Out of Character Chat

AllHailDago said:
Pretty common with forum rps honestly. At least to my experience
Really? A lot of things have happened in a day in RPs I've joined, but not at this pace. Anyway, that just makes me even more excited.
 
Mugiwara said:
Really? A lot of things have happened in a day in RPs I've joined, but not at this pace. Anyway, that just makes me even more excited.
I really appreciate the slow pace. There are times where I wish so much more would happen quickly because I'm just bored in the moment but in the long-run it's really beneficial and gives me time to think on what I write. It helps prevent feeling forced to post frequently and eventually seeing the rp as 'work'.


I think it's nice and it's a credit to the members who have stuck around and allowed the pacing to work.

AllHailDago said:
Please do not leave, I need people like you around!
I live for such praise!
 
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ChimpMan said:
I really appreciate the slow pace. There are times where I wish so much more would happen quickly because I'm just bored in the moment but in the long-run it's really beneficial and gives me time to think on what I write. It helps prevent feeling forced to post frequently and eventually seeing the rp as 'work'.
I can completely relate with this.

shadowdude505 said:
There's an Overwatch reference in my Cletus post, I'll give you a hype cookie if you can find it.
What's Overwatch?
 
shadowdude505 said:
For when "Deadeye" Cletus becomes a thing.

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Mmm, yes. The Red Ribbons are off to an interesting start. While the captain is away, the crew plots for non-violence in a very...interesting...way.


I'm eager to see Deadeye Cletus in action.

Mugiwara said:
I'm trying to figure out what role my character will be.
Just make a character, think of their hobbies/talents, and list the potential positions they could fill. The more obscure the position, the more likely that no one else in your chosen crew will have that same position. Also, if you list multiple potential positions, it'll allow your character more freedom. Arlen is mainly a fighter, but he could also be a musician of the crew, if there's no one better to take the slot. Is he the best musician around? Nope. He probably knows only 2 or 3 songs at most on his wooden flute. Does a crew need the best musician. Nope. Could he get better if he practices alot throughout the rp? Yes.


Same with Nerissa. She'll use whatever talents she has to support the crew she chose to join, regardless of her position. Personally, I think it would be interesting to see a character that absolutely sucks at their chosen role, but was "forced" into doing it out of necessity, and gradually gets better throughout the rp^^
 
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@Mugiwara


Quirkster holds a fair point. Now I won't use Ferra as an example because she's a more intentional and precise character, but Skorrigg is an explorer/medicant/warrior with a penchant for non-violence and studying. There's a lot to be done with a character with that many traits spread across the board. It's actually not that bad to not have everything figured out in the longterm for your character in an RP as long as you have a solid foundation for them to start from.


Even Ferra's past as a child and slave is still being sorted, and only consists of fine keypoints I've been working with, and despite the more solid planning she has a character, even she still has a lot of leeway.


Eh, I suppose the long and short of it is just remember that even if you decide on rigidity for your character, just remember not to restrict them too much =P


@QuirkyAngel @AllHailDago @DaughterofAthena


Sorry for the delay, sold a couple of cows and had to move them. I'll try to get my post up today(is totally about to start working on it right after posting this)
 
@Veirrianna Valentine


Thank you! Yes, that's what I have been doing, but I've been leaving certain sections like the "Fighting style" empty because it may change with some roles (e.g. guns for Gunner/Sniper, swords for swordsman). I hadn't considered thinking of more than one potential role though, so that helps me a lot. I remember that Robin and Usopp both take care of the plants along with carrying out their respective roles and that Usopp used to be the "shipwright" of the crew before Franky. I will make my character like that too. Thanks for the advice!
 
Should I make a second character I wonder.


Also are the storytellers going to be in charge of npcs during fights, our do we have control over them? I had a cool fight scene (well not so much cool as fitting) planned out
 
vergil said:
Also are the storytellers going to be in charge of npcs during fights, our do we have control over them? I had a cool fight scene (well not so much cool as fitting) planned out
Storytellers will be in charge of them.


We are willing to hear your ideas, though, and if possible, work to actually make them reality.
 
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Well, after being silent for a while after stating my interest in joining I got a nice little "Witch" coming hopefully later today!
 
QuirkyAngel said:
@DaughterofAthena
What about accepted marine characters? Can we post their introduction whenever we deem fit upon acceptance? Or should we wait for when they're needed for a particular role?
If you post for them without having previously received permission from a GM, that post will be deleted. Player controlled marines are only to be controlled in missions in which they are fit to do so and would logically be there. Not all marines in existence are currently attacking mirstone and therefore not all player controlled marines (so far none are, actually) are going to be invited to participate in the attack. Most of the attack was planned prior to the creation of the player controlled marine program so to add more to the attack only makes our lives as GMs potentially more difficult.
 
@Quirky Angel


This is rule number 2 on the player controlled marine application page:

DaughterofAthena said:
Player controlled marine characters will not constantly be present or active within the IC. The system will work in such a way that when your created marine is needed for something plot related, you will receive a PM with the orders for your submitted marine telling you where your character received orders to go and what they were asked to do.
 
DaughterofAthena said:
If you post for them without having previously received permission from a GM, that post will be deleted. Player controlled marines are only to be controlled in missions in which they are fit to do so and would logically be there. Not all marines in existence are currently attacking mirstone and therefore not all player controlled marines (so far none are, actually) are going to be invited to participate in the attack. Most of the attack was planned prior to the creation of the player controlled marine program so to add more to the attack only makes our lives as GMs potentially more difficult.
I see...so they operate more as npcs than player characters. Noted.
 
DaughterofAthena said:
@Quirky Angel
This is rule number 2 on the player controlled marine application page:
Mmm, Gotcha^^ Wanted to double check in case the pm you sent me about Draven's acceptance as a marine was an 'order to move' so to speak.
 

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