Jukashi
Four Thousand Club
Occult is the Ability that shows how much you know about the supernatural and how to deal with it. But, in a world as blatantly magical as Exalted, wouldn't some of that knowledge be part of other Abilities as well, in a specialized way? Take Sail, for example; in Creation's seas, any professional sailor would know the right sacrifices to storm mothers without having any dots in Occult, just the same way that in our world, a sailor would know about meteorology without being a meteorologist themselves.
Basic question, therefore, is; how much would you allow players to use Abilities other than Occult to justify having knowledge of the supernatural?
Basic question, therefore, is; how much would you allow players to use Abilities other than Occult to justify having knowledge of the supernatural?