• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy Peacekeepers (Profiles)

CrookedCrow

Things finally getting back on tracl
Profiles will be simple! And I'd prefer face claims be realistic. This rp is only accepting five main agents but NPCs can be made as needed and be used by any players. These character sheets are canon and are in a database of the peacekeepers servers which can be accessed with some hacking.

Appearance:
Name: (First middle and last)
Age:
Height:
Weight:
Species: (Include any varies powers that associate with this species)
Skills: (Long distance shoot, hand to hand combat ect, detective research.)
History:
 
Last edited:
947BBE7C-E20F-4C5B-80E8-150758B9B903.jpeg

Name: Cherry
Age: 150, which is young for their species. Maturity wise she would just be becoming an adult. Not all of the 150 years have necessarily been awake years either.
Species: Dryad- tree spirit
Powers:
Tree shape: Dryad’s have the ability to transform into their tree at any time. It is what makes them such an old, and rare race. Many take to their tree forms and dream for centuries at a time- and sometimes forget to wake, their essencefading until they become nothing more than their tree. This transition is deemed sacred, and is revered in a similar way to a death or birth in human society.

Photosynthesis: In their human shape they can not quite rid their skin or hair of a slight green tint due to the chlorophyll pigments that are part and parcel of plants. As such Dryads feed on sunlight. They can eat, but most choose not to.

Sap and Bark: Dryads are trees with human form. As such their bodies are still made of bark and leaves and sap no matter their shape. They look like people but touching them feels like leaves and bark, and cutting into them is the same- like chopping wood and they bleed sap. Highly suceptable to fire though.

Where there’s a tree there’s a forest: All dryads can merge with a ‘dormant’ tree- a regular non dryad tree- as a way to hide or to try to commune with it. However little of immediate use can be gathered often as plants do not remember the same things that people want to BUT can get a gist of general area history.

Appearance:
Human
Tall yet graceful her natural form has a slight stature, but stands about 5’11”- short for a dryad. Her physique is slender, and long limbed, not quite gangly but not far off either. Her hair is blonde (with slight green tints and highlights) and to the general eye behaves like hair but if you look closely it’s just a little too stiff. Bright green eyes look out at the world from a round face. It is worth noting that she can take other shapes, but it requires a lot of thought on emergence from her tree form, and is extremely uncomfortable for her. Her hair and eye colour however is non-negotiable however. To change her human shape she needs to change into her tree and then the shape, she can’t do it at will.

Tree
Her tree form is that of a flowering cherry tree. Slender and reasonably short but with long branches, and during the first few weeks of spring, laden with small white blossoms.

It is said to watch a dryad emerge from their tree is beautiful. The tree shrinks in like a cocoon and the form steps out of the trunk as the rest food into their back. However watching a dryad change back into their tree is terrifying as you watch the human form stretch and sprout and twist back into a tree.

Skills: Espionage- especially stakeouts, wilderness survival and tracking, long range shooting (although she hates doing it but she has the steadiest hands).

Background: Cherry is young enough to remember a time before the war, when she was still a sapling unable to take a human form. Human and Other would wander through her grove at peace in the beauty of the forest. As she grew into childhood and could take form she remembered playing with others in that same forest, children of all races who came through and all were too young to know the prejudices of the world.

She continued to grow, connecting with the dryads of her grove, sharing dreams with them for years at a time sometimes and the world changed around them, fast and with anger. At the beginning of the war her grove moved, away from the human villages, and even from the other races. Cherry missed the interactions, the children, the young lovers who would pass through as they rendezvoused away from parents and prying eyes... she didn’t understand that these people could be cruel, full of anger and hatred at those who were different to themselves.

She remembers the choice, that they would dream, wait out this storm as their people had done over the millennia. The older dryads settled in, twining their roots deep, settling in for a slumber of decades, maybe centuries knowing that some would slip into the eternal dream. But Cherry was too young, her sap restless. And ultimately, that’s what saved her. She kept waking from the dream, spending years asleep, then waking for a few seasons, rinse and repeat. And, it was during one of those waking seasons that they found the grove. Their legends had told of the wood spirit who swelled here, and grown to say how she lured people into the grove to sacrifice for goodness knows why. Whatever the reason the war came to her that day, they brought fire with them and she could only watch from the shadows as the flames destroyed her family. Then, she fled.

She did her best to find a new grove, but finding more of her kind was hard, and those she did find refused to let her into their dream. So she tried to be human. Where she wasn’t openly hunted she was shunned, turned away, chased off. She witnessed atrocities committed by both sides, each only generating more anger and hate in all species. And then, she found the peace keepers. With no hope of finding a new grove until peace time, and with no other home to call her own she joined their ranks. She wants nothing more than to see everything back in balance.
 
Last edited:
RpdBPm7S8b-oNWF76zseD1pOhP4sPL1NbAPjN_LL1vouvYW-ADKd_8abNWiD5FvriFI6qWPbWiiQ4APrpiL_mZhJI2RaHA1NVvCX8FPK8MSSHB3UIASRlMV_HGE_YuJPsnz9PjHv

Name: Blanca Lobo Cruz
Age: 22
Gender: Female
Height: 5'2''
Weight:130
Species: Human
Skills: Hand-to-hand combat, Investigative skills, and basic arms knowledge.
History:
Blanca had been raised into a human militia group who called themselves "Los Ninos Del Gulalepe" who were known for their believes that the only way to deal with any non-human creatures, was for them to be killed or experimented on for the advancement of humankind. She'd been a bastard child of the leader of the group and was trained under the same harsh conditions of other children in these types of groups. Forced to learn survival and hand to hand combat skills. Often times making their children fight drugged up nonhumans (werewolves, vampires fae) and kill them.

Blanca is more of an outcast of her family, she spent a lot of her times cleaning the cells where non-humans were being held while they weren't being subjected to whatever new torments their human captors could think of. She became friends with a werewolf, finding that this man is the only person who'd ever had said any kind words to her. One night, she tried to help the captive non-humans from their cells, hoping to escape with them into the desert. This plan was found out by her family and she was hung up by rope to be watered down and forced to listen to the experiments her father subjected to her werewolf friend.

This was at the end of the civil war, and at night, the house was raided by the Peacekeepers, at the time still a rogue group supported by the government. In the battle between the Los Ninos and the Peacekeepers, the house was set on fire, and anyone trapped inside was doomed to be burnt alive. Blanca freed herself and quickly freed the rest of her nonhuman captives and they escaped the house. Blanca stayed within the flames, in search for her werewolf friend only to find him half alive, begging for death. She slit his throat in a mercy killing. She was able to escape the fire but ended up with third-degree burns over her neck and left arm that had been exposed the most. Leaving a ugly scar that reminds her of the past. Like many orphans of that time, she ended up in a safe house for displaced children and went into training as a peacekeeper.
 
Appearance:
1539042712776.png
In her human disguise, her ears become normal and her skin shifts to a more natural, tan look.
Name: Amaris Kalma
Age: 20
Height: 5'7"
Weight: 140 lb
Species: Elven descent
Skills: Mastery of bow and arrow, as well as crossbow. Eagle-eye accuracy and heightened senses, as well as high agility. This has made her a powerful opponent when it comes to stealth.
History: Born from destruction, Amaris was not shielded from the horrors that occurred when the war was at its peak and has become numb to the sight of the dead, even those of her own parents who were killed before her very eyes by humans when she was younger. She had been taken by her own parents' killers and trained under extreme conditions where she begged for death every day of her life. She soon learned that her own race was something to be shamed for and hid within a shell of herself, a shell that was morphed by the bastards that ruined her. She wasn't emotionless. No, she was far from it, smiling and laughing at things people would be horrified to even look at. Years of abuse have broken her and she found herself slowly enjoying the cruel things she did because it was the only thing that gave her purpose. She became the perfect killing machine, both physically and emotionally. In the end, she found herself killing the people who made her who she was.

She ran away and found herself in the home meant for safety where she was in isolation due to her...inhumane behavior. Her eagerness for destruction and crude humor and actions made other people afraid of her and she was left to herself until she was taken to be trained to be the Peace Keepers.
 
Appearance:
9aee9ada8c375e422f1303669242cba1.jpg

Name: Hera Lorelei Vallen
Age: 21
Height: 4’11
Weight: 98
Species: Fae
Skills: She has the ability to fly very quickly. She’s also a fast runner and very light on her feet. She’s also very strong for someone of her size.
History: Hera hardly remembers her life before the war begun. She remembers things being easy. She was close with her sisters, her parents were loving. Once the war began things were different. Her parents were tense, and her sisters were frightened. Three years into the war her Mom and Dad thought that they could help the nonhuman efforts as medics. So, they left their three daughters home. About 2 years after they had gone, Hera’s home was broken into. Hera and her little sister were quick enough to hide, but her older sister was not so lucky. Hera could still hear the sound of her screaming as her sister’s wings were ripped off of her body. The humans left the body on the floor, ransacked the house and left. Hera and her sister Iris held their sister as she passed away, and cried over her body until the early hours of the morning. She sent for her parents so they could bury the dead girl as a family. After that, they moved and moved and moved. The family was no longer happy, and they no longer felt safe. Once she was of age, Hera began her training to join the peacekeepers. She never wants to see anyone suffer the way her family had.
 
Appearance:
a1515e70ba73a2537fa56826f3f7a2ce.jpg

Name: Valeria Riverstone

Gender: Female

Age: 23

Height: 5'6

Weight: 124 lbs.

Species: Vampire

Abilities- supernatural condition, supernatural beauty, sleeplessness, daytime walking, fang retraction, disease immunity, poison immunity, blood flow vision, and fear/anxiety inducement.

Skills: Hand-to-hand combat, master with the katana and lance, and talented hunter.

History:
Valeria was raised in a religious human cult called the "Followers of Twilight" who captured non-humans and used them for their own "purposes". Valeria was used for many things by the Followers. When she was 5, Valeria was chosen to be the prey in one of the Followers "games", though since no one was able to find Valeria before their time was up, they were put to death by the Followers. From then on, every time Valeria was chosen to be prey in one of the games, none of the "Hunters" were able to find her and so then they were put to death the same way. When Valeria was 8 years old, her vampire powers started to grow more and more powerful. One day when Valeria was selected as prey, Valeria vampiric side kicked in, ending with her killing one of the hunters and dragging their dead body back to the Followers. This happened 2 more times before the Followers decided remove her from the prey side and place her on the hunter side. Upon gaining the the Followers trust, Valeria was treated differently from her fellow non-humans by the Followers.

Whenever Valeria was selected to be a hunter for one of the games, she would always find her prey no matter where they were. Valeria would sometimes influence her prey's mind to start seeing things that didn't exist. Oh how she loved seeing the terror and fear in their eyes as they slowly became more and more insane. Since Valeria didn't need to sleep, she would also watch her prey at night while they wither and cry in their sleep as they experience their fears.

By the time she was 16, Valeria lead a rebellion against the Followers with her fellow non-humans. The battle only lasted an hour before the entire cult, though only around 5% of non-humans lived. Valeria then traveled around for a while and heard stories about the Peacekeepers. Valeria decided to join the Peacekeepers for fun as she started to grow bored traveling with no purpose. Valeria was given the title "the demon huntress" during her stay at a Peacekeeper training facility.

Voice:
Kira Buckland
 

Users who are viewing this thread

Back
Top