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Fantasy Realm of Villainy [Spots available]

I'm thinking of an alchemy & nature kind of character (and debating whether or not I should use some
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for my character.)
 
I am finally done with all the things I needed to do. I will have the CS done in a few and then report back here. Can't wait to get the Kraken done. THE BEST ADVISOR!
 
There is the KARKEN! The great Advisor... who is also a Historian! What are his secret motives? No one knows... What is his History? No one knows. What terrible things lie ahead? Find out, next time on... well, whenever this starts.
 
I don't want to be the king cause I feel like I'll mess it up horribly tbh-
I was thinking on trying but upon reading your reasoning I realized how much I relate...
A king char would be cool! Plus I had an idea for a char already, and making them a king would be a change i guess XD I mean, from a king we expect Wisdom, Strength, and Benevolence/Understanding. Every king I've seen in any story is like a father of sorts. An old guy doing his thing. You know? That role--hmmm...

hm...
 
Yeah, I get what you mean. I don't think a silent, sneaky, alchemist would be a king and I really want to be exactly that.
 
I was thinking on trying but upon reading your reasoning I realized how much I relate...
A king char would be cool! Plus I had an idea for a char already, and making them a king would be a change i guess XD I mean, from a king we expect Wisdom, Strength, and Benevolence/Understanding. Every king I've seen in any story is like a father of sorts. An old guy doing his thing. You know? That role--hmmm...

hm...
The king or emperor of this place will mostly just lead everyone to places that peak his/her interest. Like runes that haven't been explored, maybe a desert with a buried treasure, or even an abandoned kingdom that he wishes to loot. They will play the leader role in the roleplay, but until something is decided they will most likely just be another friend inside the kingdom.
 

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