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One x One Raque, the not so fantasy world


Standard issue character sign up stuff

See below​



Name:


Gender:


Age:


Race:


Personality:


Dysfunction:


Strength:


Weaknesses:


Abilities:


Position:


Likes and dislikes:


Backstory:


Appearance:


Inventory:


Text color:
 
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Colour key

See below​



NPC - Grey


Brody - Hawt Pink!!! (It's almost as if the author hates angst.. Weird right?)


Alamana -
Purple


Zethius - Bold


TBA
 

Province list

See below

Raque



Lyife - Grassy plains, beginning area


Pebbel - Big city, full of stone quarries


Stikke - Forested region, home to beasts


Wyrm - oddly fertile land, seemes to move alot


Wotter - island archipelago, home to dangerous fighting otters


Derte - desert area, full of creepy crawlies


Gilityere - unstable area, full of wormholes to other lands. Also has a unicorn infestation


TBA
 
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Name: Marty Schmitt

Gender: Male

Age: 21

Race: Human

Personality: Marty is a kind person. Not the "I wouldn't hurt a fly!" Kind of kind, but a "I wouldn't kill a fly... I might still hurt it" kind. He can seem brutal and heartless when going afer a target, but he will always stop at the last minute.

Dysfunction: Even though his job is a kind of freelance assasin, he can never take a life. Circumstances don't really matter, neither does alignment. A life is a life, and Marty can't take one.

Strength: helping others, contributing to society

Weakness: blood, gore, killing

Ability:

Near assasinate: A skill where Marty goes for the juglar... And misses. This skill inflicts brutal damage and heavy bleeding, but gets signifigantly weaker the more injured the opponent.

Shadowstep: Standard invisibility skill. Allows Marty to perform hidden strikes and ambushes with ease.

False Autopsy: With enough of a target's blood, Marty can create a near perfect replica of the target's body. This skill is often used by Marty in collecting bounties.

Position: Rouge

Likes: Kindness and acts of charity, puppies

Dislikes: animal meat, blood, battles

Backstory: Marty was origionaly from Pebbel. And until he was about 17 years old, he'd never been outside of Pebbel. This is a little odd because his parents love to travel. His parents would often travel to far away places, but would forget him at home. It was all good... Until his parents moved away and forgot him. There were two things about this that irked Marty. One, they moved and sold the house, so he had no place to stay. And two, they brought their dog, Fiddle, and not him. Since that day, Marty has been trying to keep a roof over his head. At first, he had a job at a butcher shop, where they had him chopping animals. Again, It was all good for awhile. That is, until he discovered that he was essentially mutilating the corpses of animals. (Don't ask how someone can be that unaware) That night, he grabbed a carving knife from the kitchen, and fled into the unknown. From there on out, his situation was full of ups and downs. For instance, he stumbled upon a scroll with ancient techniques for body replication... Which he used in his new occupation of freelance assasin. Oh, I forgot to mention, Marty makes most of his earnings off of bounties. Also, he moved to Lyife when a friend told him rent was cheaper in Lyife.

Appearance:

<p><a href="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.9f0c9d99bd34b148fc4dc88686b11d5e.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="110615" src="<fileStore.core_Attachment>/monthly_2016_03/image.jpeg.9f0c9d99bd34b148fc4dc88686b11d5e.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

Inventory:

a carving knife

a scroll with false autopsy and shadowstep skills on it

A small vial for storing blood

Text colour: Orange


 

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Allison (Allie) Vanders

Gender:

Female

Age:

25

Personality:

While Allie is a cleric, her personality is just the opposite. She's bold, brash, arrogant, and a tad bit self-cenetered. Her guts would be admirable... if she was the party leader instead of the healer. Of course, even then, she wouldn't let anyone tell he what to do, preferring her own opinion to everyone else's. She's always looking for a good fight, and any exceptional enemy earns her respect (and a heal). Allie holds her fighting skills in high regard, and acts almost as the leader of the party with her commanding attitude. However, she's slightly gullible, and easily fooled by flattery.

Dysfunction:

Besides being a cleric fighting on the front lines, Allie actually neglects another basic role of the team healer - she refuses to heal her teammates, stating that they're not worthy of it. To make matters worse, not only does she abstain from friendly healing, but instead, she chooses to heal monsters whenever she can, citing that, "They're better fighters than my team will ever be." The only time her team can actually get her to heal someone is tricking her into casting her healing skill on them. Now that's rough.

Strengths:

Allie's an excellent staff fighter, with a lot of confidence in her skills. She's able to pull of large combination attacks with the twirl of her staff.

Weaknesses:

Her attacks actually don't do all that much damage. It's sorta like just hitting an opponent multiple times with a stick. Also, she refuses to heal anyone but herself and her enemies.

Abilities:

Holy Light - The standard cleric's heal skill. At its current stage, it can stitch together wounds and mend disjointed bone with high concentration.

Blessing - A classic buffing skill, combining attack speed and defense into a combined buff. While Allie can technically use it on her teammates, she prefers to buff herself instead.

Successive Strike - A physical attack skill that can easily be chained in different ways. Though there's no other indication besides a small yellow glow on the tip of her staff, she claims it deals extra damage in a combo - though that's not confirmed.

Position:

Cleric (but truly a front-line fighter).

Backstory:

From a young age, Allie's always been roarin' for a fight. She punched the man who delivered her as soon as she left the womb, and proceeded to knock out a few more teeth out in the proceeding minutes. As a child, she trained extensively at a local dojo, learning how to fight and defeat her enemies while only wielding a staff. Much to the happiness of her parents, she quickly rose up in the ranks before finally setting of to find her place in the world. After a year's worth of travel and soul-searching, she finally decided to join the clergy, not out of any good in her heart, mind you, but just so she could heal herself if she was ever in danger. Yea. You heard that right. Of course, Allie's mean streak never disappeared, so she developed a mean streak in her church, beating up and picking on a lot of the under-trained clerics training there, eventually leading to her expulsion from the clergy at the age of twenty-three. Nowadays, she travels around with no particular intention in mind, keeping the same haughty air and fighting attitude from her older days. She no longer bears the colors of the church, but still claims to be part of it, nonetheless.

Appearance:

7BF1Cak.jpg


Inventory:

-One staff, with reinforced ends for bludgeoning her enemies with especially brutal force.

-One mana-infused ball, acting as a conduit for her magic. She sometimes forgets it ever exists.

-A backpack containing all necessary supplies and a beheaded teddy bear, of which whose origin cannot be determined.

Text color: Yellow
 
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