other than that, nothing around. We don't have much bioprotective gear on hand, because it's near certain that the area is infection-free."
 
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David takes a seat at the table and listens to the mans report until he is finished. He scratches his chin before answering back. "Excellent work. But do stay cautious. We can never be too careful. Even though this town was deserted, nobody can know for sure what we'll find. Nonetheless, I expect it to be in our hands as quickly as possible. How much time do you need to take this town completely?"
 
"It depends on what you'd call 'taking completely'. If it's just checking out the streets and making sure they're clear, it could take probably a day or two. Establishing a more permanent presence and reinforcing the quarantine line may take up to a week. Cleaning the place up and making it suitable for new residents will take even longer," he says to you. "Is the intention to set this up as a restored community, or simply keep at as an outpost for the time being?"
 
[shit, sorry, my computer was infested with all kinds of malware so I wasn't able to post until I had it repaired.]


"For now, we just have to roll through the place, rid it of any sort of resistance. I'm having you move out as soon as this place is clean." David says to the Colonel. "As far as restoring this place goes, leave that to somebody else. I won't have my best units wasting time on such tasks for the time being."
 
[tis good]


"That should be simple enough," the Colonel tells you. "We'll sweep the area and await further orders," he tells you. "Shouldn't be too difficult, it was relatively clean to begin with."


[Want to switch back to "command mode"? Though, you'd still technically be at the base.]
 
[sure, yeah. While in the command mode, I can extend plans for this Operation and whatnot.]
 
[Alright, then. Btw, here's the final version of the infected I came up with; https://www.rpnation.com/threads/restoration-infected-types.106361/ ]


*vroosh*





As the Volunteer Guard troops sweep through the town and scout it out for any signs of resistance, they run into a group of civilians operating a small treasure-hunting operation. Your soldiers manage to capture seven people (six males and one female). None of them are found to be infected, and are detained in the base camp.


txx9PIe.jpg



Treasure-hunters: Illegal trespassers into the Uncontrolled Zone that seek to commit acts of looting in abandoned areas.
 
[God, I barely have time to post with school ending and everything, I am just loaded with work.]


Even though the looters don't pose a big threat, a question is raised whether they should be executed or not. The best argument for the capital punishment lies in the fact that their public executions would discourage further attempts but this act could potentially disturb more liberal individuals and anger a certain percentage of the population.
 
[it's all good, I won't disappear.]


Due to the "emergency powers" which have been in place for years, you would be able to legally execute these individuals, though you are not required to. Other than conservative types, some people are deathly afraid of the outside infection getting in, and would gladly want others to be discouraged from leaving. Though, with the economy the way it is, many would be able to understand the looter group's actions. Some would say that it was a victimless crime, though others would state that it was endangering the public for personal gain, or would mention that it is not uncommon for treasure hunters to be part of larger criminal organizations that actually do victimize others directly.
 

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