Bastet
Little Changeling
- Starter Post
- 1st Ring Setting
- 2nd Ring Setting
- 3rd Ring Setting
- 4th Ring Setting
- 5th Ring Setting
- 6th Ring Setting
|•|Starter Post|•|
|•|Seraphine|•|Deathguard|•|
Today was the annual meeting of kings.
Once a year the leaders of the five upper rings met within Tave's Tavern with only one of their closest ranks for protection. Seraph had her Talent Scout, as usual, while Tave stood alone as the unofficial leader of the 1st Ring. The other leaders should be arriving soon with their guards and thank goodness for that. It was a hot day, as usual, and that never seemed more prominent than in the 1st Ring, where liquid was only found in bars and in the maybe-toxic cacti that grew around the city.
As usual, Tave had delivered in the setting. The bar had been closed for the day and it remained mostly silent. Pastries and desserts lined the bar itself, while a large table had replaced the smaller ones that usually dappled the building's floor. It was circular and a desaturated blue cloth had been stretched over it. A glass of cool water had been placed at each seat. Clear heads were needed for clear negotiations, after all.
She sighed with a sip of her water, giving Marius a bored look. She had never done well with sitting idle.
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|•|Ring 1 Setting|•|
Hot and dry, this ring is built within the ruins of a war-ravaged town. Crumbling stone and parched ground littered with the occasional desert flora is the general sight among these ruins. Those within the first ring are most at risk of being picked off by the Nightwatch for the few in tact buildings have crumbling roofs and rickety wood doors jammed into ill-fitted stone doorways. Some homes have been reinforced with wood and stone to make more safe, however, and many have cellars instead that can be hidden away under trap doors and rugs for ensured safety.
The first ring's finest and best reinforced buildings stretch out in front of the Structure. Here, Tave's Tavern is the most popular place to go for a drink. The largest building there, there's always an iced drink to beat the heat and a warm smile waiting inside. Other buildings on this strip include a seamstress for better clothing, a small bakery, and a popular drug house.
The Structure itself could arguably be the best building in Tartarus. The only air conditioned building, one enters through the long and unlighted tunnel into the prison. It's a clean building without even a single layer of dust, kept nice by two caretakers who live within an offshoot. Everyone enters through here, given their first rations, clothes, and supplies to get them through the first day. They they are sent on for the test Talent Scouts have set up.
|•|Ring 2 Setting|•|
What truly looks like a post-apocalyptic town, these buildings been reclaimed by the elements without deteriorating to the "wild west" feel of the previous ring. Almost a "red light district" area, mornings are when the streets are most busy before the heat fills in. Drugs and gang violence are the name of the game and the Leader always seems to be changing with whatever gang is in power at the time. Most life is spent indoors, windows boarded up and colorful signs advertising the various services within.
|•|Ring 3 Setting|•|
The 3rd Ring is known as the "middle sanctuary". In this place, nearest the river, trees are able to grow and beautiful orchards grow above mining grounds. Though there are several buildings, a few privately owned homes by the more prominent members of the ring, there are two that stand out most. There is a large lodge which may be akin to an old fashioned inn where many women have come to escape red light districts and violence in favor of working the orchards and the protection of the Deathguard that protect the sanctuary. The second building is the water mill.
The water mill is the home of the Deathguard leader, Seraph, and the meeting place of the Deathguard. It is situated in the middle of a soft-grassed meadow area, where the mill gives power to the forge they use to manufacture weapons. A deck spans over a portion of the river, where fishing can be done and a grindstone can be found.
|•|Ring 4 Setting|•|
In the ruins of this once-city, whole skyscrapers have been converted into vertical gardens and lots have been cleared into fortified fields where livestock may roam without the threat of the Nightwatch. Many lower-tiered fighters and workers are brought here to tend to the many more sophisticated amenities. The best clothing manufacturers live here and many call it the "shopping district" since food and supplies are plentiful and fair priced if you have access to the ring.
|•|Ring 5 Setting|•|
Ring 5 is situated underground. It is only through traveling the many tunnels into the safer converted passageways of the once Nightwatch-ridden underground compartments that you will find the city. It is coolest here, hidden from the heat of the sun. It is from here and the underground river that electricity has been reclaimed and each home is built like a small bunker.
In the middle of this city, the Leader's building circles a large fountain and vibrant pleasure garden filled with flowers and plants of various sort.
|•|Ring 6 Setting|•|
The final ring and the second with electricity is the sixth ring. Still partly underground, this multi-leveled city makes the best of technology and advance within its own built walls. Though many tunnels are still used for various reasons as akin to the 5th Ring, none are more prominent than the ones surrounding the "castle", a luxurious stronghold built for a king years prior. With modern tastes and comfort at its finest, this ring has managed to convert Nightwatch technologies to their own for the best security possible.
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