Solirus
Grossly Incandescent
Far at the western edge of the city and down at the decrepit underbelly, a squadron of policemen lie stationed led by First Captain of the police force Marv. Police cars are lined blocking the path towards an intersection, and a truck lies close to the center, it's back carriage used as a temporary headquarters. The shine of the vehicles and the policemen contrast with the corroded and neglected buildings. At the epicenter of it all lies a Rift in reality, it's edges shining brightly yet the center of it remaining as dark as the night sky. One could hear the gentle hum of the Rift as you got closer, not that anyone in their right mind wanted to, for a few weeks prior some had entered, and only few returned, collapsing to the ground as they took their last step back home.
As such the police force had been deployed to prevent any more unnecessary loss. Even if the police force has blocked off the entrances, it has not stopped the interest and paranoia of people from investigating. Tents are spread out near the rooftops of buildings and the streets, all so they could catch the slightest glimpse of the Rift or potentially break through and feed their desire for the unknown. With the constant 24/7 coverage of the Rift in the news and the constant discussion of it in the city, interest grows by the day and it is a matter of time before something drastic takes place.
Once the most prestigious casino in all of Midnight city and now an abandoned relic at the appearance of a Rift within the establishment. Kept as a secret to the majority of the city, but a common talking point between the higher class. Scientists have entered the premises, trying to collect as much data as possible on the rift, desperately attempting to understand the phenomena Infront of them. Many organizations and corporations have decided to assist in the further understanding of the Rift and to send willing individuals to discover what lies beyond. To some it is the next step into understanding the secrets of the universe and to others it is a chance to gain the advantage in the ruthless war at the summit of the city.
In the prospering kingdom of Edosal, one that in but only half a decade was suffering from a bloody century long war, a Rift deigned to appear upon the roads of a city of commerce, near the premises of the cities' Garrison. At first believed to be the work of some mage, a small team was sent through to investigate only for a single one to return dead. The Rift emanated no magic yet it's mere presence could not be ignored. Sealing spells, dispelling spells, dimensional spells, all were used and none had effect. It appeared that the Rift was not only not of the world, but it was not from any Realm, it was something further and mysterious. The Garrison has formed an encampment around the Rift itself, allowing only few from entering the encampment and none to approach the Rift itself. The High King however, hearing of the commotion occurring within his kingdom has announced he shall personally witness and investigate the Rift, bringing alongside him the Royal guards. Thus the garrison wait for the arrival of the king before deciding upon any further actions.
Near the border of the Edosal kingdom, a Rift appeared inside the farmlands of the Krena Theocracy. A nation devoted to a pantheon of deities whom had previously survived the unforeseen chaos of the Centuries long war in Edosal and now prospered alongside the newly united kingdom. However upon the arrival of the Rift, many quickly jumped to the conclusion, that it be a gate to the Gods themselves. Only after it was found the individuals who traversed through said Rift died, the Rift itself was declared by the masses a portal to the hells by an evil entity. However the sects of the theocracy have decided to open an investigation, hiring individuals from neighboring nations to investigate it, from wizards of the Meridian academy to monks of Elrion. Nothing has been concluded and any attempts to close the Rift have been futile and as such have instead directed their attention to learning more about it, to understand what was being dealt with.
Deep in the seas, there lie cities mostly unknown and unseen by those above. Amongst those cities, there lies the Glimmering city, a large city with a merciful patron, whom across the years has selected few members of the populace to rule the city in a council. In one of the entrances from the city to the ocean, a Rift appeared, almost immediately was it admonished by the council within the city. None would be allowed to approach the rift and thus the rift was but ignored, however this has not stopped certain individuals from sneaking through into it, never returning to the city and the appearance of the rift has also spread amongst other cities, making the usually isolated cities more keen on each other.
As such the police force had been deployed to prevent any more unnecessary loss. Even if the police force has blocked off the entrances, it has not stopped the interest and paranoia of people from investigating. Tents are spread out near the rooftops of buildings and the streets, all so they could catch the slightest glimpse of the Rift or potentially break through and feed their desire for the unknown. With the constant 24/7 coverage of the Rift in the news and the constant discussion of it in the city, interest grows by the day and it is a matter of time before something drastic takes place.
Once the most prestigious casino in all of Midnight city and now an abandoned relic at the appearance of a Rift within the establishment. Kept as a secret to the majority of the city, but a common talking point between the higher class. Scientists have entered the premises, trying to collect as much data as possible on the rift, desperately attempting to understand the phenomena Infront of them. Many organizations and corporations have decided to assist in the further understanding of the Rift and to send willing individuals to discover what lies beyond. To some it is the next step into understanding the secrets of the universe and to others it is a chance to gain the advantage in the ruthless war at the summit of the city.
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Realms of Legend
Location: Edosal Garrison, Edosal Kingdom
Realms of Legend
Location: Edosal Garrison, Edosal Kingdom
In the prospering kingdom of Edosal, one that in but only half a decade was suffering from a bloody century long war, a Rift deigned to appear upon the roads of a city of commerce, near the premises of the cities' Garrison. At first believed to be the work of some mage, a small team was sent through to investigate only for a single one to return dead. The Rift emanated no magic yet it's mere presence could not be ignored. Sealing spells, dispelling spells, dimensional spells, all were used and none had effect. It appeared that the Rift was not only not of the world, but it was not from any Realm, it was something further and mysterious. The Garrison has formed an encampment around the Rift itself, allowing only few from entering the encampment and none to approach the Rift itself. The High King however, hearing of the commotion occurring within his kingdom has announced he shall personally witness and investigate the Rift, bringing alongside him the Royal guards. Thus the garrison wait for the arrival of the king before deciding upon any further actions.
Near the border of the Edosal kingdom, a Rift appeared inside the farmlands of the Krena Theocracy. A nation devoted to a pantheon of deities whom had previously survived the unforeseen chaos of the Centuries long war in Edosal and now prospered alongside the newly united kingdom. However upon the arrival of the Rift, many quickly jumped to the conclusion, that it be a gate to the Gods themselves. Only after it was found the individuals who traversed through said Rift died, the Rift itself was declared by the masses a portal to the hells by an evil entity. However the sects of the theocracy have decided to open an investigation, hiring individuals from neighboring nations to investigate it, from wizards of the Meridian academy to monks of Elrion. Nothing has been concluded and any attempts to close the Rift have been futile and as such have instead directed their attention to learning more about it, to understand what was being dealt with.
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Sea of Sapphires
Locations: The Red Den
In a day like any other, the red den was filled with the stench of slain beasts, hung to large hooks and cut to pieces. The paths leading around the place sticky with residues from the bodies over the years and the sound of chatter and triumphant laughs could be heard constantly. That is until a new sound was heard, the roaring and crackling sound of a Rift, at first there was curiosity but swift as the wind came the dares: to jump into the the Rift with nothing but a rope attached. Thus did they jump in, only to have their bodies dragged out, lifeless and cold. From that day, it was agreed upon in the den that whatever that Rift was, was clearly bad news and should be ignored. Thus with the help of some merchants, a fence was placed around the rift with a sign that read: "Walk thru if yer a fish brain." Thus, in the weeks it has been there, business has moved along just fine.Sea of Sapphires
Locations: The Red Den
Deep in the seas, there lie cities mostly unknown and unseen by those above. Amongst those cities, there lies the Glimmering city, a large city with a merciful patron, whom across the years has selected few members of the populace to rule the city in a council. In one of the entrances from the city to the ocean, a Rift appeared, almost immediately was it admonished by the council within the city. None would be allowed to approach the rift and thus the rift was but ignored, however this has not stopped certain individuals from sneaking through into it, never returning to the city and the appearance of the rift has also spread amongst other cities, making the usually isolated cities more keen on each other.