Red Shadow Claws
Six Thousand Club
I was going to go with drawing power from darkness and shadow, not the others.
Yes, come to the dark side... we've got cookies... :-)
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I was going to go with drawing power from darkness and shadow, not the others.
Mmmmm, cookies.Yes, come to the dark side... we've got cookies... :-)
Well that is kind of the problem. I am getting serious analysis paralysis trying to figure out what skills and charms to make for this Sidereal. I want to play and I can make time to write, but I cannot spend any more brain power on trying to go through all of these charms. It is true that the effects are often contrary to the ability the charm falls under. They do try and point you in the general direction in the draft but it has been a bit overwhelming with me over last weekend with everything else going on.If the only problem had been creating a sidereal, we could have worked it out.
Its a more long term issue unfortunately. Last weekend was very stressful and things are settling down. So I want to come back to this.Me, too. Hopefully your Real Life issues are resolved quickly.
Yeah I am changing my mind here, but I am wondering if the Sidereal is a good choice here...and yet I am not certain on what else to play. Is there a type of exalt here that I could make that would fit the plot we are building? I mean I guess we could add in another Solar, Lunar, or Abyssal..(I do not have any copy of the Abyssal book). I like what has been established but I am not sure on what I could participate in it with. ( I made a Liminal in Essence that I really liked but did not get to use, but I think we are going 3rd edition stuff here)Of course. If you change your mind in future, or if there's anything at all I can do to facilitate your participation, let me know. I tossed out the idea for three players as an example, but I didn't intend to preclude more.
Well that is kind of the problem. I am getting serious analysis paralysis trying to figure out what skills and charms to make for this Sidereal. I want to play and I can make time to write, but I cannot spend any more brain power on trying to go through all of these charms. It is true that the effects are often contrary to the ability the charm falls under. They do try and point you in the general direction in the draft but it has been a bit overwhelming with me over last weekend with everything else going on.
Its a more long term issue unfortunately. Last weekend was very stressful and things are settling down. So I want to come back to this.
Yeah I am changing my mind here, but I am wondering if the Sidereal is a good choice here...and yet I am not certain on what else to play. Is there a type of exalt here that I could make that would fit the plot we are building? I mean I guess we could add in another Solar, Lunar, or Abyssal..(I do not have any copy of the Abyssal book). I like what has been established but I am not sure on what I could participate in it with.
I am open to ideas here...I am happy to make something that fits well with the story and other characters.
I like your abyssal I really do not want you to give her up. And I do not have the draft of the Abyssal book to make an abyssal. I have Essence, the Solar 3rd Edition, and the Lunar 3rd Edition, and the Sidereal 3rd edition Draft.Then am gonna make you a strange offer, if the ST agrees. I am willing to give up my Abyssal slot, and make a Sidereal instead.
Alternatively, you could well play an Exigent, maybe one of the City Father, so you have a base charmset of the Architects.
I intend to open moments after your exaltation, with the repulse of the invaders anything but certain. Your iconic Animas will draw attention, but exactly how much will be revealed of your identities, and to whom, will be established in play. There will probably be a price in blood for the people of the city to pay if you want to keep your identity secret.How widely known are we after our actions of repelling the attack on the city?
Something I've been thinking. It could be that the Lunar leading the Bronze Tide, was the one that killed Droplets, only to see her rise moments later as an Abyssal.I intend to open moments after your exaltation, with the repulse of the invaders anything but certain. Your iconic Animas will draw attention, but exactly how much will be revealed of your identities, and to whom, will be established in play. There will probably be a price in blood for the people of the city to pay if you want to keep your identity secret.
One option for Sjet and Droplets is to barricade yourselves inside the manse for a few hours until your Animas go down, then try to sneak out through some back door. Certainly everyone on the docks will know Garret is Exalted.
I have thought of an idea for a Changing Moon Lunar...here is her initial story, still lean on detail and I am open to changing the story and you all's ideas.We can lean on bonds all day by introducing the pirate's lunar bondmate. This gives the pirate a strong tie to someone, but doesn't obviously give the pair of you a strong tie to the rest of the party.
I mean I'm open to my Eclipse having a Solar Mate poking about. He'll be big on just trying to make the island survive and thrive with his naval antics and mercantile scheming. My running idea is a man of northern stock that thanks to the slavery his forefathers ended up more in the West but kept their tribal name for their family. He's obviously felt some draw to this place but his business has shifted this way in piracy and trading. He's used to brawling due to his piracy days as a crewman before he came up and managed to get his own ship.
He definitely like to schmooze and talk, aside from needing some obvious talent to keep his crew in line and remain in command.
I suppose the question is when my guy exalted? Would it have been while harassing the Bronze Tide fleet or sometime before or after?
Technically, Garret is a Casteless Lunar, since he just Exalted and hasn't had a chance to get his Caste Tattoos on yet. But yes, he has all the murder that a Full Moon Caste has in their hearts.We have Psychie playing Garrett Jacobs, a dock worker who drew his Second Breath as a Full Moon Lunar (Hulk smash! Rip and tear! It will not die! Oh god, why won't it die? Reach heaven through violence.) valiantly fighting to save his shift from the raiders attempting to seize the ships in the cothon. Some Lunar Exaltations have a bond to another Exaltation that transcends reincarnation. Garret's Exaltation shares such a bond with that of Droplets of Blood in the Chilly Wind, so they're suddenly BFFs. Their shared interests include murder, not caring when their limbs get chopped off, and efficacious home recipes for getting bloodstains out of upholstery.