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Fandom Pokemon Mystery Dungeon: Secrets of the Legendaries

Blackrose7 said:
Pokemon: If a pokemon is a star of its own movie than make it into a legendary pokemon. xD
@Latios
Now that's a lie. Movie: Lucario and the mystery of Mew.


Lucario was that star of that one and he's not a Legendary
 
Well, most of the legendary pokemon do have their own movie. Not counting Lucario in this, and Pokemon can literally say what is a legendary pokemon and what is not a legendary pokemon; because they are the creators of the game and the show.


Like if you were the creator of pokemon, you would literally do the same thing as them; because creating more legendary pokemon=more money and games.



They can do anything they want if it makes their fans happy.



@Latios
 
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Blackrose7 said:
Well, most of the legendary pokemon do have their own movie. Not counting Lucario in this, and Pokemon can literally say what is a legendary pokemon and what is not a legendary pokemon; because they are the creators of the game and the show.
Like if you were the creator of pokemon, you would literally do the same thing as them; because creating more legendary pokemon=more money and games.



They can do anything they want if it can make their fans happy.



@Latios
Meh, your right I guess. But Nintendo/Game freak, at lest make Legendaries that make sense
 
Well, there is some pokemon who typing doesn't make any sense either.


Same with the moves. Example: Scyther can't learn fly, but a spearow can.
xD


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Blackrose7 said:
Well, there is some pokemon who typing doesn't make any sense either.
Same with the moves. Example: Scyther can't learn fly, but a spearow can.
xD


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Yeah I know of that.<p><a href="<fileStore.core_Attachment>/monthly_2016_06/image.jpeg.bc119a41f87b4bca891dd6965edaebf9.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="131505" src="<fileStore.core_Attachment>/monthly_2016_06/image.jpeg.bc119a41f87b4bca891dd6965edaebf9.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

 

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Game freak: We can do whatever we want with the game. Even though some of the things that we do put in the game don't make any senses.


@Latios
 
Yeah, I've been slowly letting this one decay because I'm not entirely sure how to start off the plot. I was going to have the caravans all need to go into a mystery dungeon and somehow find the legendary objects, but that seems a bit too direct. That, and I kind of want to wait for more characters.
 
You need to place the artifacts in places of significance, that and in a place to be seen by all but never seen at all. For example, let's say we have a ring as an object. It's needs to be somewhere where no one would expect it. So place it in a town among other rings. The idea is simple yet well hidden. Your not going to say oh this rings is important if you just pluck it from others, but if it was in a dungeon you would immediately know it had significance.


But that's not only thing you need. If these objects are truly tied to the Legendaries then they need to be somewhere that held importance to that Legendary. Just as the object would hold importance so would the placement. This is an important factor for all the Legendaries need a way back to these objects one way or another. If it where in a place they knew in thier past life they would feel compelled to check it out. It's sort of like the fact that in "Lord of the Rings." Most everyone who comes into contact with the One Ring is drawn to it. The same would be turn for the Artifacts.


Sorry for this wall of text but when I get serious about something I tend to get down to the point.
 
Latios said:
You need to place the artifacts in places of significance, that and in a place to be seen by all but never seen at all. For example, let's say we have a ring as an object. It's needs to be somewhere where no one would expect it. So place it in a town among other rings. The idea is simple yet well hidden. Your not going to say oh this rings is important if you just pluck it from others, but if it was in a dungeon you would immediately know it had significance.
But that's not only thing you need. If these objects are truly tied to the Legendaries then they need to be somewhere that held importance to that Legendary. Just as the object would hold importance so would the placement. This is an important factor for all the Legendaries need a way back to these objects one way or another. If it where in a place they knew in thier past life they would feel compelled to check it out. It's sort of like the fact that in "Lord of the Rings." Most everyone who comes into contact with the One Ring is drawn to it. The same would be turn for the Artifacts.


Sorry for this wall of text but when I get serious about something I tend to get down to the point.
Actually this is well thought-out. I'm really impressed! This isn't even your role play! Would you like to help me by co-gm'ing?


But yes, I'll definitely talk to all the people who have Legendaries to discuss placement of the item, and what the items are.
 
Noivian said:
Actually this is well thought-out. I'm really impressed! This isn't even your role play! Would you like to help me by co-gm'ing?
But yes, I'll definitely talk to all the people who have Legendaries to discuss placement of the item, and what the items are.
Why thank you. And sure I guess I could help, I do have a lot of time on my hands.
 

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