Heaven's Thunder Hammer
Member
I've got an urge to plan an exalted game soon, something new or a continuation of another SG's plotline. I've been wondering what house rules people use, I'm mainly curious about:
-Sorcery XP Costs:
-Charms tinkering
-physical / social combat tinkering
etc
-Sorcery XP Costs:
-Charms tinkering
-physical / social combat tinkering
etc