Karcen
Ten Thousand Club
Appearance:
Real Name: Alex Sharris
In-Game Name: loloth
Gender: female (formerly male)
Age: 22
Race Type: heteromorph
Karmatic Alignment: +200 a very good spooder
Racial Levels: arachnoid 10, drider 10, arachne 5
Job Classes: Reaper 15, reaper lord 10, miner 15, blacksmith 10, master blacksmith 10, grandmaster blacksmith 5, Forge god 5 prismatic smith 5
Stats:
HP: 100
MP: 50
Phys. Atk.: 100
Phys. Def.: 100
Agility: 100
Mag. Atk.: 50
Mag. Def.: 85
Resist: 100
Special: 115
Personality: Originally a shut in that made money from home Loloth isn't exactly the most social person, not because she is rude or mean, but because she tends to get caught up in thoughts. She could have entire conversations with herself in her head and come out with only a few words. She is also rather timid around others, though this isn't based on real life, but rather from heteromoph hunters and their damned pking ways. That dark period has truly scared her and she has become rather cautious about players or anything she sees as stronger than herself. Still once she gets used to a person or place she is rather lazy and laid back content to just nap and eat all day if possible. She does however have an intrest in forging things both in game and real life, but well the world didn't allow many outside hobbies. She also has slightly poor impulse control, often buying things because she thought at the time they would be cool looking or allow her to make awesome entrances.
Guild: none solo player
Rundown of build: Loloth is a very odd build most of her skills honestly aren't for fighting and sure as hell not optimized for PVP. Her main tactic is ambush hunting and setting traps. This mostly takes the form of using her threads to try to bind targets then cutting them apart either via inflicting her spells on targets or just making the threads sharp. When not able to retreat she fights more defensively again mostly relying on her threads this time creating an ever changing field of razor wire to eviscerate foes before they get to her. In close combat she uses her scythe though even it is not really build for a straight up fight. That being said she also loves hit and run tactics allowing debuffs and damage over time spells to do the work for her. This is of course all only when fighting those equal or nearly equal and when she is against lesser foes she is more bold and brash often trying to look as he puts it awesome like an anime hero during them.
Passives:
Poison immunity
venom immunity
physical resistance V
disease resistance IV
insta death resistance IV
psychic resistance IV
Greater strength V
Fire vulnerability IV
Curse resistance IV
Dark vision
Blind vision (gained via cash shop item)
Notable Magic/Active Skills:
Transformation (III): An at will ability allowing the user to pick any of their forms, true, spider, human, and turn into one of them. This allow allows the user to control the size of the spider form allowing them to be as small as a house spider or turn into a giant spider. This is restricted to only being able to assume the size of spiders of lower level than the user. True form and human form can not have their sizes altered.
Thread generation: An at will ability that allows the user to generate thread from either their fingers if using human or true form or from spinnerets if in spider or true form. The threads generated are controlled by the user in terms of basic properties. This includes their size, they stickiness, and their elasticity.
Thread control: An at will ability to control threads made via thread generation. This allows for increased strength and creation of sharpened threads that can be used as weapons. The main power of this ability however is that the user can control the threads as if they were part of the users body. This allows for unorthodox attacks or the setting of traps from seemingly failed attacks.
Thread manipulation: At will the user can alter threads made from thread generation . altering them to a vast degree, they can be come sharp enough to cut through most arms, be infused with various magics the user knows , and have properties manipulated on the fly even after creation or during it creating a multi effect strand.
Poison bite (V): At will the user can in spider form bite a target to deliver a powerful venom that can kill weaker creatures in and instant or deal damage over time until treated to those that survive. When in true form the spider head can be used to deliver the blow. In human form the bite is delivered via a kiss.
Spider control: Arachine being the highest form of spider can command lower level spiders or spider type monsters. The controlled creatures feel a intense loyalty to the caster. The controlled do not gain any buffs or status boosts from this.
Walk walking: At will allows the user to walk on walls or even ceilings. This is useable in all forms.
Two Bodies one mind: when in true form the user can pass one sleep effect to either the human out spider half while remaining aware with the other.
Reapers flames: a class ablity from reaper lord. Coat a weapon or blast forth a gout of red black fire targets hit by it have maximum health reduced by 10% and suffer a 2% max health damage over time effect. health reduction effects vanish after a rest.
Noteworthy items:
Lab in a box: A metal cube that when placed on the ground and given the command will turn into a square tower that is 30 feet on all sides and 40 feet tall. The tower is made from pure adamantine and can not be moved until the command to return to box form is given. The door only opens at the users command and is immune to lockpicking or magical opening spells. It is divided into 2 floors, the first flor is the workshop, containing a full alchemical lab ( supplies not included but carried between uses), and a miniature smithy containing tools needed for forging ( material not included but carried between uses). There is a small spiral staircase leading to the second floor which is divided into a bedroom, bathroom and the stair area which has a ladder to the roof via a trap door. The bathroom fixtures use magic to generate and dispose of any water or bathing material. The bedroom contains a mirror, king sized bed and an infinite chest for storing items.
Egg of rebirth: an item that allows the user to once per day at the cost of 50% of their maximum health create a rebirth egg. The egg will when the user is killed bring the user back at it's location at 50% of their maximum health at the moment of the eggs creation. This rebirth by passes level loss and causes the users original body and items to turn to ash with the items reappearing on the reborn user. Rebirth causes a debuff to all stats till a rest is taken. Multiple eggs can exist at once time.
A ring on every finger: the cash shop allowing one to wear and use 10 magic rings.
Shooting star: cash shop prize item allows the use of wish upon a star to grant the user a wish
Deep storage: a cash shop item that allows the buyer to hold 300% more in their inventories and other player owned storage. Takes the form of a ring with a green gem.
Ring of the unseen: cash shop item in the form of a ring of black metal. This item prevents to user from being spied on.
Ring of safe escape: cash shop item that allows the wielder to escape at any moment via unblockable teleportation to a safe location.
Ring of the weak beast: A band of gold with a tigery's eye gem that makes the weaker be perceived as far weaker than they actually are replacing scried information with fake information.
Ring of omniwalking: A cash shop item that allows the user to at will walk on water or even air.
Spider's bite: A divine class item made by Loloth from celestial uranium. It is filled tot he brim the crystals that allow it to drain life and health on hit with a target. It also applies weakness V, paralysis IV, and necrosis V on target most of which get resisted, but if not they will rot the enemy over time allowing Loloth her preferred hit and run tactics to also become a war of attrition.
Gown of the spider queen: A divine class item made by loloth. The silk like robe whole appearing thin provides the same armor as the thickest plate. It also boots resistances namely fire and most important transforms with loloth and vanishes when in spider form.
The mother load: Not really an item but rather a haversack of haversacks filled with various ores and gems gained through mining, she has a lot of just about every ore in them though often gets what ore is in what bag confused.
In-Game Name: loloth
Gender: female (formerly male)
Age: 22
Race Type: heteromorph
Karmatic Alignment: +200 a very good spooder
Racial Levels: arachnoid 10, drider 10, arachne 5
Job Classes: Reaper 15, reaper lord 10, miner 15, blacksmith 10, master blacksmith 10, grandmaster blacksmith 5, Forge god 5 prismatic smith 5
Stats:
HP: 100
MP: 50
Phys. Atk.: 100
Phys. Def.: 100
Agility: 100
Mag. Atk.: 50
Mag. Def.: 85
Resist: 100
Special: 115
Personality: Originally a shut in that made money from home Loloth isn't exactly the most social person, not because she is rude or mean, but because she tends to get caught up in thoughts. She could have entire conversations with herself in her head and come out with only a few words. She is also rather timid around others, though this isn't based on real life, but rather from heteromoph hunters and their damned pking ways. That dark period has truly scared her and she has become rather cautious about players or anything she sees as stronger than herself. Still once she gets used to a person or place she is rather lazy and laid back content to just nap and eat all day if possible. She does however have an intrest in forging things both in game and real life, but well the world didn't allow many outside hobbies. She also has slightly poor impulse control, often buying things because she thought at the time they would be cool looking or allow her to make awesome entrances.
Guild: none solo player
Rundown of build: Loloth is a very odd build most of her skills honestly aren't for fighting and sure as hell not optimized for PVP. Her main tactic is ambush hunting and setting traps. This mostly takes the form of using her threads to try to bind targets then cutting them apart either via inflicting her spells on targets or just making the threads sharp. When not able to retreat she fights more defensively again mostly relying on her threads this time creating an ever changing field of razor wire to eviscerate foes before they get to her. In close combat she uses her scythe though even it is not really build for a straight up fight. That being said she also loves hit and run tactics allowing debuffs and damage over time spells to do the work for her. This is of course all only when fighting those equal or nearly equal and when she is against lesser foes she is more bold and brash often trying to look as he puts it awesome like an anime hero during them.
Passives:
Poison immunity
venom immunity
physical resistance V
disease resistance IV
insta death resistance IV
psychic resistance IV
Greater strength V
Fire vulnerability IV
Curse resistance IV
Dark vision
Blind vision (gained via cash shop item)
Notable Magic/Active Skills:
Transformation (III): An at will ability allowing the user to pick any of their forms, true, spider, human, and turn into one of them. This allow allows the user to control the size of the spider form allowing them to be as small as a house spider or turn into a giant spider. This is restricted to only being able to assume the size of spiders of lower level than the user. True form and human form can not have their sizes altered.
Thread generation: An at will ability that allows the user to generate thread from either their fingers if using human or true form or from spinnerets if in spider or true form. The threads generated are controlled by the user in terms of basic properties. This includes their size, they stickiness, and their elasticity.
Thread control: An at will ability to control threads made via thread generation. This allows for increased strength and creation of sharpened threads that can be used as weapons. The main power of this ability however is that the user can control the threads as if they were part of the users body. This allows for unorthodox attacks or the setting of traps from seemingly failed attacks.
Thread manipulation: At will the user can alter threads made from thread generation . altering them to a vast degree, they can be come sharp enough to cut through most arms, be infused with various magics the user knows , and have properties manipulated on the fly even after creation or during it creating a multi effect strand.
Poison bite (V): At will the user can in spider form bite a target to deliver a powerful venom that can kill weaker creatures in and instant or deal damage over time until treated to those that survive. When in true form the spider head can be used to deliver the blow. In human form the bite is delivered via a kiss.
Spider control: Arachine being the highest form of spider can command lower level spiders or spider type monsters. The controlled creatures feel a intense loyalty to the caster. The controlled do not gain any buffs or status boosts from this.
Walk walking: At will allows the user to walk on walls or even ceilings. This is useable in all forms.
Two Bodies one mind: when in true form the user can pass one sleep effect to either the human out spider half while remaining aware with the other.
Reapers flames: a class ablity from reaper lord. Coat a weapon or blast forth a gout of red black fire targets hit by it have maximum health reduced by 10% and suffer a 2% max health damage over time effect. health reduction effects vanish after a rest.
Noteworthy items:
Lab in a box: A metal cube that when placed on the ground and given the command will turn into a square tower that is 30 feet on all sides and 40 feet tall. The tower is made from pure adamantine and can not be moved until the command to return to box form is given. The door only opens at the users command and is immune to lockpicking or magical opening spells. It is divided into 2 floors, the first flor is the workshop, containing a full alchemical lab ( supplies not included but carried between uses), and a miniature smithy containing tools needed for forging ( material not included but carried between uses). There is a small spiral staircase leading to the second floor which is divided into a bedroom, bathroom and the stair area which has a ladder to the roof via a trap door. The bathroom fixtures use magic to generate and dispose of any water or bathing material. The bedroom contains a mirror, king sized bed and an infinite chest for storing items.
Egg of rebirth: an item that allows the user to once per day at the cost of 50% of their maximum health create a rebirth egg. The egg will when the user is killed bring the user back at it's location at 50% of their maximum health at the moment of the eggs creation. This rebirth by passes level loss and causes the users original body and items to turn to ash with the items reappearing on the reborn user. Rebirth causes a debuff to all stats till a rest is taken. Multiple eggs can exist at once time.
A ring on every finger: the cash shop allowing one to wear and use 10 magic rings.
Shooting star: cash shop prize item allows the use of wish upon a star to grant the user a wish
Deep storage: a cash shop item that allows the buyer to hold 300% more in their inventories and other player owned storage. Takes the form of a ring with a green gem.
Ring of the unseen: cash shop item in the form of a ring of black metal. This item prevents to user from being spied on.
Ring of safe escape: cash shop item that allows the wielder to escape at any moment via unblockable teleportation to a safe location.
Ring of the weak beast: A band of gold with a tigery's eye gem that makes the weaker be perceived as far weaker than they actually are replacing scried information with fake information.
Ring of omniwalking: A cash shop item that allows the user to at will walk on water or even air.
Spider's bite: A divine class item made by Loloth from celestial uranium. It is filled tot he brim the crystals that allow it to drain life and health on hit with a target. It also applies weakness V, paralysis IV, and necrosis V on target most of which get resisted, but if not they will rot the enemy over time allowing Loloth her preferred hit and run tactics to also become a war of attrition.
Gown of the spider queen: A divine class item made by loloth. The silk like robe whole appearing thin provides the same armor as the thickest plate. It also boots resistances namely fire and most important transforms with loloth and vanishes when in spider form.
The mother load: Not really an item but rather a haversack of haversacks filled with various ores and gems gained through mining, she has a lot of just about every ore in them though often gets what ore is in what bag confused.
Last edited: