OC

GingerBread said:
So far I'm assuming that all your characters would be immune to it and so would anyone else that has darkness manipulation. I'm just trying to create a mental list of the people who're unaffected by it so I know who is just BSing their way out of it and who has a valid reason. But for now I'll just stick to my assumption :P
Who said I was Ginger?
You wouldn't want to do that to Alpha. Don't ask why, just trust me.
 
GingerBread said:
Well I didn't want to do it before, but that you've told me not to, I really want to do it
*sigh*


Now I'm gonna have to make a CS for Echidna...
 
Lotusy said:
Lol so many characters recently have low-key shadow-realm escaping. Kinda makes it useless.
Yeah, especially when all the guild members can just teleport out using their symbol :/
 
GingerBread said:
Yeah, especially when all the guild members can just teleport out using their symbol :/
You're going to regret complaining. Every time someone complains about the things I offer when it's unfavorable for them they end up needing it the moment after and always turn to me for help. Then I just rub it in their face and say no. I won't be that mean though. I'll take them away though since it's stressful.
 
Light said:
You're going to regret complaining. Every time someone complains about the things I offer when it's unfavorable for them they end up needing it the moment after and always turn to me for help. Then I just rub it in their face and say no. I won't be that mean though. I'll take them away though since it's stressful.
I wasn't really complaining, I understand why people can do that. I can see why it wouldn't be much fun to just have your character sit in there trapped. But if you are going to get rid of that, why not make it so if their powers are nullified they can't teleport out. Then it would be slightly more fair and people would have to have a high skill in darkness manipulation to do that. But that's just my opinion :P
 
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GingerBread said:
I wasn't really complaining, I understand why people can do that, cause I can see why it wouldn't be much fun to just have your character sit in there trapped :P But if you are going to get rid of that, why not make it so if their powers are nullified they can't teleport out, cause then it would be slightly more fair and people would have to have a high skill in darkness manipulation to do that. But that's just my opinion :P
The problem with that is the fact that if it nullifies the teleportation it would mean the entire guild symbol doesn't work. So they lose their power ups and all other features it gives.


The symbol is more than a friend than a nuisance. Vance and Sage could have left Mar's castle at any time and it doesn't matter if Mars sent Ashlyn away, she could come right back at any time. I get djinnamon is trying to make Mars big and bad but logically that doesn't work with the whole sending Ashlyn away and holding Sage hostage. It's completely futile when Sage could just leave and Ashlyn could come right back.


Besides even if we only got rid of the specific function of the teleportation function of the darkness realm, they can still mentally communicate with you. I told you power nullification is not a function of the darkness realm so Vance would need to focus to make the realm to what it normally shouldn't. So if they keep bombarding your mind with messages they snap your mental focus because your mind can only put up with so much in terms of conscious thoughts. Which makes the nullification go away and screws Vance over.


So honestly it doesn't matter if I get rid of teleportation it's the symbol itself that's a problem. Just don't try to kill fellow guild members.
 
@Light With the whole bombarding the mind with mental messages, couldn't Vance just use his muffle to block that part out? Since I did upgrade it so he could do that
 
GingerBread said:
@Light With the whole bombarding the mind with mental messages, couldn't Vance just use his muffle to block that part out? Since I did upgrade it so he could do that
That blocks out mental messages through powers. The guild symbol is bound to all of your very existences. Every aspect... soul body mind all of it. You could muffle the power path it could take but the mental messages would still reach you through the soul or body. Yeah the guild symbol really isn't friendly to Vance when fighting other guild members.
 
Light said:
That blocks out mental messages through powers. The guild symbol is bound to all of your very existences. Every aspect... soul body mind all of it. You could muffle the power path it could take but the mental messages would still reach you through the soul or body. Yeah the guild symbol really isn't friendly to Vance when fighting other guild members.
But that also means Vance can use the same tactics against other people. But how many people IC would've thought of doing that of doing that? How many people OOC would've thought of that if you didn't point it out?
 
GingerBread said:
But that also means Vance can use the same tactics against other people. But how many people IC would've thought of doing that of doing that? How many people OOC would've thought of that if you didn't point it out?
I honestly don't know.
 
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Still unavailable and confiscated, though. Missin' everything (in roleplay context and emotional context).
 

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